Hi,

thank you for your quick response. I have read these specs for 
GL_EXT_texture_array :
http://www.opengl.org/registry/specs/EXT/texture_array.txt

There is no clue about wrapping and clamping issues inside of it and i tried to 
use CLAMP_TO_EDGE as well but it had no affect at all.

Greetings

Johannes

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http://forum.openscenegraph.org/viewtopic.php?p=17860#17860





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