Johannes,
Were you able to solve your problem ? I have just developed some code using
Texture2DArray for shadow projection and CLAMP_TO_BORDER seems to work
there. Maybe something else is wron in your example ?
Actually I looked at your example again and it does not match the
description. You say that you add two images but example clearly shows that
you access one layer of Texture2DArray. I guess something like your code
could maybe work with Texture3D where linear filter would interpolate
between two layers. But Texture2DArray works like nearest on the trhird
coordinate. Write more about your problem maybe we could help if you still
need it.
Cheers,
Wojtek
----- Original Message -----
From: "Johannes SchA1th" <[email protected]>
To: <[email protected]>
Sent: Monday, October 05, 2009 6:54 PM
Subject: Re: [osg-users] Texture Wrapping Texture2DArray (Clamping
doesn'twork)
If i had read the specs earlier i would probably also remember the section
you mentioned.
Are there any other possible issues regarding this problem?
Wojciech Lewandowski wrote:
Hi Johannes,
My apologies, I must have misinterpreted this pragraph of the spec:
Otherwise i'm really stuck here.
Greetings
Johannes
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=17908#17908
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