Hi, i read that clamping is not supported when using s3c texture compression so perhaps the internal format in which the texture2darray is stored affects the clamping behaviour?
Thank you! Cheers, Johannes ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17985#17985 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

