Hi Thomas,

I commited a fix for the bounding box computation. It should fix your
problem. Could you update and have a try ?

Cheers,
Cedric

-- 
Provide services around OpenSceneGraph
+33 659 598 614 Cedric Pinson mailto:[email protected]
http://www.plopbyte.net


On Mon, 2009-12-07 at 10:52 +0000, Thomas Hogarth wrote:
> Hi Cedric
> 
> 
> Thanks for the info, will give it a whirl when I get home :)
> 
> 
> Tom
> 
> 2009/12/7 Cedric Pinson <[email protected]>
>         Hi,
>         Yes i think i introduce a behaviour in osgAnimation that is
>         not suitable
>         by default. I remove the computing of bounding box before
>         skinning model
>         should be setup by hand, because there is no one solution to
>         manage
>         update of bounding box. So i simply disabled it that produdes
>         some
>         problem like you have.
>         
>         You can fix it by setting up a bounding box by hand for now.
>         
>         Cheers,
>         Cedric
>         
>         --
>         +33 659 598 614  Cedric Pinson
>         mailto:[email protected]
>         http://www.plopbyte.net
>         
>         
>         
>         On Mon, 2009-12-07 at 08:14 +0000, Thomas Hogarth wrote:
>         > Hi All
>         >
>         >
>         > Had a little time to test some more stuff on IPhone. Got the
>         > animationViewer example working with its widgets a skinned
>         model and
>         > all. I do have a bit of a rendering error however.
>         > The clipping plans appear to be changing based on viewing
>         angle.
>         > Attached are two screen shots taken from slightly different
>         angles
>         > with no translation.
>         >
>         >
>         > The error image you can see the near clipping plane appears
>         almost
>         > halfway through the teapot, the no error image appears fine
>         with just
>         > a small rotation.
>         >
>         >
>         > I think it may be a problem with  dynamically computing  the
>         near far
>         > clipping planes, but is this a problem with osgAnimation or
>         my setup?
>         >
>         >
>         > Cheers
>         > Tom
>         >
>         >
>         > PS
>         > IPhone
>         > changes available here
>         www.hogbox.co.uk/data/OpenSceneGraph_IPhoneChanges.zip
>         >
>         >
>         >
>         >
>         >
>         >
>         >
>         >
>         
>         > _______________________________________________
>         > osg-users mailing list
>         > [email protected]
>         >
>         
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
> 

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