HI Nick,

On Wed, Dec 23, 2009 at 4:27 PM, Trajce Nikolov
<nikolov.tra...@gmail.com> wrote:
> Hi Robert,
> now it hangs at
> // dispatch the rendering threads
>     if (_startRenderingBarrier.valid()) _startRenderingBarrier->block();
> the same method

Is this during the the stopThreading() call?  After?  Have a look at
what other threads are running to see where they have stopped.

Robert.
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