here is the code snippet mLib->getViewer()->stopThreading(); mLib->getViewer()->removeView(view); mLib->getViewer()->startThreading();
it is called before viewer->frame() let me investigate this a bit more. I tried to reproduce the problem with osgcompositeviewer example, but there is works Nick http://www.linkedin.com/in/tnick Sent from Istanbul, 34, Turkey On Wed, Dec 23, 2009 at 6:47 PM, Robert Osfield <robert.osfi...@gmail.com>wrote: > HI Nick, > > On Wed, Dec 23, 2009 at 4:27 PM, Trajce Nikolov > <nikolov.tra...@gmail.com> wrote: > > Hi Robert, > > now it hangs at > > // dispatch the rendering threads > > if (_startRenderingBarrier.valid()) _startRenderingBarrier->block(); > > the same method > > Is this during the the stopThreading() call? After? Have a look at > what other threads are running to see where they have stopped. > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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