Hi Juan, Thanks for the demo code. It runs without a problem. I found the critical line:
viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded); If i comment it out, the demo code crashes with the same error text as above. Very weird... I tried to add this line to my code, but I still have some minor bugs to fix. Appart from that, is it possible to run a hidden viewer in a multithreaded fashion? Greetings, Oliver ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34270#34270 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

