Hi,
OK, I temporarily replaced Extensions with GLEW, things moved forward, but I'm
stuck with the following compilation error now:
Code:
} else if (_image.valid() && _image->data()) {
/* Temporary copy */
osg::ref_ptr<osg::Image> image = _image;
/* Creating the texture object */
_textureObjectBuffer[contextID] = to =
generateTextureObject(contextID,
GL_TEXTURE_BUFFER_EXT); // compilation error here:
error C2661: 'osg::Texture::generateTextureObject' : no overloaded function
takes 2 arguments
Cheers,
Fred
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=35730#35730
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