Hi Neil, gvSIG 290 MB download for the installer. There is another download that > has the source > but I could not find a source only download. > osgVirtualPlanets (osgvp) Considerable amount of Java JNI code > > gvSIG 3D installer is 16.6 Mb for linux and 21.2Mb for windows plus gvSIG installer (91 MB for linux and 88 Mb for windows). You can access the code and the instaler in the osor forge[1]. In the same forge you can dowload osgVirtualPlanets[2], the core libraries included in the installer of gvSIG 3D.
I have been using NASA WorldWind Java (and before with C#) > I should be able to get some concept from there into C++ to help other > also. > Would like to try C++ rendering rather than Java JNI jogl. > > W.r.t osgVirtualPlanets we had to offer an API in java, because we use gvSIG as a data source, and gvSIG is in Java. But we did it too Java oriented, so next versions of osgVP will work in C++ and it will implement minimal wrappers to work in Java. If you want a GIS environment to develop in, and you want to do it in C++, you could try QuantumGis(QGIS) + osgEarth. There is a development branch, and seems to be active. Cheers. [1]http://forge.osor.eu/projects/gvsig-3d [2]http://forge.osor.eu/projects/osgvp > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=36365#36365 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com Instituto de Automática e Informática Industrial http://www.ai2.upv.es
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