Hi, I've a problem with osgShadow. I create the shadowed scene as described in examples.
In the scene I've a textured plane, imported (as .ive) and a house over the plane, that makes shadows over that. I've also a single light. When I use ShadowMap, SoftShadowMap and ParallelSplitShadowMap techniques, shadows works fine but I can't see house's textures. Only if I use ShadowTexture technique I see textures but shadows are worst. In both cases I can see plane's texture. What's the problem? I add objects in scene normally, with "readNodeFile" then scene->addChild(); Can be a model problem? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36485#36485 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

