I find the problem: some models (made in Maya and exported in Collada then in osg), in osg file have texture "0" empty. Perhaps in shadowed scene this is an important value. If I remove empty texture and I change other texture numbers it works.
Have you got some ideas about this? thanks ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36529#36529 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

