I'll add that (at least in version 2.8.3) changing the texture unit for the shadows does not update the shadow technique's shader code. You'll have to override the default shader code to align with whatever texture unit you choose to use for the shadows.
Cheers, Steven ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36509#36509 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

