I'll add that (at least in version 2.8.3) changing the texture unit for the 
shadows does not update the shadow technique's shader code. You'll have to 
override the default shader code to align with whatever texture unit you choose 
to use for the shadows.

Cheers,
Steven

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=36509#36509





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to