Hi, I put "sm->setTextureUnit(1);" but it doesn't change. I don't know if it's rendering in Shaders or Fixed, how do I check it?
I can't understand why some models works and others not. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36496#36496 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

