Hi Robert,
one more question.

I would like to implement a method in my core class to get vertices and indices 
to use both in osg geometry and in a wavefront writer. The problem is the array 
type. I don't want to write the same code twice one for the wavefront writer 
and one for osg geometry just because they use different array/vector types.
The wavefront writer can use C arrays or std::vectors. 
I see that a C array can be used in a DrawElementsUShort constructor.
On the other side setVertexArray gets an osg::Array as parameter. I'm trying to 
understand how to use a C array or a std::vector instead.

In any case at a certain point I have memory allocation for vertices and 
indices twice (the array I created and the copy for osg geometry).

Regards,
Gianni

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