Well to give better advice, I would need to understand what is exactly stored in float*& oPoints and int*& oConnections.
What I assume is that oPoints (an array of floats) contains x1,y1,z1,x2,y2,z2, etc. and then oConnections (an array of ints) contains a serie of references to those points for example 2 refers to x2,y2,z2. Maybe you could first tell something about this (if this is correct or not) before I comment further... maybe I misunderstand what is in those arrays... ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60458#60458 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

