Hi! Björn - first off, big Thanks for this! Running on a Mac I get
Code: momma:src mike$ ../bin/OsgOculusViewer /usr/local/src/OpenSceneGraph-Data/cessna.osg Product: Oculus Rift DK2 Manufacturer: Oculus VR VendorId: 10291 ProductId: 33 SerialNumber: 203RBP02T7VB FirmwareVersion: 2.11 VERTEX glCompileShader "" FAILED VERTEX Shader "" infolog: ERROR: 0:60: ';' : syntax error syntax error FRAGMENT glCompileShader "" FAILED FRAGMENT Shader "" infolog: ERROR: 0:16: ';' : syntax error syntax error glLinkProgram "" FAILED Program "" infolog: ERROR: One or more attached shaders not successfully compiled Warning: detected OpenGL error 'invalid operation' at After Renderer::compile OSG 3.2.1 Mac OS 10.9.4 Cheers, -- Mike ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60678#60678 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

