Hi Mike, This is due to the extra semicolon at the end of the shaders. My NVIDIA card has no problem to compile with these, but I know that other shader compilers (i.e. graphic card vendors) can have problems with these.
I have remove the trailing semicolons and updated shaders on the github repository, which hopefully will solve your issues. Regards, Björn ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60679#60679 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

