Hi, Nick!
Long time ago I tried to implement model with moving parts instancing. For 
forests it works OK but when you have many moving parts you have to once 
collect matrices and after send it to TBO to render. Also there are a lot of 
state switches in model. Another difficulty is model picking and also bounding 
box calculation. So I gave up.
And if you implemented it now could you please drop a code to view it.


Thank you!

Cheers,
Roman

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