Can you make any statements regarding latency improvements upgrading from the 0.6 SDK to 0.7 for osgoculusviewer based applications?
Our current use case is currently, attaching an Intel RealSense camera to the front of the Oculus DK2 and streaming a live image into the viewer's eyes. Our latency is currently in the area of about 3-4 video frames @75 Hz, amounting to 40-50 ms. This is a bit too high and causes some motion sickness and slow reactions in our unfortunate test persons. ;) Christian 2015-08-28 14:41 GMT+02:00 Björn Blissing <[email protected]>: > Hi, > > I am happy to report that support for Oculus SDK 0.7.0.0 is added and > merged into the master branch. > > The latest Oculus SDK v0.6 development has been merged back into the 0.6 > branch: > https://github.com/bjornblissing/osgoculusviewer/tree/sdk-v0.6 > > Best regards > Björn > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64934#64934 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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