On Tue, Sep 1, 2015 at 11:15 AM, Christian Buchner <[email protected]> wrote: > > Can you make any statements regarding latency improvements upgrading from > the 0.6 SDK to 0.7 for osgoculusviewer based applications? > > Our current use case is currently, attaching an Intel RealSense camera to > the front of the Oculus DK2 and streaming a live image into the viewer's > eyes. Our latency is currently in the area of about 3-4 video frames @75 Hz, > amounting to 40-50 ms. This is a bit too high and causes some motion > sickness and slow reactions in our unfortunate test persons. ;) > > Christian
I haven't tried the latest Oculus SDK, but the problem you are describing is most likely due to your implementation of the video streaming than the Oculus SDK. I doubt they would release code that is THAT broken, especially when they go to the trouble of having custom functionality built into the Nvidia driver to squeeze down the latency even more. How much latency has the RealSense camera itself? J. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

