Hi, Might I add it was quite nontrivial to port threejs, but it all works. Now only one thing remains, which is either using a pbuffer gc or to somehow prevent my camera from drawing directly to its window.
Thank you! Cheers, Johny ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70259#70259 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

