Hi Glenn, I've compiled and run the example against the 3.6 branch with images from OpenSceneGraph-Data/Images and it runs on my Kubuntu 18.04/NVidia system without any obvious issue. Could you explain what the issue looks like so I could specifically test it?
Laurens Voerman has kindly investigated the issue and has a PR that addresses it: https://github.com/openscenegraph/OpenSceneGraph/pull/624/files I want to be able to recreate the issue so that I can confirm that the PR fixes it - it looks like it fixes it to me but don't want to make any assumptions. Cheers, Robert. On Tue, 11 Sep 2018 at 21:23, Glenn Waldron <[email protected]> wrote: > > Robert, > > Mipmapping is broken for Texture2DArray when glTexStorage is enabled. > If you set OSG_GL_TEXTURE_STORAGE=OFF, it works properly again. > > Here is a standalone cpp you can use to reproduce the issue: > https://gist.github.com/gwaldron/9d65c35a5d940965429f401331b72420 > > Windows 10, NVIDIA 760GTX, OSG 3.6.x branch tip 9/11/18. > > Glenn Waldron > > > On Tue, Sep 11, 2018 at 7:36 AM Robert Osfield <[email protected]> > wrote: >> >> Hi All, >> >> I have just tagged the 3.6.3 release candidate 2: >> >> >> https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.3-rc2 >> >> My aim is to tag the 3.6.3 at the end of this week. Please test and >> provide positive/negative feedback via this thread. :-) >> >> Cheers, >> Robert. >> >> -- Changes since 3.6.3-rc1 >> >> Tue, 11 Sep 2018 11:56:04 +0100 >> Author : Robert Osfield >> Updated rc number 2 for 3.6.3-rc2 >> >> Tue, 11 Sep 2018 11:29:36 +0100 >> Author : OpenSceneGraph git repository >> Merge pull request #620 from LaurensVoerman/txt_SCREEN_COORDSfix scale >> problem for osgText with characterSizeMode SCREEN_COORDS and _position >> set. >> >> Tue, 11 Sep 2018 11:23:34 +0100 >> Author : Robert Osfield >> Fixed hang using a ReentrantMutex >> >> Tue, 11 Sep 2018 10:13:49 +0100 >> Author : Robert Osfield >> Fixed build >> >> Tue, 11 Sep 2018 09:31:35 +0100 >> Author : Robert Osfield >> Fixed build >> >> Tue, 11 Sep 2018 09:03:01 +0100 >> Author : Robert Osfield >> Cleaned up code >> >> Mon, 10 Sep 2018 08:00:41 -0400 >> Author : gwaldron >> osgText: fixed thread-safety issues in Glyph and Font >> >> Sat, 8 Sep 2018 18:18:33 +0200 >> Author : mp3butcher >> fix examples context creation for X11 (when display not :0.0) >> >> Tue, 11 Sep 2018 08:34:20 +0100 >> Author : OpenSceneGraph git repository >> Merge pull request #619 from mathieu/topic/SaveInlinedImagesAdded >> saving of inline Images without having the physical image file. >> >> Tue, 11 Sep 2018 08:11:27 +0100 >> Author : Robert Osfield >> Added greater control of how cubemap is set up and controlled >> >> Fri, 7 Sep 2018 15:09:15 +0200 >> Author : Laurens Voerman >> fix scale problem for osgText with characterSizeMode SCREEN_COORDS and >> _position set. >> >> Fri, 7 Sep 2018 14:04:41 +0200 >> Author : Mathieu MARACHE >> Added saving of inline Images without having the physical image >> file.The can be read from and inlined image file >> >> >> Thu, 6 Sep 2018 12:30:18 +0100 >> Author : Robert Osfield >> Merge branch 'OpenSceneGraph-3.6' of >> https://github.com/openscenegraph/OpenSceneGraph into >> OpenSceneGraph-3.6 >> >> Thu, 6 Sep 2018 12:29:44 +0100 >> Author : Robert Osfield >> Updated for 3.6.3-rc1 >> >> Thu, 6 Sep 2018 11:50:21 +0100 >> Author : Robert Osfield >> Fixed memory leak with assignment of default value to ObjectSerializer >> >> Wed, 5 Sep 2018 18:06:25 +0100 >> Author : OpenSceneGraph git repository >> Merge pull request #616 from >> eligovision/OpenSceneGraph-3.6_particlesParticleSystem: Added support >> for GLES2 and upper (GL_QUADS -> GL_TRI⦠>> >> Wed, 5 Sep 2018 18:01:33 +0100 >> Author : Robert Osfield >> Fixed copy constructor >> >> Wed, 5 Sep 2018 19:00:29 +0300 >> Author : Konstantin S. Matveyev >> ParticleSystem: Using of GL_TRIANGLES for GLES2 and upper; GL_QUADS otherwise >> >> Wed, 5 Sep 2018 14:04:57 +0100 >> Author : OpenSceneGraph git repository >> Merge pull request #617 from aluaces/Image_scaleImage_typoFix typo in >> the initial check of Image::scaleImage(). >> >> Wed, 5 Sep 2018 13:27:35 +0200 >> Author : Alberto Luaces >> Fix typo in the initial check of Image::scaleImage(). >> >> Wed, 5 Sep 2018 14:00:09 +0300 >> Author : Konstantin S. Matveyev >> ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRIANGLES) >> >> Tue, 4 Sep 2018 10:35:38 -0400 >> Author : Jason Beverage >> Protect the _programSet in Shader with a mutex. This prevents thread >> safety issues when Shader objects are used in multiple programs. >> >> Wed, 5 Sep 2018 09:33:24 +0100 >> Author : Robert Osfield >> Updated ChangeLog >> >> Tue, 4 Sep 2018 15:26:30 +0100 >> Author : Robert Osfield >> Changed the ShapeDrawable::build() methpd so that it does run when the >> ShadpwDrawabe is a KdTree. >> >> Tue, 4 Sep 2018 14:13:32 +0100 >> Author : Robert Osfield >> Updated SO version as XmlNode::Input changes change the ABI >> >> Tue, 4 Sep 2018 12:19:14 +0100 >> Author : Robert Osfield >> Added support for reading UTF-8 encoded of xml files >> >> Mon, 3 Sep 2018 12:30:02 +0100 >> Author : Robert Osfield >> Changed the logic for whether to call setUpThreading() in >> setThreadingModel() to make it possible to changed threadings even if >> the threading model starts of as SingleThreaded >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

