Hi Glenn etl al,
Using Laurens PR as inspiration I have applied a fix for glTexStorage
mipmap allocation issue as part of wider standatization of how the
number of mipmap levels is selected for glTexStorage,
The commit to OpenSceneGraph-3.6 is:
https://github.com/openscenegraph/OpenSceneGraph/commit/ca134dca2df6e1a385df8c931245be3cf79c7b0f
I have also applied this to master.
Could you please test the OpenSceneGraph-3.6 branch, if this works
fine I'll make rc3 tomorrow.
Cheers,
Robert.
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