At 3:25 PM +0100 12-04-00, [EMAIL PROTECTED] wrote:
>I would think that the problem can be even worse then that.  What if you
>beamed a 'color' app to a 'b&w' device? Can b&w devices deal with only having
>color bitmaps available? Just thinking out loud... -Pete

A 3.5 OS device can deal with having only 8-bpp images available.  3.5
knows how to scale any depth to the current screen depth.  OS 3.3 can do
the same, but only with up to 4-bpp.  OS 3.0/1/2 can do the same, but only
with up to 2-bpp.  OS 2.x and 1.x require 1-bpp.

I see a new program in the works: "ColorStripper" -- it could examine every
application on your entire device and tell you how much memory you'd save
by removing the N-bpp images from your applications.  Of course, it would
also be polite and set the 'copy protect' flag for the apps after it
stripped them, to prevent them from being accidently beamed to another
device.  Any takers?  Any users?

                                --Bob



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