Sorry to say, it made PCB editing sluggish, followed by a crash (99SE win2k,
RADEON 9000 dual 1600x1200, 1gb mem, 2.6ghz Athalon).

Mike Ingle
----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, December 15, 2003 3:16 AM
Subject: Re: [PEDA] Getting a polygone pour out of the way for updates


> In a message dated 12/15/2003 4:25:40 AM Eastern Standard Time,
> [EMAIL PROTECTED] writes:
>
>
> > I just tried your tip on a board I'm working on, and it crashed DXP
> and
> > 99SE! I experimented a bit, and it seems like if can draw one huge
> line
> > somewhere in the polygon, it's ok. If it can't draw anything, an AV
> occurs
> > in ADVPCB.DLL. I can close the AV and then do an orderly shutdown of
> the
> > app.
> >
> > I'm going to try this with a couple boards to see if it's consistent.
> > (20 minutes...)
> >
> > It's not consistent, but it does happen on several boards. (just not
> all of
> > them) It does it in DXP, so I'm going to file a bug report.
> >
>
> That's odd. I've used that trick on a number of boards with nary a crash
> that
> I could attribute to it. I've certainly seen my share of other crashes,
> of
> course, although lots less since I moved from Win95 to Win2K. And I've
> always
> used it with a width setting so wide that it can't draw any primitives
> in the
> polygon - that was the whole point. I'd be interested if you find what
> feature
> of the board makes the difference.
>
> Steve Hendrix
>
>



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