Oh, here it is; http://www.pygame.org/docs/ref/gfxdraw.html#pygame.gfxdraw.aacircle
Op 17 januari 2012 21:16 schreef Nick Arnoeyts <[email protected]> het volgende: > If you want C++, I believe you'd have to use SDL_gfx / SDL_Draw or work > with pure pixels. > > For pygame, look at the primitives module, I believe. > > Op 17 januari 2012 21:14 schreef Silver <[email protected]> het > volgende: > > Does SDL have a function for this? >> > >
