Oh, here it is;
http://www.pygame.org/docs/ref/gfxdraw.html#pygame.gfxdraw.aacircle

Op 17 januari 2012 21:16 schreef Nick Arnoeyts <nickarnoe...@gmail.com> het
volgende:

> If you want C++, I believe you'd have to use SDL_gfx / SDL_Draw or work
> with pure pixels.
>
> For pygame, look at the primitives module, I believe.
>
> Op 17 januari 2012 21:14 schreef Silver <rockac...@gmail.com> het
> volgende:
>
> Does SDL have a function for this?
>>
>
>

Reply via email to