Maybe someone could translate from Java? http://www.databasesandlife.com/anti-aliased-polygon-filling-algorithm/
On Wed, Jan 18, 2012 at 5:42 AM, Christopher Night <cosmologi...@gmail.com> wrote: > On Tue, Jan 17, 2012 at 8:42 PM, Lenard Lindstrom <le...@telus.net> wrote: >> >> If someone can provide an algorithm that everyone is happy with then I >> will look at adding >> filled anti-aliased circles to Pygame. Personally, I am tired of searching >> the web for such >> an algorithm myself. > > > I haven't really thought about this, but I suspect what you really want is > an algorithm for a filled anti-aliased polygon. The filled AA circle can > probably be defined in terms of a filled AA polygon. But I don't have an > algorithm for the filled AA polygon handy either.... > > -Christopher -- www.fladd.de - fladd.de: Homepage of Florian Krause blog.fladd.de - fladd's Blog: Blog of Florian Krause intermezzo.fladd.de - Intermezzo: Music by Florian Krause and Giacomo Novembre