On 1/17/2012 12:17 PM, Nick Arnoeyts wrote: > Oh, here it is; > http://www.pygame.org/docs/ref/gfxdraw.html#pygame.gfxdraw.aacircle > > Op 17 januari 2012 21:16 schreef Nick Arnoeyts <nickarnoe...@gmail.com> het > volgende: > >> If you want C++, I believe you'd have to use SDL_gfx / SDL_Draw or work >> with pure pixels. >> >> For pygame, look at the primitives module, I believe. >> >> Op 17 januari 2012 21:14 schreef Silver <rockac...@gmail.com> het >> volgende: >> >> Does SDL have a function for this? >>> >> >>
Thanks to both who answered!