On Jan 17, 6:46 pm, Richard Jones <[email protected]> wrote:
> On Tue, Jan 18, 2011 at 9:42 AM, Aaron <[email protected]> wrote:
> > I assume that, since it recreates the Batch, it's discarding the
> > Sprites for tiles no longer visible and creating new Sprites for the
> > tiles that became visible. For Sprites that are still on the screen,
> > would it be faster to change their Batch or just to create new ones?
>
> It retains sprites that are still on-screen. The batch is the same throughout.

So it's only the Sprites that get created, discarded, and retained
based on their visibility then, while the same Batch is used
throughout.

I think I can work with that. :)

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