On Tue, Sep 18, 2012 at 6:34 AM, Kalessin <[email protected]> wrote:
> Nice work, I'm interested in seeing where this goes. 3000fps is quite
> impressive
>
> I had a go at a similar engine to teach myself OpenGL, you can check it
> out at https://github.com/pabennett/glblox
>
> Its using Python+Pyglet and a bit of c++
>
>
I managed to find and install the gletools dependency from
https://bitbucket.org/pyalot/gletools/
...but it appears that gletools is broken. :-(
glblox $ python main.py
Traceback (most recent call last):
File "main.py", line 19, in <module>
from gletools import ShaderProgram
File
"/Users/nathan/.pythonbrew/pythons/Python-2.7.3/lib/python2.7/site-packages/gletools-0.1.0-py2.7.egg/gletools/__init__.py",
line 9, in <module>
from .texture import Texture
File
"/Users/nathan/.pythonbrew/pythons/Python-2.7.3/lib/python2.7/site-packages/gletools-0.1.0-py2.7.egg/gletools/texture.py",
line 13, in <module>
import Image
ImportError: No module named Image
~ Nathan
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