It looks like you don't have PIL.
http://www.pythonware.com/products/pil/

Sent from my iPad

On 19/09/2012, at 8:15 AM, Nathan <[email protected]> wrote:

> On Tue, Sep 18, 2012 at 6:34 AM, Kalessin <[email protected]> wrote:
> Nice work, I'm interested in seeing where this goes. 3000fps is quite 
> impressive
> 
> I had a go at a similar engine to teach myself OpenGL, you can check it out 
> at https://github.com/pabennett/glblox 
> 
> Its using Python+Pyglet and a bit of c++
> 
> 
> I managed to find and install the gletools dependency from 
> https://bitbucket.org/pyalot/gletools/
> 
> ...but it appears that gletools is broken.  :-(
> 
> glblox $ python main.py 
> Traceback (most recent call last):
>   File "main.py", line 19, in <module>
>     from gletools import ShaderProgram
>   File 
> "/Users/nathan/.pythonbrew/pythons/Python-2.7.3/lib/python2.7/site-packages/gletools-0.1.0-py2.7.egg/gletools/__init__.py",
>  line 9, in <module>
>     from .texture import Texture
>   File 
> "/Users/nathan/.pythonbrew/pythons/Python-2.7.3/lib/python2.7/site-packages/gletools-0.1.0-py2.7.egg/gletools/texture.py",
>  line 13, in <module>
>     import Image
> ImportError: No module named Image
>  
> ~ Nathan
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