On Tuesday, February 22, 2011, steve conrad wrote:

> The most noticable problem for me, is that channel 9 which is supposed to
> be the drum kit

I hadn't noticed that wrinkle.  Still, the channel mapping shouldn't have any 
fundamental impact on this.  It's just necessary to tweak things slightly to 
get to the same end via a slightly different route.

I still believe that the mandatory 1:1 instrument:channel correspondence 
doesn't actually render anything impossible, and it removes a lot of potential 
for confusion.  If you set #2 and #7 both transmitting on channel 3, then 
which set of programs/banks/controllers is supposed to be in effect on channel 
3?  Those from #2 or those from #7?

The problem with these things not playing anything out of the box is pretty 
perplexing though, isn't it?  What's up with that?  I tried checking "[x] 
Always send controllers at start of playback" and that had no impact one way 
or the other.

I don't understand why these voices are silent initially (in "Bogus Surf Jam" 
everything except the nylon guitar), and apparently on FluidSynth too.  Why?

Maybe Julie Swango has some insight.  I'm 80% certain I tested one or more of 
your files when I went through all of this prior to 10.02 coming out.  I would 
have noticed this, because it's extremely obvious.  I do remember Julie doing 
a lot of work to pin down certain behaviors pertaining to controllers and/or 
program changes, and I think the area she was working in may very well have 
effected these files.

What do we need to do to get them working again out of the box?  If I knew, I 
would have committed updated versions already.  I'm completely mystified.
-- 
D. Michael McIntyre

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