A very well balanced reply. I've made award winning S structures from parts and 
scratch, no problems.... but can I do the same with some rolling stock kits*, 
the heck I can (except for an old Kinsman car kit, but they were near enough to 
scratchbuilding in any case!).

*I'm talking cast resin/whitemetal types here.... probably due to uneven 
thicknesses and differential shrinkage.

--- In [email protected], Richard Karnes <rnk2202@...> wrote:
>
> Gents --
> 
> Interesting discussion of parts vs. kits.  In my opinion, it takes a very 
> savvy 
> vendor to figure out how to approach the market.  This is because of a 
> variety 
> of factors:
> 
> Most modelers will not build a kit.  This is because they are afraid to start 
> because they have no such experience.  (But they will stockpile kits.)
> 
> The modelers who will tackle a kit will not attempt to modify it.  This is 
> because they cannot visualize what to change.
> 
> Most modelers will not attempt to scratch-build a structure because, even 
> though 
> all the components (windows, doors, siding, gingerbread) are commercially 
> available.  This is because, again, they cannot visualize how to put all of 
> these components together.
> 
> I can remember our club putting together a diorama for the 1971 NMRA 
> Convention 
> in Seattle.  It was designed to show off commercially-available S products.  
> There was a very small engine-servicing facility that featured an IESGAPN 
> sandhouse kit, built up, of course.  The scene needed an auxiliary 
> out-building.  So I spent about 20 minutes putting one together with some 
> spare 
> wood siding, sandpaper for roofing, some wire for hatch hand-holds, then 
> painting it.  One of my club members was absolutely astounded that I could do 
> this -- He couldn't figure out how I knew what to do.  The answer, of course, 
> is 
> that all of our brains are wired differently.  While some of us are very 
> visual, 
> others are very verbal.  Some of us can follow written instructions perfectly 
> while others are baffled by them.  I have met people who can read maps 
> perfectly 
> but cannot relate them to reality.  And I have known people who can describe 
> a 
> process in great detail but are not able to write down any of it.
> 
> The point is that what many of us think is second nature just isn't.
> 
> It takes an eye for proportion together with the ability to visualize in 3-D 
> to 
> jump into scratch-building and kit-bashing.  In my opinion, the best that a 
> vendor can do is to offer a complete kit that fills a bona fide need, or -- 
> not 
> yet tried in S -- offer a completely built-up model of pretty much anything.
> 
> Dick Karnes
> 
> 
> 
>       
> 
> [Non-text portions of this message have been removed]
>




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