PNG wasn't a leg pull, though I've been unable to find the Amiga map
for Fantasy World Dizzy. However, the entire PC map (256 colour,
individual screens slightly too large) is 250 kb as a PNG. So it'd be
possible. Animated elements are going to need to be repainted frame by
frame so are logically separate from the background anyway.

I'm unable to get Dizzy.zip ("Permission denied"), but at this point
it does look more like I'll hold you back rather than help you.

On Sun, Jul 25, 2010 at 9:41 PM, the_wub ! <[email protected]> wrote:
> I can't take any credit for how things look :)  Not only are they the
> work of someone else but the best of the blit routines are by Chris!
>
>> With animations going on, wouldn't it be impractical not to have a tile
>> based system?
>
> I agree, although if PNG files can be used then the time saved not
> having to make tiles could be spent making special instances for the
> animations..
>

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