Hi Tom!
Oh, that is to bad, but I like the idea of a real time game.
Blessings!
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, September 16, 2006 6:14 PM
Subject: Re: [Audyssey] STFC sad news
Hi Don,
Well, yeah it is possible to decompile the exe file back to readable
code, but readable is all it will be. It won't likely come out clean and
understandable, and I probably wouldn't be compelled to work with the
code even after it was recovered in such a fassion. Allot of time would
be
ot;Dave" <[EMAIL PROTECTED]>; "Gamers Discussion list"
Sent: Thursday, September 14, 2006 1:40 AM
Subject: Re: [Audyssey] STFC sad news.
> Hi Dave,
> All I can say the only good thing about this is that STFC will need to
> be totally written from scratch. That can be
Hi David,
Ahem I know I certainly didn't plan to smoke 80% of the STFC code,
but the fact that I did now leaves us with all new possabilities for
something else.
david wrote:
> Ha! Maybe this was meant to happen so you could have an understanding of
> sorts and start all over.
>
__
dnesday, September 13, 2006 5:52 AM
Subject: [Audyssey] STFC sad news.
Hello gamers,Hello gamers,
It is my deepest regret at this moment to announce some very sad and
unhappy news about STFC which will put development of that title back by
countless months. Even worse I know I am to blame for
Ha! Maybe this was meant to happen so you could have an understanding of
sorts and start all over.
- Original Message -
From: "Dave" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 13, 2006 7:58 PM
Subject: Re: [Audyssey] STFC sad n
Hi Dave,
All I can say the only good thing about this is that STFC will need to
be totally written from scratch. That can be good, as many have said, as
the game will likely come out better than before.
Dave wrote:
> Hi,
> I've had some bad days, and i'm not a programmer, but any way you cu
branch.
You have my sympathies.
Dave.
- Original Message -
From: "Gary Whittington" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 13, 2006 8:48 PM
Subject: Re: [Audyssey] STFC sad news.
> Have your computer schedule to
Have your computer schedule to backup for you.
Crash
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 13, 2006 4:48 PM
Subject: Re: [Audyssey] STFC sad news.
> Hi Jim,
> Yeah, I alway
Hi Jim,
Yeah, I always save early and save often, but unfortunately I am bad
about backing up my data on a regular basis. This lesson should remind
me the price to pay for failing to backup often.
Jim Kitchen wrote:
> Hi Thomas,
>
> I know that this won't make you feel any better, but I did the
Hi Lukas,
For the moment I have been putting my work in to Montezuma's Revenge
today. I was hoping to deal with my misery by looking at one of my
projects that is for the moment posative. Although, the core engine
updates required for MR is a bit complicated since one of the problems I
want to
Hi Liam,
As I recall at one point I believe you mentioned something similar
happened to SL where you had to rewrite SL?
At any rate having it happen once is bad enough. I'd hate the thought of
doing it more than once.
Honestly, I don't even know how on Earth I deleted 80%% of the Main
class with
Hi Charles,
Indeed this is a time for those four letter colorful metaphors we can't
mention on list, but oddly enough I was to shocked to utter any when I
made the discovery. My first reaction was stunned silence, and then
disbelief. It was only minutes afterwards when reality set in I uttered
Hi Ian,
Thanks. Actually I may take the rest of the week off of programming
completely and start in fresh next week or so. I'll be able to think
clearer about it once I get over the emotional shock of having just
nuked several months code in a blink of an eye.
Although, I am a bit of a workoholi
Hi Gary,
What you say makes sense. Now, that I have to basicly start over from
scratch there is lots of room for improvement and might as well redo the
entire game and that way the final product will be better than ever.
What allot people don't know is STFC 1.0 beta still has allot of old
code,
Hi Phil,
So true. I know my skills have vastly improved the past three or four
years, and the STFC I could write now would blow away anything previous
seen just do to the fact I have learned allot over that time. Problem is
the 2.0 was going to have many core portions rewritten from scratch and
Hey Thomas, I am sorry, so sorry to hear that happened to you. I can only
imagine how much work was lost. When something similar happened to me with
my floppy drive at school, my floppy disk somehow getting near a magnet and
thus it getting wiped out, luckily I only lost a single chapter's work.
quot;
Sent: Wednesday, September 13, 2006 7:17 AM
Subject: Re: [Audyssey] STFC sad news.
> This is, indeed, very sad news. Anyone who has lost major work knows the
> feelings you currently have. What I really want to say, mostly comprised
> of
> 4-letter words, which you have probably
hi tom i would take a rest from it if i was you and then think about what
you want to do
- Original Message -
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 13, 2006 2:17 PM
Subject: Re: [Audyssey] STFC sad
racks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: "Jim Kitchen" <[EMAIL PROTECTED]>
To: "Thomas Ward"
Sent: Wednesday, September 13, 2006 6:12 AM
Subject: Re: [Audyssey] STFC sad news.
> Hi Thomas,
>
> I know that
rk on something else
if, and only if, you are in the mood, and not to make a hasty decision on
what to do from here.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, September 13, 2006 2:52 AM
Subject: [Audyssey] STFC sad news.
> Hello gamers,
I don't write often, but my sympathy goes out to you. Take a vacation. I
recently lost a hard drive with everything on it. No backup.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, September 13, 2006 3:52 AM
Subject: [Au
ptember 13, 2006 5:52 AM
Subject: [Audyssey] STFC sad news.
> Hello gamers,Hello gamers,
> It is my deepest regret at this moment to announce some very sad and
> unhappy news about STFC which will put development of that title back by
> countless months. Even worse I know I am to blame
Lukas
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, September 13, 2006 11:52 AM
Subject: [Audyssey] STFC sad news.
> Hello gamers,Hello gamers,
> It is my deepest regret at this moment to announce some very sad and
> unhappy
Hi Thomas,
I know that this won't make you feel any better, but I did the same thing like
25 years ago when working on the first version of Star Mule. I had drawn a
beautiful picture of the Star Ship Enterprise. It had running lights, blinking
lights etc. I then accidently saved the code of
Oh man. The number of times I've done that to code. I can't even count
anymore.
-Original Message-
From: Thomas Ward [mailto:[EMAIL PROTECTED]
Sent: Wednesday, September 13, 2006 4:53 AM
To: gamers@audyssey.org
Subject: [Audyssey] STFC sad news.
Hello gamers,Hello gamers
Hello gamers,Hello gamers,
It is my deepest regret at this moment to announce some very sad and
unhappy news about STFC which will put development of that title back by
countless months. Even worse I know I am to blame for that setback do to
my foolish complacency, and lack of backing up the cod
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