Ah, the true character of Thomas Ward has been revealed!
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Shepherds are the best beasts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, October 11, 2010 8:55 PM
Subject: Re: [Audyssey] fire pits in mota beta14
Hi Charles,
Hi Charles,
That's right. I bet you had no idea "nannu nannu" were my first words.
According to my mom that was the first words I ever spoke. Lol!
No kidding. Apparently when I was a toddler my mom and dad spent a lot
of time watching Mork and Mindy, when I was growing up, and I use to
sit and watc
Nannu nannu.
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Shepherds are the best beasts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, October 11, 2010 7:48 PM
Subject: Re: [Audyssey] fire pits in mota beta14
Hi Charles,
I don't know. Maybe I can try sitting
Nanoo! Nanoo! LOL.
We are the Knights who say...Ni!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, October 11, 2010 6:48 PM
Subject: Re: [Audyssey] fire pits in mota beta14
Hi Charles,
I don't know. Maybe I can tr
Hi Charles,
I don't know. Maybe I can try sitting on my head like Mork did in the
first Mork and Mindy epasode.
Cheers!
On 10/11/10, Charles Rivard wrote:
> I just have to ask out of orneriness, but since you've busted your butt to
> get these bugs and fixes incorporated into beta 15, what are
well thanks for being dedicated, to bad mainstream companies are not
so dedicated.
At 01:12 p.m. 12/10/2010, you wrote:
Hi Shaun,
I'm not handing out private test releases for this one. I've got a
fairly stable test build for beta 15 which I hope to release sometime
this week. Probably no longer
list"
Sent: Monday, October 11, 2010 7:12 PM
Subject: Re: [Audyssey] fire pits in mota beta14
Hi Shaun,
I'm not handing out private test releases for this one. I've got a
fairly stable test build for beta 15 which I hope to release sometime
this week. Probably no longer than a da
Hi Shaun,
I'm not handing out private test releases for this one. I've got a
fairly stable test build for beta 15 which I hope to release sometime
this week. Probably no longer than a day or two at most. I've got a
number of bug fixes, updates, and changes in the works I feel I need
to get out into
I can test it if you want.
At 09:49 a.m. 12/10/2010, you wrote:
Hi Hayri,
I certainly hope so. I have completely rewritten the exit code to make
sure all the threads etc are stoppped properly before the Window
closes. We won't know for sure until we try it on your system and see
if the problem is
Hi Hayri,
I certainly hope so. I have completely rewritten the exit code to make
sure all the threads etc are stoppped properly before the Window
closes. We won't know for sure until we try it on your system and see
if the problem is fixed. As I have never got the blue screen here I
can't really te
Hi Thomas. When the beta cames out, can i install this, without a death of
blude screen on exit?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, October 11, 2010 10:04 PM
Subject: Re: [Audyssey] fire pits in mota beta14
Hi Nic
Hi Nicol,
That seams clear enough to me. Basically, the warning didn't play
until after the death sound played. That is in deed weird, something I
can't reproduce, but I know that software does strange things
sometimes on different computers.
All I can say is beta 15 has a huge number of updates, b
what happened when I played mota
last night.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: 11 October 2010 03:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] fire pits in mota beta14
You say, "This i
You say, "This is how I do it: if I hear the sound of the fire in the
distance, I take
single steps with 2 second delays between each step.
So lara gives her first warning, so I only give one step, i.e press the
right arrow once with out holding it down.
so she first give her death scream and th
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