Re: Ad Liberum engine

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : liamt via Audiogames-reflector


  


Re: Ad Liberum engine

Hi. Thank you. It requires a compatible browser. Chrome or Firefox both support synth. I will add a message to say if its not compatible. Thanks for highlighting that There is a manual to help use the engine: download it here - it has alot of the commands you can use.For example..creativebuild boxbox can be openedbox is closedbox is lockablebox is lockedbox is immovablebox requires keybuild key.objThe .obj on the end creates an object that can be taken as the class .obj is predefined as takeableYou can also edit rooms by:room name is Dungeonroom description is A dingy, reeking dungeon.room is darkHope this helps. <
 /p>

URL: http://forum.audiogames.net/viewtopic.php?pid=310439#p310439





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Injustice 2: Official Topic

Hi.I look forward to hear your opinions on the game after having played it. I won't consider getting the game until I've heard how playable it is.

URL: http://forum.audiogames.net/viewtopic.php?pid=310438#p310438





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Re: TextSpaced sci-fi text-based MMO

2017-05-10 Thread AudioGames . net Forum — New releases room : TextSpaced via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

Hi Darren, visiting unknown sectors (using the frontier option in FTL) allows you to chart unknown space. You can also choose to land on a planet (if you ship is capable of landing) and explore too.

URL: http://forum.audiogames.net/viewtopic.php?pid=310437#p310437





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Re: MP3 to become a thing of the past.

2017-05-10 Thread AudioGames . net Forum — Off-topic room : aaron77 via Audiogames-reflector


  


Re: MP3 to become a thing of the past.

Where exactly did this come from.  When looking it up, last stories I read about it were from 2008, and the last event the wikipedia article talks about regarding the format was in 2009, so this clearly did not replace mp3, although I wish it had.

URL: http://forum.audiogames.net/viewtopic.php?pid=310435#p310435





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Injustice 2: Official Topic

He most likely means quick time events... which will be true. and if they're anything like the last game, we'll be stuck without a way to hit them accurately, like in the first injustice and MK X. Luckily, you don't have to hit them right to advance the story.

URL: http://forum.audiogames.net/viewtopic.php?pid=310434#p310434





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Re: audiogamedrops support for braille note takers running on windows CE?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: audiogamedrops  support for braille note takers running on windows CE?

Ah, the devices running an obsolete version of Windows CE and Internet Explorer. I don't know what to tell you guys other than computer technology moves extremely quickly and things become obsolete very very quickly. This is the main reason I've moved to mainstream devices. If you must have a blindness device, try the BrailleSense Polaris or BrailleNote Touch which run more modern operating systems and web browsers.

URL: http://forum.audiogames.net/viewtopic.php?pid=310433#p310433





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Re: Return Of The King multilanguage version released

2017-05-10 Thread AudioGames . net Forum — New releases room : Merin via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Sorry for double post, but ginko scrolls can be purchased via ingots.  Consider buying some escape scrolls from grocery stores to take you to a map with a city.

URL: http://forum.audiogames.net/viewtopic.php?pid=310432#p310432





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Re: Return Of The King multilanguage version released

2017-05-10 Thread AudioGames . net Forum — New releases room : Merin via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

All right, so a couple things.  First, if people say mage is easy once I understand the mechanics, please explain them, because I’m missing something.  The spell at 35 makes things more tolerable, but the whole making money to supplement my extreme habbit of magic potions was never explained, and I’m starting to think either no one has an idea or can spend the two minutes to write it out to help others.Second.  For mage level 16, you want the skill called hellfire.  It might be in the market for a decent price, which brings me to the next question.The consinement market is where people sell things, often for the ridiculous price of hundreds of thousands, perhaps millions, of gold.  Considering, though, that I’m not sure how to get 80% of the crap sold there, they may be onto something, and what little I do know how to get involves killing ridiculously overpowered bosses (a team of 2 level 35 summoners, a mage, and warrior couldn’t do it).  Either we suck or they’re too difficult.As for what ingots can get you, there is a number of things.  The first, and most obvious, is probably gold.  You can exchange an ingot for 1000 goldThe next is membership cards.  A membership allows you to get 1 3x xp card per day as well as 5000 gold.  It also allows you to use the meseenger to send you to a few key places – the cities, mine, skeleton tomb, and the trial rooms.  The trial rooms are places where mobs spawn and you can kill them for xp, although there are usually like level 50-55 summoners there, so they steal your kills and make it pointless, anyway.  You can also buy more xp cards (3 and 5 times), some blessing chests (you get items), some useless shit like fireworks (I can’t figure out a use), and some other stuff I’ve not messed with.  You can, from what I’ve heard, use them to identify items/join quests/enter areas, but I can’t verify this myself.What’s better: mage or summoner?  I’d honestly say depends on your preference.  I still think I’m just not good at either finding equipment or utilizing my mage very well, but summoners are the easiest class that I’ve tried to advance.  They get nifty beasts and such to fight for them, and everyone and their mother has one, so, they’re quite popular.Last but not least, the skype group:https://join.skype.com/QkkHWg8GeGHoThat should get you in the group.

URL: http://forum.audiogames.net/viewtopic.php?pid=310431#p310431





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Re: MP3 to become a thing of the past.

2017-05-10 Thread AudioGames . net Forum — Off-topic room : Andy93 via Audiogames-reflector


  


Re: MP3 to become a thing of the past.

ya want me to be honest? I personally think that a format like that could be great, but I don't believe its gonna replace MP3 at all. Or well, at least that could change too much the way of listening music, but then caraokes could become a thing of the passed as well

URL: http://forum.audiogames.net/viewtopic.php?pid=310429#p310429





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Re: Multi Users in Middle Earth - Text based LOTR Game

2017-05-10 Thread AudioGames . net Forum — New releases room : Rada1 via Audiogames-reflector


  


Re: Multi Users in Middle Earth - Text based LOTR Game

there are many quests at all levels. Quite a few of them you can do right at level 1. The quests vary from escort missions, to fetch quests, etc etc. one super interesting one you have to fix an old mill!

URL: http://forum.audiogames.net/viewtopic.php?pid=310428#p310428





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Injustice 2: Official Topic

I was told by a friend that this game will have Telltale style elements in the story mode. Am I correct in assuming he's lying or just incorrect?

URL: http://forum.audiogames.net/viewtopic.php?pid=310427#p310427





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Re: Браузерная игра с возможностью зарабатывать средства

2017-05-10 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Браузерная игра с возможностью зарабатывать средства

Translation:Browser game with the ability to earn moneyELECTRO MAGNAT - This is a reliable Browser game with the ability to earn money, in which you can become a real businessman! !! !!Browser game with the ability to earn money - ELECTRO MAGNAT, gives a chance to earn real money to all participants, while applying with little effort. In the game, it is not necessary to be online, earnings go even when the player is not in the game.Acquire power plants, they will generate electricity. It is possible to own simultaneously different types of power plants in unlimited quantity, they will not disappear and will always give a profit.All new players Wind power plant as a gift. Lovers will experience luck waiting for a mini-game of the lottery, and active participants will be encouraged by the daily bonus.In addition, the game has a referral program. Invite your partners to the game and get 20% of each replenishment of your balance on your account for CONCLUSION. A few guests can provide an excellent, passive, income forever. Play with us and rich! !! !!Browser game with the ability to earn money - ELECTRO MAGNAT >>> STARTING UP <<

Re: I've Got A New iPhone!

2017-05-10 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: I've Got A New iPhone!

I still think removing the audio jack was the worst idea ever... Like it works great and even better than bluetooth at times. If it’s not broke don't fix it. In the future it might be moving more wireless but I'm living in the present not 5 10 years from now.

URL: http://forum.audiogames.net/viewtopic.php?pid=310426#p310426





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MP3 to become a thing of the past.

2017-05-10 Thread AudioGames . net Forum — Off-topic room : hurstseth405 via Audiogames-reflector


  


MP3 to become a thing of the past.

So mt9 will allow you to control each instrument of a song. You only want drums you can just have drums. You want a version with just the instrumental you can have no singing. It puts every instrument and the singers tracks on there own channel and you can turn them up or down. So what do you think?

URL: http://forum.audiogames.net/viewtopic.php?pid=310425#p310425





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Re: Браузерная игра с возможностью зарабатывать средства

2017-05-10 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Браузерная игра с возможностью зарабатывать средства

Translation:Browser game with the ability to earn moneyELECTRO MAGNAT - This is a reliable Browser game with the ability to earn money, in which you can become a real businessman! !! !!Browser game with the ability to earn money - ELECTRO MAGNAT, gives a chance to earn real money to all participants, while applying with little effort. In the game, it is not necessary to be online, earnings go even when the player is not in the game.Acquire power plants, they will generate electricity. It is possible to own simultaneously different types of power plants in unlimited quantity, they will not disappear and will always give a profit.All new players Wind power plant as a gift. Lovers will experience luck waiting for a mini-game of the lottery, and active participants will be encouraged by the daily bonus.In addition, the game has a referral program. Invite your partners to the game and get 20% of each replenishment of your balance on your account for CONCLUSION. A few guests can provide an excellent, passive, income forever. Play with us and rich! !! !!Browser game with the ability to earn money - ELECTRO MAGNAT >>> STARTING UP <<<

URL: http://forum.audiogames.net/viewtopic.php?pid=310424#p310424





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Re: Браузерная игра с возможностью зарабатывать средства

2017-05-10 Thread AudioGames . net Forum — Off-topic room : manny447 via Audiogames-reflector


  


Re: Браузерная игра с возможностью зарабатывать средства

I don't understand what he said

URL: http://forum.audiogames.net/viewtopic.php?pid=310421#p310421





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Re: Браузерная игра с возможностью зарабатывать средства

2017-05-10 Thread AudioGames . net Forum — Off-topic room : Charlesblern via Audiogames-reflector


  


Re: Браузерная игра с возможностью зарабатывать средства

ELECTRO MAGNAT - это надежная Браузерная игра с возможностью зарабатывать средства , в которой можно стать настоящим бизнесменом! ! ! Браузерная игра с возможностью зарабатывать средства  - ELECTRO MAGNAT, дает шанс зарабатывать настоящие средства всем участникам, прикладывая при этом не много усилий. В игре не обязательно онлайн нахождение, заработок средств идет даже тогда, когда игрок находится не в игре. Приобретай электростанции, они будут вырабатывать электроэнергию. Можно владеть одновременно различными видами электростанций в неограниченном кол-ве, они не исчезнут и будут давать профит всегда. Всем новым игрокам Ветроэлектростанция в подарок. Любителям испытать удачу ждет мини-игра лотерея, а активные участники будут поощрены ежедневным бонусом. Кроме того, в игре имеется реферальная программа. Приглашай в игру своих партнеров и получай 20% от каждого пополнения баланса на свой счет для ВЫВОДА. Несколько приглашенных могут обеспечить отличным, пассивным, доходом навсегда. Играй у нас и богатей! ! ! Браузерная игра с возможностью зарабатывать средства  - ELECTRO MAGNAT >>>НАЧНИ ЗАРАБАТЫВАТЬ<<<

URL: http://forum.audiogames.net/viewtopic.php?pid=310419#p310419





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Браузерная игра с возможностью зарабатывать средства

2017-05-10 Thread AudioGames . net Forum — Off-topic room : Charlesblern via Audiogames-reflector


  


Браузерная игра с возможностью зарабатывать средства

ELECTRO MAGNAT - это надежная Браузерная игра с возможностью зарабатывать средства , в которой можно стать настоящим бизнесменом! ! ! Браузерная игра с возможностью зарабатывать средства  - ELECTRO MAGNAT, дает шанс зарабатывать настоящие средства всем участникам, прикладывая при этом не много усилий. В игре не обязательно онлайн нахождение, заработок средств идет даже тогда, когда игрок находится не в игре. Приобретай электростанции, они будут вырабатывать электроэнергию. Можно владеть одновременно различными видами электростанций в неограниченном кол-ве, они не исчезнут и будут давать профит всегда. Всем новым игрокам Ветроэлектростанция в подарок. Любителям испытать удачу ждет мини-игра лотерея, а активные участники будут поощрены ежедневным бонусом. Кроме того, в игре имеется реферальная программа. Приглашай в игру своих партнеров и получай 20% от каждого пополнения баланса на свой счет для ВЫВОДА. Несколько приглашенных могут обеспечить отличным, пассивным, доходом навсегда. Играй у нас и богатей! ! ! Браузерная игра с возможностью зарабатывать средства  - ELECTRO MAGNAT >>>НАЧНИ ЗАРАБАТЫВАТЬ<<<

URL: http://forum.audiogames.net/viewtopic.php?pid=310418#p310418





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Re: Apple Air Pod alternatives?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : pmartin via Audiogames-reflector


  


Re: Apple Air Pod alternatives?

I love the smell of spam in the evening, and this one was extra special since it didn't even get BBCode right. Back on topic now…Indeed the option to set that double tap thing for play/pause is there in settings, nut why not do more with those fancy sensors? I'm sure the difference in which one is being tapped can be detected, as well as different number of taps. I like the lower to pause thing already there though much better for pausing since I usually only want to pause stuff if I actually have to hear something anyways.

URL: http://forum.audiogames.net/viewtopic.php?pid=310417#p310417





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Re: Reposting links of old walk-throughs

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : john via Audiogames-reflector


  


Re: Reposting links of old walk-throughs

I just saw this topic show up on my feeds list, and figured I'd jump in with an offer.These recordings could certainly be hosted on agarchive.net. We've got a growing collection, and would be happy to add more.If you'd be interested in this, please shoot an email to submissions[at]agarchive.net, and we can figure something out.Best,John

URL: http://forum.audiogames.net/viewtopic.php?pid=310416#p310416





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Injustice 2: Official Topic

How did you use cloud OCR for console menus?  by the way, in contrary to my last post, I do know how to spell Marvel. 

URL: http://forum.audiogames.net/viewtopic.php?pid=310411#p310411





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Re: audiogamedrops support for braille note takers running on windows CE?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector


  


Re: audiogamedrops  support for braille note takers running on windows CE?

hi,to post 3, I was expecting something along the lines of. unfortunately, my argument still stands. these are blindness devices, them not being able to access a site for the blind, well I am aware IE6 has security flaws, but those would be the user's responsibility, not the site owner's. of course, I do see where you're coming from, and we're all titled to our opinion, but this is how I see it. I shall try with XP later, to see if IE8 still works. post 2, hi there. first, thanks for the welcome, though I may turn into an iPhone user. the sense could come with proxies, but some of them that I have tried so far, still gave the same error. I suspect audiogames detects my browser, despite the proxy. I've not tried HTML files, saving it as one, that could be something. at least that would get around the reading issue, though I can see it becoming tedious after a while. as for the VPN, that's a no go on windows CE.

URL: http://forum.audiogames.net/viewtopic.php?pid=310408#p310408





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Re: Ad Liberum engine

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : liamt via Audiogames-reflector


  


Re: Ad Liberum engine

Thanks Ian, it was great to chat earlier regards making it more accessible earlier and thanks again for posting, speech synthesis is now integrated with the latest build if anyone would like to try it out for themselves. The command to turn speech synthesis is speech on and speech off to turn it off.The font size can also be increased or decreased by scrolling the mouse wheel. Holding the Right mouse button controls the yellow wrapper bar (currently wraps to character, but will soon wrap by word also).I will be adding voice recognition next.https://www.adliberum.com/engine

URL: http://forum.audiogames.net/viewtopic.php?pid=310407#p310407





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Re: Crazy party music

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector


  


Re: Crazy party music

Hi all,now I read that it is possible to extract the sounds and Musics from the dat file.Although we already got them, is it possible that someone discribes how to extract it with bgt? I tried it myself but don't know what to do.

URL: http://forum.audiogames.net/viewtopic.php?pid=310406#p310406





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Injustice 2: Official Topic

Tekken 7 has no free roaming or stage maps like scenario campaign, so if that's a concern, be at ease. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=310405#p310405





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Re: Return Of The King multilanguage version released

2017-05-10 Thread AudioGames . net Forum — New releases room : ZK via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

what is the consignment market for? when i go on it it gives me a list of stuff to buy, but when i press space on an item it tells me about 3 different numbers or prices. also  i have just reached level 16 but am not sure where to learn the next skill for the mage, and there's a skill for collection that costs 10k gold, is it useful?

URL: http://forum.audiogames.net/viewtopic.php?pid=310376#p310376





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Well , good job sir for some great composing skills then! I have a feeling this is the RPG we have all been waiting for!

URL: http://forum.audiogames.net/viewtopic.php?pid=310402#p310402





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Re: Multi Users in Middle Earth - Text based LOTR Game

2017-05-10 Thread AudioGames . net Forum — New releases room : death via Audiogames-reflector


  


Re: Multi Users in Middle Earth - Text based LOTR Game

How are quests in this game? Questing is a huge reason why I try out a mud, so just wondering how complex the quests are.

URL: http://forum.audiogames.net/viewtopic.php?pid=310401#p310401





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Re: Game of thrones: Fully playable but not fully accessible

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Game of thrones: Fully playable but not fully accessible

In this game, I remember it as being very different if you need to press triangle or x to interact.

URL: http://forum.audiogames.net/viewtopic.php?pid=310400#p310400





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Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-05-10 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector


  


Re: Eurofly, first geographical atlas and flight simulator for blinds

Someone asked about assigning music to different countries... it's pretty easy to do. The tips and tricks page tells you how, but it basically involves going into the audio subfolder of eurofly, then opening the countries folder. There you'll find a load of .ogg audio tracks in numerical order starting with 00. You basically have to find out what the last numbered track is, think it's 49 before you add stuff, then name your audio track whatever you like, just make sure it starts with the next number, in this case 50. Then you need to edit the states.dat file. Open it with notepad, create a new line at the bottom and type *50. Then in the list of all the countries above, find the country you want your track to play over, and cut it then paste it on a new line below *50. Now whenever you enter that country, track 50 will play. You can convert mp3 to ogg really easily in audacity by simply opening an mp3 in audacity, then exporting it as ogg. But I'm sure mp
 3s will play because loads of the other audio files are mp3.

URL: http://forum.audiogames.net/viewtopic.php?pid=310399#p310399





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Re: Reposting links of old walk-throughs

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector


  


Re: Reposting links of old walk-throughs

Hi.Play througs will be best and thanks for these.

URL: http://forum.audiogames.net/viewtopic.php?pid=310398#p310398





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Injustice 2: Official Topic

I wonder how usable the menus/equipping gear will be for me if I use PS4 share play. Using Cloud OCR I was able to do stuff with the PS4 interface that doesn't talk, and was able to navigate some of the MKX menus.I'm not huge into competitive play, so the fact that Multiverse is the way it is kinda sucks. Though, MK towers are this way as well with the challenges. I wonder if I should get Tekken 7... didn't get very far at all in 6 due to the way the stages were designed.

URL: http://forum.audiogames.net/viewtopic.php?pid=310397#p310397





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Re: Game of thrones: Fully playable but not fully accessible

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Game of thrones: Fully playable but not fully accessible

out of the game of thrones topic: yesterday, I was surprised that one game from this dev is finally appeared on my PSN shop.yesterday, I've downloaded that game, to be exact tales from the borderlands, which is currently free on PS plus. the strange thing that I have is, when walking around, pressing X does nothing but pressing triangle when I look in to something it interacts with it. but overall, the controls for making choices is still the same, and the QTE is the same as well.so my question, is it right when I press the triangle button will I interact with objects? if I play it on my PC with a PS4 controller, the X button is interact and the triangle button to look for things.

URL: http://forum.audiogames.net/viewtopic.php?pid=310396#p310396





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Re: Crazy Party: mini-games and card battle! (beta48)

2017-05-10 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta48)

hi,Is it better to have multiple decks or to switch between types and have a single deck.

URL: http://forum.audiogames.net/viewtopic.php?pid=310394#p310394





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Re: Multi Users in Middle Earth - Text based LOTR Game

2017-05-10 Thread AudioGames . net Forum — New releases room : Rada1 via Audiogames-reflector


  


Re: Multi Users in Middle Earth - Text based LOTR Game

No Problem!

URL: http://forum.audiogames.net/viewtopic.php?pid=310395#p310395





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Re: audiogamedrops support for braille note takers running on windows CE?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : Sightless Kombat via Audiogames-reflector


  


Re: audiogamedrops  support for braille note takers running on windows CE?

@1Hi and welcome to the forum as a windows user.There's probably a simple reason why it doesn't work - recent forum changes could've caused it but the basis of my argument is that IE6 is an extremely out of date browser, with the latest IE being 11.Now, I don't think there's really sense in supporting IE6 given the large numabers of potential security holes that could cause.However, if others have further clarifications on this matter, then please feel free to share them.

URL: http://forum.audiogames.net/viewtopic.php?pid=310391#p310391





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Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-05-10 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Eurofly, first geographical atlas and flight simulator for blinds

We should only have 1 then. When Swamp got a new topic I believe the old 1 was archived.

URL: http://forum.audiogames.net/viewtopic.php?pid=310393#p310393





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Re: what do you think of a tts preschool album?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: what do you think of a tts preschool album?

@harveyron, you are the worst spammer on the planet I had to deel with. @family mario, any work on the songs you were working on?also, I am going to mirroring the album on mega, since it auffers more space. it's only secondary due to limats on how mutch can be downloaded or uploaded per 12 hours for free which is funky bullshrimp. also, another channel you may be interested in is nursery tracks. here's one of their songs:https://www.youtube.com/watch?v=_-nvj-Kuoa8

URL: http://forum.audiogames.net/viewtopic.php?pid=310392#p310392





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Re: audiogamedrops support for braille note takers running on windows CE?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : Sightless Kombat via Audiogames-reflector


  


Re: audiogamedrops  support for braille note takers running on windows CE?

@1Hi and welcome to the forum aws a windows user.There's probably a simple reason why it doesn't work - recent forum changes could've caused it but the basis of my argument is that IE6 is an extremely out of date browser, with the latest IE being 11.Now, I don't think there's really sense in supporting IE6 given the large numabers of potential security holes that could cause.However, if others have further clarifications on this matter, then please feel free to share them.

URL: http://forum.audiogames.net/viewtopic.php?pid=310391#p310391





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Re: audiogamedrops support for braille note takers running on windows CE?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector


  


Re: audiogamedrops  support for braille note takers running on windows CE?

Sounds like your trying to get around something to access this site. Maybe they realized that people use web proxies? Does braille sence support any vpn's? I would guess no: A not so lazy workaround would be to save the webpage as HTML or text, and review it that way.

URL: http://forum.audiogames.net/viewtopic.php?pid=310390#p310390





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Re: When do you think were the best years of Pop music?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: When do you think were the best years of Pop music?

1980s all the way

URL: http://forum.audiogames.net/viewtopic.php?pid=310389#p310389





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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-05-10 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

Sorry for multiposting. Seems I fixed it, no idea how but I did.   Anyway this path thing should be fixed in my opinion, not a big deal, but just for looking better!  And apologies to the dev for things that my client seemed to be doing.

URL: http://forum.audiogames.net/viewtopic.php?pid=310388#p310388





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Re: Multi Users in Middle Earth - Text based LOTR Game

2017-05-10 Thread AudioGames . net Forum — New releases room : Luel via Audiogames-reflector


  


Re: Multi Users in Middle Earth - Text based LOTR Game

Thanks for the answer.I should be able to find my way around.I hope my bad luck for today has ended.Good to know about the possibility to untrain skills.

URL: http://forum.audiogames.net/viewtopic.php?pid=310385#p310385





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I had a suspicion you guys would enjoy this. Glad I wasn't wrong!Arq, I'll take that as a personal compliment, since the overall structure of the song is my work—melody, chord structure, basic compositional structure, etc. But Steven brings the expertise that I don't have for getting all the background stuff, filling out all the parts, doing fun counterpoint stuff, etc., plus he has the skills to do all the automation and so on to make it sound as realistic as possible. I am so excited to hear the whole soundtrack come together—I'm biased, but I think it's going to be something I'd enjoy listening to in the car or around the house, even when not playing the game. Can't wait to be able to share more!

URL: http://forum.audiogames.net/viewtopic.php?pid=310386#p310386





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Re: Android on Desktop-pc's

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector


  


Re: Android on Desktop-pc's

Yeah, you can do that. However, I have never done that before, so would have no idea how to do it.

URL: http://forum.audiogames.net/viewtopic.php?pid=310384#p310384





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Re: Crazy Party: mini-games and card battle! (beta48)

2017-05-10 Thread AudioGames . net Forum — New releases room : Shadow via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta48)

Janagirl,For the Cold River game, try swimming to one side or the other and running along the bank. Your way will be blocked from time to time, but it's much much faster than swimming. You just have to swim around the obstacles, then get back on the river bank.Good luck!Shadow

URL: http://forum.audiogames.net/viewtopic.php?pid=310387#p310387





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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-05-10 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

Umm... You guys have to fix something in the mcl file: of corse it's easy but, just for the info, remove this saving logs path. It gives us an error, cause we're not Jesica   And, seems I got banned in Cr, cause my client was making strange things: it was sending something, after what the game were saying invalid entry etc. But the thing is, I don't know what was that, and more, I don't know how to stop it or control. I just followed the instructions and well, this is, what I've got. Any help would be appriciated, and I hope I will be unbanned there  Well, before being unbanned, I'll try to fix that issue myself.

URL: http://forum.audiogames.net/viewtopic.php?pid=310383#p310383





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Man those chord progressions are fantastic. Good stuff, looking forward to this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=310382#p310382





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Re: Multi Users in Middle Earth - Text based LOTR Game

2017-05-10 Thread AudioGames . net Forum — New releases room : Rada1 via Audiogames-reflector


  


Re: Multi Users in Middle Earth - Text based LOTR Game

if you type practice (prac for short), it will tell you all the skills you have learned and how many practice points you have left. You can always untrain skill and move your practice points around so don't worry, your decisions aren't final.)From Bree, if you leave by the west gate and follow the road west, you will end up at the gates of Harlond (the eastern portion of the grey havens). It's a long road, but it will take you out of Bree, though the shire, passed hobbiton, and then eventually to the Grey Havens. If you follow it further you can even end up at the Blue Mountains where Dain comes from. Following the road east from bree you will end find yourself near rivendell. I must warn you however that the road to rivendell is perilous and rivendell can only be found by someone who already knows where it is... (in other words, you need someone to lead you in there the first time)

URL: http://forum.audiogames.net/viewtopic.php?pid=310381#p310381





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : AlexN94 via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

That is some sick music <3 Love it!As others have said, this will be well worth the wait! You Guys are doing an amazing job.

URL: http://forum.audiogames.net/viewtopic.php?pid=310380#p310380





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Oh man, I love it! May be a demo, but if he brings up that percussion and drum section a bit more, it'll be even more epic! So looking forward to hearing the final product.

URL: http://forum.audiogames.net/viewtopic.php?pid=310378#p310378





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Re: Reposting links of old walk-throughs

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector


  


Re: Reposting links of old walk-throughs

Hi.Nice to see that.I hope that you and lauren will do more amazing walkthroughts, I am waiting for somethink new

URL: http://forum.audiogames.net/viewtopic.php?pid=310379#p310379





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Re: Multi Users in Middle Earth - Text based LOTR Game

2017-05-10 Thread AudioGames . net Forum — New releases room : Luel via Audiogames-reflector


  


Re: Multi Users in Middle Earth - Text based LOTR Game

I have two questions.How to check what skills I have learned?I ended up in Bree and want to know which city is closest or how to go back to Grey Havens.I mean general direction.Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=310377#p310377





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Re: Return Of The King multilanguage version released

2017-05-10 Thread AudioGames . net Forum — New releases room : ZK via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

the consignment market for? when i go on it it gives me a list of stuff to buy, but when i press space on an item it tells me about 3 different numbers or pirces

URL: http://forum.audiogames.net/viewtopic.php?pid=310376#p310376





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Re: RTR Review Link Broken

2017-05-10 Thread AudioGames . net Forum — Site and forum feedback : bcs993 via Audiogames-reflector


  


Re: RTR Review Link Broken

Here are all the walkthroughs: http://forum.audiogames.net/viewtopic.php?id=21896

URL: http://forum.audiogames.net/viewtopic.php?pid=310374#p310374





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Re: I've Got A New iPhone!

2017-05-10 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: I've Got A New iPhone!

Yeah, it's not the end of the world if they did away with the 3.5 MM headphone jak. I will buy the iPhone 7, 8, 9, 10, and will treat them in the exactly same way I am treating the beloved iPhone 6 I currently own. I'll stick myself to the iPhone, for it is the only smartphone I can feel confident with in terms of accessibility.

URL: http://forum.audiogames.net/viewtopic.php?pid=310375#p310375





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Re: 6 Swords - Fantasy Adventure game for Amazon Echo

2017-05-10 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: 6 Swords - Fantasy Adventure game for Amazon Echo

Sure, smoothgunner, send me on your rules. I'll have a look and say what level of complexity I think it is, and how well it might work as an audio game. There's a few techniques I rolled out with 6 Swords around dealing with complexity that I'm pretty happy with. We can probably do something more complicated than black jack now!Glad you are up and running, Tony78. I really need to get around to porting 6 Swords to the UK market. I just need to spend 30 minutes doing cut and paste! German is a bit more difficult. The code is ready to go, but I need a bunch of stuff translated...

URL: http://forum.audiogames.net/viewtopic.php?pid=310373#p310373





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Re: Crazy Party: mini-games and card battle! (beta48)

2017-05-10 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta48)

Hi all,could someone of you explain the world "the cold river", please? I don't know why but I get less Points there and don't know what's wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=310372#p310372





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

that's a demo? [[wow]]! epic!

URL: http://forum.audiogames.net/viewtopic.php?pid=310371#p310371





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Reposting links of old walk-throughs

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector


  


Reposting links of old walk-throughs

Hi all, In light of the fact that dropbox shut down the functionality of the public folder, taking with it all public links from there, I want to post links to the walk-throughs myself, Lauren Downie and some others made of games around 2012 - 2013. I understand some of these links have been shared on the database and I apologise for the inconvenience, but feel free to edit the old links, hopefully these would stay up longer. I hope to at some point edit the first posts of each topic but not sure when that will be. Adventure at C: https://www.dropbox.com/s/ww56xq1g5x121 … e.mp3?dl=0Awesome Homer: https://www.dropbox.com/s/o1eun1l4qcv5p … e.mp3?dl=0Battle Zone: https://www.dropbox.com/s/20us4i43re14a … e.mp3?dl=0 Perilous Hearts: https://www.dropbox.com/s/yay9z9r8rfamr … y.mp3?dl=0 SoundRTS: https://www.dropbox.com/s/s08t63mvhnd1t … h.mp3?dl=0 SoundRTS playthrough: https://www.dropbox.com/s/zxakhmdtdt952 … h.mp3?dl=0 Swamp Birthday Special (made in October 2012): https://www.dropbox.com/s/g0z4s7pfo6g18 … l.zip?dl=0Swamp walkthrough: https://www.dropbox.com/s/4mr0wl1jjl44j … h.mp3?dl=0Tactical battle: https://www.dropbox.com/s/9zx3b63ik5x64 … e.mp3?dl=0The Road to Rage Plus Gorthalon interview: https://www.dropbox.com/s/aszelfdgj3fv1 … e.zip?dl=0Time Adventures: https://www.dropbox.com/s/jjs5v047mmq0w … e.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=310370#p310370





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Re: RTR Review Link Broken

2017-05-10 Thread AudioGames . net Forum — Site and forum feedback : slender via Audiogames-reflector


  


Re: RTR Review Link Broken

In the meantime, I just found a copy of it,  courtesy of, of all things, the Wayback Machine. It can be downloaded here

URL: http://forum.audiogames.net/viewtopic.php?pid=310367#p310367





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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-05-10 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

Woo nice for the soundpack! Jason, may I ask you for the link   I can't enter in the game sooo 

URL: http://forum.audiogames.net/viewtopic.php?pid=310369#p310369





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Re: Multi Users in Middle Earth - Text based LOTR Game

2017-05-10 Thread AudioGames . net Forum — New releases room : Rada1 via Audiogames-reflector


  


Re: Multi Users in Middle Earth - Text based LOTR Game

I think we had a bunch of you on today!

URL: http://forum.audiogames.net/viewtopic.php?pid=310368#p310368





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Re: RTR Review Link Broken

2017-05-10 Thread AudioGames . net Forum — Site and forum feedback : slender via Audiogames-reflector


  


Re: RTR Review Link Broken

In the meantime, I just found a copy of it,  courtesy of, *sniff sniff*, of all things, the Wayback Machine. It can be downloaded here

URL: http://forum.audiogames.net/viewtopic.php?pid=310367#p310367





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Re: Crazy Party: mini-games and card battle! (beta48)

2017-05-10 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta48)

hi,Sorry if this has been asked before, but how can I do good in the card games? What is air weak too? How do I organize my decks?

URL: http://forum.audiogames.net/viewtopic.php?pid=310366#p310366





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Re: RTR Review Link Broken

2017-05-10 Thread AudioGames . net Forum — Site and forum feedback : bcs993 via Audiogames-reflector


  


Re: RTR Review Link Broken

Hi, I was wondering if I should actually go and edit all my posts with our reviews as the public folder system of dropbox got disabled, but didn't expect anyone to actually pick up on them. I guess this is my cue then 

URL: http://forum.audiogames.net/viewtopic.php?pid=310365#p310365





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RTR Review Link Broken

2017-05-10 Thread AudioGames . net Forum — Site and forum feedback : slender via Audiogames-reflector


  


RTR Review Link Broken

I noticed that the Dropbox link to the RTR review/interview by Brendan and Lauren is broken now. It should probably be removed from the database entry until we can find it.

URL: http://forum.audiogames.net/viewtopic.php?pid=310364#p310364





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Re: Collectible Card Game challenges for Blind players

2017-05-10 Thread AudioGames . net Forum — Developers room : chad via Audiogames-reflector


  


Re: Collectible Card Game challenges for Blind players

Thank you, Hijacker. This is good to hear. I am glad I asked before spending a lot of time on something that's not really needed.

URL: http://forum.audiogames.net/viewtopic.php?pid=310362#p310362





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Re: write a variable to a file and read it back in bgt

2017-05-10 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector


  


Re: write a variable to a file and read it back in bgt

Here's an alternate approach which does the reading and writing using dictionaries and the serialize/deserialize functions. When games start to get big, and need to save a lot of variables of different types, this is inevitably what you'll need to start using.// a small script to write some variables to a file, and then read them from said file// by Nathan Tech//Alternative approach by Trajectoryint number1=2395; // our first variable. Change this to what ever you like.int number2=3344; // our second variable, change this to what ever you likevoid main() {show_game_window("The read write variable program with no purpose. By Nathan Tech."); // the games window message. We probably don't need this, but might as well have it anywayalert("hello, oh almighty user!","did you know that number1="+number1+" and number2="+number2+"? Isn't that great?"); // a simple ok button
  to show the user what the variables aresave(); // save the variables to a file in the save function, see void savealert("saved!","WE've saved the variables, lets load them back!"); // another alert function, because you can never have too many of thoseload(); // load up the variables, see void loadalert("[[wow]]!","Well would you look at that! number1="+number1+" and number2="+number2+"! woo!"); // display what number 1 and number2 are nowexit(); // we're done}// save function nextvoid save() {file f; // our file objectf.open("MyFile.txt","wb"); // opens a file called MyFile.txt with the parameter "wb", meaning we are writing to the file in binary mode. Since dictionary output may contain characters which cannot be printed ("binary" characters), we have to add b to the mode string (the second argument to open), so 
 it's "wb" instead of "w".dictionary d;//a dictionary to store our variables while we prepare them for output.d.set("number1", number1);//save the value of number1 to the dictionary under the key (name) "number1".d.set("number2", number2);f.write(serialize(d)); // the serialize function automatically takes care of turning our variables into one string which can be written to the file.f.close(); // close the file// we're done}// load the variablesvoid load() {file f; // our file objectf.open("MyFile.txt","rb"); // open up MyFile.txt, but this time, give the parameter "rb", so as to read from the file in binary mode.string result; // this will be the result of our reading from the fileresult=f.read(); // read the contents of MyFile.txt, and store it in the string we declared above called resultf.close(); // we don&
 #039;t need the file open, so lets close thatdictionary d = deserialize(result);//turn the contents of result back into a dictionaryd.get("number1", number1);//retrieve the data stored under the name "number1", and copy it to the variable called number1.d.get("number2", number2);// we're done}

URL: http://forum.audiogames.net/viewtopic.php?pid=310363#p310363





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audiogamedrops support for braille note takers running on windows CE?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector


  


audiogamedrops  support for braille note takers running on windows CE?

Hi all,First, this is my first time posting with windows, so let's hope that this works, to start with. Second, I didn't know what room to put this to, as  it's related to audiogames.net itself, but not actually related to any games, so decided to put it here, and if anyone finds this interesting, please, do advertise the link wherever possible. I'm sure I'm not the only one here, or at least I hope I am not. Now, let me explain. Until about a month or so, my main device to browse audiogames, whether that be downloading, whether that be, well, reading, anything you could imagine, I used to use a braille sense. this was for a number of reasons. both instant braille and speech access. quicker, and easier to navigate. allowed me to read and follow instructions on windows, depending on what it was, etc. it is, however, not laziness, or lack of capability from my part. I just like portability, and prefer a braille keyboard. connecting a display, howe
 ver, is not the same. now, however, whether I try to bypass with mlvb.net, or for that matter, any proxy, whether I'm using a braille sense, or a braillenote, [both on windows CE, and so running internet explorer 6] I get after an unbelievably long pause, 524, a timeout error occurred. my question is simply this. considering that these are devices for the blind, and, this is audiogames.net for the blind, could there possibly a way for those of us who did use a note taker to access this thing, to still have a way to access? I understand that this may be difficult, but it can't hurt to try and ask. of course, it would be interesting to hear other's opinions on this, which could also help the moderators to decide, if it's worth investigating. Many thanks for reading, and possibly considering.

URL: http://forum.audiogames.net/viewtopic.php?pid=310359#p310359





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Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-05-10 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Eurofly, first geographical atlas and flight simulator for blinds

is it actually possible to create your own set of task lists?

URL: http://forum.audiogames.net/viewtopic.php?pid=310361#p310361





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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-05-10 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

just type assist and write your problem there, the hosts here   usually are  friendly, or try to type movefix , not sure though, this moo have that command or not 

URL: http://forum.audiogames.net/viewtopic.php?pid=310360#p310360





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audiogamedrops support for braille note takers running on windows CE?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector


  


audiogamedrops  support for braille note takers running on windows CE?

Hi all,First, this is my first time posting with windows, so let's hope that this works, to start with. Second, I didn't know what room to put this to, as  it's related to audiogames.net itself, but not actually related to any games, so decided to put it here, and if anyone finds this interesting, please, do advertise the link wherever possible. I'm sure I'm not the only one here, or at least I hope I am not. Now, let me explain. Until about a month or so, my main device to browse audiogames, whether that be downloading, whether that be, well, reading, anything you could imagine, I used to use a braille sense. this was for a number of reasons. both instant braille and speech access. quicker, and easier to navigate. allowed me to read and follow instructions on windows, depending on what it was, etc. it is, however, not laziness, or lack of capability from my part. I just like portability, and prefer a braille keyboard. connecting a display, howe
 ver, is not the same. now, however, whether I try to bypass with mlvb.net, or for that matter, any proxy, whether I'm using a braille sense, or a braillenote, [both on windows CE, and so running internet explorer 6] I get after an unbelievably long pause, 524, a timeout error occurred. my question is simply this. considering that these are devices for the glind, and, this is audiogames.net for the blind, could there possibly a way for those of us who did use a note taker to access this thing, to still have a way to access? I understand that this may be difficult, but it can't hurt to try and ask. of course, it would be interesting to hear other's opinions on this, which could also help the moderators to decide, if it's worth investigating. Many thanks for reading, and possibly considering.

URL: http://forum.audiogames.net/viewtopic.php?pid=310359#p310359





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Injustice 2: Official Topic

I'm really looking forward to Marvell, especially as there appeared to be only six stones to choose from .  Should make figuring out what you are selecting a lot easier .  I'm getting off topic though .

URL: http://forum.audiogames.net/viewtopic.php?pid=310357#p310357





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Re: Apple Air Pod alternatives?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: Apple Air Pod alternatives?

Hi.At Martin, well, you can change what the dubble Tap does in the AirPods settings, you can change it to siri control or next track.Why they didnt put in more controls, well, I dont know, the things are to small for swiping gestures I think.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=310358#p310358





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Re: Collectible Card Game challenges for Blind players

2017-05-10 Thread AudioGames . net Forum — Developers room : chad via Audiogames-reflector


  


Re: Collectible Card Game challenges for Blind players

Thank you, Haramir. Very good point.l

URL: http://forum.audiogames.net/viewtopic.php?pid=310356#p310356





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Hmmm, if that's a demo I can't wait to hear the final product.

URL: http://forum.audiogames.net/viewtopic.php?pid=310354#p310354





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Injustice 2: Official Topic

Yep. I remember the gems system being like that as well... as I said, gimics. Once capcom cleaned up their act and implemented that pretty much noone touched gems again... which is probably why SF X Tekken died so fast. It was fun, but far from Capcom's best, as far as I'm concerned.

URL: http://forum.audiogames.net/viewtopic.php?pid=310353#p310353





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Re: Collectible Card Game challenges for Blind players

2017-05-10 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector


  


Re: Collectible Card Game challenges for Blind players

Hi,I've played several Trading Card Games for years now, including Yu-Gi-Oh, Magic the Gathering and Pokémon. Actually, I play them for over 15 years now and I'm planning to continue with that. Actually, it isn't very much you need in order to play them, even without damaging the card, so you can continue trading them if you want.The secret is to buy card sleeves and just continue using the Braille Typewriter (lol, don't know the english word of it, hopefully you got what I mean) or some other way of writing some braille leters onto the sleeve to write some text onto the sleeve which identifies the card to you you're going to put into this sleeve.This way I actually played in several tournaments, even big ones.If you want to trade them, you just pull the card out of it's sleeve and you're good to go. If you're going to trade alot you'll have to buy alot of those sleeves, but honestly, there are packages of 100 clear sleeves for $1, so I don't think that this will cost you alot. The only problem can be the shuffle problem. If all your sleeves are marked (between 40 and 80 or even more, depending on the card game) the pile of cards might crash or fall over, due to the slippyness of the sleeves. But this will improve while you use it.So, as you can see, it's quite easy to play such games, at least if you know the braille alphabet. I also play some online games like Magic or Yu-Gi-Oh, but I need sighted help for this, since those features aren't accessible enough. But it's fun too.Just ask if you got some questions.Best Regards.Hijacker

URL: http://forum.audiogames.net/viewtopic.php?pid=310355#p310355





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : death_rattlehead via Audiogames-reflector


  


Re: Injustice 2: Official Topic

Lol it's been confirmed that gear will not be used in tourneys. There will be an offline tournament mode.

URL: http://forum.audiogames.net/viewtopic.php?pid=310352#p310352





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Re: Collectible Card Game challenges for Blind players

2017-05-10 Thread AudioGames . net Forum — Developers room : Haramir via Audiogames-reflector


  


Re: Collectible Card Game challenges for Blind players

Hello folks! Chad, that would be helpful to some extent. Being totally honest, I don't see myself wearing headphones while playing with a friend. And letting the smart device read my cards aloud wont be fair.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=310351#p310351





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Re: Can I still buy a copy of treasure hunt or get it for free?

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : Dgleks via Audiogames-reflector


  


Re: Can I still buy a copy of treasure hunt or get it for free?

I actually know a way to patch it and unlock the full version, using the Judgement Day .reg crack. If I find it again, I'll test it and let you all know if it succeeds, then if so I'll post it here.

URL: http://forum.audiogames.net/viewtopic.php?pid=310349#p310349





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Re: TextSpaced sci-fi text-based MMO

2017-05-10 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

ok thanks that works that one out for me. so how can you explore a system? I hear talk of exploration but how is it done

URL: http://forum.audiogames.net/viewtopic.php?pid=310350#p310350





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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-05-10 Thread AudioGames . net Forum — New releases room : jfayre via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

Hello all,I've been playing Cosmic and so far, I love it! I'm at level 105.I've been having a strange issue and wondering if others have seen this.This has to do with hauling asteroids. Here's what happens:1. I take my hauler and jump to a sector, lets say 23.2. I use the gravjump to get me out of the sector into uncharted space. I don't have warp yet.3. I scan for a field, then set my course to the lowest coordinate in the field.4. I locate an asteroid, then land on it, anchor, then launch again.5. Here's where things get weird! I leave the field, either with the field command or my amu. I've also tried setting course to 0 0 -50 for the nearest beacon.6. When my ship enters the charted sector, my ship gets stuck. My coordinates don't move, and trying to use any manual movement commands gives me a traceback. Setting speed doesn't help. The only way out of this seems to be by warp. I
  don't have enough skill to use warp yet. A host needed to do it. The other thing is that the asteroid seems to have disappeared. Scanning for asteroids doesn't show anything. I can't gravjump since the game says I'm hauling.Sorry for the long-winded post. I wanted to give as much detail as possible, since others don't seem to be seeing this.Any ideas?Great work on the game!

URL: http://forum.audiogames.net/viewtopic.php?pid=310347#p310347





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Collectible Card Game challenges for Blind players

2017-05-10 Thread AudioGames . net Forum — Developers room : chad via Audiogames-reflector


  


Collectible Card Game challenges for Blind players

All - I am wondering if folks could share your challenges as well as solutions you have tried when playing Collectible Card Games; such as Magic: The Gathering, Pokemon, etc.I have heard some use braille tape.I was thinking about making a card reader mobile app and am wondering if this would be helpful or more importantly useful.Making apps and games take a lot of time so if folks can tell me this would not provide much, if any, benefit, I would rather spend my time making other accessible apps/games.Any thoughts or feedback would be greatly appreciated.Thanks in advance,-Chad

URL: http://forum.audiogames.net/viewtopic.php?pid=310348#p310348





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Re: Apple Air Pod alternatives?

2017-05-10 Thread AudioGames . net Forum — Off-topic room : pmartin via Audiogames-reflector


  


Re: Apple Air Pod alternatives?

I ended up getting Airpods as well, and it happened around Easter. Took forever for the easter eggs to finally be shipped, but I'd have to say it's worth it. Was cool to do a Skype call on them anyways and switch devices in a couple taps without the usual iPhone 7 they were used with. They're not perfect though: I wouldn't mind at least a previous/next control, and a volume up/down would be nice though not as necessary.Now that I think about it, why could this not be done already? They do have the "Siri Summon" trick going, why not use the tap left to go to previous track or something similar?

URL: http://forum.audiogames.net/viewtopic.php?pid=310346#p310346





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Re: TextSpaced sci-fi text-based MMO

2017-05-10 Thread AudioGames . net Forum — New releases room : TextSpaced via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

@darren Correct, the first three sectors are towards the centre, then your current location then towards the outer reaches. The universe is two dimensional for simplicity.

URL: http://forum.audiogames.net/viewtopic.php?pid=310345#p310345





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Re: TextSpaced sci-fi text-based MMO

2017-05-10 Thread AudioGames . net Forum — New releases room : TextSpaced via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

Hi Darren, the credits you have are shown on the buy screens, or when you use the inventory option within the cargo menu.

URL: http://forum.audiogames.net/viewtopic.php?pid=310343#p310343





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Re: Prometheus: The Eternal Wars

2017-05-10 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Y'all wanna know what happened? here it is. Jack, Konsta, PrometheusMOO, whatever he goes by these days, had a trigger-happy mood in which he'd randomly add patches and unneeded builtins to the MOO server. This in tern started causing all these issues, e.g. Server shutdowns, panics etc. That, combined with the fact that their only 2 competent coders quit after Jack did nothing but log in once in a while, bitch about a change which everyone else seemed to enjoy, and then went off and broke things again. Not looking to start a flamewar here, just simply pointing out the covered up explanations for the server crashes and the declining of the game as of recent. Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=310344#p310344





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Re: Site updates May 9th

2017-05-10 Thread AudioGames . net Forum — AudioGames - News room : pmartin via Audiogames-reflector


  


Re: Site updates May 9th

Ah yes' Ear monsters! That was a fun game. I bought that one many moons ago, and am rather sad to see it's still a 32-bit iOS app. I therefor suspect it won't work much past our beloved current iOS10.

URL: http://forum.audiogames.net/viewtopic.php?pid=310342#p310342





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Re: TextSpaced sci-fi text-based MMO

2017-05-10 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

so if that's a screen reader user, with near by the first couple to show are moving inward then it shows where you are then after that you're moving away? ever thought about intraducing a cords system?

URL: http://forum.audiogames.net/viewtopic.php?pid=310340#p310340





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Re: TextSpaced sci-fi text-based MMO

2017-05-10 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

oh also how do I find out how much money I have?

URL: http://forum.audiogames.net/viewtopic.php?pid=310341#p310341





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Re: Hunter X

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : DracoSelene89 via Audiogames-reflector


  


Re: Hunter X

Site's accessible for me with Orca here and it seems interesting. I expected it to be another generic online game but it actually appears to have some depth to it, but no idea if the game itself is accessible or not and I'm not gonna find out

URL: http://forum.audiogames.net/viewtopic.php?pid=310339#p310339





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Re: Survive the Wild!

2017-05-10 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Survive the Wild!

@adiluralbaev, of course there will be updates. There's a huge one in the works. Just wait! 

URL: http://forum.audiogames.net/viewtopic.php?pid=310338#p310338





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Injustice 2: Official Topic

I'll have Tekken 7 and its own long story mode to keep me occupied until this game drops. and by that time, Marvel Vs. Capcom Infinite will be out. lolEvery time equip systems like the gear system or gems from SF X Tekken have been implemented, they prove to be more of a gimic than a serious mechanic.. so all the pro players will likely stick to keeping that option off.

URL: http://forum.audiogames.net/viewtopic.php?pid=310337#p310337





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Re: sound mixer with nvda

2017-05-10 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Re: sound mixer with nvda

Unclear? Doing it that way works for me.

URL: http://forum.audiogames.net/viewtopic.php?pid=310336#p310336





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Re: Hunter X

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : abdullah_mohammad via Audiogames-reflector


  


Re: Hunter X

the website itself is not accessible

URL: http://forum.audiogames.net/viewtopic.php?pid=310334#p310334





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Re: Injustice 2: Official Topic

2017-05-10 Thread AudioGames . net Forum — General Game Discussion : death_rattlehead via Audiogames-reflector


  


Re: Injustice 2: Official Topic

I need this game! My local clan already hit me up wanting me back for casuals when the game drops. Sadly, I will be out of town on the week of release, but it'll be cool to come back and learn from the pros.Sucks about the gear system and Multiverse stuff, but honestly, I'm getting this game only for competitive purposes. Oh and Sub Zero! Instant main! Secondary, Green Lantern, and then Atrocitus.

URL: http://forum.audiogames.net/viewtopic.php?pid=310335#p310335





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Re: TextSpaced sci-fi text-based MMO

2017-05-10 Thread AudioGames . net Forum — New releases room : TextSpaced via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

@darren the commodity you mined was energy, energy slowly discharges over time, so I suspect it discharged before you got the chance to sell it (its the only commodity that does this). To get to the centre continue moving to the left, so from the "near by" screen under FTL within the helm menu it would be destinations that appear first to the left of your current position.

URL: http://forum.audiogames.net/viewtopic.php?pid=310333#p310333





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Re: TextSpaced sci-fi text-based MMO

2017-05-10 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

hi, I'm trying to sell resources. I land on the station I get the option to sell resources then it asks what I want to sell but I can't seem to sell anything even though I have mined.

URL: http://forum.audiogames.net/viewtopic.php?pid=310332#p310332





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