Re: [crossfire] In game count adjustment question (i.e., up/down control in GTKv2 client)
On Thu, Apr 18, 2024 at 12:30:39AM -0500, Rick Tanner wrote: > > A questions came up in IRC/Discord the other day. > > Besides the commands drop/take/invoke dimension door/apply rod of > dimension door - are there any other commands or actions that you > can specify a repeat value or some additional number? (eg via the > up/down control in the gtk client or by using the number keys) > No -but I keybindings of pray pray pray followed by a spell and sing sing sing sing also followed by spells. etc > Does something like run or fire allow a number to be specified? > Other spells? > Items or actions that are might be missing in this summary? > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > IRC: http://crossfire.real-time.com/irc/index.html > Discord: http://crossfire.real-time.com/discord/index.html > Project Site: https://sourceforge.net/projects/crossfire/ > Wiki: http://wiki.cross-fire.org/ > Website: http://crossfire.real-time.com -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Remove or keep contact email addresses from map headers?
On 6/18/23 22:35, Rick Tanner wrote: > > A historical signature? > Copyright material? > Software? > Speach? Copyright of anything exists in the US upon creation. This is a record of the creation of the work. It is historical as it record the creator and the date and his/her previous contact infomation. And all software code is speach... not just legally, but ethically. Why work so hard to get rid of a historical record that has no afect on the functionality of the software? -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Remove or keep contact email addresses from map headers?
On Sun, Jun 18, 2023 at 11:50:27AM -0500, Rick Tanner wrote: > On 6/17/23 3:32 AM, Ruben Safir wrote: > >On 6/16/23 13:37, Rick Tanner wrote: > >>If there are no issues or concerns, I will take care of updating all the > >>maps to remove this content. > > > > > >leave it - it is a historical document > > I disagree. > > The entire code base, maps, and graphics are not historical documents. > You can disagree but they are still historical documents and the signatures on them by departed developers is the very history of crissfire, which itself has significant historical import. Then there is copyright consideration. Software is speach. > They are a snapshot of what works and is required for the game to work. Not annotations in the code. They are just annotations. > > As software packages are deprecated (Bug #946, SDL1.2 vs SDL2.x) or > a better way is implemented (i.e., updated/improved graphics, broken > gate in a map, reformatted for readability, and so on) the code > changes. And continues on. > That has nothing to do with the opening credits which are in the comments of the code. Those signatures are non-functional annoations. If you dump the entire code segmment, then obviously it is being dumped, allong with the comments and notices. Otherwise they serve as copyrigt notices and are a historical record of campers from priovus generations who left their mark. Reuvain > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > IRC: http://crossfire.real-time.com/irc/index.html > Discord: http://crossfire.real-time.com/discord/index.html > Project Site: https://sourceforge.net/projects/crossfire/ > Wiki: http://wiki.cross-fire.org/ > Website: http://crossfire.real-time.com -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Remove or keep contact email addresses from map headers?
On Fri, Jun 16, 2023 at 06:08:25PM -0800, Poof wrote: > On Fri, 16 Jun 2023 17:36:59 -0700 > Mark Wedel wrote: > > > On 6/16/23 10:37, Rick Tanner wrote: > > > > > > Hello, > > > > > > While working on numerous maps, I have noticed that some map > > > authors (and/or map editors) included a contact email address in > > > the map header. > > > > > > Nearly all of these addresses are no longer valid. For instance, > > > some are University (College) addresses. And, many are from people > > > I have not "seen" online in many years. > > > > > > Given the different methods of communication we now have available > > > - IRC, Discord, and the mailing list -- those are the preferred > > > ways to reach out to a map author for questions, comments, > > > discussion, etc. instead of direct emails to the author. > > > > > > Does anyone have any concerns in regards to removing the email > > > addresses from the map headers? > > > > > > If there are no issues or concerns, I will take care of updating > > > all the maps to remove this content. To give this discussion some > > > time, I would look at starting to make this change in 2023-July. > > > > I was thinking when I just saw the subject 'how many of those > > e-mail addresses still work, and even if they do, is anyone looking > > at them'. > > > > I think that with the fact everything is in publicly accessible > > source control, people can always use that to see the original > > creator (or at least importer) of a given map, as well as who has > > modified it recently. That is probably just as useful, if not more > > useful, than the info in the map header. > > > > Even if someone does want the old information, they can always look > > for it in the source history (look at the old version when it still > > exists). > > It doesn't matter to me. That said, my e-mail address should still be valid > if it is in any of the content I made. > > Gene Spend time cleaning usenet of all those old posts. Remove the enitre past. ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Remove or keep contact email addresses from map headers?
On Fri, Jun 16, 2023 at 05:36:59PM -0700, Mark Wedel wrote: > On 6/16/23 10:37, Rick Tanner wrote: > > > >Hello, > > > >While working on numerous maps, I have noticed that some map authors (and/or > >map editors) included a contact email address in the map header. > > > >Nearly all of these addresses are no longer valid. For instance, some are > >University (College) addresses. And, many are from people I have not "seen" > >online in many years. > > > >Given the different methods of communication we now have available - IRC, > >Discord, and the mailing list -- those are the preferred ways to reach out > >to a map author for questions, comments, discussion, etc. instead of direct > >emails to the author. > > > >Does anyone have any concerns in regards to removing the email addresses > >from the map headers? > > > >If there are no issues or concerns, I will take care of updating all the > >maps to remove this content. To give this discussion some time, I would look > >at starting to make this change in 2023-July. > > I was thinking when I just saw the subject 'how many of those e-mail > addresses still work, and even if they do, is anyone looking at them'. > > I think that with the fact everything is in publicly accessible source > control, people can always use that to see the original creator (or at least > importer) of a given map, as well as who has modified it recently. That is > probably just as useful, if not more useful, than the info in the map header. > > Even if someone does want the old information, they can always look for it > in the source history (look at the old version when it still exists). > Those few bytes aren't BOTHERING ANYONE and DOING NOTHING. Leave them alone - they are historical artifacts of people and times that have past. What is the problem that they are bothering anyone? Is this a social disease? > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > IRC: http://crossfire.real-time.com/irc/index.html > Discord: http://crossfire.real-time.com/discord/index.html > Project Site: https://sourceforge.net/projects/crossfire/ > Wiki: http://wiki.cross-fire.org/ > Website: http://crossfire.real-time.com -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Remove or keep contact email addresses from map headers?
On 6/16/23 13:37, Rick Tanner wrote: > If there are no issues or concerns, I will take care of updating all the > maps to remove this content. leave it - it is a historical document -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Additional git repo at SourceForge using MIT license
On 9/8/22 14:47, Rick Tanner wrote: > > Hello, > > I asked on IRC/Discord a few months ago, and no concerns were expressed > at that time. So, now I am asking on the mailing list. > > I am looking at setting up a 1.) new git repo at SourceForge for > web/HTML content that is based on a Bootstrap template that is 2.) using > a MIT license. Well, I'd like the GPL better > > Any concerns or problems with either point 1 or 2? > > > Thank you. > > > Original IRC/Discord posting: > >> — 06/29/2022 >> So, I have a question that will likely end up on the mailing list - >> but I need to get some initial feedback on here. I am looking at >> creating a new git repo at SF for some web content which uses a >> bootstrap template that was released under a MIT license. Does that >> present any conflict, problems, or headaches with any of the other >> open licenses already in use? Any problems in general with yet another >> license involved with the project? > > Replies: > >> — 06/29/2022 > I see no problem. The MIT license is less restrictive >> than the GPLv2 > license we have in the server code. > >> — 06/29/2022 >> I would argue the same: MIT is one of the most permissive (except >> public domain) licenses. IIRC you merely need to include the license >> text but otherwise can do what you want. > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > IRC: http://crossfire.real-time.com/irc/index.html > Discord: http://crossfire.real-time.com/discord/index.html > Project Site: https://sourceforge.net/projects/crossfire/ > Wiki: http://wiki.cross-fire.org/ > Website: http://crossfire.real-time.com -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Building in C++?
On 5/29/22 16:39, Preston Crow wrote: > > I was looking at making the maximum window size a runtime config option > instead of a compile-time option (default 25x25 now). There are places > where using a language with object constructors would make that much > simpler since we have a bunch of hard-coded arrays now. hard coded arrays are much faster and what do you thing the C++ objects are made of? Compile time options are good things, and if you really want to change something to run time options, that doesn't require the use of C++ with its huge overhead and ever changing syntax. In fact, C++ delvelopers don't even all work in the same syntaxically universe as MS users develope routinely with methods and syntax that don't exist in Unix. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Building in C++?
On Fri, May 27, 2022 at 03:46:03PM +0200, Nicolas Weeger wrote: > Hello. > > > I just pushed branch "cpp-build" which changes all .c files to .cpp files. > The > only other changes are what was required for correctly building (adding some > casts, renaming a few variables, things like that). > > Functionally, everything is the same. never never never do this. This will kill crossfire permanently. C++ is not C and the vectors stroage have huge overheads, plus there is adapations of name spaces and hundreds of language changes and dozens of variations of C++ and you get little in return, if not nothing, in return. Once you move to C++ you will never have continuity again and in a few short time the project will be uncompilable on most system. This is truly an insane idea and it is frankly lazy. What? C++ has no memory leaks? p... There is good reasons why all along lived projects are written in C. It is truly portable and complies over time for decades and it is faster and more efficient that anything else, especially C++ There are hundreds of dead C++ projects that just won't compile today, > > > I'd like to merge those changes to master, but well, I'd like to get opinions > before. > > > I don't plan on migrating to a full C++ code base with classes, inheritance & > other things, the current code is fine. > > I do plan to use C++ to replace some home-grown things (lists handling mostly > - for new code, I don't want to always have to realloc() and check size, a > std::vector is enough for that), and to solve issues with object* items being > free'd while still referenced (with our nice check on "count == saved_count" > here and there urgh). > > > > Regards > > > Nicolas > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > IRC: http://crossfire.real-time.com/irc/index.html > Discord: http://crossfire.real-time.com/discord/index.html > Project Site: https://sourceforge.net/projects/crossfire/ > Wiki: http://wiki.cross-fire.org/ > Website: http://crossfire.real-time.com -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Building in C++?
On 5/27/22 14:19, Steven Johnson wrote: > I think this is a good idea. Nah - there is little or no advantage. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Building in C++?
On 5/27/22 14:19, Steven Johnson wrote: > I think this is a good idea. I was able to build and run crossfire server > with minimal changes on the cpp-buld branch. No only a bad idea, but a REALLY bad idea and this "C++" wouldn't even compile if it was REAL C++ with, using a strict compiler, with namespaces and C++ storage facilities. You just compiled a C program with a C++ compliler without even altering the headers for C imports...uuggg. Undergraduate student FAIL. It is broken from the ground up and completely unecessary. The reason why the server has remained viable for several decades is because it is written in standard C, not C++ or Java, or Javascript, which all change with every passing undergraduate class from your favorite local technology university. Leave it alone so we can continue to have a compling server in a few more decades. It doesn't need C++ overhead or syntax hell. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] Heh :P
Correct - not that this is rocket science On Tue, Dec 28, 2021 at 09:13:41AM -0900, Poof wrote: > https://drewdevault.com/2021/12/28/Dont-use-Discord-for-FOSS.html > > Been saying that. Glad someone agrees. > > Gene > -- > Mailing List Subscriptions - subscripti...@eracc.org > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > IRC: http://crossfire.real-time.com/irc/index.html > Discord: http://crossfire.real-time.com/discord/index.html > Project Site: https://sourceforge.net/projects/crossfire/ > Wiki: http://wiki.cross-fire.org/ > Website: http://crossfire.real-time.com -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] File format
when your a hammer everything looks like a nail SGML has been doing the job for 30 years+ is my memory serves me right On Wed, Dec 08, 2021 at 02:14:30PM -0500, Steven Johnson wrote: > That sounds like a good idea to me. > > I suggest YAML since it looks nice and allows comments. > > XML is pretty verbose but handles anything. > > JSON looks better than XML but technically doesn't allow comments. > > I don't think INI files would support what crossfire needs. > > On Wed, Dec 8, 2021, 1:41 PM Nicolas Weeger > wrote: > > > Hello. > > > > I'm wondering about replacing (some of) our home-made file formats by some > > standard - json, xml, yaml, whatever, ideas welcome. > > > > My rationale is that it's a pain to change the parsing code each time we > > want > > to add something to an existing file. > > > > > > Opinions? Flames? Blessings? > > > > > > Best regards > > > > > > Nicolas___ > > crossfire mailing list > > crossfire@metalforge.org > > http://mailman.metalforge.org/mailman/listinfo/crossfire > > IRC: http://crossfire.real-time.com/irc/index.html > > Discord: http://crossfire.real-time.com/discord/index.html > > Project Site: https://sourceforge.net/projects/crossfire/ > > Wiki: http://wiki.cross-fire.org/ > > Website: http://crossfire.real-time.com > > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > IRC: http://crossfire.real-time.com/irc/index.html > Discord: http://crossfire.real-time.com/discord/index.html > Project Site: https://sourceforge.net/projects/crossfire/ > Wiki: http://wiki.cross-fire.org/ > Website: http://crossfire.real-time.com -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire IRC: http://crossfire.real-time.com/irc/index.html Discord: http://crossfire.real-time.com/discord/index.html Project Site: https://sourceforge.net/projects/crossfire/ Wiki: http://wiki.cross-fire.org/ Website: http://crossfire.real-time.com
Re: [crossfire] IRC channel move from Freenode to Libera?
On 6/6/21 9:57 PM, Nathaniel Kipps wrote: > Positive or negative feedback is certainly welcome, since the bridge > has now been active for some time, and people may have different > opinions than the last time it was discussed in depth. it is not free software. It is not secure. There is nothing to discuss. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] IRC channel move from Freenode to Libera?
On 6/5/21 5:58 PM, Nathaniel Kipps wrote: > I've set up a Libera-Discord bridge, and can tear down the > Freenode-Discord one whenever it is desired. > Dioscord IS the problem > --DraugTheWhopper > > On Sun, May 30, 2021 at 2:56 PM Kevin Zheng wrote: >> >> Fortunately, with the exception of the Discord bridge, this seems to be >> like a change where we can just pick up shop and put it down elsewhere. >> [snip] >> It is May 30th when I'm writing this; is June 5th long enough for >> everyone who wants to be on IRC to move to Libera? >> >> Regards, >> Kevin > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] IRC channel move from Freenode to Libera?
On Sun, May 23, 2021 at 12:34:16PM -0800, Poof wrote: > On Sun, 23 May 2021 03:29:40 -0500 > Rick Tanner wrote: > > > Hello, > > > > > > TL;DR > > Should we move the official IRC channel of Crossfire from Freenode to > > Libera ? > > > > > > There has been a turn of events with Freenode, our current & official > > IRC server host, that raise some concerns [1]. > > > > Seems https://libera.chat/ is the IRC host to move too. I've done the > > legwork to get a properly reserved and registered #crossfire channel > > at Libera. > > > > So, let the questions and discussion begin as to whether or not > > #crossfire should move to a new IRC 'home' - mainly Libera. > > > > > > > > > > [1] - Some of the many sources that have reported on this event: > > > > https://linustechtips.com/topic/1339623-freenode-staff-quit-en-masse-after-secret-ownership-changes/ > > > > https://www.theregister.com/2021/05/19/freenode_staff_resigns/ > > > > https://boingboing.net/2021/05/19/freenode-irc-staff-quit-after-new-owner-seizes-control.html > > For what it is worth, my local FOSS group took a vote on this during the past > week. They have moved to Libera.Chat and closed their Freenode channel last > Thursday. I was on both networks for a bit, then moved my account(s) to > Libera.Chat. > > Gene Alexander The problem with this is that the drama sourounding Freenode has been going around for decades and this is just the latest go around. Aside from the #crossfire is going through a discourse server? Is that still correct? Seems that it becomes somewhat irrelevant. > -- > Mailing List Subscriptions - subscripti...@eracc.org > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On Mon, Feb 18, 2019 at 04:47:26PM -0800, Mark Wedel wrote: > On 02/18/2019 03:56 PM, bill billy wrote: > > > Anyone else have any thoughts on the archive/history length? > > > >I personally think it should be unlimited. IMO to base a limit on > >time would prevent long term threads and to base it on the number > >of posts (i.e delete after 100 or even 1000) could cause important > >conversations to be forgotten. > >Neither the mailing list, irc or the forums have such limitations > >so I'm just not sure why there should be one for Discord. I have no problem with the privacy, perse. I don't want to be actively tracked or investigated because out communications is now being transmited to a for profit, proprietary platform which we have zero say or rights over. > > Unlimited seems fine to me also. Partly because trying to limit it > to 2 months may be difficult - whoever is logging it may purge those > after 2 months, but if some other service is searching the web, > finds them, it could cache them forever, and really be beyond the > control of the initial logging service. > > It also seems to me that someone could take a chat log and post it > someplace else outside of any logging service. Is that against the > terms, and what could one really do about it. It does seem to me > that occasionally this happens - someone cuts/pastes from IRC and > sends it in an e-mail or bug report to provide context, and those > last forever. Though I may be confusing that with other projects - > not 100% sure that has happened with #crossfire. > > Certainly worth noting somewhere the the chat is being logged, so > it is not a surprise to anyone. > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On 2/8/19 11:54 AM, greenscene8 wrote: > the i tended purpose the intended purpose is to make money for venture capital -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On 2/8/19 7:01 PM, Nathaniel Kipps wrote: > I think the two mentioned were Discord and Slack. I think that both of > them are great choices, they are both propreitary systems and non-starters -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On 2/8/19 5:16 PM, Rick Tanner wrote: > I appear to be overlooking something.. Where is the "ownership" of > Crossfire shown or listed? A better question is who is the ownership of Discourse? It sure isn't anyone that can be trust for say, most of our lifetime From the FSF site: Antifeature: Backpedaling Community The godot website indirectly promotes the use of non-free/libre software like Discord or steam but it also promotes the use of social medias who are known for their unethical behaviour like censoring and tracking while having solutions like GNUsocial, postactiv, jitsi, tox and more. The software itself is still under a free license. It would be nicer if a native C or C++ linux/bsd client was produced with a better chat interface which was always problematic at best. 'shout Hello ALL instead of wasting effort to connect to a proprietary software which will sell our personal information to the highest bidder and expose users to government tracking, there are still some nice work that can be done on the interface for communications and map rendering. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On Fri, Feb 08, 2019 at 08:23:49PM +, bill billy wrote: > You can't be serious. > > So just to recap: You object to Discord because it is in cahoots with IBM to > sell data to the Nazis in preparation of some imminent fourth reich? > > Can we just have the bridge set up and move on from this ridiculousness. > > PS. > Nobody is tracking you, 1984 really got in your head. No, the systematic murder and genocide of my family mutple times over mutiple generations is what got into my head... that and the basic prinicples of Freedom such as was the concern of Hamilton, Jeferson and Madison.. Stick to something you know, because in this subject you have no knowledge nor do you understand history nor the current state of affairs, Nor are you cognisant of the consequences.. nor are you aware of the dangers involved. Your clueless and it would be alright except that your ignorance is a result of a generation brought up on facebook and it represents an genuine danger to the public at large and Jews like me in particular. You have no idea what AI is being unleashed on the world and you have never yet lived in a world that was free of this kind of police state so you think it is normal. Go away and stay far away from my family. Your a danger. https://www.nbcnews.com/news/amp/ncna968711 > On Friday, February 8, 2019, 2:19:54 PM EST, Ruben Safir > wrote: > > On 2/8/19 11:54 AM, greenscene8 wrote: > > I agree... Discord helps keep gaming communities together. Not worth > > arguing about. It's an excellent forum to discuss program ideas, the i > > tended purpose. If youre worried about the spy state- keep the bomb > > discussions to minimal and we should all be safe from the swat teams and > > holocusts. > > > Until they come after you Dovid! Tracking is no game. > > https://www.pbs.org/wgbh/frontline/film/facebook-dilemma/ > > When the Nazi's come for us the next time, and there is always a next > time, they won't need yellow Magin Dovids and numbers tatooed on the > arm... and IBM will be able to sell a lot more than adding machines to > help Helbollah track you down and gas you. > > Of course, part of the ignorance of youth is the believe that Government > is good, and companies can be trusted, and justice and the law are same > thing, and innocent people never get in trouble with the law. > > -- > So many immigrant groups have swept through our town > that Brooklyn, like Atlantis, reaches mythological > proportions in the mind of the world - RI Safir 1998 > http://www.mrbrklyn.com > DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 > > http://www.nylxs.com - Leadership Development in Free Software > http://www.brooklyn-living.com > > Being so tracked is for FARM ANIMALS and extermination camps, > but incompatible with living as a free human being. -RI Safir 2013 > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On 2/8/19 11:54 AM, greenscene8 wrote: > I agree... Discord helps keep gaming communities together. Not worth arguing > about. It's an excellent forum to discuss program ideas, the i tended > purpose. If youre worried about the spy state- keep the bomb discussions to > minimal and we should all be safe from the swat teams and holocusts. :) and Hello and have a good Shabbat! -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On 2/8/19 11:54 AM, greenscene8 wrote: > I agree... Discord helps keep gaming communities together. Not worth arguing > about. It's an excellent forum to discuss program ideas, the i tended > purpose. If youre worried about the spy state- keep the bomb discussions to > minimal and we should all be safe from the swat teams and holocusts. https://www.pbs.org/video/the-facebook-dilemma-part-one-s43cuc/ BTW are you playing crossfire? We should get together in the arena. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On 2/8/19 11:54 AM, greenscene8 wrote: > I agree... Discord helps keep gaming communities together. Not worth arguing > about. It's an excellent forum to discuss program ideas, the i tended > purpose. If youre worried about the spy state- keep the bomb discussions to > minimal and we should all be safe from the swat teams and holocusts. Until they come after you Dovid! Tracking is no game. https://www.pbs.org/wgbh/frontline/film/facebook-dilemma/ When the Nazi's come for us the next time, and there is always a next time, they won't need yellow Magin Dovids and numbers tatooed on the arm... and IBM will be able to sell a lot more than adding machines to help Helbollah track you down and gas you. Of course, part of the ignorance of youth is the believe that Government is good, and companies can be trusted, and justice and the law are same thing, and innocent people never get in trouble with the law. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On Thu, Feb 07, 2019 at 08:34:34PM +, bill billy wrote: > I suggest you start citing your sources or stop being a stick in the mud. This is not a debate. > On Thursday, February 7, 2019, 3:28:50 PM EST, Ruben Safir > wrote: > > On Thu, Feb 07, 2019 at 07:15:42PM +, bill billy wrote: > > > > > > https://www.crunchbase.com/organization/discord/investors/investors_list#section-investors > > > > Researching these topics takes only slightly more effort than it takes to > > imagine some conspiracy scenario. > > > There is no consiracy there but there are wreckless young turks without > an insite to how technology works or how platforms are exploited. > > after repeated lawsuiteis and event after event, exploit after exploit, > manipulation after manipulation, exposee after exposee, I get sick of > discussing it with idiots who simply don't understand the risks of the > survaleince state and couldn't care less about their civil rights, let > alone can understand usability issues or the science of human interface > design. > > > Please don't pretend to care about accomidations from people who spend > their lives thumbing on cellphone tablets so small that noone older than > forth car see them or use them... > > The ignorance is so thick... > > > > > > > > > On Sunday, February 3, 2019, 4:48:09 PM EST, Nathaniel Kipps > > wrote: > > > > On Sat, Feb 2, 2019 at 9:21 PM Ruben Safir wrote: > > > > > I see great reasons to end web based forums.. > > > > > > > > Can you give some of these reasons? I'd love to hear them. > > > > > > They depend on a browser, they spy on you, they are not quick, they > > > don't integrate with my email client, I can't run them from a shell, > > > they are a security nightmare, they don't allow for smother > > > communications etc etc etc. > > > > Let's not be too hasty here. After all, those are perfectly valid > > reasons, but they are only reasons why *you* choose not to use those > > communication methods, and not reasons to get rid of them entirely. To > > follow the same argument, I could say that we should end the IRC > > because "it depends on specialized client software, it doesn't let me > > smoothly integrate images and video into the chat, I can't run it from > > my phone, and it makes it very hard for non-savvy people to > > communicate." Remember, the systems that the CF community uses to > > communicate are there for the benefit of all community members, and it > > is up to the entire community to make reasonable accommodations so > > that we exclude as few people as possible. Just because some people do > > not wish to use a specific communication channel does not mean that > > the project should not endorse it. > > > > And so, the issue we are trying to address here is that there is a > > division between the members of the crossfire community. There are > > some that prefer and are very familiar with IRC, but have issues with > > using other methods of instant chat, and there are those that prefer > > more modern systems like Slack and Discord, but have issues with older > > chat systems like IRC. As it currently is, it does not entirely make > > sense to use IRC only, or to use Slack/Discord only, as we will be > > alienating people either way. That is why I am proposing that we have > > a way of bridging the two, so as to best serve both types of community > > users, and ensure the gap between "IRC people" and "non-IRC people" > > does not continue to widen. Of course, a bridge like this will almost > > certainly require some kind of sacrifice on both sides of the fence, > > the true question is whether the expanded accessibility is worth the > > additional sacrifice. > > > > More specifically, the two primary areas that would "sacrifice" are A) > > the IRC chat messages would be sent to a third party, and could be > > read by and responded to by members that are not on IRC, and B) the > > message history in the "other" chat system would most likely be > > limited, so users of that system would not be able to easily > > scrollback to their heart's content, as they are accustomed to. > > > > Thoughts? > > > > (P.S. Ruben, perhaps I should clarify that I'm not trying to attack > > your perspective, only point out that it's a personal choice, and I > > don't think it should be a guiding principle for the project) > > > > (That being said, I do hope that everyone
Re: [crossfire] Simple ideas
On Thu, Feb 07, 2019 at 03:26:08PM -0500, Preston Crow wrote: > Maybe all of them? I have a character with 13 skills at or above > level 110 on Metalforge. that is really quite good > I get the feeling that I'm never going to > get there in lockpicking or sense curse, but I could conceive of > getting several more up there. I lost about 40k points trying to raise my oretory skills :) > Of course, "all of them" depends on > the character, as I don't have meditation, flametouch, clawing, > etc., but I am allowed weapons. So if we want people to reach a cap, > then either 8 or 16 would seem reasonable to me. > > On 2/7/19 2:35 PM, bill billy wrote: > >I agree to your second point. How many skills should a player have > >to max before it equals max level in your opinion? > > > > > >On Thursday, February 7, 2019, 2:30:41 PM EST, Preston Crow > > wrote: > > > >What about setting a higher maximum overall level than the per-skill > >maximum level? Then to max out your character, you would have to master > >many different skills. > > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On Thu, Feb 07, 2019 at 07:15:42PM +, bill billy wrote: > > > https://www.crunchbase.com/organization/discord/investors/investors_list#section-investors > > Researching these topics takes only slightly more effort than it takes to > imagine some conspiracy scenario. There is no consiracy there but there are wreckless young turks without an insite to how technology works or how platforms are exploited. after repeated lawsuiteis and event after event, exploit after exploit, manipulation after manipulation, exposee after exposee, I get sick of discussing it with idiots who simply don't understand the risks of the survaleince state and couldn't care less about their civil rights, let alone can understand usability issues or the science of human interface design. Please don't pretend to care about accomidations from people who spend their lives thumbing on cellphone tablets so small that noone older than forth car see them or use them... The ignorance is so thick... > > > > On Sunday, February 3, 2019, 4:48:09 PM EST, Nathaniel Kipps > wrote: > > On Sat, Feb 2, 2019 at 9:21 PM Ruben Safir wrote: > > > > I see great reasons to end web based forums.. > > > > > > Can you give some of these reasons? I'd love to hear them. > > > > They depend on a browser, they spy on you, they are not quick, they > > don't integrate with my email client, I can't run them from a shell, > > they are a security nightmare, they don't allow for smother > > communications etc etc etc. > > Let's not be too hasty here. After all, those are perfectly valid > reasons, but they are only reasons why *you* choose not to use those > communication methods, and not reasons to get rid of them entirely. To > follow the same argument, I could say that we should end the IRC > because "it depends on specialized client software, it doesn't let me > smoothly integrate images and video into the chat, I can't run it from > my phone, and it makes it very hard for non-savvy people to > communicate." Remember, the systems that the CF community uses to > communicate are there for the benefit of all community members, and it > is up to the entire community to make reasonable accommodations so > that we exclude as few people as possible. Just because some people do > not wish to use a specific communication channel does not mean that > the project should not endorse it. > > And so, the issue we are trying to address here is that there is a > division between the members of the crossfire community. There are > some that prefer and are very familiar with IRC, but have issues with > using other methods of instant chat, and there are those that prefer > more modern systems like Slack and Discord, but have issues with older > chat systems like IRC. As it currently is, it does not entirely make > sense to use IRC only, or to use Slack/Discord only, as we will be > alienating people either way. That is why I am proposing that we have > a way of bridging the two, so as to best serve both types of community > users, and ensure the gap between "IRC people" and "non-IRC people" > does not continue to widen. Of course, a bridge like this will almost > certainly require some kind of sacrifice on both sides of the fence, > the true question is whether the expanded accessibility is worth the > additional sacrifice. > > More specifically, the two primary areas that would "sacrifice" are A) > the IRC chat messages would be sent to a third party, and could be > read by and responded to by members that are not on IRC, and B) the > message history in the "other" chat system would most likely be > limited, so users of that system would not be able to easily > scrollback to their heart's content, as they are accustomed to. > > Thoughts? > > (P.S. Ruben, perhaps I should clarify that I'm not trying to attack > your perspective, only point out that it's a personal choice, and I > don't think it should be a guiding principle for the project) > > (That being said, I do hope that everyone on this list continues to > respond with their own comments and opinions.) > > --DraugTheWhopper > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLD
Re: [crossfire] Improving IRC availability with a chat bridge
On Thu, Feb 07, 2019 at 03:43:50PM +, bill billy wrote: > > A. Discord does not data-mine. That's not how VC-funded startups work. At the > moment Discord isn't concerned about finding a main source of revenue. > They're funded by several investors, which wouldn't be funding Discord if it > sold user data. Yes, it does share aggregate user data with partners such as > Twitch, but this is for purely marketing purposes. Discord isn't Facebook. > don't believe it. Its uneeded garbage lookig for suckers > B. If you are concerned with how much info Discord has on you, then just > go to your Discord settings > privacy and safety > request data and see for > yourself. > > Nobody it suggesting a switch FROM irc, just a bridge to make it more > accessible to new people who are more familiar with modern software. > Your suggestion to abolish the Forums however is frankly ridiculous and > indicates to me that you want the community to be even more exclusive. > Crossfire will not experience meaningful growth if nothing is ever allowed to > change. If the goal is to keep this project and community just as it's been > for coming up on 20 years, mission accomplished. What do you think will > happen if Discord is bridged to irc? Really what could possibly happen to you > that wouldn't have already happened to hundreds of millions world-wide and > been widely reported? > "It is too bad that this current generation has been dragged around on their > cellphones" You sound as if you're parodying anti-tech conspiracy > theorists.This game needs:1) Community Involvement2) Community Fundingand 3) > Initiatives to Grow said Community in the futureDoes threatening to leave the > community over attempts at becoming more accessibly help anybody or anything? > > On Thursday, February 7, 2019, 10:31:40 AM EST, Ruben Safir > wrote: > > On Sun, Feb 03, 2019 at 04:47:43PM -0500, Nathaniel Kipps wrote: > > On Sat, Feb 2, 2019 at 9:21 PM Ruben Safir wrote: > > > > > I see great reasons to end web based forums.. > > > > > > > > Can you give some of these reasons? I'd love to hear them. > > > > > > They depend on a browser, they spy on you, they are not quick, they > > > don't integrate with my email client, I can't run them from a shell, > > > they are a security nightmare, they don't allow for smother > > > communications etc etc etc. > > > > Let's not be too hasty here. After all, those are perfectly valid > > reasons, but they are only reasons why *you* choose not to use those > > communication methods, and not reasons to get rid of them entirely. > > > Actually, those are all reasons to get rid of them entirely. It is too > bad that this current generation has been dragged around on their > cellphones and data steeling aps that aren't really more than slashdot > analogs, but I don't suffer any such difficency of vission. > > Slack and Discord are crap spying and data collection tools that is > inadequate compared to my email client for spinning discussion. > > They are insecure and tools for spying and break privacy. > > Other than that, they provide zero benifits over email lists and IRC. > > The problem here is in perception and being used to OSes where > using more than one desktop at a time, or even one window at a time, is > a major complication. I suffer from none of that, and those things I > listed are factual problems and not an opinion. > > It would be fun to have an IRC channel inside of crossfire's clients, > but it is wholing uneeded if the client plays wells with others on the > desktop, which newer versions are finding more difficult to do... > > I am perfectly capable of playing with an IRC client sitting right on > the desktop. > > > o > > follow the same argument, I could say that we should end the IRC > > because "it depends on specialized client software, it doesn't let me > > smoothly integrate images and video into the chat, I can't run it from > > my phone, and it makes it very hard for non-savvy people to > > communicate." Remember, the systems that the CF community uses to > > communicate are there for the benefit of all community members, and it > > is up to the entire community to make reasonable accommodations so > > that we exclude as few people as possible. Just because some people do > > not wish to use a specific communication channel does not mean that > > the project should not endorse it. > > > > And so, the issue we are trying to address here is that there is a > > division between the members of the crossfire community. There are >
Re: [crossfire] Improving IRC availability with a chat bridge
On Sun, Feb 03, 2019 at 04:47:43PM -0500, Nathaniel Kipps wrote: > On Sat, Feb 2, 2019 at 9:21 PM Ruben Safir wrote: > > > > I see great reasons to end web based forums.. > > > > > > Can you give some of these reasons? I'd love to hear them. > > > > They depend on a browser, they spy on you, they are not quick, they > > don't integrate with my email client, I can't run them from a shell, > > they are a security nightmare, they don't allow for smother > > communications etc etc etc. > > Let's not be too hasty here. After all, those are perfectly valid > reasons, but they are only reasons why *you* choose not to use those > communication methods, and not reasons to get rid of them entirely. Actually, those are all reasons to get rid of them entirely. It is too bad that this current generation has been dragged around on their cellphones and data steeling aps that aren't really more than slashdot analogs, but I don't suffer any such difficency of vission. Slack and Discord are crap spying and data collection tools that is inadequate compared to my email client for spinning discussion. They are insecure and tools for spying and break privacy. Other than that, they provide zero benifits over email lists and IRC. The problem here is in perception and being used to OSes where using more than one desktop at a time, or even one window at a time, is a major complication. I suffer from none of that, and those things I listed are factual problems and not an opinion. It would be fun to have an IRC channel inside of crossfire's clients, but it is wholing uneeded if the client plays wells with others on the desktop, which newer versions are finding more difficult to do... I am perfectly capable of playing with an IRC client sitting right on the desktop. o > follow the same argument, I could say that we should end the IRC > because "it depends on specialized client software, it doesn't let me > smoothly integrate images and video into the chat, I can't run it from > my phone, and it makes it very hard for non-savvy people to > communicate." Remember, the systems that the CF community uses to > communicate are there for the benefit of all community members, and it > is up to the entire community to make reasonable accommodations so > that we exclude as few people as possible. Just because some people do > not wish to use a specific communication channel does not mean that > the project should not endorse it. > > And so, the issue we are trying to address here is that there is a > division between the members of the crossfire community. There are > some that prefer and are very familiar with IRC, but have issues with > using other methods of instant chat, and there are those that prefer > more modern systems like Slack and Discord, but have issues with older > chat systems like IRC. As it currently is, it does not entirely make > sense to use IRC only, or to use Slack/Discord only, as we will be > alienating people either way. That is why I am proposing that we have > a way of bridging the two, so as to best serve both types of community > users, and ensure the gap between "IRC people" and "non-IRC people" > does not continue to widen. Of course, a bridge like this will almost > certainly require some kind of sacrifice on both sides of the fence, > the true question is whether the expanded accessibility is worth the > additional sacrifice. > > More specifically, the two primary areas that would "sacrifice" are A) > the IRC chat messages would be sent to a third party, and could be > read by and responded to by members that are not on IRC, and B) the > message history in the "other" chat system would most likely be > limited, so users of that system would not be able to easily > scrollback to their heart's content, as they are accustomed to. > > Thoughts? > > (P.S. Ruben, perhaps I should clarify that I'm not trying to attack > your perspective, only point out that it's a personal choice, and I > don't think it should be a guiding principle for the project) > > (That being said, I do hope that everyone on this list continues to > respond with their own comments and opinions.) > > --DraugTheWhopper > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coi
Re: [crossfire] Improving IRC availability with a chat bridge
On Fri, Feb 01, 2019 at 10:04:30PM -0500, Nathaniel Kipps wrote: > > There is zero reason to move from IRC... thank you. > > Absolutely, we are not proposing to replace the IRC in any way, just > extend it to improve the accessibility. > > > I see great reasons to end web based forums.. > > Can you give some of these reasons? I'd love to hear them. > > On a related note, I think the metalforge forums came back online > recently, or so I'm told. I think it's been mentioned in IRC, but not > here. They depend on a browser, they spy on you, they are not quick, they don't integrate with my email client, I can't run them from a shell, they are a security nightmare, they don't allow for smother communications etc etc etc. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Improving IRC availability with a chat bridge
On Fri, Feb 01, 2019 at 12:17:08PM -0800, Kevin Zheng wrote: > On 1/31/19 9:47 PM, Mark Wedel wrote: > > I should probably transfer ownership of crossfire to someone > >else - I haven't had much time to work on it lately, and seems > >unlikely that I'll find time anytime soon. But that wasn't really > >the question here. > > I nominate Rick, who has been a pretty essential part of the project > for many, many years. > > > It is hard to argue about making the game (or chat channels) > >more accessible to more people. There are a few thoughts here: > > > >- Move chat to another system that is more widely used/available, > >with the understanding that it still needs to be accessible to > >linux users. So if there is a web interface, probably > >acceptable. If the only thing is a windows program, probably not. > There is zero reason to move from IRC... thank you. I see great reasons to end web based forums.. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] encrypting the connection
On Fri, Oct 20, 2017 at 08:22:17PM -0400, Preston Crow wrote: > Would it make sense to encrypt the connection between the client and > the server? I'm particularly concerned about the sending of > passwords in plaintext, as they're probably the same as other user > passwords in most cases. > Its just a gaim. Don't use your banking password > It would be fairly simple to wrap the server side with stunnel, but > without built-in client support, this wouldn't do any good. > > I've never used openssl or similar libraries, but that would seem > like the right approach. I doubt that the added overhead would > cause latency or cpu load issues. > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Oldest character still in game
So here is the crossfire story. There was a youbng women who played metqalforge about 2003 and I was up all the night, constantly, working and worrying. My wife had decided after 9-11 (I live in NYC) to move back to the Midwest and took my 6 kids with her. And the economy in NYC was upside down, and I lost my growing IT business. So alone the house, Catrina and I would play on Metalforge, almost like clockwork from about 1AM - 7AM. She was part of a guild in Navar (BTW Metalforge is down at the momemnt), and she and I had the only existing keys. Slowly all the other chars grew old and moved on. So finally, about 2007 or so, my kids came home and they had full access to all the computers in the house (each child had there own computer) and they could have any OS they wanted as long it was SuSE linux ;). They quickly learned that with X they could run crossfire off my business server through SSH and they invaded Scorn, and then they invaded Wolfsburg, and plowed through Brent, and Pupland, and had apartments all about the world, but there was no guild space. So one day, Rick decides the reboot the guilds, and cheers went up all over Brooklyn on the fine evening. The kids were running around the house all excited to finally get guilds. And the other players in the game at that time must have been a bit confused how the kids would stragize against monsters and maps, since they were screeming from all three floors of the house, back and forth, how to beat the maps and to come for help and all kinds of things. A few of us knew there secret and Ragnor befriended nearly every kid. One day, my middle daughter, Itka, and Profit or Rags were having a food fight in the arena, throwing tomatos and hags, and orks hearts at each other. It made me very happy. Ultimately, however, my guild ended up the family guild and we stocked it to the rim. There were thousands of dragon mails, of every kind, and more money than you could dream of. We had 23 kinds of bows, in multiple flavors, and my son Dovid decided to collect grave stones, something he learned from someone else. And he had 30 of mine. The guild had arrows and I made thousands of arrows only to have the bow taken away after there was a change in Gaea, and all kinds of exotic powerful customized weapons and armour and gloves. And slowly the kids grew up and the youngest of them is now 20 and the oldest is 30. And they are spread about the world and we have Grandchildren. And then... I remembered Crossfire. So have a couple of years I log onto Metalforge and I find EVERY ITEM in the guild was gone... Nothing for the grandkids mrbrklyn On Thu, Sep 28, 2017 at 07:32:14PM -0500, Rick Tanner wrote: > On 9/28/17 6:23 PM, Matthew Giassa wrote: > > There may still be "Teo the human monk" "Fire the Fire Dragon". I think > > those are pre-2003. > > > Those may have been initially created when Metalforge > (metalforge.real-time.com) was running on the G3 PowerMac. > > In May-2003 there was a character reset and migration to the current > hardware (crossfire.metalforge.net) - so anyone playing right now on the > metalforge server was created in or after May-2003. > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Oldest character still in game
mrbrklyn is on metalforge for a long time On Thu, Sep 28, 2017 at 11:55:54AM -0700, Mark Wedel wrote: > On 09/27/2017 10:16 PM, Robert Brockway wrote: > >Hi all. Just occured to me that this might be a fun question to ask. > > > >I have a character that I started playing in 1995, Lars the > >Northman. Lars still survives on my server although he's been a > >dedicated DM character for a long time. > > > >FWIW Lars has progressed through various changes in the game. > > > >So how old is your oldest character, in real-world time? > > > >Can anyone beat Lars at 22 years? > > > >I understand that Crossfire was started in 1992, 2-3 years before > >I started playing it. I guess that means that the oldest possible > >character would be 25. > > This got me curious. Looking on my system, I find a character with > the last modification date of Aug 9, 1997. That is in a players.bak > directory, so I had probably copied those as a backup at some point > (I wonder how many hard drives/filesystems that file has migrated > across) > > There isn't any way to tell when it was created, though I suspect > it was when I first got involved, which I think was 1994. Though > I've not actually played that character in a long time, so I suppose > it depends on 'still in the game' really means. > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Release proposal
On 06/23/2017 07:56 PM, Rick Tanner wrote: > On 6/23/17 10:02 AM, Matthew Giassa wrote: >> >> Also, has anyone tested how much bandwidth, disk space, etc; the latest >> stable release uses under a test load (i.e. a few users/players)? > > Disk space needed for (trunk only) source content: > where is everything that was in my guild ;) > arch = 124M > server = 39M > maps = 549M > > After compiling the server: > > arch = 124M > server = 163M > maps = 549M > > I have some stats in regards to server resources. This is with Ubuntu > 16.04 with 6 players running around various maps. > >>From my observations... > > crossfire-server requires 30.0 MiB of RAM to run when idle according to > the server host System Monitor. > > Each player connected uses an additional ~3 MiB of RAM/ea just to move > around and interact with the game world. > > When a player with hundreds (or thousands) of items in their apartment, > guild maps, et al. first enters such a map, RAM utilization jumps > dramatically. At the moment, I don't have a way to quantify these numbers. > > Each player requires/uses about 10 KiB/s of bandwidth. Some maps with > lots of spell casting and monsters (i.e., Tower of Demonology, Hanuk) > causes this to spike as high as 10MB/s or more while that map or spell > effects are taking place. In a recent test session, I missed tracking > total bandwidth sent and received. > > Highest use of CPU appears to be calculating damage from spell effects > (especially comet and meteor) and/or magical attacks (dragons and large > lightning or large ice storm, etc.) > > Disk space recommended for player files & unique map files, looking on > Metalforge - there is currently 111M of active player content. There is > 13 years of archived content that is a total of 651M (low 33M, high 123M). > > > > > > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Spellcasting skills definition
On Mon, Aug 21, 2017 at 10:54:00PM +1000, David Hurst wrote: > Yeah been playing since 2001. Not sure what your point is really. I don't > think adding a definition to a skill is an aspect of core playability at > all. > Very good, so you should understand what I am going to say. When you develope a character over a number of years, that charactor takes on attributes based on the type, and the god it is involved with. With that, you carve out specfic items and enhancements around the specifics of the charactorists of that charactor. The biggest aspect of this development is the mix and strength of spells which so a charactor posesses and if you recatagorized the spells, you significantly alter the properties of developed charactors. The last time they made such a revamp, I lost the ability to use arrows which was a huge part of my game play at the time being an elf that uses Gaea. > Saru > > On Mon, Aug 21, 2017 at 10:49 PM, Ruben Safir <ru...@mrbrklyn.com> wrote: > > > On 08/20/2017 08:10 PM, David Hurst wrote: > > > I'm working on this as part of my work in improving balance. It may seem > > > odd to want to define skills to improve balance, however, I tend to hit > > > walls when I'm trying to balance someone else's work and there is no > > > indication about what vision they had in mind. I think once I can clarify > > > spell definitions and skill definitions, balancing will become more > > > obvious. > > > > > > this is the core playability of the system and it is really not a good > > thing to tinker with. Play it for a few years and see what you think then. > > > > > > -- > > So many immigrant groups have swept through our town > > that Brooklyn, like Atlantis, reaches mythological > > proportions in the mind of the world - RI Safir 1998 > > http://www.mrbrklyn.com > > > > DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 > > http://www.nylxs.com - Leadership Development in Free Software > > http://www2.mrbrklyn.com/resources - Unpublished Archive > > http://www.coinhangout.com - coins! > > http://www.brooklyn-living.com > > > > Being so tracked is for FARM ANIMALS and and extermination camps, > > but incompatible with living as a free human being. -RI Safir 2013 > > ___ > > crossfire mailing list > > crossfire@metalforge.org > > http://mailman.metalforge.org/mailman/listinfo/crossfire > > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Spellcasting skills definition
On 08/20/2017 08:10 PM, David Hurst wrote: > I'm working on this as part of my work in improving balance. It may seem > odd to want to define skills to improve balance, however, I tend to hit > walls when I'm trying to balance someone else's work and there is no > indication about what vision they had in mind. I think once I can clarify > spell definitions and skill definitions, balancing will become more > obvious. this is the core playability of the system and it is really not a good thing to tinker with. Play it for a few years and see what you think then. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Spellcasting skills definition
what? On Sun, Aug 20, 2017 at 04:53:04PM +1000, David Hurst wrote: > Hi all, > > I'm working on improving the messages that players get in general. Today I > was working on spell messages which are provided when learning spells (new) > and viewing learnt spells via the spell menu (commit #20501). > > While working on this I noticed some odd places for spells such as ball > lightning in evocation (all other lightning is in pyromancy) and large > bullet in evocation while bullet is in sorcery. These may simply be typos > but I noticed that we don't appear to have defined what these skills > actually represent anywhere server side (there might be some definitions > client side I haven't noticed?). I also notice that the current information > on our website is very out of date and doesn't include skills like > pyromancy. > > I am thinking about adding these definitions to the skills and presenting > them to players when they learn the skills and updating all relevant > documentation (in game, wiki, website). > > Based on the way spells are currently classified, and without getting too > academic, I thought the following broad definitions might work: > > Evocation - Spells that remove energy (cold spells, poison, draining?, > depletion?) That is not what the word means... > Sorcery - Spells that create things (physical damage, food, strengthening) Um what? That is the definition of the work Evoke and in Evocation. > Pyromancy - Spells that add energy (fire, lightning, light) > Summoning - Spells that call and control monsters (golems, pets, etc) > Praying - Spells gifted by channeling your gods wishes through prayer > > Thoughts? > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Crossfire Client 1.72.0 is available
On Tue, Aug 15, 2017 at 09:03:44PM +1000, David Hurst wrote: > Just wanted to add my 2 cents and say that anything that makes the client > more accessible on windows is a big plus to me. Even though i'm happy to > set the game up on linux, most of my friends are not, by offering support > to windows we can gain access to a larger player base. I don't want to beat a dead horse but I just want to say that this logic has NEVER worked out in almost 30 years now. It will not cause a larger player base. Installing Linuix, however, does. > > Regards, > Saru > > On Tue, Aug 15, 2017 at 3:22 PM, BloodyShade <bloodysh...@gmail.com> wrote: > > > On 8/15/2017 2:00 AM, Ruben Safir wrote: > > > >> On 08/14/2017 05:39 PM, Kevin Zheng wrote: > >> > >>> . If you play, > >>> but use a package from your OS, I don't see how this impacts you. > >>> > >> > >> I compile it > >> > >> and I don't think there is a package. I hate cmakes license, and I'm > >> not found of its syntax either. > >> > >> I'm just generally sick of BSD junk being forced on me, and FWIW, if it > >> never compiles on Windows, that is fine as well. > >> > >> > >> > >> > > So you'd rather make it both harder to maintain and less platform > > independent for others just because of your ideological standpoint in > > regards to licenses and some minor inconvenience of installing a few more > > packages? > > > > Also, as Kevin said, you can keep using the old system and adapt it to > > your own needs, nobody is forcing anything on anybody here. > > > > Back when I used to play, I had to change things in the source and > > basically rewrite the msvc project completely to be able to compile it on > > windows xp/7 at the time. > > Kevin might even remotely remember me, since I reported many ansi c (and > > other) issues, which I found during that time. > > > > In short, making the source more platform independent and easier to > > maintain for the current maintainers sound like a good step forward to me. > > > > Regards, > > BloodyShade > > > > ___ > > crossfire mailing list > > crossfire@metalforge.org > > http://mailman.metalforge.org/mailman/listinfo/crossfire > > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Crossfire Client 1.72.0 is available
On 08/14/2017 06:09 PM, Matthew Giassa wrote: > If you have strong opinions you should have voiced them in May 2014 when > CMake supported landed. It was clandestiningly been used before that, FWIW, and the autoconf config had been broken for quite a while. It so happened that in 2014 I was a little busy working on my artificial intelligence project and helping out with my grandchildren in Israel so I guess I missed the memo. Clearly it didn't land at that time. At one time it would only compile with imake. Its been a long time since ./config make make install worked cleanly. In the end, it only matters what the person doing the coding wants, but I would just point out that the autoconf has been dysfunctional for a long time and code base has been moved about different config systems a number of times and yes it does matter to me what license the build system is under. I would prefer strongly that the whole thing was locked up air tight in GPL3 -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Crossfire Client 1.72.0 is available
On 08/14/2017 05:39 PM, Kevin Zheng wrote: > . If you play, > but use a package from your OS, I don't see how this impacts you. I compile it and I don't think there is a package. I hate cmakes license, and I'm not found of its syntax either. I'm just generally sick of BSD junk being forced on me, and FWIW, if it never compiles on Windows, that is fine as well. -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Crossfire Client 1.72.0 is available
> the new location. For Unix-like systems, the new location is > *~/.config/crossfire*. This is a drag and moving my keys around is why I stopped playing the last time. Things should have remained under ./.crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Ideas for balancing tweaks for next release
On Sun, Jul 30, 2017 at 02:05:00PM +1000, David Hurst wrote: > Hi guys and gals, > > I've been spending a lot of time playing crossfire lately and the > discussion around a new release prompted me to think about some potential > balance improvements that could be made. I am thinking about some of the > more fundamental aspects of the game such as player race attributes which > do have wider ramifications that adjusting maps, therefore, I have created > a table on the wiki to document these potential changes and provided a > little description around the rationale. where are you playing? > > http://wiki.cross-fire.org/dokuwiki/doku.php/user:saru:new_release_balance > > I'm not suggesting they are perfect or that there isn't better ways to > address some of these issues, but i'm really focusing on the low hanging > fruit that I can actually assist with. > > I welcome any additions to these balance changes and I might suggest a poll > of some description as we approach release to confirm any specific changes. > Thoughts? > > Regards, > Saru > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Release proposal
everytime someone has done something like that, they have regretted it. FWIW, our class was considering writing a nueral network for crossfire On Thu, Jun 22, 2017 at 10:01:20PM -0700, Mark Wedel wrote: > On 06/22/2017 09:06 PM, Kevin Zheng wrote: > >Hi there, > > > >It has now been 3 years since the last release. Since then we've > >accumulated a decent amount of fixes and improvements. > > > >To make it easier on packagers, and so that more people might benefit > >from these changes, I propose getting the ball rolling on cutting a new > >release. > > > >If there are no objections I'll get the ball rolling on this next week. > > No objections from me. I have to admit that I've gotten > sidetracked on other projects and really don't spend much time on > crossfire anymore. I should probably transfer the admin/ownership > rights in sourceforge to you or someone else that is more active > than I am. > > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] compiling sour ce
On 10/17/2016 11:35 PM, Kevin Zheng wrote: > On 10/17/2016 20:26, Ruben Safir wrote: >> CMake Error at CMakeLists.txt:43 (install): >> install TARGETS given no RUNTIME DESTINATION for executable target >> "crossfire-client-gtk2". >> >> >> CMake Warning (dev) in CMakeLists.txt: >> No cmake_minimum_required command is present. A line of code such as >> >> cmake_minimum_required(VERSION 3.6) >> >> should be added at the top of the file. The version specified may be >> lower >> if you wish to support older CMake versions for this project. For more >> information run "cmake --help-policy CMP". >> This warning is for project developers. Use -Wno-dev to suppress it. >> >> -- Configuring incomplete, errors occurred! >> See also >> "/home/ruben/src/crossfire/client/trunk/gtk-v2/src/build/CMakeFiles/CMakeOutput.log". > > Could you provide more context? Perhaps OS/arch and CMakeOutput.log? > it is on a current version of linux -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] compiling sour ce
On 09/11/2016 03:35 PM, Rick Tanner wrote: > On 9/11/16 2:43 AM, ruben wrote: >> I downloaded the latest bz2 file from sourceforge and it is not >> compiling. I need more specific instruction that this: >> >> symlink you 'arch' direcotry? >> >> Which arch? the kernel source? /usr/include/arch/ ? Why should it not >> find that with gcc and #include? > > > The archetype directory that includes item graphics, stats, monster > information, etc. > > A separate download from Soureforge. > https://sourceforge.net/projects/crossfire/files/crossfire-arch/1.71.0/ > > See also: > http://wiki.cross-fire.org/dokuwiki/doku.php/server:server_compiling#setup > > I would also recommend using SVN to get the latest code base as the bz2 > files are approaching 2.5 years (released on 2014-04-08) old now and > roughly 1,000 changes since their release. > > > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > CMake Error at CMakeLists.txt:43 (install): install TARGETS given no RUNTIME DESTINATION for executable target "crossfire-client-gtk2". CMake Warning (dev) in CMakeLists.txt: No cmake_minimum_required command is present. A line of code such as cmake_minimum_required(VERSION 3.6) should be added at the top of the file. The version specified may be lower if you wish to support older CMake versions for this project. For more information run "cmake --help-policy CMP". This warning is for project developers. Use -Wno-dev to suppress it. -- Configuring incomplete, errors occurred! See also "/home/ruben/src/crossfire/client/trunk/gtk-v2/src/build/CMakeFiles/CMakeOutput.log". [ruben@flatbush build]$ pwd /home/ruben/src/crossfire/client/trunk/gtk-v2/src/build -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] compiling sour ce
what is the svn command ;( On Sun, Sep 11, 2016 at 02:35:43PM -0500, Rick Tanner wrote: > On 9/11/16 2:43 AM, ruben wrote: > > I downloaded the latest bz2 file from sourceforge and it is not > > compiling. I need more specific instruction that this: > > > > symlink you 'arch' direcotry? > > > > Which arch? the kernel source? /usr/include/arch/ ? Why should it not > > find that with gcc and #include? > > > The archetype directory that includes item graphics, stats, monster > information, etc. > > A separate download from Soureforge. > https://sourceforge.net/projects/crossfire/files/crossfire-arch/1.71.0/ > > See also: > http://wiki.cross-fire.org/dokuwiki/doku.php/server:server_compiling#setup > > I would also recommend using SVN to get the latest code base as the bz2 > files are approaching 2.5 years (released on 2014-04-08) old now and > roughly 1,000 changes since their release. > > > > ___ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- So many immigrant groups have swept through our town that Brooklyn, like Atlantis, reaches mythological proportions in the mind of the world - RI Safir 1998 http://www.mrbrklyn.com DRM is THEFT - We are the STAKEHOLDERS - RI Safir 2002 http://www.nylxs.com - Leadership Development in Free Software http://www2.mrbrklyn.com/resources - Unpublished Archive http://www.coinhangout.com - coins! http://www.brooklyn-living.com Being so tracked is for FARM ANIMALS and and extermination camps, but incompatible with living as a free human being. -RI Safir 2013 ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire