Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-02 Thread Tom Devonport
Illegally, yes. But its illegal.
On 2 Mar 2016 9:36 p.m., "Robin Groppe"  wrote:

> Can you actually run a server without steam?
> Am 02.03.2016 22:28 schrieb "Niko" :
>
>> You know...
>> People are starting to get tired of Valve and run their servers No-Steam.
>> As easy as that... I guess
>> Br,
>> Niko
>>
>> Sent from my Huawei Mobile
>>
>>
>>  Original Message 
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>> temporary cooldown when their Game Server Login Token gets banned.
>> From: Freehugs
>> To: csgo_servers@list.valvesoftware.com
>> CC:
>>
>>
>> If you look at this one
>>
>> https://www.gametracker.com/search/csgo/?query=knife
>>
>> That's world wide.
>>
>> What i'm getting at is people who weren't doing anything got banned, while
>> others continue to go on.
>>
>>
>>
>> --
>> View this message in context:
>> http://csgo-servers.1073505.n5.nabble.com/GSLT-User-accounts-will-also-receive-a-temporary-cooldown-when-their-Game-Server-Login-Token-gets-ba-tp11465p11611.html
>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-02 Thread Robin Groppe
Can you actually run a server without steam?
Am 02.03.2016 22:28 schrieb "Niko" :

> You know...
> People are starting to get tired of Valve and run their servers No-Steam.
> As easy as that... I guess
> Br,
> Niko
>
> Sent from my Huawei Mobile
>
>
>  Original Message 
> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
> temporary cooldown when their Game Server Login Token gets banned.
> From: Freehugs
> To: csgo_servers@list.valvesoftware.com
> CC:
>
>
> If you look at this one
>
> https://www.gametracker.com/search/csgo/?query=knife
>
> That's world wide.
>
> What i'm getting at is people who weren't doing anything got banned, while
> others continue to go on.
>
>
>
> --
> View this message in context:
> http://csgo-servers.1073505.n5.nabble.com/GSLT-User-accounts-will-also-receive-a-temporary-cooldown-when-their-Game-Server-Login-Token-gets-ba-tp11465p11611.html
> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-02 Thread Niko
You know... People are starting to get tired of Valve and run their servers No-Steam. As easy as that... I guessBr,NikoSent from my Huawei Mobile Original Message Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.From: Freehugs To: csgo_servers@list.valvesoftware.comCC: If you look at this one https://www.gametracker.com/search/csgo/?query=knifeThat's world wide.What i'm getting at is people who weren't doing anything got banned, whileothers continue to go on. --View this message in context: http://csgo-servers.1073505.n5.nabble.com/GSLT-User-accounts-will-also-receive-a-temporary-cooldown-when-their-Game-Server-Login-Token-gets-ba-tp11465p11611.htmlSent from the CSGO_Servers mailing list archive at Nabble.com.___Csgo_servers mailing listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers___
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-02 Thread Freehugs
If you look at this one 

https://www.gametracker.com/search/csgo/?query=knife

That's world wide.

What i'm getting at is people who weren't doing anything got banned, while
others continue to go on. 



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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-02 Thread Tom Devonport
Give it a couple more hours and it'll all be as if nothing happened...
On 2 Mar 2016 8:33 p.m., "thethorgot"  wrote:

> GG Valve indeed. Your link shows Valve are accomplishing their goal.
> Except for one network, which in their own words "will fight Valve and its
> fascist tactics for you, the community" (lol), there are zero players
> playing on servers with "knife" or "ws" in their names.
>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-02 Thread thethorgot
GG Valve indeed. Your link shows Valve are accomplishing their goal. Except
for one network, which in their own words "will fight Valve and its fascist
tactics for you, the community" (lol), there are zero players playing on
servers with "knife" or "ws" in their names.
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-02 Thread Freehugs
So more bans were issued today and yet I still see this at the top of game
tracker.

https://www.gametracker.com/search/csgo/US/?query=knife

GG Valve, I'll never understand. 



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Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-02 Thread evolv
I don't know what to do anymore. I have sent valve multiple e-mail, opened up
support tickets, ect and have never received a single response.

I run a surf server which has no knives, no weapons, and no models at all,
but my server is still being banned on a regular basis. They are now banning
our phone numbers and CC information, along with 1 week cooldowns on our
CSGO accounts.

Is there no accountability at valve? Are employees there just allowed to ban
servers as they please with no reason or justification.



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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-01 Thread Kevin C

It's a miracle, my servers weren't hit this time!

We decided to not take any chances and didn't give our test/dev servers 
GSLTs this time around, which makes them useless. I guess something on 
one of those was triggering our bans in the first 2 waves. So our 
accounts are permanently banned now because of some experimental content 
on our private test servers.


Go valve.

On 3/1/2016 11:12 PM, Mohammed Khalik wrote:

GSLT bans issued today. - mass weekly bans are being issued???


From: gbs.dead...@gmail.com
Date: Mon, 29 Feb 2016 11:53:16 +
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive 
a temporary cooldown when their Game Server Login Token gets banned.


@Larcen III
Can you provide us with more information about alternative master 
servers. This is maybe useful for some communities.


@Don: you're a troll.


Don Park > schrieb 
am Mo., 29. Feb. 2016 06:32:


Hi Jason,

Sorry then.  Since you mentioned you were new to the mailing list
and yet have been running CSGO servers for a while I'd figured I'd
give you all the official information (these are confirmed real
information) Valve has given us, as many of the other information
made available are simply speculations depending on how they have
operated previously.  They were there simply because (you
receiving information through an alternative mean) you may have
missed it and may have overlooked confirmed information directly
from Valve.  Again, the information provided are 100% from Valve
and the CSGO Devs, therefore they are everything anyone has. 
There really is no new information directly from Valve besides for

the ones I present to you in my previous email.  We all are
operating within the same parameters as the information provided
by Valve.

The reason why I recommended a managed CSGO server instance is
mostly because (as you said, you don't follow the development as
much) that company is basically paid to keep you up to date on new
developments and make sure your server is up and running
properly.  Therefore, you probably would not have missed the GLST
email or any additional information that, I again, provided to you
in my earlier information.  As there are many people who are
running CSGO servers, it's a bit hard for Valve to hit every
single individual running a server.  Therefore, they tried what
they could to announce the GLST information to as many people as
possible.

That information is all we have.  There have been many people in
the past who have messaged on this email list requesting for
information regarding why they've been banned and such and no-one
(from what I can tell) have received any response from Valve.  All
we have gotten was an email from Valve saying "all bans were
properly done, there are no false bans" (paraphrasing).  The
reason why I recommend you open a ticket with Valve Support is
because I think you'd have a better chance at a personalized
answer pinpointing specifically what the error was if you talk to
them directly instead of asking them over this email list (which
is mostly used for announcements and addressing the CSGO server
operating community, not one-on-one interactions).

I get it that you're frustrated, however I tried the best I can to
provide you with all the official information Valve has given us
and the best and most up-to-date (and detailed) information I have
available that was received directly from Valve.  Again, mostly
because operating over someone else's assumptions or speculations
can actually hurt you rather than help you (even if they were
intended to be helpful).  If you've already gone over all the
information previously provided and you don't find yourself in
violation within any of those guidelines, then I would suggest
contacting Valve in a slightly more polite manner than in your
email stated before and ask them for a proper clarification
regarding the GLST ban. Besides that, I don't see how else you can
get a direct personalized response from Valve regarding your case
with them as they haven't been responding to anyone else's
personalized requests on this email list.

This is your problem, not my problem.  I simply responded with all
that information before to make sure you covered the basic
groundworks and hopefully didn't miss anything, as in IT and
server management the most common issue usually has the simplest fix.

- Don


On Mon, Feb 29, 2016 at 2:03 PM, Larcen III
> wrote:

Don,

Your words are not really helpful at all, sorry to break it to
you.

I know 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-03-01 Thread Mohammed Khalik
GSLT bans issued today. - mass weekly bans are being issued???

From: gbs.dead...@gmail.com
Date: Mon, 29 Feb 2016 11:53:16 +
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a 
temporary cooldown when their Game Server Login Token gets banned.

@Larcen III

Can you provide us with more information about alternative master servers. This 
is maybe useful for some communities.
@Don: you're a troll.

Don Park  schrieb am Mo., 29. Feb. 2016 06:32:
Hi Jason,
Sorry then.  Since you mentioned you were new to the mailing list and yet have 
been running CSGO servers for a while I'd figured I'd give you all the official 
information (these are confirmed real information) Valve has given us, as many 
of the other information made available are simply speculations depending on 
how they have operated previously.  They were there simply because (you 
receiving information through an alternative mean) you may have missed it and 
may have overlooked confirmed information directly from Valve.  Again, the 
information provided are 100% from Valve and the CSGO Devs, therefore they are 
everything anyone has.  There really is no new information directly from Valve 
besides for the ones I present to you in my previous email.  We all are 
operating within the same parameters as the information provided by Valve.  
The reason why I recommended a managed CSGO server instance is mostly because 
(as you said, you don't follow the development as much) that company is 
basically paid to keep you up to date on new developments and make sure your 
server is up and running properly.  Therefore, you probably would not have 
missed the GLST email or any additional information that, I again, provided to 
you in my earlier information.  As there are many people who are running CSGO 
servers, it's a bit hard for Valve to hit every single individual running a 
server.  Therefore, they tried what they could to announce the GLST information 
to as many people as possible.  
That information is all we have.  There have been many people in the past who 
have messaged on this email list requesting for information regarding why 
they've been banned and such and no-one (from what I can tell) have received 
any response from Valve.  All we have gotten was an email from Valve saying 
"all bans were properly done, there are no false bans" (paraphrasing).  The 
reason why I recommend you open a ticket with Valve Support is because I think 
you'd have a better chance at a personalized answer pinpointing specifically 
what the error was if you talk to them directly instead of asking them over 
this email list (which is mostly used for announcements and addressing the CSGO 
server operating community, not one-on-one interactions).  
I get it that you're frustrated, however I tried the best I can to provide you 
with all the official information Valve has given us and the best and most 
up-to-date (and detailed) information I have available that was received 
directly from Valve.  Again, mostly because operating over someone else's 
assumptions or speculations can actually hurt you rather than help you (even if 
they were intended to be helpful).  If you've already gone over all the 
information previously provided and you don't find yourself in violation within 
any of those guidelines, then I would suggest contacting Valve in a slightly 
more polite manner than in your email stated before and ask them for a proper 
clarification regarding the GLST ban.  Besides that, I don't see how else you 
can get a direct personalized response from Valve regarding your case with them 
as they haven't been responding to anyone else's personalized requests on this 
email list.  
This is your problem, not my problem.  I simply responded with all that 
information before to make sure you covered the basic groundworks and hopefully 
didn't miss anything, as in IT and server management the most common issue 
usually has the simplest fix.  
- Don



On Mon, Feb 29, 2016 at 2:03 PM, Larcen III  wrote:
Don,
Your words are not really helpful at all, sorry to break it to you.
I know how to make gmail filters, thanks, whatever. 
Buy a managed server? Are you kidding me? I own a server, and it hosts a rust 
server, teamspeak server, and my small business website for $29 / month and has 
two 3TB hdds.
I play CSGO everyday in MM but our group has this community server for 
bi-monthly community parties. (That's every other month)
Cron autoupdates CSGO, as I mentioned before, etc.
Why is gods name would I PAY PER SLOT on a shitty oversold "Managed" gameserver.
I want to load various gametypes, and large map lists and we just have fun at 
it.
This isn't a structured - REQUIRED UPTIME service that qualifies for a MANAGED 
SERVICE.
It's a GAME.
I'm co-locating my server so I got plenty of extra resources. i7 16GB ram etc.
AGAIN:
To blanket all server ops using GLST's why not 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-28 Thread Don Park
Hi Jason,

Sorry then.  Since you mentioned you were new to the mailing list and yet
have been running CSGO servers for a while I'd figured I'd give you all the
official information (these are confirmed real information) Valve has given
us, as many of the other information made available are simply speculations
depending on how they have operated previously.  They were there simply
because (you receiving information through an alternative mean) you may
have missed it and may have overlooked confirmed information directly from
Valve.  Again, the information provided are 100% from Valve and the CSGO
Devs, therefore they are everything anyone has.  There really is no new
information directly from Valve besides for the ones I present to you in my
previous email.  We all are operating within the same parameters as the
information provided by Valve.

The reason why I recommended a managed CSGO server instance is mostly
because (as you said, you don't follow the development as much) that
company is basically paid to keep you up to date on new developments and
make sure your server is up and running properly.  Therefore, you probably
would not have missed the GLST email or any additional information that, I
again, provided to you in my earlier information.  As there are many people
who are running CSGO servers, it's a bit hard for Valve to hit every single
individual running a server.  Therefore, they tried what they could to
announce the GLST information to as many people as possible.

That information is all we have.  There have been many people in the past
who have messaged on this email list requesting for information regarding
why they've been banned and such and no-one (from what I can tell) have
received any response from Valve.  All we have gotten was an email from
Valve saying "all bans were properly done, there are no false bans"
(paraphrasing).  The reason why I recommend you open a ticket with Valve
Support is because I think you'd have a better chance at a personalized
answer pinpointing specifically what the error was if you talk to them
directly instead of asking them over this email list (which is mostly used
for announcements and addressing the CSGO server operating community, not
one-on-one interactions).

I get it that you're frustrated, however I tried the best I can to provide
you with all the official information Valve has given us and the best and
most up-to-date (and detailed) information I have available that was
received directly from Valve.  Again, mostly because operating over someone
else's assumptions or speculations can actually hurt you rather than help
you (even if they were intended to be helpful).  If you've already gone
over all the information previously provided and you don't find yourself in
violation within any of those guidelines, then I would suggest contacting
Valve in a slightly more polite manner than in your email stated before and
ask them for a proper clarification regarding the GLST ban.  Besides that,
I don't see how else you can get a direct personalized response from Valve
regarding your case with them as they haven't been responding to anyone
else's personalized requests on this email list.

This is your problem, not my problem.  I simply responded with all that
information before to make sure you covered the basic groundworks and
hopefully didn't miss anything, as in IT and server management the most
common issue usually has the simplest fix.

- Don


On Mon, Feb 29, 2016 at 2:03 PM, Larcen III  wrote:

> Don,
>
> Your words are not really helpful at all, sorry to break it to you.
>
> I know how to make gmail filters, thanks, whatever.
>
> Buy a managed server? Are you kidding me? I own a server, and it hosts a
> rust server, teamspeak server, and my small business website for $29 /
> month and has two 3TB hdds.
>
> I play CSGO everyday in MM but our group has this community server for
> bi-monthly community parties. (That's every other month)
>
> Cron autoupdates CSGO, as I mentioned before, etc.
>
> Why is gods name would I PAY PER SLOT on a shitty oversold "Managed"
> gameserver.
>
> I want to load various gametypes, and large map lists and we just have fun
> at it.
>
> This isn't a structured - REQUIRED UPTIME service that qualifies for a
> MANAGED SERVICE.
>
> It's a GAME.
>
> I'm co-locating my server so I got plenty of extra resources. i7 16GB ram
> etc.
>
> AGAIN:
>
> To blanket all server ops using GLST's why not give a warning, or three
> strikes in order to make sure they get the message.
>
> You mentioned OCT. 13th GSLT notice went out.
>
> WHERE? HERE IN THIS MAILING LIST I JUST SIGNED UP FOR THIS WEEK?
>
> Srs, a braindead halfwit would know to look at the number of users that
> created one or more GSLT's vs the number of subscribers to this list and
> know that they are nowhere NEAR equal.
>
> And also there's plebs like Killah who subscribe to this mailing list that
> aren't even server ops.
>
> Don, from what I can 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-28 Thread Larcen III
Don,

Your words are not really helpful at all, sorry to break it to you.

I know how to make gmail filters, thanks, whatever.

Buy a managed server? Are you kidding me? I own a server, and it hosts a
rust server, teamspeak server, and my small business website for $29 /
month and has two 3TB hdds.

I play CSGO everyday in MM but our group has this community server for
bi-monthly community parties. (That's every other month)

Cron autoupdates CSGO, as I mentioned before, etc.

Why is gods name would I PAY PER SLOT on a shitty oversold "Managed"
gameserver.

I want to load various gametypes, and large map lists and we just have fun
at it.

This isn't a structured - REQUIRED UPTIME service that qualifies for a
MANAGED SERVICE.

It's a GAME.

I'm co-locating my server so I got plenty of extra resources. i7 16GB ram
etc.

AGAIN:

To blanket all server ops using GLST's why not give a warning, or three
strikes in order to make sure they get the message.

You mentioned OCT. 13th GSLT notice went out.

WHERE? HERE IN THIS MAILING LIST I JUST SIGNED UP FOR THIS WEEK?

Srs, a braindead halfwit would know to look at the number of users that
created one or more GSLT's vs the number of subscribers to this list and
know that they are nowhere NEAR equal.

And also there's plebs like Killah who subscribe to this mailing list that
aren't even server ops.

Don, from what I can tell, all you are is in the way of getting a response
from someone at Valve, who can give me REAL answers.

Don't tell me this is the wrong place to dispute my ban, Steam Support
isn't even responding back, they said if it wasn't a VAC ban then they
couldn't help, and if it was a VAC ban, then they couldn't help. WTF  kind
of circular logic is that? It's SUPER ANNOYING.

I was also told to buy another copy of csgo on another account and a new
phone number and spend some money to make sure my account was legit or some
bull crap and that's GOT to be against the rules somewhere. Why would I do
that to get banned again? FOR NO REASON.

I GOT GSLT BANNED - FOR NO REASON.

I FOLLOWED THE RULES - GOT BANNED ANYWAY.

I see people going to alternate master servers ETC and I see why, this is
maximum idiocy and I'm not going to sit still while I get shit on by valve.
I'm sure as hell not going to spend more money with a company that cares so
little about their own community.

If you can't tell, I'm pretty upset, I'm upset because this is wrong, and
unfair, unjust, and I'm not going to stop making youtube videos about it,
blog posts about it, support tickets about it, emails about it, and calling
valve about it. I will make sure that valve understands that what they did
to me wasn't cool. It was unjustified, poorly executed, and poorly followed
up on, and everyone else that will listen. What it would have cost me to
rebuy csgo, I will spend on twitch streamers as donations to build
awareness of this issue that is attacking the heart of the founding
community.

It shouldn't take all this noise to get a severe issue noticed.

I'm not alone, many others were also wrongfully GSLT banned, even if they
had never even generated a token.
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-28 Thread Don Park
Howdy Andrew,

Sorry if I've stepped on your toes.  However since Jason mentioned he's new
to the email list and mentioned didn't have all the information I'd figure
a summary of all the information provided by Valve to be one of the easiest
way get him caught up to speed.  If that's annoyed then then my most
sincerest apology.  You're more than welcome to filter out my emails in
your inbox.

Unrelated, our website really isn't something that's time sensitive right
now, however I appreciate your suggestion.

Like I said before, you're more than welcome to simply set an email filter
to remove my messages.  There are various resources available such as:
https://support.google.com/mail/answer/6579?hl=en
http://www.wikihow.com/Create-a-Filter-in-Gmail

If you need help, let me know and I'd be more than willing to help out.
After all, this email list is for server hosters to try and help each other
and troubleshoot problems.


- Don


On Mon, Feb 29, 2016 at 12:26 AM, Marcin Paterek 
wrote:

> Geez, Andrew - you got a bad day or something? Let's keep this mailing
> list professional and stop insulting each other. It doesn't help at all
> when you don't speak on topic, but just throw a bunch of swears on a guy
> who politely tried to explain the situation to Jason.
>
> Cheers,
> Marcin
>
>
> 2016-02-28 15:05 GMT+01:00 Andrew Jackson :
>
>> Ya know Don, I'm sure people appreciate your activity on this mailing
>> list at times but you can let go of the holier than thou bullshit. We don't
>> need your long fucking explanations of what your interpretation of the
>> rules are. What you copied and pasted is a useless pile of words. Do you
>> think that if the CSGO team gave us any sort of clarity on the situation
>> that people would be in here asking about specifics still? No. You dont
>> work for Valve, you can only interpret the rules in the same manner we can.
>> You can't offer a single piece of legit advice to individuals regarding
>> their situation, again, you can only fucking speculate on what could have
>> happened, and no one gives a fuck about your speculation. Quit trying to
>> preach all this bullshit about people's lives and how people need to accept
>> consequences. No one gives a fuck about your suggestions. You can't even
>> get your own community website up and running, you aren't in any position
>> to be giving server operators advice. All you do is come here giving
>> unsolicited advice and opinions. Shove them up your ass.
>>
>> On Sun, Feb 28, 2016 at 8:32 AM, Don Park  wrote:
>>
>>> Hello,
>>>
>>> GLST notice and information was first given out on October 13th, 2015
>>> with the steps and information related to the transition to GLST.  Stage 1
>>> (which was started on October 13th, 2015) was: "The GSLT creation utility
>>> goes live: https://steamcommunity.com/dev/managegameservers. Please
>>> test the interface and report back any issues in creating accounts. Note
>>> that TF2 server operators can now use >this form to create GSLTs for TF2
>>> (AppId 440)."
>>>
>>> 1 month later, on November 10th, 2015, Stage 2 began "An update to
>>> CS:GO's dedicated server will include the sv_setsteamaccount convar that
>>> allows you to log in with your GSLT. In this stage it will still be
>>> possible to run a dedicated server without a GSLT. Anonymous login will
>>> happen automatically if no game server login token is specified. Please
>>> report back any issues with logging in using the game server login token or
>>> otherwise."
>>>
>>> 1 week later, on November 19th, 2015, Stage 3 began which was "Dedicated
>>> Servers that use anonymous login instead of a GSLT will no longer list in
>>> the GMS. Otherwise they will still be playable.".
>>> On December 9th, 2015, Stage 4 was in effect.  This was "Dedicated
>>> Servers that use anonymous login will no longer list in the GMS nor be
>>> connectable by CS:GO clients."
>>>
>>> In addition, the following FAQ as made available by the CSGO Server Devs:
>>>
>>> ===
>>>
>>> *What is the purpose of this update?*
>>> We had intended to adopt Favorites migration from TF2 for some time now.
>>> Game Server Providers' complaint about the impact that the current IP
>>> banning method has on their operation has made this more urgent since with
>>> this feature we'll also be able to shield GSPs from bad actors.
>>>
>>> *Is this [ new method ] just to generate the token, or if this occurs
>>> will the tokens become invalid while that ban/lock is in place?*
>>> Any such or similar infraction by the GSLT owning Steam User will result
>>> in the disabling of all of that user's GSLTs.
>>>
>>> *So does this mean I can't run a CS:GO server unless I own CS:GO?*
>>> That will be correct as of Stage 3.
>>>
>>> *So people need to have landlines to run servers now?*
>>> No. But there are currently restrictions on what constitutes a
>>> qualifying phone number. VOIP / burner numbers are currently 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-28 Thread Marcin Paterek
Geez, Andrew - you got a bad day or something? Let's keep this mailing list
professional and stop insulting each other. It doesn't help at all when you
don't speak on topic, but just throw a bunch of swears on a guy who
politely tried to explain the situation to Jason.

Cheers,
Marcin

2016-02-28 15:05 GMT+01:00 Andrew Jackson :

> Ya know Don, I'm sure people appreciate your activity on this mailing list
> at times but you can let go of the holier than thou bullshit. We don't need
> your long fucking explanations of what your interpretation of the rules
> are. What you copied and pasted is a useless pile of words. Do you think
> that if the CSGO team gave us any sort of clarity on the situation that
> people would be in here asking about specifics still? No. You dont work for
> Valve, you can only interpret the rules in the same manner we can. You
> can't offer a single piece of legit advice to individuals regarding their
> situation, again, you can only fucking speculate on what could have
> happened, and no one gives a fuck about your speculation. Quit trying to
> preach all this bullshit about people's lives and how people need to accept
> consequences. No one gives a fuck about your suggestions. You can't even
> get your own community website up and running, you aren't in any position
> to be giving server operators advice. All you do is come here giving
> unsolicited advice and opinions. Shove them up your ass.
>
> On Sun, Feb 28, 2016 at 8:32 AM, Don Park  wrote:
>
>> Hello,
>>
>> GLST notice and information was first given out on October 13th, 2015
>> with the steps and information related to the transition to GLST.  Stage 1
>> (which was started on October 13th, 2015) was: "The GSLT creation utility
>> goes live: https://steamcommunity.com/dev/managegameservers. Please test
>> the interface and report back any issues in creating accounts. Note that
>> TF2 server operators can now use >this form to create GSLTs for TF2 (AppId
>> 440)."
>>
>> 1 month later, on November 10th, 2015, Stage 2 began "An update to
>> CS:GO's dedicated server will include the sv_setsteamaccount convar that
>> allows you to log in with your GSLT. In this stage it will still be
>> possible to run a dedicated server without a GSLT. Anonymous login will
>> happen automatically if no game server login token is specified. Please
>> report back any issues with logging in using the game server login token or
>> otherwise."
>>
>> 1 week later, on November 19th, 2015, Stage 3 began which was "Dedicated
>> Servers that use anonymous login instead of a GSLT will no longer list in
>> the GMS. Otherwise they will still be playable.".
>> On December 9th, 2015, Stage 4 was in effect.  This was "Dedicated
>> Servers that use anonymous login will no longer list in the GMS nor be
>> connectable by CS:GO clients."
>>
>> In addition, the following FAQ as made available by the CSGO Server Devs:
>>
>> ===
>>
>> *What is the purpose of this update?*
>> We had intended to adopt Favorites migration from TF2 for some time now.
>> Game Server Providers' complaint about the impact that the current IP
>> banning method has on their operation has made this more urgent since with
>> this feature we'll also be able to shield GSPs from bad actors.
>>
>> *Is this [ new method ] just to generate the token, or if this occurs
>> will the tokens become invalid while that ban/lock is in place?*
>> Any such or similar infraction by the GSLT owning Steam User will result
>> in the disabling of all of that user's GSLTs.
>>
>> *So does this mean I can't run a CS:GO server unless I own CS:GO?*
>> That will be correct as of Stage 3.
>>
>> *So people need to have landlines to run servers now?*
>> No. But there are currently restrictions on what constitutes a qualifying
>> phone number. VOIP / burner numbers are currently non-qualifying.
>>
>> *What specifically happens if you don't log into an account after stage
>> three?*
>> The result will be identical to the current IP ban: players will not be
>> able to connect.
>>
>> *So can these tokens be used in place of the webapi_authkey ? will we
>> need BOTH keys now to use the workshop?*
>> The webapi authkey was previously an intermediate step to creating a
>> GSLT. It is no longer necessary.
>>
>> *And just to be clear, it's 1000 at any one time, not 1000 total
>> lifetime, correct?*
>> Correct. You can delete unused GSLTs and generate new ones. We're
>> reevaluating the 1000 token limit.
>>
>> *Why don't my previously registered servers show up?*
>> Fixed.
>>
>> ===
>>
>> Everyone has a life outside of CSGO and server hosting.  However, proper
>> communication was given ahead of time (within a proper timeframe) and
>> clarifications and updates were given as needed.  If this does not work for
>> you, then I would suggest you go with a managed game server hosting
>> experience, which you can find available at NFOServers or Game-servers.com
>> and have them manage your 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-28 Thread Andrew Jackson
Ya know Don, I'm sure people appreciate your activity on this mailing list
at times but you can let go of the holier than thou bullshit. We don't need
your long fucking explanations of what your interpretation of the rules
are. What you copied and pasted is a useless pile of words. Do you think
that if the CSGO team gave us any sort of clarity on the situation that
people would be in here asking about specifics still? No. You dont work for
Valve, you can only interpret the rules in the same manner we can. You
can't offer a single piece of legit advice to individuals regarding their
situation, again, you can only fucking speculate on what could have
happened, and no one gives a fuck about your speculation. Quit trying to
preach all this bullshit about people's lives and how people need to accept
consequences. No one gives a fuck about your suggestions. You can't even
get your own community website up and running, you aren't in any position
to be giving server operators advice. All you do is come here giving
unsolicited advice and opinions. Shove them up your ass.

On Sun, Feb 28, 2016 at 8:32 AM, Don Park  wrote:

> Hello,
>
> GLST notice and information was first given out on October 13th, 2015 with
> the steps and information related to the transition to GLST.  Stage 1
> (which was started on October 13th, 2015) was: "The GSLT creation utility
> goes live: https://steamcommunity.com/dev/managegameservers. Please test
> the interface and report back any issues in creating accounts. Note that
> TF2 server operators can now use >this form to create GSLTs for TF2 (AppId
> 440)."
>
> 1 month later, on November 10th, 2015, Stage 2 began "An update to CS:GO's
> dedicated server will include the sv_setsteamaccount convar that allows you
> to log in with your GSLT. In this stage it will still be possible to run a
> dedicated server without a GSLT. Anonymous login will happen automatically
> if no game server login token is specified. Please report back any issues
> with logging in using the game server login token or otherwise."
>
> 1 week later, on November 19th, 2015, Stage 3 began which was "Dedicated
> Servers that use anonymous login instead of a GSLT will no longer list in
> the GMS. Otherwise they will still be playable.".
> On December 9th, 2015, Stage 4 was in effect.  This was "Dedicated Servers
> that use anonymous login will no longer list in the GMS nor be connectable
> by CS:GO clients."
>
> In addition, the following FAQ as made available by the CSGO Server Devs:
>
> ===
>
> *What is the purpose of this update?*
> We had intended to adopt Favorites migration from TF2 for some time now.
> Game Server Providers' complaint about the impact that the current IP
> banning method has on their operation has made this more urgent since with
> this feature we'll also be able to shield GSPs from bad actors.
>
> *Is this [ new method ] just to generate the token, or if this occurs will
> the tokens become invalid while that ban/lock is in place?*
> Any such or similar infraction by the GSLT owning Steam User will result
> in the disabling of all of that user's GSLTs.
>
> *So does this mean I can't run a CS:GO server unless I own CS:GO?*
> That will be correct as of Stage 3.
>
> *So people need to have landlines to run servers now?*
> No. But there are currently restrictions on what constitutes a qualifying
> phone number. VOIP / burner numbers are currently non-qualifying.
>
> *What specifically happens if you don't log into an account after stage
> three?*
> The result will be identical to the current IP ban: players will not be
> able to connect.
>
> *So can these tokens be used in place of the webapi_authkey ? will we need
> BOTH keys now to use the workshop?*
> The webapi authkey was previously an intermediate step to creating a GSLT.
> It is no longer necessary.
>
> *And just to be clear, it's 1000 at any one time, not 1000 total lifetime,
> correct?*
> Correct. You can delete unused GSLTs and generate new ones. We're
> reevaluating the 1000 token limit.
>
> *Why don't my previously registered servers show up?*
> Fixed.
>
> ===
>
> Everyone has a life outside of CSGO and server hosting.  However, proper
> communication was given ahead of time (within a proper timeframe) and
> clarifications and updates were given as needed.  If this does not work for
> you, then I would suggest you go with a managed game server hosting
> experience, which you can find available at NFOServers or Game-servers.com
> and have them manage your game server for you.  You gotta relax.  In my
> opinion, they've been communicating with the CSGO Server operators properly
> and within a good time-schedule.  If you don't read emails on this email
> list, at least make a email filter and make sure to read any emails from
> Ido or Vitality so you don't miss any more important updates.  I mean we're
> hosting servers out of our own pocket for the fun of it too.  You're not
> the only one here who's doing something 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-28 Thread Jason Green
Hi,  I'm new to the mailing list thingy.

I'm not sure why my server was banned, the steps I took were:

Noticed server was not working (after several weeks of trying), so manually
updated (Cron job usually updates it).
Server still not working, googled.
Found out about GSLT key
Googled why needed GSLT key and how to get one
Moved "Bad" plugins to disabled folder, added my new GSLT key.
Played two games on my server with a friend at low ping, 128 tick.
Week later I got banned.

WTF I tried, what else am I supposed to do?
I have a life outside managing a csgo server and reading mailing lists all
day scouring to ensure some crazy policy change to ensure I don't get
banned.

1. It's a game, not my job/life etc.
2. Valve, if you detected the code/behavior/whatever, why not halt the
server instead so I can fix it myself.

If you're worried that the plugin developers will work around it, at least
START with a warning, so the 90% of us who run servers, and not write
plugins will know to not mess with it.

Up front we wouldn't have messed with it en mass. I'm sure a few would
still abuse it, but guess what. Those are the people who are still using
them now, because they are determined.

What a waste of my time to seek you people out. The CSGO experience is
getting more and more disappointing, 1. because we expect a lot from Valve,
and 2. The CSGO team has delivered in the past.

This isn't a high point guys, you're hitting new lows.


+LarcenIII
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-26 Thread Max Krivanek
The lack of transparency makes it so we have to guess at what caused bans.

psychonic's table of netprops is very helpful in that regard.

On Fri, Feb 26, 2016 at 12:16 PM, Asher Baker  wrote:

> > banning because of plugins not running but in disabled folder, plugins
> that people removed after 1st announcement
>
> Neither of these are true, the detection code is based upon observed
> behaviour - changes against the rules *have* to be made for an automatic
> report to be sent.
>
> I'd bet that most of the confused bans come from people breaking the
> letter of the rules rather than the spirit of them - code doesn't
> disambiguate.
>
> Sent from my iPhone
>
> On 26 Feb 2016, at 17:53, Usman Khan  wrote:
>
> "We have been monitoring tokens of servers operators complaining about
> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
> applied incorrectly."
>
> From what I've observed and faced, it looks more like valve banning wrong,
> and without transparency. We've seen banning based on sv tags, banning
> because of plugins not running but in disabled folder, plugins that people
> removed after 1st announcement warning first phase, plugin name match and
> some people think it's just so people buy mode csgo games. I've seen
> developers stop development of normal plugins because their servers didn't
> do anything against valve rules. Lack of proper support to server owners
> and no way to properly know what really went wrong, was valve or gslts of
> valve hacked that resulted in that.
> On Feb 26, 2016 4:33 AM, "Vitaliy Genkin" 
> wrote:
>
>> Recently we have banned multiple Game Server Login Tokens because servers
>> using them were violating the guidelines. All servers determined to be in
>> violation of the guidelines are tracked via their GSLT to the owner’s Steam
>> User Account.
>>
>> We ban all of the existing GSLTs of this Steam User Account, and all
>> existing GSLTs of all Steam User Accounts sharing the same phone number. We
>> also mark this Steam User Account, and all existing Steam User Accounts
>> sharing the same phone number, as ineligible to generate any more GSLTs.
>> The phone number gets flagged to prevent any new Steam User Accounts from
>> using it to generate more GSLTs. As of the most recent update, this Steam
>> User Account and all existing Steam User Accounts sharing the same phone
>> number will also get an in-game cooldown for a GSLT violation at the time
>> of the GSLT ban.
>>
>> To answer some frequently asked questions among server operators: after
>> the introduction of GSLTs, we no longer ban servers by IP addresses, we do
>> not ban accounts based on shared computers, and we do not ban players for
>> playing on servers that violate the guidelines. We have been monitoring
>> tokens of servers operators complaining about their GSLT bans, and haven’t
>> encountered a case yet where a GSLT ban was applied incorrectly.
>>
>> You can find the server guidelines here:
>> http://blog.counter-strike.net/index.php/server_guidelines/
>>
>>
>>
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>>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Maxence Sartiaux
That's the only solution to keep your server online, a csgo 7€ + phone numer 
~10€ it's cheap when a server can give you more than 100€ par months 

And that's the solution valve gave us when you ask to the support 


From: "Charalampos Galanis"  
To: "csgo servers"  
Sent: Friday, February 26, 2016 3:49:51 AM 
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a 
temporary cooldown when their Game Server Login Token gets banned. 



Back to the topic , are my thoughts real? Are these server owners currently own 
a dozen of phone numbers or csgo accounts in order to keep their servers 
farming for them? Because explain me how they still have the plugins active... 
Στις 26 Φεβ 2016 04:45, ο χρήστης "Charalampos Galanis" < xngala...@gmail.com > 
έγραψε: 




I am reffering to Matthias of course 
Στις 26 Φεβ 2016 04:43, ο χρήστης "Charalampos Galanis" < xngala...@gmail.com > 
έγραψε: 

BQ_BEGIN


I am glad that this was clarified quickly because I was in a "wtf" state after 
Absurds Mind post. 

And to clarify , I never said that I don't like your stance or tolerance 
against smurfs, (unless you are referring to Absurds again, dunno) you have the 
right to be with or against them for your own reasons. To sum up: 

1) I asked you about the GSLT phone ban, describing my ban experience , you 
told me a smurf and since you have zero tolerance against smurfs, you blocked 
me, it is your right , I am not gonna complain. It is the same that I have the 
right not to friend someone (my steam profile rules) sending me an invite, 
unless he leaves a good reason/comment describing why, I just don't tolerate 
having random people as friends. 

2) I explained it here today the whole story but I don't request you to unblock 
me because I respect your decisions. 
Στις 26 Φεβ 2016 04:25, ο χρήστης "Matthias "InstantMuffin" Kollek" < 
proph...@sticed.org > έγραψε: 

BQ_BEGIN
He is referring to me. And I don't recall any argument. But judging by his 
phrasing it was probably about smurfing as well and he doesn't like my stance 
on it. 

On 26.02.2016 03 :14, Charalampos Galanis wrote: 

BQ_BEGIN

Ι never behaved like this in any member here , could you please remind me the 
cases I am toxic against you or someone else here? And if you don't mind , send 
me a PM of what is your steam name, I honestly don't remember insulting someone 
like you here or Steam, I could say the exact opposite, that I admire your 
writings. 

Unless you love trolling with some people here but it is highly doubtable. 

Sorry if this becoming personal but I found your last post offensive. 

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
Back to the topic , are my thoughts real? Are these server owners currently
own a dozen of phone numbers or csgo accounts in order to keep their
servers farming for them? Because explain me how they still have the
plugins active...
Στις 26 Φεβ 2016 04:45, ο χρήστης "Charalampos Galanis" 
έγραψε:

> I am reffering to Matthias of course
> Στις 26 Φεβ 2016 04:43, ο χρήστης "Charalampos Galanis" <
> xngala...@gmail.com> έγραψε:
>
>> I am glad that this was clarified quickly because I was in a "wtf" state
>> after Absurds Mind post.
>>
>> And to clarify , I never said that I don't like your stance or tolerance
>> against smurfs, (unless you are referring to Absurds again, dunno) you have
>> the right to be with or against them for your own reasons. To sum up:
>>
>> 1) I asked you about the GSLT phone ban, describing my ban experience  ,
>> you told me a smurf and since you have zero tolerance against smurfs, you
>> blocked me, it is your right , I am not gonna complain. It is the same that
>> I have the right not to friend someone (my steam profile rules) sending me
>> an invite, unless he leaves a good  reason/comment describing why, I just
>> don't tolerate having random people as friends.
>>
>> 2) I explained it here today the whole story but I don't request you to
>> unblock me because I respect your decisions.
>> Στις 26 Φεβ 2016 04:25, ο χρήστης "Matthias "InstantMuffin" Kollek" <
>> proph...@sticed.org> έγραψε:
>>
>>> He is referring to me. And I don't recall any argument. But judging by
>>> his phrasing it was probably about smurfing as well and he doesn't like my
>>> stance on it.
>>>
>>> On 26.02.2016 03:14, Charalampos Galanis wrote:
>>>

 Ι never behaved like this in any member here , could you please remind
 me the cases I am toxic against you or someone else here? And if you don't
 mind , send me a PM of what is your steam name, I honestly don't remember
 insulting someone like you here or Steam, I could say the exact opposite,
 that I admire your writings.

 Unless you love trolling with some people here but it is highly
 doubtable.

 Sorry if this becoming personal but I found your last post offensive.

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>>>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek
Yeah, it's just trolls smelling the fake blood someone poured into the 
water.

I'm just gonna leave and wait for the sharks to starve. Good job though.

On 26.02.2016 03:41, Daniel Barreiro wrote:

You're proving my point.

On Thu, Feb 25, 2016 at 9:39 PM, Matthias "InstantMuffin" Kollek 
> wrote:


Not sure why you're making stuff up, but it's not particularly
nice, even compared to the average writer here on this list (see
Daniel's reply).

On 26.02.2016 03 :31, Absurd Minds wrote:


No I mean matthias. I had him on steam for a while and all he
did was call me an idiot and criticized or argued with
everything I said, so I removed him. Sorry if I came across as
meaning you. I don't even know you and have nothing against
you. I just thought it was funny we both had the same toxic
experience with matthias.

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Nomaan Ahmad
Guys please stop with the offtopic comments.
On 26 Feb 2016 02:42, "Daniel Barreiro" 
wrote:

> You're proving my point.
>
> On Thu, Feb 25, 2016 at 9:39 PM, Matthias "InstantMuffin" Kollek <
> proph...@sticed.org> wrote:
>
>> Not sure why you're making stuff up, but it's not particularly nice, even
>> compared to the average writer here on this list (see Daniel's reply).
>>
>> On 26.02.2016 03:31, Absurd Minds wrote:
>>
>>>
>>> No I mean matthias. I had him on steam for a while and all he did was
>>> call me an idiot and criticized or argued with everything I said, so I
>>> removed him. Sorry if I came across as meaning you. I don't even know you
>>> and have nothing against you. I just thought it was funny we both had the
>>> same toxic experience with matthias.
>>>
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>>
>>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
I am reffering to Matthias of course
Στις 26 Φεβ 2016 04:43, ο χρήστης "Charalampos Galanis" 
έγραψε:

> I am glad that this was clarified quickly because I was in a "wtf" state
> after Absurds Mind post.
>
> And to clarify , I never said that I don't like your stance or tolerance
> against smurfs, (unless you are referring to Absurds again, dunno) you have
> the right to be with or against them for your own reasons. To sum up:
>
> 1) I asked you about the GSLT phone ban, describing my ban experience  ,
> you told me a smurf and since you have zero tolerance against smurfs, you
> blocked me, it is your right , I am not gonna complain. It is the same that
> I have the right not to friend someone (my steam profile rules) sending me
> an invite, unless he leaves a good  reason/comment describing why, I just
> don't tolerate having random people as friends.
>
> 2) I explained it here today the whole story but I don't request you to
> unblock me because I respect your decisions.
> Στις 26 Φεβ 2016 04:25, ο χρήστης "Matthias "InstantMuffin" Kollek" <
> proph...@sticed.org> έγραψε:
>
>> He is referring to me. And I don't recall any argument. But judging by
>> his phrasing it was probably about smurfing as well and he doesn't like my
>> stance on it.
>>
>> On 26.02.2016 03:14, Charalampos Galanis wrote:
>>
>>>
>>> Ι never behaved like this in any member here , could you please remind
>>> me the cases I am toxic against you or someone else here? And if you don't
>>> mind , send me a PM of what is your steam name, I honestly don't remember
>>> insulting someone like you here or Steam, I could say the exact opposite,
>>> that I admire your writings.
>>>
>>> Unless you love trolling with some people here but it is highly
>>> doubtable.
>>>
>>> Sorry if this becoming personal but I found your last post offensive.
>>>
>>> ___
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>>>
>>
>>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
I am glad that this was clarified quickly because I was in a "wtf" state
after Absurds Mind post.

And to clarify , I never said that I don't like your stance or tolerance
against smurfs, (unless you are referring to Absurds again, dunno) you have
the right to be with or against them for your own reasons. To sum up:

1) I asked you about the GSLT phone ban, describing my ban experience  ,
you told me a smurf and since you have zero tolerance against smurfs, you
blocked me, it is your right , I am not gonna complain. It is the same that
I have the right not to friend someone (my steam profile rules) sending me
an invite, unless he leaves a good  reason/comment describing why, I just
don't tolerate having random people as friends.

2) I explained it here today the whole story but I don't request you to
unblock me because I respect your decisions.
Στις 26 Φεβ 2016 04:25, ο χρήστης "Matthias "InstantMuffin" Kollek" <
proph...@sticed.org> έγραψε:

> He is referring to me. And I don't recall any argument. But judging by his
> phrasing it was probably about smurfing as well and he doesn't like my
> stance on it.
>
> On 26.02.2016 03:14, Charalampos Galanis wrote:
>
>>
>> Ι never behaved like this in any member here , could you please remind me
>> the cases I am toxic against you or someone else here? And if you don't
>> mind , send me a PM of what is your steam name, I honestly don't remember
>> insulting someone like you here or Steam, I could say the exact opposite,
>> that I admire your writings.
>>
>> Unless you love trolling with some people here but it is highly doubtable.
>>
>> Sorry if this becoming personal but I found your last post offensive.
>>
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>>
>
>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Daniel Barreiro
You're proving my point.

On Thu, Feb 25, 2016 at 9:39 PM, Matthias "InstantMuffin" Kollek <
proph...@sticed.org> wrote:

> Not sure why you're making stuff up, but it's not particularly nice, even
> compared to the average writer here on this list (see Daniel's reply).
>
> On 26.02.2016 03:31, Absurd Minds wrote:
>
>>
>> No I mean matthias. I had him on steam for a while and all he did was
>> call me an idiot and criticized or argued with everything I said, so I
>> removed him. Sorry if I came across as meaning you. I don't even know you
>> and have nothing against you. I just thought it was funny we both had the
>> same toxic experience with matthias.
>>
>> ___
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>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek
Not sure why you're making stuff up, but it's not particularly nice, 
even compared to the average writer here on this list (see Daniel's reply).


On 26.02.2016 03:31, Absurd Minds wrote:


No I mean matthias. I had him on steam for a while and all he did was 
call me an idiot and criticized or argued with everything I said, so I 
removed him. Sorry if I came across as meaning you. I don't even know 
you and have nothing against you. I just thought it was funny we both 
had the same toxic experience with matthias.


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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Daniel Barreiro
Everyone has a toxic experience with Matthias. He just likes to complain.

On Thu, Feb 25, 2016 at 9:31 PM, Absurd Minds 
wrote:

> No I mean matthias. I had him on steam for a while and all he did was call
> me an idiot and criticized or argued with everything I said, so I removed
> him. Sorry if I came across as meaning you. I don't even know you and have
> nothing against you. I just thought it was funny we both had the same toxic
> experience with matthias.
> On Feb 25, 2016 9:15 PM, "Charalampos Galanis" 
> wrote:
>
>> Ι never behaved like this in any member here , could you please remind me
>> the cases I am toxic against you or someone else here? And if you don't
>> mind , send me a PM of what is your steam name, I honestly don't remember
>> insulting someone like you here or Steam, I could say the exact opposite,
>> that I admire your writings.
>>
>> Unless you love trolling with some people here but it is highly doubtable.
>>
>> Sorry if this becoming personal but I found your last post offensive.
>> Στις 26 Φεβ 2016 04:01, ο χρήστης "Absurd Minds" <
>> goabs...@absurdminds.net> έγραψε:
>>
>>> Haha he did the same to me. I ended up removing him as well. He's as
>>> toxic on steam as he is in the mailing list.
>>> On Feb 25, 2016 8:20 PM, "Charalampos Galanis" 
>>> wrote:
>>>
 Without wanting to deviate the discussion here in a  more personal
 level, the last time I spoke to you on Steam and I were asking some
 questions about the GSLT bans, you called me an "idiot" , "smurf" and just
 unfriend/blocked me. I understand that your privacy is top priority but it
 is strange that you blocked me then and now you act like this never
 happened by reminding me how "greek-friendly" you are.
 Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek" <
 proph...@sticed.org> έγραψε:

> Yeah, that sucks as well.
> By the way, you still owe me that souvláki from for 5(?) years ago.
>
> On 26.02.2016 02:00, Charalampos Galanis wrote:
>
> Do you know what is the worst thing now? Just browse the most
> populated community servers (30 slots or above) and you will find (not big
> surprise)that they already have ws and other banned plugins , up and
> running as if they never got banned. And do you know the even worst thing?
> They profit A LOT from this , because all these many people (traffic)
> generate money to them via advertisement pop ups + banned skin chooser
> plugins are known to be player magnet. And I sit right here thinking if
> GSLT's are sold by means of black market someway or just these server
> owners have already about a dozen of mobile phone numbers and csgo 
> accounts
> (they make so much money  from their csgo gameservers everyday, not big
> issue for them)
>
> (Offtopic, answer to Matthias) Varoufakis is no more minister of
> economics , there were elections last summer and he just "ragequitted" 
> when
> he realised the big pile of s**t is my country now.
> Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" <
> goabs...@absurdminds.net> έγραψε:
>
>> I use h3bus's deathmatch plugin but I am not banned.
>> On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:
>>
>>> Yeah but alot of people said they were wrongfully banned including
>>> h3bus (creator of Deathmatch advanced plugin).
>>> So I still think there is some false positive here.
>>>
>>> My biggest concern is that his plugin is the one being flagged. Its
>>> one of the most used plugins out there.
>>>
>>> It gives currently owned weapon skins with the DM menu.
>>>
>>> --
>>> Date: Fri, 26 Feb 2016 08:56:03 +0900
>>> From: st...@tbctactics.com
>>> To: csgo_servers@list.valvesoftware.com
>>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
>>> receive a temporary cooldown when their Game Server Login Token gets 
>>> banned.
>>>
>>> I would like to remind people that sourcemod is a mod to the vanilla
>>> csgo server software.  Therefore, requesting which specific plugin 
>>> within
>>> sourcemod is not allowed is outside of valve's parameters.
>>>
>>> It should be your job to investigate which plugin it is thats
>>> causing your account to get banned.  Its not Valve's job to hold your 
>>> hands
>>> and support third party addon's plugins.
>>> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
>>> proph...@sticed.org> wrote:
>>>
>>> I'd like to add that I don't give a damn about the process/detection
>>> behind it.
>>> If I were to get a single screenshot of some sort of skin-menu for
>>> example with the ip in it, that would be enough for me.
>>>
>>> Also, I'd like to further express, that while I 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Absurd Minds
No I mean matthias. I had him on steam for a while and all he did was call
me an idiot and criticized or argued with everything I said, so I removed
him. Sorry if I came across as meaning you. I don't even know you and have
nothing against you. I just thought it was funny we both had the same toxic
experience with matthias.
On Feb 25, 2016 9:15 PM, "Charalampos Galanis"  wrote:

> Ι never behaved like this in any member here , could you please remind me
> the cases I am toxic against you or someone else here? And if you don't
> mind , send me a PM of what is your steam name, I honestly don't remember
> insulting someone like you here or Steam, I could say the exact opposite,
> that I admire your writings.
>
> Unless you love trolling with some people here but it is highly doubtable.
>
> Sorry if this becoming personal but I found your last post offensive.
> Στις 26 Φεβ 2016 04:01, ο χρήστης "Absurd Minds" 
> έγραψε:
>
>> Haha he did the same to me. I ended up removing him as well. He's as
>> toxic on steam as he is in the mailing list.
>> On Feb 25, 2016 8:20 PM, "Charalampos Galanis" 
>> wrote:
>>
>>> Without wanting to deviate the discussion here in a  more personal
>>> level, the last time I spoke to you on Steam and I were asking some
>>> questions about the GSLT bans, you called me an "idiot" , "smurf" and just
>>> unfriend/blocked me. I understand that your privacy is top priority but it
>>> is strange that you blocked me then and now you act like this never
>>> happened by reminding me how "greek-friendly" you are.
>>> Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek" <
>>> proph...@sticed.org> έγραψε:
>>>
 Yeah, that sucks as well.
 By the way, you still owe me that souvláki from for 5(?) years ago.

 On 26.02.2016 02:00, Charalampos Galanis wrote:

 Do you know what is the worst thing now? Just browse the most populated
 community servers (30 slots or above) and you will find (not big
 surprise)that they already have ws and other banned plugins , up and
 running as if they never got banned. And do you know the even worst thing?
 They profit A LOT from this , because all these many people (traffic)
 generate money to them via advertisement pop ups + banned skin chooser
 plugins are known to be player magnet. And I sit right here thinking if
 GSLT's are sold by means of black market someway or just these server
 owners have already about a dozen of mobile phone numbers and csgo accounts
 (they make so much money  from their csgo gameservers everyday, not big
 issue for them)

 (Offtopic, answer to Matthias) Varoufakis is no more minister of
 economics , there were elections last summer and he just "ragequitted" when
 he realised the big pile of s**t is my country now.
 Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" <
 goabs...@absurdminds.net> έγραψε:

> I use h3bus's deathmatch plugin but I am not banned.
> On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:
>
>> Yeah but alot of people said they were wrongfully banned including
>> h3bus (creator of Deathmatch advanced plugin).
>> So I still think there is some false positive here.
>>
>> My biggest concern is that his plugin is the one being flagged. Its
>> one of the most used plugins out there.
>>
>> It gives currently owned weapon skins with the DM menu.
>>
>> --
>> Date: Fri, 26 Feb 2016 08:56:03 +0900
>> From: st...@tbctactics.com
>> To: csgo_servers@list.valvesoftware.com
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
>> receive a temporary cooldown when their Game Server Login Token gets 
>> banned.
>>
>> I would like to remind people that sourcemod is a mod to the vanilla
>> csgo server software.  Therefore, requesting which specific plugin within
>> sourcemod is not allowed is outside of valve's parameters.
>>
>> It should be your job to investigate which plugin it is thats causing
>> your account to get banned.  Its not Valve's job to hold your hands and
>> support third party addon's plugins.
>> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
>> proph...@sticed.org> wrote:
>>
>> I'd like to add that I don't give a damn about the process/detection
>> behind it.
>> If I were to get a single screenshot of some sort of skin-menu for
>> example with the ip in it, that would be enough for me.
>>
>> Also, I'd like to further express, that while I requested
>> handling/punishing those servers through an interface like this, and 
>> while
>> I also welcome the further measurements to be taken upon a violation,
>> raising the stakes will just also raise my lack of trust in the system 
>> that
>> is lacking transparency as is.

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek
He is referring to me. And I don't recall any argument. But judging by 
his phrasing it was probably about smurfing as well and he doesn't like 
my stance on it.


On 26.02.2016 03:14, Charalampos Galanis wrote:


Ι never behaved like this in any member here , could you please remind 
me the cases I am toxic against you or someone else here? And if you 
don't mind , send me a PM of what is your steam name, I honestly don't 
remember insulting someone like you here or Steam, I could say the 
exact opposite, that I admire your writings.


Unless you love trolling with some people here but it is highly doubtable.

Sorry if this becoming personal but I found your last post offensive.

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
Ι never behaved like this in any member here , could you please remind me
the cases I am toxic against you or someone else here? And if you don't
mind , send me a PM of what is your steam name, I honestly don't remember
insulting someone like you here or Steam, I could say the exact opposite,
that I admire your writings.

Unless you love trolling with some people here but it is highly doubtable.

Sorry if this becoming personal but I found your last post offensive.
Στις 26 Φεβ 2016 04:01, ο χρήστης "Absurd Minds" 
έγραψε:

> Haha he did the same to me. I ended up removing him as well. He's as toxic
> on steam as he is in the mailing list.
> On Feb 25, 2016 8:20 PM, "Charalampos Galanis" 
> wrote:
>
>> Without wanting to deviate the discussion here in a  more personal level,
>> the last time I spoke to you on Steam and I were asking some questions
>> about the GSLT bans, you called me an "idiot" , "smurf" and just
>> unfriend/blocked me. I understand that your privacy is top priority but it
>> is strange that you blocked me then and now you act like this never
>> happened by reminding me how "greek-friendly" you are.
>> Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek" <
>> proph...@sticed.org> έγραψε:
>>
>>> Yeah, that sucks as well.
>>> By the way, you still owe me that souvláki from for 5(?) years ago.
>>>
>>> On 26.02.2016 02:00, Charalampos Galanis wrote:
>>>
>>> Do you know what is the worst thing now? Just browse the most populated
>>> community servers (30 slots or above) and you will find (not big
>>> surprise)that they already have ws and other banned plugins , up and
>>> running as if they never got banned. And do you know the even worst thing?
>>> They profit A LOT from this , because all these many people (traffic)
>>> generate money to them via advertisement pop ups + banned skin chooser
>>> plugins are known to be player magnet. And I sit right here thinking if
>>> GSLT's are sold by means of black market someway or just these server
>>> owners have already about a dozen of mobile phone numbers and csgo accounts
>>> (they make so much money  from their csgo gameservers everyday, not big
>>> issue for them)
>>>
>>> (Offtopic, answer to Matthias) Varoufakis is no more minister of
>>> economics , there were elections last summer and he just "ragequitted" when
>>> he realised the big pile of s**t is my country now.
>>> Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" <
>>> goabs...@absurdminds.net> έγραψε:
>>>
 I use h3bus's deathmatch plugin but I am not banned.
 On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:

> Yeah but alot of people said they were wrongfully banned including
> h3bus (creator of Deathmatch advanced plugin).
> So I still think there is some false positive here.
>
> My biggest concern is that his plugin is the one being flagged. Its
> one of the most used plugins out there.
>
> It gives currently owned weapon skins with the DM menu.
>
> --
> Date: Fri, 26 Feb 2016 08:56:03 +0900
> From: st...@tbctactics.com
> To: csgo_servers@list.valvesoftware.com
> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive
> a temporary cooldown when their Game Server Login Token gets banned.
>
> I would like to remind people that sourcemod is a mod to the vanilla
> csgo server software.  Therefore, requesting which specific plugin within
> sourcemod is not allowed is outside of valve's parameters.
>
> It should be your job to investigate which plugin it is thats causing
> your account to get banned.  Its not Valve's job to hold your hands and
> support third party addon's plugins.
> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
> proph...@sticed.org> wrote:
>
> I'd like to add that I don't give a damn about the process/detection
> behind it.
> If I were to get a single screenshot of some sort of skin-menu for
> example with the ip in it, that would be enough for me.
>
> Also, I'd like to further express, that while I requested
> handling/punishing those servers through an interface like this, and while
> I also welcome the further measurements to be taken upon a violation,
> raising the stakes will just also raise my lack of trust in the system 
> that
> is lacking transparency as is.
>
> On 26.02.2016 00:42, Ejziponken - wrote:
>
> Maybe list some of the reasons for why servers were banned? Because
> people saying they not breaking any rules and still get banned points to
> plugins that might not be seen as breaking the guidelines.
>
> --
> To: csgo_servers@list.valvesoftware.com
> From: proph...@sticed.org
> Date: Fri, 26 Feb 2016 00:37:54 +0100
> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Absurd Minds
Haha he did the same to me. I ended up removing him as well. He's as toxic
on steam as he is in the mailing list.
On Feb 25, 2016 8:20 PM, "Charalampos Galanis"  wrote:

> Without wanting to deviate the discussion here in a  more personal level,
> the last time I spoke to you on Steam and I were asking some questions
> about the GSLT bans, you called me an "idiot" , "smurf" and just
> unfriend/blocked me. I understand that your privacy is top priority but it
> is strange that you blocked me then and now you act like this never
> happened by reminding me how "greek-friendly" you are.
> Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek" <
> proph...@sticed.org> έγραψε:
>
>> Yeah, that sucks as well.
>> By the way, you still owe me that souvláki from for 5(?) years ago.
>>
>> On 26.02.2016 02:00, Charalampos Galanis wrote:
>>
>> Do you know what is the worst thing now? Just browse the most populated
>> community servers (30 slots or above) and you will find (not big
>> surprise)that they already have ws and other banned plugins , up and
>> running as if they never got banned. And do you know the even worst thing?
>> They profit A LOT from this , because all these many people (traffic)
>> generate money to them via advertisement pop ups + banned skin chooser
>> plugins are known to be player magnet. And I sit right here thinking if
>> GSLT's are sold by means of black market someway or just these server
>> owners have already about a dozen of mobile phone numbers and csgo accounts
>> (they make so much money  from their csgo gameservers everyday, not big
>> issue for them)
>>
>> (Offtopic, answer to Matthias) Varoufakis is no more minister of
>> economics , there were elections last summer and he just "ragequitted" when
>> he realised the big pile of s**t is my country now.
>> Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" <
>> goabs...@absurdminds.net> έγραψε:
>>
>>> I use h3bus's deathmatch plugin but I am not banned.
>>> On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:
>>>
 Yeah but alot of people said they were wrongfully banned including
 h3bus (creator of Deathmatch advanced plugin).
 So I still think there is some false positive here.

 My biggest concern is that his plugin is the one being flagged. Its one
 of the most used plugins out there.

 It gives currently owned weapon skins with the DM menu.

 --
 Date: Fri, 26 Feb 2016 08:56:03 +0900
 From: st...@tbctactics.com
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive
 a temporary cooldown when their Game Server Login Token gets banned.

 I would like to remind people that sourcemod is a mod to the vanilla
 csgo server software.  Therefore, requesting which specific plugin within
 sourcemod is not allowed is outside of valve's parameters.

 It should be your job to investigate which plugin it is thats causing
 your account to get banned.  Its not Valve's job to hold your hands and
 support third party addon's plugins.
 On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
 proph...@sticed.org> wrote:

 I'd like to add that I don't give a damn about the process/detection
 behind it.
 If I were to get a single screenshot of some sort of skin-menu for
 example with the ip in it, that would be enough for me.

 Also, I'd like to further express, that while I requested
 handling/punishing those servers through an interface like this, and while
 I also welcome the further measurements to be taken upon a violation,
 raising the stakes will just also raise my lack of trust in the system that
 is lacking transparency as is.

 On 26.02.2016 00:42, Ejziponken - wrote:

 Maybe list some of the reasons for why servers were banned? Because
 people saying they not breaking any rules and still get banned points to
 plugins that might not be seen as breaking the guidelines.

 --
 To: csgo_servers@list.valvesoftware.com
 From: proph...@sticed.org
 Date: Fri, 26 Feb 2016 00:37:54 +0100
 Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive
 a temporary cooldown when their Game Server Login Token gets banned.

 "We have been monitoring tokens of servers operators complaining about
 their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
 applied incorrectly."

 Is there a way to get some transparency here?
 The way I see it I can't believe either side. The one's complaining
 about their servers presumably being banned for nothing, or "you" for
 simply saying servers were always rightfully banned.
 The lack of transparency simply confuses others and discourages us from
 hosting servers for this game.

 On 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
My servers are just fine, people come o play because there are kinda of
monopoly to be hosted in greek IP ,don't call me racist or ksenophobic, I
just love to support my fellow community with ultra low latency local
servers only , since I started hosting!

But I wonder how some other communities are too sturdy to hold the banned
plugins and generate TONS of money due to players going to play only there,
just because they want to f*p on the Dragon Lore they can get by just
choosing it from a menu.
Στις 26 Φεβ 2016 03:47, ο χρήστης "Matthias "InstantMuffin" Kollek" <
proph...@sticed.org> έγραψε:

> Thank you for the update. So what will happen to your servers?
>
> On 26.02.2016 02:40, hlstriker wrote:
>
>> In regards to my servers, I think they were getting banned due to setting
>> the
>> m_iItemDefinitionIndex sendprop in some plugins even though those plugins
>> weren't violating the rules.
>>
>> See this post psychonic made earlier today:
>> https://forums.alliedmods.net/showpost.php?p=2396736=50
>>
>> It doesn't seem like this is 100% confirmed but I'd say there is a good
>> chance this is the issue (I really hope so because I'm clueless
>> otherwise).
>>
>> A popular plugin that sets m_iItemDefinitionIndex is Deathmatch Goes
>> Advanced:
>> https://forums.alliedmods.net/showthread.php?t=233685
>>
>> One of my own plugins would also set m_iItemDefinitionIndex to give
>> players
>> their weapon skins from weapons spawned in the world. Hopefully the CS:GO
>> devs will apply weapon skins to map spawned weapons since most likely
>> plugins can't do this anymore without being banned.
>>
>>
>>
>> --
>> View this message in context:
>> http://csgo-servers.1073505.n5.nabble.com/GSLT-User-accounts-will-also-receive-a-temporary-cooldown-when-their-Game-Server-Login-Token-gets-ba-tp11465p11564.html
>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>
>> ___
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>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
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>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek

Thank you for the update. So what will happen to your servers?

On 26.02.2016 02:40, hlstriker wrote:

In regards to my servers, I think they were getting banned due to setting the
m_iItemDefinitionIndex sendprop in some plugins even though those plugins
weren't violating the rules.

See this post psychonic made earlier today:
https://forums.alliedmods.net/showpost.php?p=2396736=50

It doesn't seem like this is 100% confirmed but I'd say there is a good
chance this is the issue (I really hope so because I'm clueless otherwise).

A popular plugin that sets m_iItemDefinitionIndex is Deathmatch Goes
Advanced:
https://forums.alliedmods.net/showthread.php?t=233685

One of my own plugins would also set m_iItemDefinitionIndex to give players
their weapon skins from weapons spawned in the world. Hopefully the CS:GO
devs will apply weapon skins to map spawned weapons since most likely
plugins can't do this anymore without being banned.



--
View this message in context: 
http://csgo-servers.1073505.n5.nabble.com/GSLT-User-accounts-will-also-receive-a-temporary-cooldown-when-their-Game-Server-Login-Token-gets-ba-tp11465p11564.html
Sent from the CSGO_Servers mailing list archive at Nabble.com.

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
I was not complaining about the ban like other people here , i was just
complaining about the mobile phone ban , exactly the fact that Vitaly made
clear about the flagged mobile phones. When Valve introduced GSLT's I
thought it could be a good idea to link my secondary phone number with a
smurf account (in total , I own 2 phone numbers and 3 csgo accounts, 1 main
and 2 smurfs) just in case when I got banned , I could just register the
same secondary phone number to my 2nd smurf account. After the first ban
wave, I got banned (expected) and tried the above action I just described ,
just to realise that I couldn't create any tokens with that account (and
that is exaxtly the point I was complaining about and tried to ask you in
person why that happened but you blocked me and also the point that Vitally
mentioned about the flagged mobile numbers, a pity to learn it the hard way
then). Of course my last resort was to use my main mobile number and main
csgo account and never try plugins like them again. However, there are
still servers out there using them like no tomorrow and that is grinding my
gears!
Στις 26 Φεβ 2016 03:23, ο χρήστης "Matthias "InstantMuffin" Kollek" <
proph...@sticed.org> έγραψε:

> Oh yeah, I remember. You were complaining about your server and account
> being blacklisted. For good. And that the token-ban actually affected your
> csgo smurf account as well.
>
> On 26.02.2016 02:18, Charalampos Galanis wrote:
>
> Without wanting to deviate the discussion here in a  more personal level,
> the last time I spoke to you on Steam and I were asking some questions
> about the GSLT bans, you called me an "idiot" , "smurf" and just
> unfriend/blocked me. I understand that your privacy is top priority but it
> is strange that you blocked me then and now you act like this never
> happened by reminding me how "greek-friendly" you are.
> Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek" <
> proph...@sticed.org> έγραψε:
>
>> Yeah, that sucks as well.
>> By the way, you still owe me that souvláki from for 5(?) years ago.
>>
>> On 26.02.2016 02:00, Charalampos Galanis wrote:
>>
>> Do you know what is the worst thing now? Just browse the most populated
>> community servers (30 slots or above) and you will find (not big
>> surprise)that they already have ws and other banned plugins , up and
>> running as if they never got banned. And do you know the even worst thing?
>> They profit A LOT from this , because all these many people (traffic)
>> generate money to them via advertisement pop ups + banned skin chooser
>> plugins are known to be player magnet. And I sit right here thinking if
>> GSLT's are sold by means of black market someway or just these server
>> owners have already about a dozen of mobile phone numbers and csgo accounts
>> (they make so much money  from their csgo gameservers everyday, not big
>> issue for them)
>>
>> (Offtopic, answer to Matthias) Varoufakis is no more minister of
>> economics , there were elections last summer and he just "ragequitted" when
>> he realised the big pile of s**t is my country now.
>> Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" <
>> goabs...@absurdminds.net> έγραψε:
>>
>>> I use h3bus's deathmatch plugin but I am not banned.
>>> On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:
>>>
 Yeah but alot of people said they were wrongfully banned including
 h3bus (creator of Deathmatch advanced plugin).
 So I still think there is some false positive here.

 My biggest concern is that his plugin is the one being flagged. Its one
 of the most used plugins out there.

 It gives currently owned weapon skins with the DM menu.

 --
 Date: Fri, 26 Feb 2016 08:56:03 +0900
 From: st...@tbctactics.com
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive
 a temporary cooldown when their Game Server Login Token gets banned.

 I would like to remind people that sourcemod is a mod to the vanilla
 csgo server software.  Therefore, requesting which specific plugin within
 sourcemod is not allowed is outside of valve's parameters.

 It should be your job to investigate which plugin it is thats causing
 your account to get banned.  Its not Valve's job to hold your hands and
 support third party addon's plugins.
 On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
 proph...@sticed.org> wrote:

 I'd like to add that I don't give a damn about the process/detection
 behind it.
 If I were to get a single screenshot of some sort of skin-menu for
 example with the ip in it, that would be enough for me.

 Also, I'd like to further express, that while I requested
 handling/punishing those servers through an interface like this, and while
 I also welcome the further measurements to be taken upon a violation,
 raising the 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread hlstriker
In regards to my servers, I think they were getting banned due to setting the
m_iItemDefinitionIndex sendprop in some plugins even though those plugins
weren't violating the rules.

See this post psychonic made earlier today: 
https://forums.alliedmods.net/showpost.php?p=2396736=50

It doesn't seem like this is 100% confirmed but I'd say there is a good
chance this is the issue (I really hope so because I'm clueless otherwise).

A popular plugin that sets m_iItemDefinitionIndex is Deathmatch Goes
Advanced: 
https://forums.alliedmods.net/showthread.php?t=233685

One of my own plugins would also set m_iItemDefinitionIndex to give players
their weapon skins from weapons spawned in the world. Hopefully the CS:GO
devs will apply weapon skins to map spawned weapons since most likely
plugins can't do this anymore without being banned.



--
View this message in context: 
http://csgo-servers.1073505.n5.nabble.com/GSLT-User-accounts-will-also-receive-a-temporary-cooldown-when-their-Game-Server-Login-Token-gets-ba-tp11465p11564.html
Sent from the CSGO_Servers mailing list archive at Nabble.com.

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
So , guys, do you believe that some "people" will start selling GSLT'S? Or
they will just stock with about 10 mobile numbers and csgo accounts as if
is ez pz lemon squeezy?
Στις 26 Φεβ 2016 03:18, ο χρήστης "Charalampos Galanis" 
έγραψε:

> Without wanting to deviate the discussion here in a  more personal level,
> the last time I spoke to you on Steam and I were asking some questions
> about the GSLT bans, you called me an "idiot" , "smurf" and just
> unfriend/blocked me. I understand that your privacy is top priority but it
> is strange that you blocked me then and now you act like this never
> happened by reminding me how "greek-friendly" you are.
> Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek" <
> proph...@sticed.org> έγραψε:
>
>> Yeah, that sucks as well.
>> By the way, you still owe me that souvláki from for 5(?) years ago.
>>
>> On 26.02.2016 02:00, Charalampos Galanis wrote:
>>
>> Do you know what is the worst thing now? Just browse the most populated
>> community servers (30 slots or above) and you will find (not big
>> surprise)that they already have ws and other banned plugins , up and
>> running as if they never got banned. And do you know the even worst thing?
>> They profit A LOT from this , because all these many people (traffic)
>> generate money to them via advertisement pop ups + banned skin chooser
>> plugins are known to be player magnet. And I sit right here thinking if
>> GSLT's are sold by means of black market someway or just these server
>> owners have already about a dozen of mobile phone numbers and csgo accounts
>> (they make so much money  from their csgo gameservers everyday, not big
>> issue for them)
>>
>> (Offtopic, answer to Matthias) Varoufakis is no more minister of
>> economics , there were elections last summer and he just "ragequitted" when
>> he realised the big pile of s**t is my country now.
>> Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" <
>> goabs...@absurdminds.net> έγραψε:
>>
>>> I use h3bus's deathmatch plugin but I am not banned.
>>> On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:
>>>
 Yeah but alot of people said they were wrongfully banned including
 h3bus (creator of Deathmatch advanced plugin).
 So I still think there is some false positive here.

 My biggest concern is that his plugin is the one being flagged. Its one
 of the most used plugins out there.

 It gives currently owned weapon skins with the DM menu.

 --
 Date: Fri, 26 Feb 2016 08:56:03 +0900
 From: st...@tbctactics.com
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive
 a temporary cooldown when their Game Server Login Token gets banned.

 I would like to remind people that sourcemod is a mod to the vanilla
 csgo server software.  Therefore, requesting which specific plugin within
 sourcemod is not allowed is outside of valve's parameters.

 It should be your job to investigate which plugin it is thats causing
 your account to get banned.  Its not Valve's job to hold your hands and
 support third party addon's plugins.
 On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
 proph...@sticed.org> wrote:

 I'd like to add that I don't give a damn about the process/detection
 behind it.
 If I were to get a single screenshot of some sort of skin-menu for
 example with the ip in it, that would be enough for me.

 Also, I'd like to further express, that while I requested
 handling/punishing those servers through an interface like this, and while
 I also welcome the further measurements to be taken upon a violation,
 raising the stakes will just also raise my lack of trust in the system that
 is lacking transparency as is.

 On 26.02.2016 00:42, Ejziponken - wrote:

 Maybe list some of the reasons for why servers were banned? Because
 people saying they not breaking any rules and still get banned points to
 plugins that might not be seen as breaking the guidelines.

 --
 To: csgo_servers@list.valvesoftware.com
 From: proph...@sticed.org
 Date: Fri, 26 Feb 2016 00:37:54 +0100
 Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive
 a temporary cooldown when their Game Server Login Token gets banned.

 "We have been monitoring tokens of servers operators complaining about
 their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
 applied incorrectly."

 Is there a way to get some transparency here?
 The way I see it I can't believe either side. The one's complaining
 about their servers presumably being banned for nothing, or "you" for
 simply saying servers were always rightfully banned.
 The lack of transparency simply confuses others and 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek
Oh yeah, I remember. You were complaining about your server and account 
being blacklisted. For good. And that the token-ban actually affected 
your csgo smurf account as well.


On 26.02.2016 02:18, Charalampos Galanis wrote:


Without wanting to deviate the discussion here in a more personal 
level, the last time I spoke to you on Steam and I were asking some 
questions about the GSLT bans, you called me an "idiot" , "smurf" and 
just unfriend/blocked me. I understand that your privacy is top 
priority but it is strange that you blocked me then and now you act 
like this never happened by reminding me how "greek-friendly" you are.


Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek" 
> έγραψε:


Yeah, that sucks as well.
By the way, you still owe me that souvláki from for 5(?) years ago.

On 26.02.2016 02:00, Charalampos Galanis wrote:


Do you know what is the worst thing now? Just browse the most
populated community servers (30 slots or above) and you will find
(not big surprise)that they already have ws and other banned
plugins , up and running as if they never got banned. And do you
know the even worst thing? They profit A LOT from this , because
all these many people (traffic) generate money to them via
advertisement pop ups + banned skin chooser plugins are known to
be player magnet. And I sit right here thinking if  GSLT's are
sold by means of black market someway or just these server owners
have already about a dozen of mobile phone numbers and csgo
accounts (they make so much money  from their csgo gameservers
everyday, not big issue for them)

(Offtopic, answer to Matthias) Varoufakis is no more minister of
economics , there were elections last summer and he just
"ragequitted" when he realised the big pile of s**t is my country
now.

Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds"
> έγραψε:

I use h3bus's deathmatch plugin but I am not banned.

On Feb 25, 2016 7:02 PM, "Ejziponken -" > wrote:

Yeah but alot of people said they were wrongfully banned
including h3bus (creator of Deathmatch advanced plugin).
So I still think there is some false positive here.

My biggest concern is that his plugin is the one being
flagged. Its one of the most used plugins out there.

It gives currently owned weapon skins with the DM menu.



Date: Fri, 26 Feb 2016 08:56:03 +0900
From: st...@tbctactics.com 
To: csgo_servers@list.valvesoftware.com

Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will
also receive a temporary cooldown when their Game Server
Login Token gets banned.

I would like to remind people that sourcemod is a mod to
the vanilla csgo server software.  Therefore, requesting
which specific plugin within sourcemod is not allowed is
outside of valve's parameters.

It should be your job to investigate which plugin it is
thats causing your account to get banned.  Its not
Valve's job to hold your hands and support third party
addon's plugins.

On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin"
Kollek" > wrote:

I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of
skin-menu for example with the ip in it, that would
be enough for me.

Also, I'd like to further express, that while I
requested handling/punishing those servers through an
interface like this, and while I also welcome the
further measurements to be taken upon a violation,
raising the stakes will just also raise my lack of
trust in the system that is lacking transparency as is.

On 26.02.2016 00:42, Ejziponken - wrote:

Maybe list some of the reasons for why servers
were banned? Because people saying they not
breaking any rules and still get banned points to
plugins that might not be seen as breaking the
guidelines.



To: csgo_servers@list.valvesoftware.com

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
Without wanting to deviate the discussion here in a  more personal level,
the last time I spoke to you on Steam and I were asking some questions
about the GSLT bans, you called me an "idiot" , "smurf" and just
unfriend/blocked me. I understand that your privacy is top priority but it
is strange that you blocked me then and now you act like this never
happened by reminding me how "greek-friendly" you are.
Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek" <
proph...@sticed.org> έγραψε:

> Yeah, that sucks as well.
> By the way, you still owe me that souvláki from for 5(?) years ago.
>
> On 26.02.2016 02:00, Charalampos Galanis wrote:
>
> Do you know what is the worst thing now? Just browse the most populated
> community servers (30 slots or above) and you will find (not big
> surprise)that they already have ws and other banned plugins , up and
> running as if they never got banned. And do you know the even worst thing?
> They profit A LOT from this , because all these many people (traffic)
> generate money to them via advertisement pop ups + banned skin chooser
> plugins are known to be player magnet. And I sit right here thinking if
> GSLT's are sold by means of black market someway or just these server
> owners have already about a dozen of mobile phone numbers and csgo accounts
> (they make so much money  from their csgo gameservers everyday, not big
> issue for them)
>
> (Offtopic, answer to Matthias) Varoufakis is no more minister of economics
> , there were elections last summer and he just "ragequitted" when he
> realised the big pile of s**t is my country now.
> Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" 
> έγραψε:
>
>> I use h3bus's deathmatch plugin but I am not banned.
>> On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:
>>
>>> Yeah but alot of people said they were wrongfully banned including h3bus
>>> (creator of Deathmatch advanced plugin).
>>> So I still think there is some false positive here.
>>>
>>> My biggest concern is that his plugin is the one being flagged. Its one
>>> of the most used plugins out there.
>>>
>>> It gives currently owned weapon skins with the DM menu.
>>>
>>> --
>>> Date: Fri, 26 Feb 2016 08:56:03 +0900
>>> From: st...@tbctactics.com
>>> To: csgo_servers@list.valvesoftware.com
>>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>>> temporary cooldown when their Game Server Login Token gets banned.
>>>
>>> I would like to remind people that sourcemod is a mod to the vanilla
>>> csgo server software.  Therefore, requesting which specific plugin within
>>> sourcemod is not allowed is outside of valve's parameters.
>>>
>>> It should be your job to investigate which plugin it is thats causing
>>> your account to get banned.  Its not Valve's job to hold your hands and
>>> support third party addon's plugins.
>>> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
>>> proph...@sticed.org> wrote:
>>>
>>> I'd like to add that I don't give a damn about the process/detection
>>> behind it.
>>> If I were to get a single screenshot of some sort of skin-menu for
>>> example with the ip in it, that would be enough for me.
>>>
>>> Also, I'd like to further express, that while I requested
>>> handling/punishing those servers through an interface like this, and while
>>> I also welcome the further measurements to be taken upon a violation,
>>> raising the stakes will just also raise my lack of trust in the system that
>>> is lacking transparency as is.
>>>
>>> On 26.02.2016 00:42, Ejziponken - wrote:
>>>
>>> Maybe list some of the reasons for why servers were banned? Because
>>> people saying they not breaking any rules and still get banned points to
>>> plugins that might not be seen as breaking the guidelines.
>>>
>>> --
>>> To: csgo_servers@list.valvesoftware.com
>>> From: proph...@sticed.org
>>> Date: Fri, 26 Feb 2016 00:37:54 +0100
>>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>>> temporary cooldown when their Game Server Login Token gets banned.
>>>
>>> "We have been monitoring tokens of servers operators complaining about
>>> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
>>> applied incorrectly."
>>>
>>> Is there a way to get some transparency here?
>>> The way I see it I can't believe either side. The one's complaining
>>> about their servers presumably being banned for nothing, or "you" for
>>> simply saying servers were always rightfully banned.
>>> The lack of transparency simply confuses others and discourages us from
>>> hosting servers for this game.
>>>
>>> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>>>
>>> Recently we have banned multiple Game Server Login Tokens because
>>> servers using them were violating the guidelines. All servers determined to
>>> be in violation of the guidelines are tracked via their GSLT to the owner’s
>>> Steam User Account.
>>>
>>> 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
Speaking about mobile phone numbers in my country for example,  one cannot
simply change his number as many times he wants, every and each number are
registered with your identity. But I don't know if in the rest of the world
, you can obtain numbers easily, without registration
Στις 26 Φεβ 2016 03:00, ο χρήστης "Charalampos Galanis" 
έγραψε:

> Do you know what is the worst thing now? Just browse the most populated
> community servers (30 slots or above) and you will find (not big
> surprise)that they already have ws and other banned plugins , up and
> running as if they never got banned. And do you know the even worst thing?
> They profit A LOT from this , because all these many people (traffic)
> generate money to them via advertisement pop ups + banned skin chooser
> plugins are known to be player magnet. And I sit right here thinking if
> GSLT's are sold by means of black market someway or just these server
> owners have already about a dozen of mobile phone numbers and csgo accounts
> (they make so much money  from their csgo gameservers everyday, not big
> issue for them)
>
> (Offtopic, answer to Matthias) Varoufakis is no more minister of economics
> , there were elections last summer and he just "ragequitted" when he
> realised the big pile of s**t is my country now.
> Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" 
> έγραψε:
>
>> I use h3bus's deathmatch plugin but I am not banned.
>> On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:
>>
>>> Yeah but alot of people said they were wrongfully banned including h3bus
>>> (creator of Deathmatch advanced plugin).
>>> So I still think there is some false positive here.
>>>
>>> My biggest concern is that his plugin is the one being flagged. Its one
>>> of the most used plugins out there.
>>>
>>> It gives currently owned weapon skins with the DM menu.
>>>
>>> --
>>> Date: Fri, 26 Feb 2016 08:56:03 +0900
>>> From: st...@tbctactics.com
>>> To: csgo_servers@list.valvesoftware.com
>>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>>> temporary cooldown when their Game Server Login Token gets banned.
>>>
>>> I would like to remind people that sourcemod is a mod to the vanilla
>>> csgo server software.  Therefore, requesting which specific plugin within
>>> sourcemod is not allowed is outside of valve's parameters.
>>>
>>> It should be your job to investigate which plugin it is thats causing
>>> your account to get banned.  Its not Valve's job to hold your hands and
>>> support third party addon's plugins.
>>> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
>>> proph...@sticed.org> wrote:
>>>
>>> I'd like to add that I don't give a damn about the process/detection
>>> behind it.
>>> If I were to get a single screenshot of some sort of skin-menu for
>>> example with the ip in it, that would be enough for me.
>>>
>>> Also, I'd like to further express, that while I requested
>>> handling/punishing those servers through an interface like this, and while
>>> I also welcome the further measurements to be taken upon a violation,
>>> raising the stakes will just also raise my lack of trust in the system that
>>> is lacking transparency as is.
>>>
>>> On 26.02.2016 00:42, Ejziponken - wrote:
>>>
>>> Maybe list some of the reasons for why servers were banned? Because
>>> people saying they not breaking any rules and still get banned points to
>>> plugins that might not be seen as breaking the guidelines.
>>>
>>> --
>>> To: csgo_servers@list.valvesoftware.com
>>> From: proph...@sticed.org
>>> Date: Fri, 26 Feb 2016 00:37:54 +0100
>>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>>> temporary cooldown when their Game Server Login Token gets banned.
>>>
>>> "We have been monitoring tokens of servers operators complaining about
>>> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
>>> applied incorrectly."
>>>
>>> Is there a way to get some transparency here?
>>> The way I see it I can't believe either side. The one's complaining
>>> about their servers presumably being banned for nothing, or "you" for
>>> simply saying servers were always rightfully banned.
>>> The lack of transparency simply confuses others and discourages us from
>>> hosting servers for this game.
>>>
>>> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>>>
>>> Recently we have banned multiple Game Server Login Tokens because
>>> servers using them were violating the guidelines. All servers determined to
>>> be in violation of the guidelines are tracked via their GSLT to the owner’s
>>> Steam User Account.
>>>
>>> We ban all of the existing GSLTs of this Steam User Account, and all
>>> existing GSLTs of all Steam User Accounts sharing the same phone number. We
>>> also mark this Steam User Account, and all existing Steam User Accounts
>>> sharing the same phone number, as ineligible to generate any 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek

Yeah, that sucks as well.
By the way, you still owe me that souvláki from for 5(?) years ago.

On 26.02.2016 02:00, Charalampos Galanis wrote:


Do you know what is the worst thing now? Just browse the most 
populated community servers (30 slots or above) and you will find (not 
big surprise)that they already have ws and other banned plugins , up 
and running as if they never got banned. And do you know the even 
worst thing? They profit A LOT from this , because all these many 
people (traffic) generate money to them via advertisement pop ups + 
banned skin chooser plugins are known to be player magnet. And I sit 
right here thinking if GSLT's are sold by means of black market 
someway or just these server owners have already about a dozen of 
mobile phone numbers and csgo accounts (they make so much money  from 
their csgo gameservers everyday, not big issue for them)


(Offtopic, answer to Matthias) Varoufakis is no more minister of 
economics , there were elections last summer and he just "ragequitted" 
when he realised the big pile of s**t is my country now.


Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" 
> έγραψε:


I use h3bus's deathmatch plugin but I am not banned.

On Feb 25, 2016 7:02 PM, "Ejziponken -" > wrote:

Yeah but alot of people said they were wrongfully banned
including h3bus (creator of Deathmatch advanced plugin).
So I still think there is some false positive here.

My biggest concern is that his plugin is the one being
flagged. Its one of the most used plugins out there.

It gives currently owned weapon skins with the DM menu.


Date: Fri, 26 Feb 2016 08:56:03 +0900
From: st...@tbctactics.com 
To: csgo_servers@list.valvesoftware.com

Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
receive a temporary cooldown when their Game Server Login
Token gets banned.

I would like to remind people that sourcemod is a mod to the
vanilla csgo server software.  Therefore, requesting which
specific plugin within sourcemod is not allowed is outside of
valve's parameters.

It should be your job to investigate which plugin it is thats
causing your account to get banned.  Its not Valve's job to
hold your hands and support third party addon's plugins.

On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek"
> wrote:

I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of
skin-menu for example with the ip in it, that would be
enough for me.

Also, I'd like to further express, that while I requested
handling/punishing those servers through an interface like
this, and while I also welcome the further measurements to
be taken upon a violation, raising the stakes will just
also raise my lack of trust in the system that is lacking
transparency as is.

On 26.02.2016 00:42, Ejziponken - wrote:

Maybe list some of the reasons for why servers were
banned? Because people saying they not breaking any
rules and still get banned points to plugins that
might not be seen as breaking the guidelines.



To: csgo_servers@list.valvesoftware.com

From: proph...@sticed.org 
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts
will also receive a temporary cooldown when their Game
Server Login Token gets banned.

"We have been monitoring tokens of servers operators
complaining about their GSLT bans, and haven’t
encountered a case yet where a GSLT ban was applied
incorrectly."

Is there a way to get some transparency here?
The way I see it I can't believe either side. The
one's complaining about their servers presumably being
banned for nothing, or "you" for simply saying servers
were always rightfully banned.
The lack of transparency simply confuses others and
discourages us from hosting servers for this game.

On 26.02.2016 00:33, Vitaliy 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Charalampos Galanis
Do you know what is the worst thing now? Just browse the most populated
community servers (30 slots or above) and you will find (not big
surprise)that they already have ws and other banned plugins , up and
running as if they never got banned. And do you know the even worst thing?
They profit A LOT from this , because all these many people (traffic)
generate money to them via advertisement pop ups + banned skin chooser
plugins are known to be player magnet. And I sit right here thinking if
GSLT's are sold by means of black market someway or just these server
owners have already about a dozen of mobile phone numbers and csgo accounts
(they make so much money  from their csgo gameservers everyday, not big
issue for them)

(Offtopic, answer to Matthias) Varoufakis is no more minister of economics
, there were elections last summer and he just "ragequitted" when he
realised the big pile of s**t is my country now.
Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" 
έγραψε:

> I use h3bus's deathmatch plugin but I am not banned.
> On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:
>
>> Yeah but alot of people said they were wrongfully banned including h3bus
>> (creator of Deathmatch advanced plugin).
>> So I still think there is some false positive here.
>>
>> My biggest concern is that his plugin is the one being flagged. Its one
>> of the most used plugins out there.
>>
>> It gives currently owned weapon skins with the DM menu.
>>
>> --
>> Date: Fri, 26 Feb 2016 08:56:03 +0900
>> From: st...@tbctactics.com
>> To: csgo_servers@list.valvesoftware.com
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>> temporary cooldown when their Game Server Login Token gets banned.
>>
>> I would like to remind people that sourcemod is a mod to the vanilla csgo
>> server software.  Therefore, requesting which specific plugin within
>> sourcemod is not allowed is outside of valve's parameters.
>>
>> It should be your job to investigate which plugin it is thats causing
>> your account to get banned.  Its not Valve's job to hold your hands and
>> support third party addon's plugins.
>> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
>> proph...@sticed.org> wrote:
>>
>> I'd like to add that I don't give a damn about the process/detection
>> behind it.
>> If I were to get a single screenshot of some sort of skin-menu for
>> example with the ip in it, that would be enough for me.
>>
>> Also, I'd like to further express, that while I requested
>> handling/punishing those servers through an interface like this, and while
>> I also welcome the further measurements to be taken upon a violation,
>> raising the stakes will just also raise my lack of trust in the system that
>> is lacking transparency as is.
>>
>> On 26.02.2016 00:42, Ejziponken - wrote:
>>
>> Maybe list some of the reasons for why servers were banned? Because
>> people saying they not breaking any rules and still get banned points to
>> plugins that might not be seen as breaking the guidelines.
>>
>> --
>> To: csgo_servers@list.valvesoftware.com
>> From: proph...@sticed.org
>> Date: Fri, 26 Feb 2016 00:37:54 +0100
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>> temporary cooldown when their Game Server Login Token gets banned.
>>
>> "We have been monitoring tokens of servers operators complaining about
>> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
>> applied incorrectly."
>>
>> Is there a way to get some transparency here?
>> The way I see it I can't believe either side. The one's complaining about
>> their servers presumably being banned for nothing, or "you" for simply
>> saying servers were always rightfully banned.
>> The lack of transparency simply confuses others and discourages us from
>> hosting servers for this game.
>>
>> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>>
>> Recently we have banned multiple Game Server Login Tokens because servers
>> using them were violating the guidelines. All servers determined to be in
>> violation of the guidelines are tracked via their GSLT to the owner’s Steam
>> User Account.
>>
>> We ban all of the existing GSLTs of this Steam User Account, and all
>> existing GSLTs of all Steam User Accounts sharing the same phone number. We
>> also mark this Steam User Account, and all existing Steam User Accounts
>> sharing the same phone number, as ineligible to generate any more GSLTs.
>> The phone number gets flagged to prevent any new Steam User Accounts from
>> using it to generate more GSLTs. As of the most recent update, this Steam
>> User Account and all existing Steam User Accounts sharing the same phone
>> number will also get an in-game cooldown for a GSLT violation at the time
>> of the GSLT ban.
>>
>> To answer some frequently asked questions among server operators: after
>> the introduction of GSLTs, we no longer ban servers by IP 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek

I also remember hlstriker's servers being banned.
I couldn't see anything that even hinted towards any violation on his 
site. If he reads this, it would be nice to get an update on his side of 
the story.


On 26.02.2016 01:54, Don Park wrote:

If it's not h3bus's deathmatch plugin then it has to be something else.

http://blog.counter-strike.net/index.php/server_guidelines/

That's the server guidelines, I don't see how it's unclear actually.  
Anything related to giving access to inventory ownership, false skill 
group/profile rank status, and or interfering with your own items.  
They even give you examples.




- Don


On Fri, Feb 26, 2016 at 9:44 AM, Absurd Minds 
> wrote:


I use h3bus's deathmatch plugin but I am not banned.

On Feb 25, 2016 7:02 PM, "Ejziponken -" > wrote:

Yeah but alot of people said they were wrongfully banned
including h3bus (creator of Deathmatch advanced plugin).
So I still think there is some false positive here.

My biggest concern is that his plugin is the one being
flagged. Its one of the most used plugins out there.

It gives currently owned weapon skins with the DM menu.


Date: Fri, 26 Feb 2016 08:56:03 +0900
From: st...@tbctactics.com 
To: csgo_servers@list.valvesoftware.com

Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
receive a temporary cooldown when their Game Server Login
Token gets banned.

I would like to remind people that sourcemod is a mod to the
vanilla csgo server software.  Therefore, requesting which
specific plugin within sourcemod is not allowed is outside of
valve's parameters.

It should be your job to investigate which plugin it is thats
causing your account to get banned.  Its not Valve's job to
hold your hands and support third party addon's plugins.

On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek"
> wrote:

I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of
skin-menu for example with the ip in it, that would be
enough for me.

Also, I'd like to further express, that while I requested
handling/punishing those servers through an interface like
this, and while I also welcome the further measurements to
be taken upon a violation, raising the stakes will just
also raise my lack of trust in the system that is lacking
transparency as is.

On 26.02.2016 00:42, Ejziponken - wrote:

Maybe list some of the reasons for why servers were
banned? Because people saying they not breaking any
rules and still get banned points to plugins that
might not be seen as breaking the guidelines.



To: csgo_servers@list.valvesoftware.com

From: proph...@sticed.org 
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts
will also receive a temporary cooldown when their Game
Server Login Token gets banned.

"We have been monitoring tokens of servers operators
complaining about their GSLT bans, and haven’t
encountered a case yet where a GSLT ban was applied
incorrectly."

Is there a way to get some transparency here?
The way I see it I can't believe either side. The
one's complaining about their servers presumably being
banned for nothing, or "you" for simply saying servers
were always rightfully banned.
The lack of transparency simply confuses others and
discourages us from hosting servers for this game.

On 26.02.2016 00:33, Vitaliy Genkin wrote:

Recently we have banned multiple Game Server Login
Tokens because servers using them were violating
the guidelines. All servers determined to be in
violation of the guidelines are tracked via their
GSLT to the owner’s Steam User Account.

We ban all of the existing GSLTs of this Steam
User Account, 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Don Park
If it's not h3bus's deathmatch plugin then it has to be something else.

http://blog.counter-strike.net/index.php/server_guidelines/

That's the server guidelines, I don't see how it's unclear actually.
Anything related to giving access to inventory ownership, false skill
group/profile rank status, and or interfering with your own items.  They
even give you examples.



- Don


On Fri, Feb 26, 2016 at 9:44 AM, Absurd Minds 
wrote:

> I use h3bus's deathmatch plugin but I am not banned.
> On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:
>
>> Yeah but alot of people said they were wrongfully banned including h3bus
>> (creator of Deathmatch advanced plugin).
>> So I still think there is some false positive here.
>>
>> My biggest concern is that his plugin is the one being flagged. Its one
>> of the most used plugins out there.
>>
>> It gives currently owned weapon skins with the DM menu.
>>
>> --
>> Date: Fri, 26 Feb 2016 08:56:03 +0900
>> From: st...@tbctactics.com
>> To: csgo_servers@list.valvesoftware.com
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>> temporary cooldown when their Game Server Login Token gets banned.
>>
>> I would like to remind people that sourcemod is a mod to the vanilla csgo
>> server software.  Therefore, requesting which specific plugin within
>> sourcemod is not allowed is outside of valve's parameters.
>>
>> It should be your job to investigate which plugin it is thats causing
>> your account to get banned.  Its not Valve's job to hold your hands and
>> support third party addon's plugins.
>> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
>> proph...@sticed.org> wrote:
>>
>> I'd like to add that I don't give a damn about the process/detection
>> behind it.
>> If I were to get a single screenshot of some sort of skin-menu for
>> example with the ip in it, that would be enough for me.
>>
>> Also, I'd like to further express, that while I requested
>> handling/punishing those servers through an interface like this, and while
>> I also welcome the further measurements to be taken upon a violation,
>> raising the stakes will just also raise my lack of trust in the system that
>> is lacking transparency as is.
>>
>> On 26.02.2016 00:42, Ejziponken - wrote:
>>
>> Maybe list some of the reasons for why servers were banned? Because
>> people saying they not breaking any rules and still get banned points to
>> plugins that might not be seen as breaking the guidelines.
>>
>> --
>> To: csgo_servers@list.valvesoftware.com
>> From: proph...@sticed.org
>> Date: Fri, 26 Feb 2016 00:37:54 +0100
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>> temporary cooldown when their Game Server Login Token gets banned.
>>
>> "We have been monitoring tokens of servers operators complaining about
>> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
>> applied incorrectly."
>>
>> Is there a way to get some transparency here?
>> The way I see it I can't believe either side. The one's complaining about
>> their servers presumably being banned for nothing, or "you" for simply
>> saying servers were always rightfully banned.
>> The lack of transparency simply confuses others and discourages us from
>> hosting servers for this game.
>>
>> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>>
>> Recently we have banned multiple Game Server Login Tokens because servers
>> using them were violating the guidelines. All servers determined to be in
>> violation of the guidelines are tracked via their GSLT to the owner’s Steam
>> User Account.
>>
>> We ban all of the existing GSLTs of this Steam User Account, and all
>> existing GSLTs of all Steam User Accounts sharing the same phone number. We
>> also mark this Steam User Account, and all existing Steam User Accounts
>> sharing the same phone number, as ineligible to generate any more GSLTs.
>> The phone number gets flagged to prevent any new Steam User Accounts from
>> using it to generate more GSLTs. As of the most recent update, this Steam
>> User Account and all existing Steam User Accounts sharing the same phone
>> number will also get an in-game cooldown for a GSLT violation at the time
>> of the GSLT ban.
>>
>> To answer some frequently asked questions among server operators: after
>> the introduction of GSLTs, we no longer ban servers by IP addresses, we do
>> not ban accounts based on shared computers, and we do not ban players for
>> playing on servers that violate the guidelines. We have been monitoring
>> tokens of servers operators complaining about their GSLT bans, and haven’t
>> encountered a case yet where a GSLT ban was applied incorrectly.
>>
>> You can find the server guidelines here:
>> 
>> http://blog.counter-strike.net/index.php/server_guidelines/
>>
>>
>>
>> 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Absurd Minds
I use h3bus's deathmatch plugin but I am not banned.
On Feb 25, 2016 7:02 PM, "Ejziponken -"  wrote:

> Yeah but alot of people said they were wrongfully banned including h3bus
> (creator of Deathmatch advanced plugin).
> So I still think there is some false positive here.
>
> My biggest concern is that his plugin is the one being flagged. Its one of
> the most used plugins out there.
>
> It gives currently owned weapon skins with the DM menu.
>
> --
> Date: Fri, 26 Feb 2016 08:56:03 +0900
> From: st...@tbctactics.com
> To: csgo_servers@list.valvesoftware.com
> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
> temporary cooldown when their Game Server Login Token gets banned.
>
> I would like to remind people that sourcemod is a mod to the vanilla csgo
> server software.  Therefore, requesting which specific plugin within
> sourcemod is not allowed is outside of valve's parameters.
>
> It should be your job to investigate which plugin it is thats causing your
> account to get banned.  Its not Valve's job to hold your hands and support
> third party addon's plugins.
> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
> proph...@sticed.org> wrote:
>
> I'd like to add that I don't give a damn about the process/detection
> behind it.
> If I were to get a single screenshot of some sort of skin-menu for example
> with the ip in it, that would be enough for me.
>
> Also, I'd like to further express, that while I requested
> handling/punishing those servers through an interface like this, and while
> I also welcome the further measurements to be taken upon a violation,
> raising the stakes will just also raise my lack of trust in the system that
> is lacking transparency as is.
>
> On 26.02.2016 00:42, Ejziponken - wrote:
>
> Maybe list some of the reasons for why servers were banned? Because people
> saying they not breaking any rules and still get banned points to plugins
> that might not be seen as breaking the guidelines.
>
> --
> To: csgo_servers@list.valvesoftware.com
> From: proph...@sticed.org
> Date: Fri, 26 Feb 2016 00:37:54 +0100
> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
> temporary cooldown when their Game Server Login Token gets banned.
>
> "We have been monitoring tokens of servers operators complaining about
> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
> applied incorrectly."
>
> Is there a way to get some transparency here?
> The way I see it I can't believe either side. The one's complaining about
> their servers presumably being banned for nothing, or "you" for simply
> saying servers were always rightfully banned.
> The lack of transparency simply confuses others and discourages us from
> hosting servers for this game.
>
> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>
> Recently we have banned multiple Game Server Login Tokens because servers
> using them were violating the guidelines. All servers determined to be in
> violation of the guidelines are tracked via their GSLT to the owner’s Steam
> User Account.
>
> We ban all of the existing GSLTs of this Steam User Account, and all
> existing GSLTs of all Steam User Accounts sharing the same phone number. We
> also mark this Steam User Account, and all existing Steam User Accounts
> sharing the same phone number, as ineligible to generate any more GSLTs.
> The phone number gets flagged to prevent any new Steam User Accounts from
> using it to generate more GSLTs. As of the most recent update, this Steam
> User Account and all existing Steam User Accounts sharing the same phone
> number will also get an in-game cooldown for a GSLT violation at the time
> of the GSLT ban.
>
> To answer some frequently asked questions among server operators: after
> the introduction of GSLTs, we no longer ban servers by IP addresses, we do
> not ban accounts based on shared computers, and we do not ban players for
> playing on servers that violate the guidelines. We have been monitoring
> tokens of servers operators complaining about their GSLT bans, and haven’t
> encountered a case yet where a GSLT ban was applied incorrectly.
>
> You can find the server guidelines here:
> 
> http://blog.counter-strike.net/index.php/server_guidelines/
>
>
>
> ___
> Csgo_servers mailing 
> listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> ___ Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
> ___
> Csgo_servers mailing 
> listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek
They're the same. There's 0 difference between a company and a 
government in terms of its interests.
This is why Yanis Varoufakis is both the finance minister of Greece and 
helped set up Valve's economy.


I don't agree with an error code being shown. That's not enough. I'd be 
fine with some unknown, never-to-be-told algorithm to do its magic, and 
then, before the ban, let someone get in there to take a screenshot.
Your proposal only tells the user which server triggered the ban, not 
the violation itself. And leaves me wondering as a third party if that 
ban was legit and I should take the risk and host for csgo.


On 26.02.2016 01:28, Don Park wrote:


I would agree then if an error code was shown with the reason (similar 
to the you were kicked for inactivity) that would be great.  Get to 
know which specific server originated from it.


In regards to plugin developers.  Thats irrelevant if that plugin is 
popular in my opinion.  Just because your plugin is commonly used 
doesnt mean the code itself is acceptable to valve's guidelines (with 
all due respect to the author).  Maybe a more conservative approach to 
coding a plugin is necessary, however further clarifications as to 
what exactly is prohibited would be appreciated.


Also, The relation to police or a government body is absurd.  Valve is 
a private company.  Private companies focus on maximizing profit while 
preserving the value of their assets as much as possible (in this case 
skins).  A government organization focuses on maximizing benefit.  The 
process behind it is fairly different from each other and thinking 
they are comparable in that manner violates the basic rules of 
economics.  Its how the world works.


Please refrain from comparing valve to a governing organization.

Back to the topic of this email list, we all know valve's 
interpretation of their guidelines is the accepted rules.  Therefore, 
would it be possible maybe to get a 'lay man's version of it made 
available?


On Feb 26, 2016 9:06 AM, "Matthias "InstantMuffin" Kollek" 
> wrote:


I think it would be "nice to let them know" what the violation is,
not what's causing it.

The problem I previously addressed was that I can't trust either
party with the current lack of transparency.

But in the way you're saying it, I interpret this as an allowance
to just put people in jail and upon the question "What did I do?",
give them an ebook with all codes of law.
- "Here, go figure it out for yourself"
This is what is actually currently happening.
Now with people being "in jail" and complaints rising I'm
wondering what the hell is going on. I don't know what the servers
looked like, what the violation was, and whether or not this
actually happened and the ban was justified. I just have this
guideline (that already let to a ton of misunderstandings in the
past) and have to play roulette on what might have happened. With
the unlisted option being "nothing".
This is not how I would want to host or support a game. And not
with my account on the line.
"Should I host for this game?" "Well after footing the monthly
extra bills and the other efforts, I might just suddenly get a ban
for no reason."
I know my answer. What is yours?

On 26.02.2016 00:56, Don Park wrote:


I would like to remind people that sourcemod is a mod to the
vanilla csgo server software. Therefore, requesting which
specific plugin within sourcemod is not allowed is outside of
valve's parameters.

It should be your job to investigate which plugin it is thats
causing your account to get banned. Its not Valve's job to hold
your hands and support third party addon's plugins.

On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek"
> wrote:

I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of
skin-menu for example with the ip in it, that would be enough
for me.

Also, I'd like to further express, that while I requested
handling/punishing those servers through an interface like
this, and while I also welcome the further measurements to be
taken upon a violation, raising the stakes will just also
raise my lack of trust in the system that is lacking
transparency as is.

On 26.02.2016 00:42, Ejziponken - wrote:

Maybe list some of the reasons for why servers were banned?
Because people saying they not breaking any rules and still
get banned points to plugins that might not be seen as
breaking the guidelines.


To: csgo_servers@list.valvesoftware.com

  

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Don Park
I would agree then if an error code was shown with the reason (similar to
the you were kicked for inactivity) that would be great.  Get to know which
specific server originated from it.

In regards to plugin developers.  Thats irrelevant if that plugin is
popular in my opinion.  Just because your plugin is commonly used doesnt
mean the code itself is acceptable to valve's guidelines (with all due
respect to the author).  Maybe a more conservative approach to coding a
plugin is necessary, however further clarifications as to what exactly is
prohibited would be appreciated.

Also, The relation to police or a government body is absurd.  Valve is a
private company.  Private companies focus on maximizing profit while
preserving the value of their assets as much as possible (in this case
skins).  A government organization focuses on maximizing benefit.  The
process behind it is fairly different from each other and thinking they are
comparable in that manner violates the basic rules of economics.  Its how
the world works.

Please refrain from comparing valve to a governing organization.

Back to the topic of this email list, we all know valve's interpretation of
their guidelines is the accepted rules.  Therefore, would it be possible
maybe to get a 'lay man's version of it made available?
On Feb 26, 2016 9:06 AM, "Matthias "InstantMuffin" Kollek" <
proph...@sticed.org> wrote:

> I think it would be "nice to let them know" what the violation is, not
> what's causing it.
>
> The problem I previously addressed was that I can't trust either party
> with the current lack of transparency.
>
> But in the way you're saying it, I interpret this as an allowance to just
> put people in jail and upon the question "What did I do?", give them an
> ebook with all codes of law.
> - "Here, go figure it out for yourself"
> This is what is actually currently happening.
> Now with people being "in jail" and complaints rising I'm wondering what
> the hell is going on. I don't know what the servers looked like, what the
> violation was, and whether or not this actually happened and the ban was
> justified. I just have this guideline (that already let to a ton of
> misunderstandings in the past) and have to play roulette on what might have
> happened. With the unlisted option being "nothing".
> This is not how I would want to host or support a game. And not with my
> account on the line.
> "Should I host for this game?" "Well after footing the monthly extra bills
> and the other efforts, I might just suddenly get a ban for no reason."
> I know my answer. What is yours?
>
> On 26.02.2016 00:56, Don Park wrote:
>
> I would like to remind people that sourcemod is a mod to the vanilla csgo
> server software.  Therefore, requesting which specific plugin within
> sourcemod is not allowed is outside of valve's parameters.
>
> It should be your job to investigate which plugin it is thats causing your
> account to get banned.  Its not Valve's job to hold your hands and support
> third party addon's plugins.
> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
> proph...@sticed.org> wrote:
>
>> I'd like to add that I don't give a damn about the process/detection
>> behind it.
>> If I were to get a single screenshot of some sort of skin-menu for
>> example with the ip in it, that would be enough for me.
>>
>> Also, I'd like to further express, that while I requested
>> handling/punishing those servers through an interface like this, and while
>> I also welcome the further measurements to be taken upon a violation,
>> raising the stakes will just also raise my lack of trust in the system that
>> is lacking transparency as is.
>>
>> On 26.02.2016 00:42, Ejziponken - wrote:
>>
>> Maybe list some of the reasons for why servers were banned? Because
>> people saying they not breaking any rules and still get banned points to
>> plugins that might not be seen as breaking the guidelines.
>>
>> --
>> To: csgo_servers@list.valvesoftware.com
>> From: proph...@sticed.org
>> Date: Fri, 26 Feb 2016 00:37:54 +0100
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>> temporary cooldown when their Game Server Login Token gets banned.
>>
>> "We have been monitoring tokens of servers operators complaining about
>> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
>> applied incorrectly."
>>
>> Is there a way to get some transparency here?
>> The way I see it I can't believe either side. The one's complaining about
>> their servers presumably being banned for nothing, or "you" for simply
>> saying servers were always rightfully banned.
>> The lack of transparency simply confuses others and discourages us from
>> hosting servers for this game.
>>
>> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>>
>> Recently we have banned multiple Game Server Login Tokens because servers
>> using them were violating the guidelines. All servers determined to be in
>> violation of the guidelines are 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek
I think it would be "nice to let them know" what the violation is, not 
what's causing it.


The problem I previously addressed was that I can't trust either party 
with the current lack of transparency.


But in the way you're saying it, I interpret this as an allowance to 
just put people in jail and upon the question "What did I do?", give 
them an ebook with all codes of law.

- "Here, go figure it out for yourself"
This is what is actually currently happening.
Now with people being "in jail" and complaints rising I'm wondering what 
the hell is going on. I don't know what the servers looked like, what 
the violation was, and whether or not this actually happened and the ban 
was justified. I just have this guideline (that already let to a ton of 
misunderstandings in the past) and have to play roulette on what might 
have happened. With the unlisted option being "nothing".
This is not how I would want to host or support a game. And not with my 
account on the line.
"Should I host for this game?" "Well after footing the monthly extra 
bills and the other efforts, I might just suddenly get a ban for no reason."

I know my answer. What is yours?

On 26.02.2016 00:56, Don Park wrote:


I would like to remind people that sourcemod is a mod to the vanilla 
csgo server software.  Therefore, requesting which specific plugin 
within sourcemod is not allowed is outside of valve's parameters.


It should be your job to investigate which plugin it is thats causing 
your account to get banned.  Its not Valve's job to hold your hands 
and support third party addon's plugins.


On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" 
> wrote:


I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of skin-menu for
example with the ip in it, that would be enough for me.

Also, I'd like to further express, that while I requested
handling/punishing those servers through an interface like this,
and while I also welcome the further measurements to be taken upon
a violation, raising the stakes will just also raise my lack of
trust in the system that is lacking transparency as is.

On 26.02.2016 00:42, Ejziponken - wrote:

Maybe list some of the reasons for why servers were banned?
Because people saying they not breaking any rules and still get
banned points to plugins that might not be seen as breaking the
guidelines.


To: csgo_servers@list.valvesoftware.com

From: proph...@sticed.org 
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
receive a temporary cooldown when their Game Server Login Token
gets banned.

"We have been monitoring tokens of servers operators complaining
about their GSLT bans, and haven’t encountered a case yet where a
GSLT ban was applied incorrectly."

Is there a way to get some transparency here?
The way I see it I can't believe either side. The one's
complaining about their servers presumably being banned for
nothing, or "you" for simply saying servers were always
rightfully banned.
The lack of transparency simply confuses others and discourages
us from hosting servers for this game.

On 26.02.2016 00:33, Vitaliy Genkin wrote:

Recently we have banned multiple Game Server Login Tokens
because servers using them were violating the guidelines. All
servers determined to be in violation of the guidelines are
tracked via their GSLT to the owner’s Steam User Account.

We ban all of the existing GSLTs of this Steam User Account,
and all existing GSLTs of all Steam User Accounts sharing the
same phone number. We also mark this Steam User Account, and
all existing Steam User Accounts sharing the same phone
number, as ineligible to generate any more GSLTs. The phone
number gets flagged to prevent any new Steam User Accounts
from using it to generate more GSLTs. As of the most recent
update, this Steam User Account and all existing Steam User
Accounts sharing the same phone number will also get an
in-game cooldown for a GSLT violation at the time of the GSLT
ban.

To answer some frequently asked questions among server
operators: after the introduction of GSLTs, we no longer ban
servers by IP addresses, we do not ban accounts based on
shared computers, and we do not ban players for playing on
servers that violate the guidelines. We have been monitoring
tokens of servers operators complaining about their GSLT
bans, and haven’t encountered a case yet where a GSLT ban was
applied 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Niko
A good solution would be to either let us know which server triggered 
the ban or why a server triggered a ban.
I have many servers under my account and so far i haven't been banned 
once, i follow the rules very strictly, however one of my clients got 
banned in the last wave and i personally checked his server to verify 
what caused the ban, i couldn't find anything wrong.
He couldn't either, so we just reinstalled the whole server and 
restarted from scratch. It's annoying and time consuming to do that, and 
while i understand that Valve has the rights and wants to protect his 
property (skins) I also think that we should be entitled to some more 
transparency in order to better comply with the rules.


BR,
Niko

On 2/26/2016 00:59, Kevin C wrote:
I agree, however knowing which server is causing it is a huge step in 
the process of finding out which plugins is at fault.


On 2/25/2016 6:56 PM, Don Park wrote:


I would like to remind people that sourcemod is a mod to the vanilla 
csgo server software.  Therefore, requesting which specific plugin 
within sourcemod is not allowed is outside of valve's parameters.


It should be your job to investigate which plugin it is thats causing 
your account to get banned.  Its not Valve's job to hold your hands 
and support third party addon's plugins.


On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" 
> wrote:


I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of skin-menu
for example with the ip in it, that would be enough for me.

Also, I'd like to further express, that while I requested
handling/punishing those servers through an interface like this,
and while I also welcome the further measurements to be taken
upon a violation, raising the stakes will just also raise my lack
of trust in the system that is lacking transparency as is.

On 26.02.2016 00:42, Ejziponken - wrote:

Maybe list some of the reasons for why servers were banned?
Because people saying they not breaking any rules and still get
banned points to plugins that might not be seen as breaking the
guidelines.


To: csgo_servers@list.valvesoftware.com

From: proph...@sticed.org 
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
receive a temporary cooldown when their Game Server Login Token
gets banned.

"We have been monitoring tokens of servers operators complaining
about their GSLT bans, and haven’t encountered a case yet where
a GSLT ban was applied incorrectly."

Is there a way to get some transparency here?
The way I see it I can't believe either side. The one's
complaining about their servers presumably being banned for
nothing, or "you" for simply saying servers were always
rightfully banned.
The lack of transparency simply confuses others and discourages
us from hosting servers for this game.

On 26.02.2016 00:33, Vitaliy Genkin wrote:

Recently we have banned multiple Game Server Login Tokens
because servers using them were violating the guidelines.
All servers determined to be in violation of the guidelines
are tracked via their GSLT to the owner’s Steam User Account.

We ban all of the existing GSLTs of this Steam User Account,
and all existing GSLTs of all Steam User Accounts sharing
the same phone number. We also mark this Steam User Account,
and all existing Steam User Accounts sharing the same phone
number, as ineligible to generate any more GSLTs. The phone
number gets flagged to prevent any new Steam User Accounts
from using it to generate more GSLTs. As of the most recent
update, this Steam User Account and all existing Steam User
Accounts sharing the same phone number will also get an
in-game cooldown for a GSLT violation at the time of the
GSLT ban.

To answer some frequently asked questions among server
operators: after the introduction of GSLTs, we no longer ban
servers by IP addresses, we do not ban accounts based on
shared computers, and we do not ban players for playing on
servers that violate the guidelines. We have been monitoring
tokens of servers operators complaining about their GSLT
bans, and haven’t encountered a case yet where a GSLT ban
was applied incorrectly.

You can find the server guidelines here:
http://blog.counter-strike.net/index.php/server_guidelines/



___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Kevin C

Not that I'm aware of.

On 2/25/2016 7:01 PM, Don Park wrote:


Agreed.  None of our servers are banned, so I am not too sure but 
can't you check from the API?


On Feb 26, 2016 8:59 AM, "Kevin C" > wrote:


I agree, however knowing which server is causing it is a huge step
in the process of finding out which plugins is at fault.

On 2/25/2016 6:56 PM, Don Park wrote:


I would like to remind people that sourcemod is a mod to the
vanilla csgo server software. Therefore, requesting which
specific plugin within sourcemod is not allowed is outside of
valve's parameters.

It should be your job to investigate which plugin it is thats
causing your account to get banned. Its not Valve's job to hold
your hands and support third party addon's plugins.

On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek"
> wrote:

I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of
skin-menu for example with the ip in it, that would be enough
for me.

Also, I'd like to further express, that while I requested
handling/punishing those servers through an interface like
this, and while I also welcome the further measurements to be
taken upon a violation, raising the stakes will just also
raise my lack of trust in the system that is lacking
transparency as is.

On 26.02.2016 00:42, Ejziponken - wrote:

Maybe list some of the reasons for why servers were banned?
Because people saying they not breaking any rules and still
get banned points to plugins that might not be seen as
breaking the guidelines.


To: csgo_servers@list.valvesoftware.com

From: proph...@sticed.org 
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will
also receive a temporary cooldown when their Game Server
Login Token gets banned.

"We have been monitoring tokens of servers operators
complaining about their GSLT bans, and haven’t encountered a
case yet where a GSLT ban was applied incorrectly."

Is there a way to get some transparency here?
The way I see it I can't believe either side. The one's
complaining about their servers presumably being banned for
nothing, or "you" for simply saying servers were always
rightfully banned.
The lack of transparency simply confuses others and
discourages us from hosting servers for this game.

On 26.02.2016 00:33, Vitaliy Genkin wrote:

Recently we have banned multiple Game Server Login
Tokens because servers using them were violating the
guidelines. All servers determined to be in violation of
the guidelines are tracked via their GSLT to the owner’s
Steam User Account.

We ban all of the existing GSLTs of this Steam User
Account, and all existing GSLTs of all Steam User
Accounts sharing the same phone number. We also mark
this Steam User Account, and all existing Steam User
Accounts sharing the same phone number, as ineligible to
generate any more GSLTs. The phone number gets flagged
to prevent any new Steam User Accounts from using it to
generate more GSLTs. As of the most recent update, this
Steam User Account and all existing Steam User Accounts
sharing the same phone number will also get an in-game
cooldown for a GSLT violation at the time of the GSLT ban.

To answer some frequently asked questions among server
operators: after the introduction of GSLTs, we no longer
ban servers by IP addresses, we do not ban accounts
based on shared computers, and we do not ban players for
playing on servers that violate the guidelines. We have
been monitoring tokens of servers operators complaining
about their GSLT bans, and haven’t encountered a case
yet where a GSLT ban was applied incorrectly.

You can find the server guidelines here:
http://blog.counter-strike.net/index.php/server_guidelines/



___
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Csgo_servers@list.valvesoftware.com

https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers



___ 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Ejziponken -
Yeah but alot of people said they were wrongfully banned including h3bus 
(creator of Deathmatch advanced plugin).So I still think there is some false 
positive here.
My biggest concern is that his plugin is the one being flagged. Its one of the 
most used plugins out there.
It gives currently owned weapon skins with the DM menu.

Date: Fri, 26 Feb 2016 08:56:03 +0900
From: st...@tbctactics.com
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a 
temporary cooldown when their Game Server Login Token gets banned.

I would like to remind people that sourcemod is a mod to the vanilla csgo 
server software.  Therefore, requesting which specific plugin within sourcemod 
is not allowed is outside of valve's parameters.  
It should be your job to investigate which plugin it is thats causing your 
account to get banned.  Its not Valve's job to hold your hands and support 
third party addon's plugins.  
On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" 
 wrote:

  

  
  
I'd like to add that I don't give a damn about the process/detection
behind it.

If I were to get a single screenshot of some sort of skin-menu for
example with the ip in it, that would be enough for me.



Also, I'd like to further express, that while I requested
handling/punishing those servers through an interface like this, and
while I also welcome the further measurements to be taken upon a
violation, raising the stakes will just also raise my lack of trust
in the system that is lacking transparency as is.



On 26.02.2016 00:42, Ejziponken -
  wrote:



  
  Maybe list some of the reasons for why servers were
banned? Because people saying they not breaking any rules and
still get banned points to plugins that might not be seen as
breaking the guidelines.


  
To:
csgo_servers@list.valvesoftware.com

From: proph...@sticed.org

Date: Fri, 26 Feb 2016 00:37:54 +0100

Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will
also receive a temporary cooldown when their Game Server
Login Token gets banned.



"We


  have been monitoring tokens of servers operators
  complaining about their GSLT bans, and haven’t encountered
  a case yet where a GSLT ban was applied incorrectly."



Is there a way to get some transparency here?

The way I see it I can't believe either side. The one's
complaining about their servers presumably being banned for
nothing, or "you" for simply saying servers were always
rightfully banned.

The lack of transparency simply confuses others and
discourages us from hosting servers for this game.



On 26.02.2016 00:33, Vitaliy
  Genkin wrote:



  
  

  Recently

  we have banned multiple Game Server Login Tokens
  because servers using them were violating the
  guidelines. All servers determined to be in
  violation of the guidelines are tracked via their
  GSLT to the owner’s Steam User Account.

  

  We

  ban all of the existing GSLTs of this Steam User
  Account, and all existing GSLTs of all Steam User
  Accounts sharing the same phone number. We also
  mark this Steam User Account, and all existing
  Steam User Accounts sharing the same phone number,
  as ineligible to generate any more GSLTs. The
  phone number gets flagged to prevent any new Steam
  User Accounts from using it to generate more
  GSLTs. As of the most recent update, this Steam
  User Account and all existing Steam User Accounts
  sharing the same phone number will also get an
  in-game cooldown for a GSLT violation at the time
  of the GSLT ban.

  

  To

  answer some frequently asked questions among
  server operators: after the introduction of GSLTs,
  we no longer ban servers by IP addresses, we do
  not ban accounts based on shared computers, and we
  do not ban players for playing on servers that
  violate the guidelines. We have been monitoring
  tokens of servers operators complaining about
  their GSLT bans, and 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Don Park
Agreed.  None of our servers are banned, so I am not too sure but can't you
check from the API?
On Feb 26, 2016 8:59 AM, "Kevin C"  wrote:

> I agree, however knowing which server is causing it is a huge step in the
> process of finding out which plugins is at fault.
>
> On 2/25/2016 6:56 PM, Don Park wrote:
>
> I would like to remind people that sourcemod is a mod to the vanilla csgo
> server software.  Therefore, requesting which specific plugin within
> sourcemod is not allowed is outside of valve's parameters.
>
> It should be your job to investigate which plugin it is thats causing your
> account to get banned.  Its not Valve's job to hold your hands and support
> third party addon's plugins.
> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
> proph...@sticed.org> wrote:
>
>> I'd like to add that I don't give a damn about the process/detection
>> behind it.
>> If I were to get a single screenshot of some sort of skin-menu for
>> example with the ip in it, that would be enough for me.
>>
>> Also, I'd like to further express, that while I requested
>> handling/punishing those servers through an interface like this, and while
>> I also welcome the further measurements to be taken upon a violation,
>> raising the stakes will just also raise my lack of trust in the system that
>> is lacking transparency as is.
>>
>> On 26.02.2016 00:42, Ejziponken - wrote:
>>
>> Maybe list some of the reasons for why servers were banned? Because
>> people saying they not breaking any rules and still get banned points to
>> plugins that might not be seen as breaking the guidelines.
>>
>> --
>> To: csgo_servers@list.valvesoftware.com
>> From: proph...@sticed.org
>> Date: Fri, 26 Feb 2016 00:37:54 +0100
>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
>> temporary cooldown when their Game Server Login Token gets banned.
>>
>> "We have been monitoring tokens of servers operators complaining about
>> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
>> applied incorrectly."
>>
>> Is there a way to get some transparency here?
>> The way I see it I can't believe either side. The one's complaining about
>> their servers presumably being banned for nothing, or "you" for simply
>> saying servers were always rightfully banned.
>> The lack of transparency simply confuses others and discourages us from
>> hosting servers for this game.
>>
>> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>>
>> Recently we have banned multiple Game Server Login Tokens because servers
>> using them were violating the guidelines. All servers determined to be in
>> violation of the guidelines are tracked via their GSLT to the owner’s Steam
>> User Account.
>>
>> We ban all of the existing GSLTs of this Steam User Account, and all
>> existing GSLTs of all Steam User Accounts sharing the same phone number. We
>> also mark this Steam User Account, and all existing Steam User Accounts
>> sharing the same phone number, as ineligible to generate any more GSLTs.
>> The phone number gets flagged to prevent any new Steam User Accounts from
>> using it to generate more GSLTs. As of the most recent update, this Steam
>> User Account and all existing Steam User Accounts sharing the same phone
>> number will also get an in-game cooldown for a GSLT violation at the time
>> of the GSLT ban.
>>
>> To answer some frequently asked questions among server operators: after
>> the introduction of GSLTs, we no longer ban servers by IP addresses, we do
>> not ban accounts based on shared computers, and we do not ban players for
>> playing on servers that violate the guidelines. We have been monitoring
>> tokens of servers operators complaining about their GSLT bans, and haven’t
>> encountered a case yet where a GSLT ban was applied incorrectly.
>>
>> You can find the server guidelines here:
>> http://blog.counter-strike.net/index.php/server_guidelines/
>>
>>
>>
>>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Kevin C
I agree, however knowing which server is causing it is a huge step in 
the process of finding out which plugins is at fault.


On 2/25/2016 6:56 PM, Don Park wrote:


I would like to remind people that sourcemod is a mod to the vanilla 
csgo server software.  Therefore, requesting which specific plugin 
within sourcemod is not allowed is outside of valve's parameters.


It should be your job to investigate which plugin it is thats causing 
your account to get banned.  Its not Valve's job to hold your hands 
and support third party addon's plugins.


On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" 
> wrote:


I'd like to add that I don't give a damn about the
process/detection behind it.
If I were to get a single screenshot of some sort of skin-menu for
example with the ip in it, that would be enough for me.

Also, I'd like to further express, that while I requested
handling/punishing those servers through an interface like this,
and while I also welcome the further measurements to be taken upon
a violation, raising the stakes will just also raise my lack of
trust in the system that is lacking transparency as is.

On 26.02.2016 00:42, Ejziponken - wrote:

Maybe list some of the reasons for why servers were banned?
Because people saying they not breaking any rules and still get
banned points to plugins that might not be seen as breaking the
guidelines.


To: csgo_servers@list.valvesoftware.com

From: proph...@sticed.org 
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
receive a temporary cooldown when their Game Server Login Token
gets banned.

"We have been monitoring tokens of servers operators complaining
about their GSLT bans, and haven’t encountered a case yet where a
GSLT ban was applied incorrectly."

Is there a way to get some transparency here?
The way I see it I can't believe either side. The one's
complaining about their servers presumably being banned for
nothing, or "you" for simply saying servers were always
rightfully banned.
The lack of transparency simply confuses others and discourages
us from hosting servers for this game.

On 26.02.2016 00:33, Vitaliy Genkin wrote:

Recently we have banned multiple Game Server Login Tokens
because servers using them were violating the guidelines. All
servers determined to be in violation of the guidelines are
tracked via their GSLT to the owner’s Steam User Account.

We ban all of the existing GSLTs of this Steam User Account,
and all existing GSLTs of all Steam User Accounts sharing the
same phone number. We also mark this Steam User Account, and
all existing Steam User Accounts sharing the same phone
number, as ineligible to generate any more GSLTs. The phone
number gets flagged to prevent any new Steam User Accounts
from using it to generate more GSLTs. As of the most recent
update, this Steam User Account and all existing Steam User
Accounts sharing the same phone number will also get an
in-game cooldown for a GSLT violation at the time of the GSLT
ban.

To answer some frequently asked questions among server
operators: after the introduction of GSLTs, we no longer ban
servers by IP addresses, we do not ban accounts based on
shared computers, and we do not ban players for playing on
servers that violate the guidelines. We have been monitoring
tokens of servers operators complaining about their GSLT
bans, and haven’t encountered a case yet where a GSLT ban was
applied incorrectly.

You can find the server guidelines here:
http://blog.counter-strike.net/index.php/server_guidelines/



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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Don Park
I would like to remind people that sourcemod is a mod to the vanilla csgo
server software.  Therefore, requesting which specific plugin within
sourcemod is not allowed is outside of valve's parameters.

It should be your job to investigate which plugin it is thats causing your
account to get banned.  Its not Valve's job to hold your hands and support
third party addon's plugins.
On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
proph...@sticed.org> wrote:

> I'd like to add that I don't give a damn about the process/detection
> behind it.
> If I were to get a single screenshot of some sort of skin-menu for example
> with the ip in it, that would be enough for me.
>
> Also, I'd like to further express, that while I requested
> handling/punishing those servers through an interface like this, and while
> I also welcome the further measurements to be taken upon a violation,
> raising the stakes will just also raise my lack of trust in the system that
> is lacking transparency as is.
>
> On 26.02.2016 00:42, Ejziponken - wrote:
>
> Maybe list some of the reasons for why servers were banned? Because people
> saying they not breaking any rules and still get banned points to plugins
> that might not be seen as breaking the guidelines.
>
> --
> To: csgo_servers@list.valvesoftware.com
> From: proph...@sticed.org
> Date: Fri, 26 Feb 2016 00:37:54 +0100
> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a
> temporary cooldown when their Game Server Login Token gets banned.
>
> "We have been monitoring tokens of servers operators complaining about
> their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
> applied incorrectly."
>
> Is there a way to get some transparency here?
> The way I see it I can't believe either side. The one's complaining about
> their servers presumably being banned for nothing, or "you" for simply
> saying servers were always rightfully banned.
> The lack of transparency simply confuses others and discourages us from
> hosting servers for this game.
>
> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>
> Recently we have banned multiple Game Server Login Tokens because servers
> using them were violating the guidelines. All servers determined to be in
> violation of the guidelines are tracked via their GSLT to the owner’s Steam
> User Account.
>
> We ban all of the existing GSLTs of this Steam User Account, and all
> existing GSLTs of all Steam User Accounts sharing the same phone number. We
> also mark this Steam User Account, and all existing Steam User Accounts
> sharing the same phone number, as ineligible to generate any more GSLTs.
> The phone number gets flagged to prevent any new Steam User Accounts from
> using it to generate more GSLTs. As of the most recent update, this Steam
> User Account and all existing Steam User Accounts sharing the same phone
> number will also get an in-game cooldown for a GSLT violation at the time
> of the GSLT ban.
>
> To answer some frequently asked questions among server operators: after
> the introduction of GSLTs, we no longer ban servers by IP addresses, we do
> not ban accounts based on shared computers, and we do not ban players for
> playing on servers that violate the guidelines. We have been monitoring
> tokens of servers operators complaining about their GSLT bans, and haven’t
> encountered a case yet where a GSLT ban was applied incorrectly.
>
> You can find the server guidelines here:
> http://blog.counter-strike.net/index.php/server_guidelines/
>
>
>
>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek
I'd like to add that I don't give a damn about the process/detection 
behind it.
If I were to get a single screenshot of some sort of skin-menu for 
example with the ip in it, that would be enough for me.


Also, I'd like to further express, that while I requested 
handling/punishing those servers through an interface like this, and 
while I also welcome the further measurements to be taken upon a 
violation, raising the stakes will just also raise my lack of trust in 
the system that is lacking transparency as is.


On 26.02.2016 00:42, Ejziponken - wrote:
Maybe list some of the reasons for why servers were banned? Because 
people saying they not breaking any rules and still get banned points 
to plugins that might not be seen as breaking the guidelines.



To: csgo_servers@list.valvesoftware.com
From: proph...@sticed.org
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive 
a temporary cooldown when their Game Server Login Token gets banned.


"We have been monitoring tokens of servers operators complaining about 
their GSLT bans, and haven’t encountered a case yet where a GSLT ban 
was applied incorrectly."


Is there a way to get some transparency here?
The way I see it I can't believe either side. The one's complaining 
about their servers presumably being banned for nothing, or "you" for 
simply saying servers were always rightfully banned.
The lack of transparency simply confuses others and discourages us 
from hosting servers for this game.


On 26.02.2016 00:33, Vitaliy Genkin wrote:

Recently we have banned multiple Game Server Login Tokens because
servers using them were violating the guidelines. All servers
determined to be in violation of the guidelines are tracked via
their GSLT to the owner’s Steam User Account.

We ban all of the existing GSLTs of this Steam User Account, and
all existing GSLTs of all Steam User Accounts sharing the same
phone number. We also mark this Steam User Account, and all
existing Steam User Accounts sharing the same phone number, as
ineligible to generate any more GSLTs. The phone number gets
flagged to prevent any new Steam User Accounts from using it to
generate more GSLTs. As of the most recent update, this Steam User
Account and all existing Steam User Accounts sharing the same
phone number will also get an in-game cooldown for a GSLT
violation at the time of the GSLT ban.

To answer some frequently asked questions among server operators:
after the introduction of GSLTs, we no longer ban servers by IP
addresses, we do not ban accounts based on shared computers, and
we do not ban players for playing on servers that violate the
guidelines. We have been monitoring tokens of servers operators
complaining about their GSLT bans, and haven’t encountered a case
yet where a GSLT ban was applied incorrectly.

You can find the server guidelines here:
http://blog.counter-strike.net/index.php/server_guidelines/



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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Kevin C
In case you missed it the first several times it has been asked: People 
with several(read: more than 20) servers have no idea which server is 
getting flagged. I want to follow your guidelines, but without knowing 
which specific plugin among hundreds across dozens of servers I have no 
idea where to start. I have specifically asked which of my servers were 
banned on both ban waves, and was ignored.


On 2/25/2016 6:33 PM, Vitaliy Genkin wrote:


Recently we have banned multiple Game Server Login Tokens because 
servers using them were violating the guidelines. All servers 
determined to be in violation of the guidelines are tracked via their 
GSLT to the owner’s Steam User Account.


We ban all of the existing GSLTs of this Steam User Account, and all 
existing GSLTs of all Steam User Accounts sharing the same phone 
number. We also mark this Steam User Account, and all existing Steam 
User Accounts sharing the same phone number, as ineligible to generate 
any more GSLTs. The phone number gets flagged to prevent any new Steam 
User Accounts from using it to generate more GSLTs. As of the most 
recent update, this Steam User Account and all existing Steam User 
Accounts sharing the same phone number will also get an in-game 
cooldown for a GSLT violation at the time of the GSLT ban.


To answer some frequently asked questions among server operators: 
after the introduction of GSLTs, we no longer ban servers by IP 
addresses, we do not ban accounts based on shared computers, and we do 
not ban players for playing on servers that violate the guidelines. We 
have been monitoring tokens of servers operators complaining about 
their GSLT bans, and haven’t encountered a case yet where a GSLT ban 
was applied incorrectly.


You can find the server guidelines here: 
http://blog.counter-strike.net/index.php/server_guidelines/




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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Ejziponken -
Maybe list some of the reasons for why servers were banned? Because people 
saying they not breaking any rules and still get banned points to plugins that 
might not be seen as breaking the guidelines.
To: csgo_servers@list.valvesoftware.com
From: proph...@sticed.org
Date: Fri, 26 Feb 2016 00:37:54 +0100
Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a 
temporary cooldown when their Game Server Login Token gets banned.


  

  
  
"We

  have been monitoring tokens of servers operators complaining about
  their GSLT bans, and haven’t encountered a case yet where a GSLT
  ban was applied incorrectly."



Is there a way to get some transparency here?

The way I see it I can't believe either side. The one's complaining
about their servers presumably being banned for nothing, or "you"
for simply saying servers were always rightfully banned.

The lack of transparency simply confuses others and discourages us
from hosting servers for this game.



On 26.02.2016 00:33, Vitaliy Genkin
  wrote:



  
  
  
  

  Recently
  we have banned multiple Game Server Login Tokens because
  servers using them were violating the guidelines. All
  servers determined to be in violation of the guidelines
  are tracked via their GSLT to the owner’s Steam User
  Account.
  
  We
  ban all of the existing GSLTs of this Steam User Account,
  and all existing GSLTs of all Steam User Accounts sharing
  the same phone number. We also mark this Steam User
  Account, and all existing Steam User Accounts sharing the
  same phone number, as ineligible to generate any more
  GSLTs. The phone number gets flagged to prevent any new
  Steam User Accounts from using it to generate more GSLTs.
  As of the most recent update, this Steam User Account and
  all existing Steam User Accounts sharing the same phone
  number will also get an in-game cooldown for a GSLT
  violation at the time of the GSLT ban.
  
  To
  answer some frequently asked questions among server
  operators: after the introduction of GSLTs, we no longer
  ban servers by IP addresses, we do not ban accounts based
  on shared computers, and we do not ban players for playing
  on servers that violate the guidelines. We have been
  monitoring tokens of servers operators complaining about
  their GSLT bans, and haven’t encountered a case yet where
  a GSLT ban was applied incorrectly.
  
  You
  can find the server guidelines here:
  http://blog.counter-strike.net/index.php/server_guidelines/
   

  
  

  
  

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Matthias "InstantMuffin" Kollek
"We have been monitoring tokens of servers operators complaining about 
their GSLT bans, and haven’t encountered a case yet where a GSLT ban was 
applied incorrectly."


Is there a way to get some transparency here?
The way I see it I can't believe either side. The one's complaining 
about their servers presumably being banned for nothing, or "you" for 
simply saying servers were always rightfully banned.
The lack of transparency simply confuses others and discourages us from 
hosting servers for this game.


On 26.02.2016 00:33, Vitaliy Genkin wrote:


Recently we have banned multiple Game Server Login Tokens because 
servers using them were violating the guidelines. All servers 
determined to be in violation of the guidelines are tracked via their 
GSLT to the owner’s Steam User Account.


We ban all of the existing GSLTs of this Steam User Account, and all 
existing GSLTs of all Steam User Accounts sharing the same phone 
number. We also mark this Steam User Account, and all existing Steam 
User Accounts sharing the same phone number, as ineligible to generate 
any more GSLTs. The phone number gets flagged to prevent any new Steam 
User Accounts from using it to generate more GSLTs. As of the most 
recent update, this Steam User Account and all existing Steam User 
Accounts sharing the same phone number will also get an in-game 
cooldown for a GSLT violation at the time of the GSLT ban.


To answer some frequently asked questions among server operators: 
after the introduction of GSLTs, we no longer ban servers by IP 
addresses, we do not ban accounts based on shared computers, and we do 
not ban players for playing on servers that violate the guidelines. We 
have been monitoring tokens of servers operators complaining about 
their GSLT bans, and haven’t encountered a case yet where a GSLT ban 
was applied incorrectly.


You can find the server guidelines here: 
http://blog.counter-strike.net/index.php/server_guidelines/




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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Absurd Minds
Thank you for clarifying.
On Feb 25, 2016 6:33 PM, "Vitaliy Genkin"  wrote:

> Recently we have banned multiple Game Server Login Tokens because servers
> using them were violating the guidelines. All servers determined to be in
> violation of the guidelines are tracked via their GSLT to the owner’s Steam
> User Account.
>
> We ban all of the existing GSLTs of this Steam User Account, and all
> existing GSLTs of all Steam User Accounts sharing the same phone number. We
> also mark this Steam User Account, and all existing Steam User Accounts
> sharing the same phone number, as ineligible to generate any more GSLTs.
> The phone number gets flagged to prevent any new Steam User Accounts from
> using it to generate more GSLTs. As of the most recent update, this Steam
> User Account and all existing Steam User Accounts sharing the same phone
> number will also get an in-game cooldown for a GSLT violation at the time
> of the GSLT ban.
>
> To answer some frequently asked questions among server operators: after
> the introduction of GSLTs, we no longer ban servers by IP addresses, we do
> not ban accounts based on shared computers, and we do not ban players for
> playing on servers that violate the guidelines. We have been monitoring
> tokens of servers operators complaining about their GSLT bans, and haven’t
> encountered a case yet where a GSLT ban was applied incorrectly.
>
> You can find the server guidelines here:
> http://blog.counter-strike.net/index.php/server_guidelines/
>
>
>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-25 Thread Vitaliy Genkin
Recently we have banned multiple Game Server Login Tokens because servers using 
them were violating the guidelines. All servers determined to be in violation 
of the guidelines are tracked via their GSLT to the owner’s Steam User Account.
We ban all of the existing GSLTs of this Steam User Account, and all existing 
GSLTs of all Steam User Accounts sharing the same phone number. We also mark 
this Steam User Account, and all existing Steam User Accounts sharing the same 
phone number, as ineligible to generate any more GSLTs. The phone number gets 
flagged to prevent any new Steam User Accounts from using it to generate more 
GSLTs. As of the most recent update, this Steam User Account and all existing 
Steam User Accounts sharing the same phone number will also get an in-game 
cooldown for a GSLT violation at the time of the GSLT ban.
To answer some frequently asked questions among server operators: after the 
introduction of GSLTs, we no longer ban servers by IP addresses, we do not ban 
accounts based on shared computers, and we do not ban players for playing on 
servers that violate the guidelines. We have been monitoring tokens of servers 
operators complaining about their GSLT bans, and haven’t encountered a case yet 
where a GSLT ban was applied incorrectly.
You can find the server guidelines here: 
http://blog.counter-strike.net/index.php/server_guidelines/

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Marco Padovan
Is this real? What about NAT?

On Thu, Feb 25, 2016 at 4:43 AM, Max Krivanek  wrote:

> It looks like they're banning people that share the same IP at home.
> Probably trying to target those who created multiple Steam accounts.
>
> On Wed, Feb 24, 2016 at 4:54 PM, Team LANII  wrote:
>
>> And according to that post other accounts on the same IP are banned too,
>> that is my concern. I.e. they ban the GSLT, but the IP is affected too:
>>
>> https://www.reddit.com/r/GlobalOffensive/comments/47d4dj/got_my_server_token_banned_fun_fact_i_dont_host/
>>
>> https://www.reddit.com/r/GlobalOffensive/comments/47achw/headsup_to_those_with_a_gslt_ban/
>>
>> On Wed, Feb 24, 2016 at 11:47 PM, Neuro Toxin 
>> wrote:
>>
>>> The very first ban wave was ip based.
>>>
>>> It was a massive fail.
>>>
>>> Valve setup the GSLT system before the second wave.
>>>
>>> Now bans waves are GSLT based.
>>>
>>> --
>>> * From: * Kristaps Kusiņš ;
>>> * To: * ;
>>> * Subject: * Re: [Csgo_servers] [ GSLT ] - User accounts will also
>>> receive a temporary cooldown when their Game Server Login Token gets
>>> banned.
>>> * Sent: * Wed, Feb 24, 2016 10:32:57 PM
>>>
>>> They wont say anything, it's their policy...
>>>
>>>
>>> 2016-02-25 0:29 GMT+02:00, Team LANII :
>>> > The question is not if it is a good thing to do, or the best way to do
>>> it.
>>> > The fact alone that there are hosters out there that do it this way is
>>> > problematic enough to discuss it, as it is a potential problem for
>>> innocent
>>> > customers. All I'd like to have is some clarity on the banning scheme,
>>> I
>>> > hope Valve can say something about it.
>>> >
>>> > On Wed, Feb 24, 2016 at 11:23 PM, Charalampos Galanis <
>>> xngala...@gmail.com>
>>> > wrote:
>>> >
>>> >> Not trying to insult you but it is not recommended to host
>>> gameservers in
>>> >> VPS , unless you love server fps drops and high variance
>>> >> Στις 25 Φεβ 2016 00:22, ο χρήστης "Kristaps Kusiņš"
>>> >> 
>>> >> έγραψε:
>>> >>
>>> >>> A normal hosting will not do that, I simply setup personalized vps
>>> >>> machines for 8€ for 24 slot servers, which have their own reserved
>>> >>> stats. Those who do that are useless hostings...
>>> >>>
>>> >>>
>>> >>> 2016-02-25 0:06 GMT+02:00, Team LANII :
>>> >>> > That's the point, hosters use the same IP with different ports for
>>> the
>>> >>> same
>>> >>> > game for different customers.
>>> >>> >
>>> >>> > On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
>>> >>> > >> >>> >> wrote:
>>> >>> >
>>> >>> >> Read what the reddit post said; many shared hosts distribute a
>>> single
>>> >>> >> IPv4
>>> >>> >> address to all of the severs running on it.
>>> >>> >>
>>> >>> >> Theoretically, if one server on this address got a GLST ban, all
>>> >>> servers
>>> >>> >> on that address would receive one.
>>> >>> >>
>>> >>> >> ___
>>> >>> >> Csgo_servers mailing list
>>> >>> >> Csgo_servers@list.valvesoftware.com
>>> >>> >>
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >>> >>
>>> >>> >
>>> >>>
>>> >>> ___
>>> >>> Csgo_servers mailing list
>>> >>> Csgo_servers@list.valvesoftware.com
>>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >>
>>> >>
>>> >> ___
>>> >> Csgo_servers mailing list
>>> >> Csgo_servers@list.valvesoftware.com
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >>
>>> >
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Neuro Toxin
These are non sense.

These guys are prob sharing a phone number.___
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Absurd Minds
When I read that reddit thread, I assumed that it applied the gslt token
ban by IP address. (eg, the account that registered the toke is on X IP
address, so all other steam accounts on X address also received bans).
On Feb 24, 2016 6:11 PM, "Niko"  wrote:

> i host several clients on shared IPs,
> last banwave hit at least 2 of my clients (one still can't figure out why,
> and i can't either), but all the other servers are fine.
>
> They don't ban by IP.
>
> BR,
> Niko
>
> On 2/24/2016 23:54, Team LANII wrote:
>
> And according to that post other accounts on the same IP are banned too,
> that is my concern. I.e. they ban the GSLT, but the IP is affected too:
>
> https://www.reddit.com/r/GlobalOffensive/comments/47d4dj/got_my_server_token_banned_fun_fact_i_dont_host/
>
> https://www.reddit.com/r/GlobalOffensive/comments/47achw/headsup_to_those_with_a_gslt_ban/
>
> On Wed, Feb 24, 2016 at 11:47 PM, Neuro Toxin 
> wrote:
>
>> The very first ban wave was ip based.
>>
>> It was a massive fail.
>>
>> Valve setup the GSLT system before the second wave.
>>
>> Now bans waves are GSLT based.
>>
>> --
>> * From: * Kristaps Kusiņš ;
>> * To: * ;
>> * Subject: * Re: [Csgo_servers] [ GSLT ] - User accounts will also
>> receive a temporary cooldown when their Game Server Login Token gets
>> banned.
>> * Sent: * Wed, Feb 24, 2016 10:32:57 PM
>>
>> They wont say anything, it's their policy...
>>
>>
>> 2016-02-25 0:29 GMT+02:00, Team LANII :
>> > The question is not if it is a good thing to do, or the best way to do
>> it.
>> > The fact alone that there are hosters out there that do it this way is
>> > problematic enough to discuss it, as it is a potential problem for
>> innocent
>> > customers. All I'd like to have is some clarity on the banning scheme, I
>> > hope Valve can say something about it.
>> >
>> > On Wed, Feb 24, 2016 at 11:23 PM, Charalampos Galanis <
>> xngala...@gmail.com>
>> > wrote:
>> >
>> >> Not trying to insult you but it is not recommended to host gameservers
>> in
>> >> VPS , unless you love server fps drops and high variance
>> >> Στις 25 Φεβ 2016 00:22, ο χρήστης "Kristaps Kusiņš"
>> >> 
>> >> έγραψε:
>> >>
>> >>> A normal hosting will not do that, I simply setup personalized vps
>> >>> machines for 8€ for 24 slot servers, which have their own reserved
>> >>> stats. Those who do that are useless hostings...
>> >>>
>> >>>
>> >>> 2016-02-25 0:06 GMT+02:00, Team LANII :
>> >>> > That's the point, hosters use the same IP with different ports for
>> the
>> >>> same
>> >>> > game for different customers.
>> >>> >
>> >>> > On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
>> >>> > > >>> >> wrote:
>> >>> >
>> >>> >> Read what the reddit post said; many shared hosts distribute a
>> single
>> >>> >> IPv4
>> >>> >> address to all of the severs running on it.
>> >>> >>
>> >>> >> Theoretically, if one server on this address got a GLST ban, all
>> >>> servers
>> >>> >> on that address would receive one.
>> >>> >>
>> >>> >> ___
>> >>> >> Csgo_servers mailing list
>> >>> >> Csgo_servers@list.valvesoftware.com
>> >>> >>
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >>> >>
>> >>> >
>> >>>
>> >>> ___
>> >>> Csgo_servers mailing list
>> >>> Csgo_servers@list.valvesoftware.com
>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >>
>> >>
>> >> ___
>> >> Csgo_servers mailing list
>> >> Csgo_servers@list.valvesoftware.com
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >>
>> >
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
>
> ___
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> listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Niko

i host several clients on shared IPs,
last banwave hit at least 2 of my clients (one still can't figure out 
why, and i can't either), but all the other servers are fine.


They don't ban by IP.

BR,
Niko

On 2/24/2016 23:54, Team LANII wrote:
And according to that post other accounts on the same IP are banned 
too, that is my concern. I.e. they ban the GSLT, but the IP is 
affected too:

https://www.reddit.com/r/GlobalOffensive/comments/47d4dj/got_my_server_token_banned_fun_fact_i_dont_host/
https://www.reddit.com/r/GlobalOffensive/comments/47achw/headsup_to_those_with_a_gslt_ban/

On Wed, Feb 24, 2016 at 11:47 PM, Neuro Toxin > wrote:


The very first ban wave was ip based.

It was a massive fail.

Valve setup the GSLT system before the second wave.

Now bans waves are GSLT based.



*From: * Kristaps Kusiņš >;
*To: * >;
*Subject: * Re: [Csgo_servers] [ GSLT ] - User accounts will also
receive a temporary cooldown when their Game Server Login Token
gets banned.
*Sent: * Wed, Feb 24, 2016 10:32:57 PM

They wont say anything, it's their policy...


2016-02-25 0:29 GMT+02:00, Team LANII :
> The question is not if it is a good thing to do, or the best way
to do it.
> The fact alone that there are hosters out there that do it this
way is
> problematic enough to discuss it, as it is a potential problem
for innocent
> customers. All I'd like to have is some clarity on the banning
scheme, I
> hope Valve can say something about it.
>
> On Wed, Feb 24, 2016 at 11:23 PM, Charalampos Galanis

> wrote:
>
>> Not trying to insult you but it is not recommended to host
gameservers in
>> VPS , unless you love server fps drops and high variance
>> Στις 25 Φεβ 2016 00:22, ο χρήστης "Kristaps Kusiņš"
>> 
>> έγραψε:
>>
>>> A normal hosting will not do that, I simply setup personalized vps
>>> machines for 8€ for 24 slot servers, which have their own reserved
>>> stats. Those who do that are useless hostings...
>>>
>>>
>>> 2016-02-25 0:06 GMT+02:00, Team LANII :
>>> > That's the point, hosters use the same IP with different
ports for the
>>> same
>>> > game for different customers.
>>> >
>>> > On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
>>> > >> >> wrote:
>>> >
>>> >> Read what the reddit post said; many shared hosts
distribute a single
>>> >> IPv4
>>> >> address to all of the severs running on it.
>>> >>
>>> >> Theoretically, if one server on this address got a GLST
ban, all
>>> servers
>>> >> on that address would receive one.
>>> >>
>>> >> ___
>>> >> Csgo_servers mailing list
>>> >> Csgo_servers@list.valvesoftware.com
>>> >>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >>
>>> >
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Team LANII
And according to that post other accounts on the same IP are banned too,
that is my concern. I.e. they ban the GSLT, but the IP is affected too:
https://www.reddit.com/r/GlobalOffensive/comments/47d4dj/got_my_server_token_banned_fun_fact_i_dont_host/
https://www.reddit.com/r/GlobalOffensive/comments/47achw/headsup_to_those_with_a_gslt_ban/

On Wed, Feb 24, 2016 at 11:47 PM, Neuro Toxin  wrote:

> The very first ban wave was ip based.
>
> It was a massive fail.
>
> Valve setup the GSLT system before the second wave.
>
> Now bans waves are GSLT based.
>
> --
> * From: * Kristaps Kusiņš ;
> * To: * ;
> * Subject: * Re: [Csgo_servers] [ GSLT ] - User accounts will also
> receive a temporary cooldown when their Game Server Login Token gets
> banned.
> * Sent: * Wed, Feb 24, 2016 10:32:57 PM
>
> They wont say anything, it's their policy...
>
>
> 2016-02-25 0:29 GMT+02:00, Team LANII :
> > The question is not if it is a good thing to do, or the best way to do
> it.
> > The fact alone that there are hosters out there that do it this way is
> > problematic enough to discuss it, as it is a potential problem for
> innocent
> > customers. All I'd like to have is some clarity on the banning scheme, I
> > hope Valve can say something about it.
> >
> > On Wed, Feb 24, 2016 at 11:23 PM, Charalampos Galanis <
> xngala...@gmail.com>
> > wrote:
> >
> >> Not trying to insult you but it is not recommended to host gameservers
> in
> >> VPS , unless you love server fps drops and high variance
> >> Στις 25 Φεβ 2016 00:22, ο χρήστης "Kristaps Kusiņš"
> >> 
> >> έγραψε:
> >>
> >>> A normal hosting will not do that, I simply setup personalized vps
> >>> machines for 8€ for 24 slot servers, which have their own reserved
> >>> stats. Those who do that are useless hostings...
> >>>
> >>>
> >>> 2016-02-25 0:06 GMT+02:00, Team LANII :
> >>> > That's the point, hosters use the same IP with different ports for
> the
> >>> same
> >>> > game for different customers.
> >>> >
> >>> > On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
> >>> >  >>> >> wrote:
> >>> >
> >>> >> Read what the reddit post said; many shared hosts distribute a
> single
> >>> >> IPv4
> >>> >> address to all of the severs running on it.
> >>> >>
> >>> >> Theoretically, if one server on this address got a GLST ban, all
> >>> servers
> >>> >> on that address would receive one.
> >>> >>
> >>> >> ___
> >>> >> Csgo_servers mailing list
> >>> >> Csgo_servers@list.valvesoftware.com
> >>> >>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>> >>
> >>> >
> >>>
> >>> ___
> >>> Csgo_servers mailing list
> >>> Csgo_servers@list.valvesoftware.com
> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>
> >>
> >> ___
> >> Csgo_servers mailing list
> >> Csgo_servers@list.valvesoftware.com
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>
> >
>
> ___
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>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Neuro Toxin
The very first ban wave was ip based.

It was a massive fail.

Valve setup the GSLT system before the second wave. 

Now bans waves are GSLT based.___
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Kristaps Kusiņš
They wont say anything, it's their policy...


2016-02-25 0:29 GMT+02:00, Team LANII :
> The question is not if it is a good thing to do, or the best way to do it.
> The fact alone that there are hosters out there that do it this way is
> problematic enough to discuss it, as it is a potential problem for innocent
> customers. All I'd like to have is some clarity on the banning scheme, I
> hope Valve can say something about it.
>
> On Wed, Feb 24, 2016 at 11:23 PM, Charalampos Galanis 
> wrote:
>
>> Not trying to insult you but it is not recommended to host gameservers in
>> VPS , unless you love server fps drops and high variance
>> Στις 25 Φεβ 2016 00:22, ο χρήστης "Kristaps Kusiņš"
>> 
>> έγραψε:
>>
>>> A normal hosting will not do that, I simply setup personalized vps
>>> machines for 8€ for 24 slot servers, which have their own reserved
>>> stats. Those who do that are useless hostings...
>>>
>>>
>>> 2016-02-25 0:06 GMT+02:00, Team LANII :
>>> > That's the point, hosters use the same IP with different ports for the
>>> same
>>> > game for different customers.
>>> >
>>> > On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
>>> > >> >> wrote:
>>> >
>>> >> Read what the reddit post said; many shared hosts distribute a single
>>> >> IPv4
>>> >> address to all of the severs running on it.
>>> >>
>>> >> Theoretically, if one server on this address got a GLST ban, all
>>> servers
>>> >> on that address would receive one.
>>> >>
>>> >> ___
>>> >> Csgo_servers mailing list
>>> >> Csgo_servers@list.valvesoftware.com
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >>
>>> >
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Kristaps Kusiņš
If you provide the server with enough resources you don't have any
kind of fps drops.

2016-02-25 0:23 GMT+02:00, Charalampos Galanis :
> Not trying to insult you but it is not recommended to host gameservers in
> VPS , unless you love server fps drops and high variance
> Στις 25 Φεβ 2016 00:22, ο χρήστης "Kristaps Kusiņš" 
> έγραψε:
>
>> A normal hosting will not do that, I simply setup personalized vps
>> machines for 8€ for 24 slot servers, which have their own reserved
>> stats. Those who do that are useless hostings...
>>
>>
>> 2016-02-25 0:06 GMT+02:00, Team LANII :
>> > That's the point, hosters use the same IP with different ports for the
>> same
>> > game for different customers.
>> >
>> > On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
>> > > >> wrote:
>> >
>> >> Read what the reddit post said; many shared hosts distribute a single
>> >> IPv4
>> >> address to all of the severs running on it.
>> >>
>> >> Theoretically, if one server on this address got a GLST ban, all
>> >> servers
>> >> on that address would receive one.
>> >>
>> >> ___
>> >> Csgo_servers mailing list
>> >> Csgo_servers@list.valvesoftware.com
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >>
>> >
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>

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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Team LANII
The question is not if it is a good thing to do, or the best way to do it.
The fact alone that there are hosters out there that do it this way is
problematic enough to discuss it, as it is a potential problem for innocent
customers. All I'd like to have is some clarity on the banning scheme, I
hope Valve can say something about it.

On Wed, Feb 24, 2016 at 11:23 PM, Charalampos Galanis 
wrote:

> Not trying to insult you but it is not recommended to host gameservers in
> VPS , unless you love server fps drops and high variance
> Στις 25 Φεβ 2016 00:22, ο χρήστης "Kristaps Kusiņš" 
> έγραψε:
>
>> A normal hosting will not do that, I simply setup personalized vps
>> machines for 8€ for 24 slot servers, which have their own reserved
>> stats. Those who do that are useless hostings...
>>
>>
>> 2016-02-25 0:06 GMT+02:00, Team LANII :
>> > That's the point, hosters use the same IP with different ports for the
>> same
>> > game for different customers.
>> >
>> > On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
>> > > >> wrote:
>> >
>> >> Read what the reddit post said; many shared hosts distribute a single
>> >> IPv4
>> >> address to all of the severs running on it.
>> >>
>> >> Theoretically, if one server on this address got a GLST ban, all
>> servers
>> >> on that address would receive one.
>> >>
>> >> ___
>> >> Csgo_servers mailing list
>> >> Csgo_servers@list.valvesoftware.com
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> >>
>> >
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
> ___
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>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Charalampos Galanis
Not trying to insult you but it is not recommended to host gameservers in
VPS , unless you love server fps drops and high variance
Στις 25 Φεβ 2016 00:22, ο χρήστης "Kristaps Kusiņš" 
έγραψε:

> A normal hosting will not do that, I simply setup personalized vps
> machines for 8€ for 24 slot servers, which have their own reserved
> stats. Those who do that are useless hostings...
>
>
> 2016-02-25 0:06 GMT+02:00, Team LANII :
> > That's the point, hosters use the same IP with different ports for the
> same
> > game for different customers.
> >
> > On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
> >  >> wrote:
> >
> >> Read what the reddit post said; many shared hosts distribute a single
> >> IPv4
> >> address to all of the severs running on it.
> >>
> >> Theoretically, if one server on this address got a GLST ban, all servers
> >> on that address would receive one.
> >>
> >> ___
> >> Csgo_servers mailing list
> >> Csgo_servers@list.valvesoftware.com
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>
> >
>
> ___
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Kristaps Kusiņš
A normal hosting will not do that, I simply setup personalized vps
machines for 8€ for 24 slot servers, which have their own reserved
stats. Those who do that are useless hostings...


2016-02-25 0:06 GMT+02:00, Team LANII :
> That's the point, hosters use the same IP with different ports for the same
> game for different customers.
>
> On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
> > wrote:
>
>> Read what the reddit post said; many shared hosts distribute a single
>> IPv4
>> address to all of the severs running on it.
>>
>> Theoretically, if one server on this address got a GLST ban, all servers
>> on that address would receive one.
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>

___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Team LANII
That's the point, hosters use the same IP with different ports for the same
game for different customers.

On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.  wrote:

> Read what the reddit post said; many shared hosts distribute a single IPv4
> address to all of the severs running on it.
>
> Theoretically, if one server on this address got a GLST ban, all servers
> on that address would receive one.
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Christopher F.
Read what the reddit post said; many shared hosts distribute a single IPv4
address to all of the severs running on it.

Theoretically, if one server on this address got a GLST ban, all servers on
that address would receive one.
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Kristaps Kusiņš
No if you are using your own GSLT tokens which now all hosting services ask
for in order to host a server on their hosting.

2016-02-24 23:53 GMT+02:00 Team LANII :

>
> https://www.reddit.com/r/GlobalOffensive/comments/47achw/headsup_to_those_with_a_gslt_ban/
>
> Really? So if I am renting a server from a big hoster, and one person is
> banned, all others on the same host are too?
>
> On Wed, Feb 24, 2016 at 10:23 PM, Kristaps Kusiņš 
> wrote:
>
>> The main problem is that the bans are random, as one of the users stated
>> on the forums, they simply took all reports about servers and banned every
>> server who had more than x reports about weapon skin plugin. Mine even got
>> banned just for having them mentioned in my servers name, and without even
>> having them running, I simply forgot to change the name.
>>
>> And their response to support tickets is copy paste message that they do
>> not unban. Best support for community servers... I am now hosting just 1
>> cs:go server, and started hosting mmorpg servers instead of 10 CS:GO server
>> community, since they are so rude to me as a community supporter, I don't
>> want to support them either.
>>
>> 2016-02-24 22:38 GMT+02:00 Bakugo :
>>
>>> Wouldn't just removing the m_nFallbackPaintKit entprop get rid of skin
>>> plugins for good? Why is it even there in the first place?
>>>
>>> On Wed, Feb 24, 2016 at 4:51 PM, Matthias "InstantMuffin" Kollek <
>>> proph...@sticed.org> wrote:
>>>
 Keep in mind there are no "API calls". This keeps coming up. Source
 only offers a very basic plugin interface which metamod barely depends on
 (and doesn't need to).
 All modifications are done by memory hacking, and there is no way to
 prevent this, and any measurement trying to do so would only do more harm
 than good.
 This is why GSLT tokens are a step in the right direction. Though the
 lack of transparency and seemingly random bans make this pretty
 discouraging.

 On 24.02.2016 12:28, Imre Mamedov wrote:

 Funny how i stopped hosting servers after they told us about GSLT.
 Seeing how much drama it have created i do not even want to touch CSGO
 servers anymore. Host server and be worried if you did something wrong or
 not and be punished with permanent ban it ridiculous to say the least. In
 my opinion valve should remove all of those API commands/calls all together
 so people could not access em and stop with all those bans. Also bans
 should in my opinion last maybe a week at max with a reason what you did
 wrong so you could remove the plugin or whatever and keep hosting. A
 warning would be nice too so you know if you are doing something wrong and
 can correct self before ban goes live. Current state and the amount of
 information we have/get is just dumb.


 Täna, 12:17 Andre Müller 
  Kirjutas:
 Just stop hosting cs:go. You'll see that your stress level will be
 reduced ;-)

 Max Krivanek  schrieb am Mi., 24. Feb. 2016 um 11:14 Uhr:

 These GSLT bans are getting really annoying.  The lack of any
 transparency on Valve's part and perma-banning make this a system I
 wouldn't touch again.

 Its not worth running servers where you don't have any clue what you
 got banned for.  This isn't like clients where there is an expectation for
 them to be unmodified.  Community servers are generally modified to give
 the players something different to experience.  But we don't know what API
 calls magically get us banned.

 On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
 theking...@googlemail.com > wrote:

 Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
 days global
 Cooldown. Wondering if its really needed since its just going to push
 people into making new accounts.
 On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:

 I had my GSLT banned on the first wave, all of my three accounts was
 banned in the same time, no cooldown for me actually i don't think it's
 retroactive, at least i hope it's not :D

 --
 *From: *"Matthias \"InstantMuffin\" Kollek" 
 *To: *"csgo servers" 
 *Sent: *Wednesday, February 24, 2016 2:56:35 AM
 *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
 receive a temporary cooldown when their Game Server Login Token gets 
 banned.

 I guess the mailing list would explode if this were the case.
 Close your eyes, plug your ears, duck and wait 5 more minutes to be
 extra certain. ;)

 On 24.02.2016 02:53, Ian wrote:

 My main question, will this be done retroactively to users who have
 gotten their servers 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Team LANII
https://www.reddit.com/r/GlobalOffensive/comments/47achw/headsup_to_those_with_a_gslt_ban/

Really? So if I am renting a server from a big hoster, and one person is
banned, all others on the same host are too?

On Wed, Feb 24, 2016 at 10:23 PM, Kristaps Kusiņš 
wrote:

> The main problem is that the bans are random, as one of the users stated
> on the forums, they simply took all reports about servers and banned every
> server who had more than x reports about weapon skin plugin. Mine even got
> banned just for having them mentioned in my servers name, and without even
> having them running, I simply forgot to change the name.
>
> And their response to support tickets is copy paste message that they do
> not unban. Best support for community servers... I am now hosting just 1
> cs:go server, and started hosting mmorpg servers instead of 10 CS:GO server
> community, since they are so rude to me as a community supporter, I don't
> want to support them either.
>
> 2016-02-24 22:38 GMT+02:00 Bakugo :
>
>> Wouldn't just removing the m_nFallbackPaintKit entprop get rid of skin
>> plugins for good? Why is it even there in the first place?
>>
>> On Wed, Feb 24, 2016 at 4:51 PM, Matthias "InstantMuffin" Kollek <
>> proph...@sticed.org> wrote:
>>
>>> Keep in mind there are no "API calls". This keeps coming up. Source only
>>> offers a very basic plugin interface which metamod barely depends on (and
>>> doesn't need to).
>>> All modifications are done by memory hacking, and there is no way to
>>> prevent this, and any measurement trying to do so would only do more harm
>>> than good.
>>> This is why GSLT tokens are a step in the right direction. Though the
>>> lack of transparency and seemingly random bans make this pretty
>>> discouraging.
>>>
>>> On 24.02.2016 12:28, Imre Mamedov wrote:
>>>
>>> Funny how i stopped hosting servers after they told us about GSLT.
>>> Seeing how much drama it have created i do not even want to touch CSGO
>>> servers anymore. Host server and be worried if you did something wrong or
>>> not and be punished with permanent ban it ridiculous to say the least. In
>>> my opinion valve should remove all of those API commands/calls all together
>>> so people could not access em and stop with all those bans. Also bans
>>> should in my opinion last maybe a week at max with a reason what you did
>>> wrong so you could remove the plugin or whatever and keep hosting. A
>>> warning would be nice too so you know if you are doing something wrong and
>>> can correct self before ban goes live. Current state and the amount of
>>> information we have/get is just dumb.
>>>
>>>
>>> Täna, 12:17 Andre Müller  
>>> Kirjutas:
>>> Just stop hosting cs:go. You'll see that your stress level will be
>>> reduced ;-)
>>>
>>> Max Krivanek  schrieb am Mi., 24. Feb. 2016 um 11:14 Uhr:
>>>
>>> These GSLT bans are getting really annoying.  The lack of any
>>> transparency on Valve's part and perma-banning make this a system I
>>> wouldn't touch again.
>>>
>>> Its not worth running servers where you don't have any clue what you got
>>> banned for.  This isn't like clients where there is an expectation for them
>>> to be unmodified.  Community servers are generally modified to give the
>>> players something different to experience.  But we don't know what API
>>> calls magically get us banned.
>>>
>>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
>>> theking...@googlemail.com > wrote:
>>>
>>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
>>> days global
>>> Cooldown. Wondering if its really needed since its just going to push
>>> people into making new accounts.
>>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:
>>>
>>> I had my GSLT banned on the first wave, all of my three accounts was
>>> banned in the same time, no cooldown for me actually i don't think it's
>>> retroactive, at least i hope it's not :D
>>>
>>> --
>>> *From: *"Matthias \"InstantMuffin\" Kollek" 
>>> *To: *"csgo servers" 
>>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
>>> receive a temporary cooldown when their Game Server Login Token gets banned.
>>>
>>> I guess the mailing list would explode if this were the case.
>>> Close your eyes, plug your ears, duck and wait 5 more minutes to be
>>> extra certain. ;)
>>>
>>> On 24.02.2016 02:53, Ian wrote:
>>>
>>> My main question, will this be done retroactively to users who have
>>> gotten their servers banned, or only to users who get their servers banned
>>> from here on out?
>>>
>>> Also (@ Ido and Vitaliy), will my email ever get responded to regarding
>>> my GSLT ban? I've followed up several times will full information and
>>> gotten no response.
>>>
>>> On Tue, Feb 23, 2016 at 8:32 PM, 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Kristaps Kusiņš
The main problem is that the bans are random, as one of the users stated on
the forums, they simply took all reports about servers and banned every
server who had more than x reports about weapon skin plugin. Mine even got
banned just for having them mentioned in my servers name, and without even
having them running, I simply forgot to change the name.

And their response to support tickets is copy paste message that they do
not unban. Best support for community servers... I am now hosting just 1
cs:go server, and started hosting mmorpg servers instead of 10 CS:GO server
community, since they are so rude to me as a community supporter, I don't
want to support them either.

2016-02-24 22:38 GMT+02:00 Bakugo :

> Wouldn't just removing the m_nFallbackPaintKit entprop get rid of skin
> plugins for good? Why is it even there in the first place?
>
> On Wed, Feb 24, 2016 at 4:51 PM, Matthias "InstantMuffin" Kollek <
> proph...@sticed.org> wrote:
>
>> Keep in mind there are no "API calls". This keeps coming up. Source only
>> offers a very basic plugin interface which metamod barely depends on (and
>> doesn't need to).
>> All modifications are done by memory hacking, and there is no way to
>> prevent this, and any measurement trying to do so would only do more harm
>> than good.
>> This is why GSLT tokens are a step in the right direction. Though the
>> lack of transparency and seemingly random bans make this pretty
>> discouraging.
>>
>> On 24.02.2016 12:28, Imre Mamedov wrote:
>>
>> Funny how i stopped hosting servers after they told us about GSLT. Seeing
>> how much drama it have created i do not even want to touch CSGO servers
>> anymore. Host server and be worried if you did something wrong or not and
>> be punished with permanent ban it ridiculous to say the least. In my
>> opinion valve should remove all of those API commands/calls all together so
>> people could not access em and stop with all those bans. Also bans should
>> in my opinion last maybe a week at max with a reason what you did wrong so
>> you could remove the plugin or whatever and keep hosting. A warning would
>> be nice too so you know if you are doing something wrong and can correct
>> self before ban goes live. Current state and the amount of information we
>> have/get is just dumb.
>>
>>
>> Täna, 12:17 Andre Müller  
>> Kirjutas:
>> Just stop hosting cs:go. You'll see that your stress level will be
>> reduced ;-)
>>
>> Max Krivanek  schrieb am Mi., 24. Feb. 2016 um 11:14 Uhr:
>>
>> These GSLT bans are getting really annoying.  The lack of any
>> transparency on Valve's part and perma-banning make this a system I
>> wouldn't touch again.
>>
>> Its not worth running servers where you don't have any clue what you got
>> banned for.  This isn't like clients where there is an expectation for them
>> to be unmodified.  Community servers are generally modified to give the
>> players something different to experience.  But we don't know what API
>> calls magically get us banned.
>>
>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport > > wrote:
>>
>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
>> days global
>> Cooldown. Wondering if its really needed since its just going to push
>> people into making new accounts.
>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:
>>
>> I had my GSLT banned on the first wave, all of my three accounts was
>> banned in the same time, no cooldown for me actually i don't think it's
>> retroactive, at least i hope it's not :D
>>
>> --
>> *From: *"Matthias \"InstantMuffin\" Kollek" 
>> *To: *"csgo servers" 
>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also receive
>> a temporary cooldown when their Game Server Login Token gets banned.
>>
>> I guess the mailing list would explode if this were the case.
>> Close your eyes, plug your ears, duck and wait 5 more minutes to be extra
>> certain. ;)
>>
>> On 24.02.2016 02:53, Ian wrote:
>>
>> My main question, will this be done retroactively to users who have
>> gotten their servers banned, or only to users who get their servers banned
>> from here on out?
>>
>> Also (@ Ido and Vitaliy), will my email ever get responded to regarding
>> my GSLT ban? I've followed up several times will full information and
>> gotten no response.
>>
>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>> proph...@sticed.org > wrote:
>>
>> While I appreciate any further advancements in punishment and banning
>> abusive community servers, I find any penalties concerning with the current
>> lack of transparency.
>>
>>
>> On 24.02.2016 01:56, Absurd Minds wrote:
>>
>> To be it sounds like your account will receive a griefing ban from
>> matchmaking, or something.
>> On 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Matthias "InstantMuffin" Kollek

Nope. There's always a next way to do it.

On 24.02.2016 21:38, Bakugo wrote:
Wouldn't just removing the m_nFallbackPaintKit entprop get rid of skin 
plugins for good? Why is it even there in the first place?


On Wed, Feb 24, 2016 at 4:51 PM, Matthias "InstantMuffin" Kollek 
> wrote:


Keep in mind there are no "API calls". This keeps coming up.
Source only offers a very basic plugin interface which metamod
barely depends on (and doesn't need to).
All modifications are done by memory hacking, and there is no way
to prevent this, and any measurement trying to do so would only do
more harm than good.
This is why GSLT tokens are a step in the right direction. Though
the lack of transparency and seemingly random bans make this
pretty discouraging.

On 24.02.2016 12:28, Imre Mamedov wrote:

Funny how i stopped hosting servers after they told us about
GSLT. Seeing how much drama it have created i do not even want to
touch CSGO servers anymore. Host server and be worried if you did
something wrong or not and be punished with permanent ban it
ridiculous to say the least. In my opinion valve should remove
all of those API commands/calls all together so people could not
access em and stop with all those bans. Also bans should in my
opinion last maybe a week at max with a reason what you did wrong
so you could remove the plugin or whatever and keep hosting. A
warning would be nice too so you know if you are doing something
wrong and can correct self before ban goes live. Current state
and the amount of information we have/get is just dumb.


Täna, 12:17 Andre Müller 
 Kirjutas:
Just stop hosting cs:go. You'll see that your stress level will
be reduced ;-)

Max Krivanek  schrieb am Mi., 24. Feb. 2016 um
11:14 Uhr:

These GSLT bans are getting really annoying.  The lack of any
transparency on Valve's part and perma-banning make this a
system I wouldn't touch again.

Its not worth running servers where you don't have any clue
what you got banned for.  This isn't like clients where there
is an expectation for them to be unmodified.  Community
servers are generally modified to give the players something
different to experience.  But we don't know what API calls
magically get us banned.

On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport

> wrote:

Seems to be new bans only. Friend of mine got banned,
perm GSLT ban, 11 days global
Cooldown. Wondering if its really needed since its just
going to push people into making new accounts.

On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"
 > wrote:

I had my GSLT banned on the first wave, all of my
three accounts was banned in the same time, no
cooldown for me actually i don't think it's
retroactive, at least i hope it's not :D



*From: *"Matthias \"InstantMuffin\" Kollek"
 >
*To: *"csgo servers"
 >
*Sent: *Wednesday, February 24, 2016 2:56:35 AM
*Subject: *Re: [Csgo_servers] [ GSLT ] – User
accounts will also receive a temporary cooldown when
their Game Server Login Token gets banned.

I guess the mailing list would explode if this were
the case.
Close your eyes, plug your ears, duck and wait 5 more
minutes to be extra certain. ;)

On 24.02.2016 02:53, Ian wrote:

My main question, will this be done retroactively
to users who have gotten their servers banned, or
only to users who get their servers banned from
here on out?

Also (@ Ido and Vitaliy), will my email ever get
responded to regarding my GSLT ban? I've followed
up several times will full information and gotten
no response.

On Tue, Feb 23, 2016 at 8:32 PM, Matthias
"InstantMuffin" Kollek  > wrote:

While I appreciate any further advancements
in punishment and banning abusive community
servers, I find any 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Bakugo
Wouldn't just removing the m_nFallbackPaintKit entprop get rid of skin
plugins for good? Why is it even there in the first place?

On Wed, Feb 24, 2016 at 4:51 PM, Matthias "InstantMuffin" Kollek <
proph...@sticed.org> wrote:

> Keep in mind there are no "API calls". This keeps coming up. Source only
> offers a very basic plugin interface which metamod barely depends on (and
> doesn't need to).
> All modifications are done by memory hacking, and there is no way to
> prevent this, and any measurement trying to do so would only do more harm
> than good.
> This is why GSLT tokens are a step in the right direction. Though the lack
> of transparency and seemingly random bans make this pretty discouraging.
>
> On 24.02.2016 12:28, Imre Mamedov wrote:
>
> Funny how i stopped hosting servers after they told us about GSLT. Seeing
> how much drama it have created i do not even want to touch CSGO servers
> anymore. Host server and be worried if you did something wrong or not and
> be punished with permanent ban it ridiculous to say the least. In my
> opinion valve should remove all of those API commands/calls all together so
> people could not access em and stop with all those bans. Also bans should
> in my opinion last maybe a week at max with a reason what you did wrong so
> you could remove the plugin or whatever and keep hosting. A warning would
> be nice too so you know if you are doing something wrong and can correct
> self before ban goes live. Current state and the amount of information we
> have/get is just dumb.
>
>
> Täna, 12:17 Andre Müller  
> Kirjutas:
> Just stop hosting cs:go. You'll see that your stress level will be reduced
> ;-)
>
> Max Krivanek  schrieb am Mi., 24. Feb. 2016 um 11:14 Uhr:
>
> These GSLT bans are getting really annoying.  The lack of any transparency
> on Valve's part and perma-banning make this a system I wouldn't touch
> again.
>
> Its not worth running servers where you don't have any clue what you got
> banned for.  This isn't like clients where there is an expectation for them
> to be unmodified.  Community servers are generally modified to give the
> players something different to experience.  But we don't know what API
> calls magically get us banned.
>
> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport  > wrote:
>
> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
> days global
> Cooldown. Wondering if its really needed since its just going to push
> people into making new accounts.
> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:
>
> I had my GSLT banned on the first wave, all of my three accounts was
> banned in the same time, no cooldown for me actually i don't think it's
> retroactive, at least i hope it's not :D
>
> --
> *From: *"Matthias \"InstantMuffin\" Kollek" 
> *To: *"csgo servers" 
> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also receive
> a temporary cooldown when their Game Server Login Token gets banned.
>
> I guess the mailing list would explode if this were the case.
> Close your eyes, plug your ears, duck and wait 5 more minutes to be extra
> certain. ;)
>
> On 24.02.2016 02:53, Ian wrote:
>
> My main question, will this be done retroactively to users who have gotten
> their servers banned, or only to users who get their servers banned from
> here on out?
>
> Also (@ Ido and Vitaliy), will my email ever get responded to regarding my
> GSLT ban? I've followed up several times will full information and gotten
> no response.
>
> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
> proph...@sticed.org > wrote:
>
> While I appreciate any further advancements in punishment and banning
> abusive community servers, I find any penalties concerning with the current
> lack of transparency.
>
>
> On 24.02.2016 01:56, Absurd Minds wrote:
>
> To be it sounds like your account will receive a griefing ban from
> matchmaking, or something.
> On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:
>
> Can we get some further clarification on this please?
>
> Does this replace the permanent ban on GSLT accounts?
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> 
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> ___
> Csgo_servers mailing listcsgo_serv...@list.valvesoftware.com 
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
>
> 

Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Maxence Sartiaux
And no possibility to change the phone number linked to the steam account ? 


From: "Team LANII"  
To: "csgo servers"  
Sent: Wednesday, February 24, 2016 3:49:50 PM 
Subject: Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a 
temporary cooldown when their Game Server Login Token gets banned. 

If you use the same account -> banned from creating 
If you use a 2nd account (with the phonenumber from the 1st acc) -> phone 
number is not qualified (while the account itself, with another phonenumber, 
could be) 

On Wed, Feb 24, 2016 at 3:46 PM, Max Krivanek < m...@kigen.co > wrote: 



Well, I mention this because before it'd say something like "this account is 
banned from creating persistent gameserver accounts." But now it says the phone 
number is "not qualified." 

On Wed, Feb 24, 2016 at 8:42 AM, Team LANII < lanii.c...@gmail.com > wrote: 

BQ_BEGIN

Your phonenumber is banned from using for token creation, it unfortunately was 
like this from the beginning onwards. If you have a banned account you need a 
new number to create GSLTs with another account. 

On Wed, Feb 24, 2016 at 3:37 PM, Max Krivanek < m...@kigen.co > wrote: 

BQ_BEGIN

Quick question to anyone that experienced the previous perma-ban wave. I had 
deleted all the servers in my list so it no longer shows the "your banned" 
message. But I can test it via attempting to create new GSLT tokens. Did they 
change the perma-ban to applying to the phone number only recently? Cause now 
it says: 
Failed to create account: 24 (The specified phone number is not qualified to 
create persistent gameserver accounts) 

Which, by the way, its retarded that it bans you from all GSLT tokens. Such as 
TF2 and Garry's Mod tokens. 

On Wed, Feb 24, 2016 at 7:51 AM, Absurd Minds < goabs...@absurdminds.net > 
wrote: 

BQ_BEGIN


Oops I thought this was the other thread. I think it's 
sv_kick_players_with_cooldown but you can type find cooldown in console to find 
it. 
On Feb 24, 2016 8:49 AM, "Absurd Minds" < goabs...@absurdminds.net > wrote: 

BQ_BEGIN


Set the cvar to 2 to not allow anybody with any game ban to join 
On Feb 24, 2016 8:47 AM, "Mambo" < mambo...@gmail.com > wrote: 

BQ_BEGIN

do you remember what this cvar was to not allow gamebanned people join? 

On Wed, Feb 24, 2016 at 1:14 PM, Absurd Minds < goabs...@absurdminds.net > 
wrote: 

BQ_BEGIN


Well it would also apply to any community servers who have set the cvar to kick 
players with global cooldowns, too. 
On Feb 24, 2016 6:08 AM, "Charalampos Galanis" < xngala...@gmail.com > wrote: 

BQ_BEGIN


What kind of cooldown? In competitive matchmaking only? 
Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." < breezb...@gmail.com > έγραψε: 

BQ_BEGIN

I totally agree with you Max Krivanek. 

On 24 February 2016 at 11:12, Max Krivanek < m...@kigen.co > wrote: 

BQ_BEGIN

These GSLT bans are getting really annoying. The lack of any transparency on 
Valve's part and perma-banning make this a system I wouldn't touch again. 
Its not worth running servers where you don't have any clue what you got banned 
for. This isn't like clients where there is an expectation for them to be 
unmodified. Community servers are generally modified to give the players 
something different to experience. But we don't know what API calls magically 
get us banned. 

On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport < theking...@googlemail.com > 
wrote: 

BQ_BEGIN


Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11 days 
global 
Cooldown. Wondering if its really needed since its just going to push people 
into making new accounts. 
On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" < cont...@makz.me > wrote: 

BQ_BEGIN

I had my GSLT banned on the first wave, all of my three accounts was banned in 
the same time, no cooldown for me actually i don't think it's retroactive, at 
least i hope it's not :D 


From: "Matthias \"InstantMuffin\" Kollek" < proph...@sticed.org > 
To: "csgo servers" < csgo_servers@list.valvesoftware.com > 
Sent: Wednesday, February 24, 2016 2:56:35 AM 
Subject: Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a 
temporary cooldown when their Game Server Login Token gets banned. 

I guess the mailing list would explode if this were the case. 
Close your eyes, plug your ears, duck and wait 5 more minutes to be extra 
certain. ;) 

On 24.02.2016 02:53, Ian wrote: 

BQ_BEGIN

My main question, will this be done retroactively to users who have gotten 
their servers banned, or only to users who get their servers banned from here 
on out? 

Also (@ Ido and Vitaliy), will my email ever get responded to regarding my GSLT 
ban? I've followed up several times will full information and gotten no 
response. 

On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek < 
proph...@sticed.org > wrote: 

BQ_BEGIN

While I appreciate any further advancements in punishment and banning abusive 
community servers, I find 

Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Team LANII
If you use the same account -> banned from creating
If you use a 2nd account (with the phonenumber from the 1st acc) -> phone
number is not qualified (while the account itself, with another
phonenumber, could be)

On Wed, Feb 24, 2016 at 3:46 PM, Max Krivanek  wrote:

> Well, I mention this because before it'd say something like "this account
> is banned from creating persistent gameserver accounts."  But now it says
> the phone number is "not qualified."
>
> On Wed, Feb 24, 2016 at 8:42 AM, Team LANII  wrote:
>
>> Your phonenumber is banned from using for token creation, it
>> unfortunately was like this from the beginning onwards. If you have a
>> banned account you need a new number to create GSLTs with another account.
>>
>> On Wed, Feb 24, 2016 at 3:37 PM, Max Krivanek  wrote:
>>
>>> Quick question to anyone that experienced the previous perma-ban wave.
>>> I had deleted all the servers in my list so it no longer shows the "your
>>> banned" message.  But I can test it via attempting to create new GSLT
>>> tokens.  Did they change the perma-ban to applying to the phone number only
>>> recently?  Cause now it says:
>>>
>>> Failed to create account: 24 (The specified phone number is not
>>> qualified to create persistent gameserver accounts)
>>>
>>> Which, by the way, its retarded that it bans you from all GSLT tokens.
>>> Such as TF2 and Garry's Mod tokens.
>>>
>>> On Wed, Feb 24, 2016 at 7:51 AM, Absurd Minds 
>>> wrote:
>>>
 Oops I thought this was the other thread. I think it's
 sv_kick_players_with_cooldown but you can type find cooldown in console to
 find it.
 On Feb 24, 2016 8:49 AM, "Absurd Minds" 
 wrote:

> Set the cvar to 2 to not allow anybody with any game ban to join
> On Feb 24, 2016 8:47 AM, "Mambo"  wrote:
>
>> do you remember what this cvar was to not allow gamebanned people
>> join?
>>
>> On Wed, Feb 24, 2016 at 1:14 PM, Absurd Minds <
>> goabs...@absurdminds.net> wrote:
>>
>>> Well it would also apply to any community servers who have set the
>>> cvar to kick players with global cooldowns, too.
>>> On Feb 24, 2016 6:08 AM, "Charalampos Galanis" 
>>> wrote:
>>>
 What kind of cooldown? In competitive matchmaking only?
 Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." <
 breezb...@gmail.com> έγραψε:

> I totally agree with you Max Krivanek.
>
> On 24 February 2016 at 11:12, Max Krivanek  wrote:
>
>> These GSLT bans are getting really annoying.  The lack of any
>> transparency on Valve's part and perma-banning make this a system I
>> wouldn't touch again.
>>
>> Its not worth running servers where you don't have any clue what
>> you got banned for.  This isn't like clients where there is an 
>> expectation
>> for them to be unmodified.  Community servers are generally modified 
>> to
>> give the players something different to experience.  But we don't 
>> know what
>> API calls magically get us banned.
>>
>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
>> theking...@googlemail.com> wrote:
>>
>>> Seems to be new bans only. Friend of mine got banned, perm GSLT
>>> ban, 11 days global
>>> Cooldown. Wondering if its really needed since its just going to
>>> push people into making new accounts.
>>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" 
>>> wrote:
>>>
 I had my GSLT banned on the first wave, all of my three
 accounts was banned in the same time, no cooldown for me actually 
 i don't
 think it's retroactive, at least i hope it's not :D

 --
 *From: *"Matthias \"InstantMuffin\" Kollek" <
 proph...@sticed.org>
 *To: *"csgo servers" 
 *Sent: *Wednesday, February 24, 2016 2:56:35 AM
 *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will
 also receive a temporary cooldown when their Game Server Login 
 Token gets
 banned.

 I guess the mailing list would explode if this were the case.
 Close your eyes, plug your ears, duck and wait 5 more minutes
 to be extra certain. ;)

 On 24.02.2016 02:53, Ian wrote:

 My main question, will this be done retroactively to users who
 have gotten their servers banned, or only to users who get their 
 servers
 banned from here on out?

 Also (@ Ido and Vitaliy), will my 

Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Max Krivanek
Well, I mention this because before it'd say something like "this account
is banned from creating persistent gameserver accounts."  But now it says
the phone number is "not qualified."

On Wed, Feb 24, 2016 at 8:42 AM, Team LANII  wrote:

> Your phonenumber is banned from using for token creation, it unfortunately
> was like this from the beginning onwards. If you have a banned account you
> need a new number to create GSLTs with another account.
>
> On Wed, Feb 24, 2016 at 3:37 PM, Max Krivanek  wrote:
>
>> Quick question to anyone that experienced the previous perma-ban wave.  I
>> had deleted all the servers in my list so it no longer shows the "your
>> banned" message.  But I can test it via attempting to create new GSLT
>> tokens.  Did they change the perma-ban to applying to the phone number only
>> recently?  Cause now it says:
>>
>> Failed to create account: 24 (The specified phone number is not qualified
>> to create persistent gameserver accounts)
>>
>> Which, by the way, its retarded that it bans you from all GSLT tokens.
>> Such as TF2 and Garry's Mod tokens.
>>
>> On Wed, Feb 24, 2016 at 7:51 AM, Absurd Minds 
>> wrote:
>>
>>> Oops I thought this was the other thread. I think it's
>>> sv_kick_players_with_cooldown but you can type find cooldown in console to
>>> find it.
>>> On Feb 24, 2016 8:49 AM, "Absurd Minds" 
>>> wrote:
>>>
 Set the cvar to 2 to not allow anybody with any game ban to join
 On Feb 24, 2016 8:47 AM, "Mambo"  wrote:

> do you remember what this cvar was to not allow gamebanned people join?
>
> On Wed, Feb 24, 2016 at 1:14 PM, Absurd Minds <
> goabs...@absurdminds.net> wrote:
>
>> Well it would also apply to any community servers who have set the
>> cvar to kick players with global cooldowns, too.
>> On Feb 24, 2016 6:08 AM, "Charalampos Galanis" 
>> wrote:
>>
>>> What kind of cooldown? In competitive matchmaking only?
>>> Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." 
>>> έγραψε:
>>>
 I totally agree with you Max Krivanek.

 On 24 February 2016 at 11:12, Max Krivanek  wrote:

> These GSLT bans are getting really annoying.  The lack of any
> transparency on Valve's part and perma-banning make this a system I
> wouldn't touch again.
>
> Its not worth running servers where you don't have any clue what
> you got banned for.  This isn't like clients where there is an 
> expectation
> for them to be unmodified.  Community servers are generally modified 
> to
> give the players something different to experience.  But we don't 
> know what
> API calls magically get us banned.
>
> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
> theking...@googlemail.com> wrote:
>
>> Seems to be new bans only. Friend of mine got banned, perm GSLT
>> ban, 11 days global
>> Cooldown. Wondering if its really needed since its just going to
>> push people into making new accounts.
>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" 
>> wrote:
>>
>>> I had my GSLT banned on the first wave, all of my three accounts
>>> was banned in the same time, no cooldown for me actually i don't 
>>> think it's
>>> retroactive, at least i hope it's not :D
>>>
>>> --
>>> *From: *"Matthias \"InstantMuffin\" Kollek" >> >
>>> *To: *"csgo servers" 
>>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will
>>> also receive a temporary cooldown when their Game Server Login 
>>> Token gets
>>> banned.
>>>
>>> I guess the mailing list would explode if this were the case.
>>> Close your eyes, plug your ears, duck and wait 5 more minutes to
>>> be extra certain. ;)
>>>
>>> On 24.02.2016 02:53, Ian wrote:
>>>
>>> My main question, will this be done retroactively to users who
>>> have gotten their servers banned, or only to users who get their 
>>> servers
>>> banned from here on out?
>>>
>>> Also (@ Ido and Vitaliy), will my email ever get responded to
>>> regarding my GSLT ban? I've followed up several times will full 
>>> information
>>> and gotten no response.
>>>
>>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek
>>> < proph...@sticed.org> wrote:
>>>
 While I appreciate any further advancements in punishment 

Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Team LANII
Your phonenumber is banned from using for token creation, it unfortunately
was like this from the beginning onwards. If you have a banned account you
need a new number to create GSLTs with another account.

On Wed, Feb 24, 2016 at 3:37 PM, Max Krivanek  wrote:

> Quick question to anyone that experienced the previous perma-ban wave.  I
> had deleted all the servers in my list so it no longer shows the "your
> banned" message.  But I can test it via attempting to create new GSLT
> tokens.  Did they change the perma-ban to applying to the phone number only
> recently?  Cause now it says:
>
> Failed to create account: 24 (The specified phone number is not qualified
> to create persistent gameserver accounts)
>
> Which, by the way, its retarded that it bans you from all GSLT tokens.
> Such as TF2 and Garry's Mod tokens.
>
> On Wed, Feb 24, 2016 at 7:51 AM, Absurd Minds 
> wrote:
>
>> Oops I thought this was the other thread. I think it's
>> sv_kick_players_with_cooldown but you can type find cooldown in console to
>> find it.
>> On Feb 24, 2016 8:49 AM, "Absurd Minds"  wrote:
>>
>>> Set the cvar to 2 to not allow anybody with any game ban to join
>>> On Feb 24, 2016 8:47 AM, "Mambo"  wrote:
>>>
 do you remember what this cvar was to not allow gamebanned people join?

 On Wed, Feb 24, 2016 at 1:14 PM, Absurd Minds  wrote:

> Well it would also apply to any community servers who have set the
> cvar to kick players with global cooldowns, too.
> On Feb 24, 2016 6:08 AM, "Charalampos Galanis" 
> wrote:
>
>> What kind of cooldown? In competitive matchmaking only?
>> Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." 
>> έγραψε:
>>
>>> I totally agree with you Max Krivanek.
>>>
>>> On 24 February 2016 at 11:12, Max Krivanek  wrote:
>>>
 These GSLT bans are getting really annoying.  The lack of any
 transparency on Valve's part and perma-banning make this a system I
 wouldn't touch again.

 Its not worth running servers where you don't have any clue what
 you got banned for.  This isn't like clients where there is an 
 expectation
 for them to be unmodified.  Community servers are generally modified to
 give the players something different to experience.  But we don't know 
 what
 API calls magically get us banned.

 On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
 theking...@googlemail.com> wrote:

> Seems to be new bans only. Friend of mine got banned, perm GSLT
> ban, 11 days global
> Cooldown. Wondering if its really needed since its just going to
> push people into making new accounts.
> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" 
> wrote:
>
>> I had my GSLT banned on the first wave, all of my three accounts
>> was banned in the same time, no cooldown for me actually i don't 
>> think it's
>> retroactive, at least i hope it's not :D
>>
>> --
>> *From: *"Matthias \"InstantMuffin\" Kollek" 
>> *To: *"csgo servers" 
>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
>> receive a temporary cooldown when their Game Server Login Token gets 
>> banned.
>>
>> I guess the mailing list would explode if this were the case.
>> Close your eyes, plug your ears, duck and wait 5 more minutes to
>> be extra certain. ;)
>>
>> On 24.02.2016 02:53, Ian wrote:
>>
>> My main question, will this be done retroactively to users who
>> have gotten their servers banned, or only to users who get their 
>> servers
>> banned from here on out?
>>
>> Also (@ Ido and Vitaliy), will my email ever get responded to
>> regarding my GSLT ban? I've followed up several times will full 
>> information
>> and gotten no response.
>>
>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek
>> < proph...@sticed.org> wrote:
>>
>>> While I appreciate any further advancements in punishment and
>>> banning abusive community servers, I find any penalties concerning 
>>> with the
>>> current lack of transparency.
>>>
>>>
>>> On 24.02.2016 01:56, Absurd Minds wrote:
>>>
>>> To be it sounds like your account will receive a griefing ban
>>> from matchmaking, or something.
>>> On Feb 23, 2016 7:29 PM, "Kevin C" 

Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Max Krivanek
Quick question to anyone that experienced the previous perma-ban wave.  I
had deleted all the servers in my list so it no longer shows the "your
banned" message.  But I can test it via attempting to create new GSLT
tokens.  Did they change the perma-ban to applying to the phone number only
recently?  Cause now it says:

Failed to create account: 24 (The specified phone number is not qualified
to create persistent gameserver accounts)

Which, by the way, its retarded that it bans you from all GSLT tokens.
Such as TF2 and Garry's Mod tokens.

On Wed, Feb 24, 2016 at 7:51 AM, Absurd Minds 
wrote:

> Oops I thought this was the other thread. I think it's
> sv_kick_players_with_cooldown but you can type find cooldown in console to
> find it.
> On Feb 24, 2016 8:49 AM, "Absurd Minds"  wrote:
>
>> Set the cvar to 2 to not allow anybody with any game ban to join
>> On Feb 24, 2016 8:47 AM, "Mambo"  wrote:
>>
>>> do you remember what this cvar was to not allow gamebanned people join?
>>>
>>> On Wed, Feb 24, 2016 at 1:14 PM, Absurd Minds 
>>> wrote:
>>>
 Well it would also apply to any community servers who have set the cvar
 to kick players with global cooldowns, too.
 On Feb 24, 2016 6:08 AM, "Charalampos Galanis" 
 wrote:

> What kind of cooldown? In competitive matchmaking only?
> Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." 
> έγραψε:
>
>> I totally agree with you Max Krivanek.
>>
>> On 24 February 2016 at 11:12, Max Krivanek  wrote:
>>
>>> These GSLT bans are getting really annoying.  The lack of any
>>> transparency on Valve's part and perma-banning make this a system I
>>> wouldn't touch again.
>>>
>>> Its not worth running servers where you don't have any clue what you
>>> got banned for.  This isn't like clients where there is an expectation 
>>> for
>>> them to be unmodified.  Community servers are generally modified to give
>>> the players something different to experience.  But we don't know what 
>>> API
>>> calls magically get us banned.
>>>
>>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
>>> theking...@googlemail.com> wrote:
>>>
 Seems to be new bans only. Friend of mine got banned, perm GSLT
 ban, 11 days global
 Cooldown. Wondering if its really needed since its just going to
 push people into making new accounts.
 On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" 
 wrote:

> I had my GSLT banned on the first wave, all of my three accounts
> was banned in the same time, no cooldown for me actually i don't 
> think it's
> retroactive, at least i hope it's not :D
>
> --
> *From: *"Matthias \"InstantMuffin\" Kollek" 
> *To: *"csgo servers" 
> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
> receive a temporary cooldown when their Game Server Login Token gets 
> banned.
>
> I guess the mailing list would explode if this were the case.
> Close your eyes, plug your ears, duck and wait 5 more minutes to
> be extra certain. ;)
>
> On 24.02.2016 02:53, Ian wrote:
>
> My main question, will this be done retroactively to users who
> have gotten their servers banned, or only to users who get their 
> servers
> banned from here on out?
>
> Also (@ Ido and Vitaliy), will my email ever get responded to
> regarding my GSLT ban? I've followed up several times will full 
> information
> and gotten no response.
>
> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
> proph...@sticed.org> wrote:
>
>> While I appreciate any further advancements in punishment and
>> banning abusive community servers, I find any penalties concerning 
>> with the
>> current lack of transparency.
>>
>>
>> On 24.02.2016 01:56, Absurd Minds wrote:
>>
>> To be it sounds like your account will receive a griefing ban
>> from matchmaking, or something.
>> On Feb 23, 2016 7:29 PM, "Kevin C" 
>> wrote:
>>
>>> Can we get some further clarification on this please?
>>>
>>> Does this replace the permanent ban on GSLT accounts?
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>>
>>> 

Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Absurd Minds
Oops I thought this was the other thread. I think it's
sv_kick_players_with_cooldown but you can type find cooldown in console to
find it.
On Feb 24, 2016 8:49 AM, "Absurd Minds"  wrote:

> Set the cvar to 2 to not allow anybody with any game ban to join
> On Feb 24, 2016 8:47 AM, "Mambo"  wrote:
>
>> do you remember what this cvar was to not allow gamebanned people join?
>>
>> On Wed, Feb 24, 2016 at 1:14 PM, Absurd Minds 
>> wrote:
>>
>>> Well it would also apply to any community servers who have set the cvar
>>> to kick players with global cooldowns, too.
>>> On Feb 24, 2016 6:08 AM, "Charalampos Galanis" 
>>> wrote:
>>>
 What kind of cooldown? In competitive matchmaking only?
 Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." 
 έγραψε:

> I totally agree with you Max Krivanek.
>
> On 24 February 2016 at 11:12, Max Krivanek  wrote:
>
>> These GSLT bans are getting really annoying.  The lack of any
>> transparency on Valve's part and perma-banning make this a system I
>> wouldn't touch again.
>>
>> Its not worth running servers where you don't have any clue what you
>> got banned for.  This isn't like clients where there is an expectation 
>> for
>> them to be unmodified.  Community servers are generally modified to give
>> the players something different to experience.  But we don't know what 
>> API
>> calls magically get us banned.
>>
>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
>> theking...@googlemail.com> wrote:
>>
>>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban,
>>> 11 days global
>>> Cooldown. Wondering if its really needed since its just going to
>>> push people into making new accounts.
>>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" 
>>> wrote:
>>>
 I had my GSLT banned on the first wave, all of my three accounts
 was banned in the same time, no cooldown for me actually i don't think 
 it's
 retroactive, at least i hope it's not :D

 --
 *From: *"Matthias \"InstantMuffin\" Kollek" 
 *To: *"csgo servers" 
 *Sent: *Wednesday, February 24, 2016 2:56:35 AM
 *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
 receive a temporary cooldown when their Game Server Login Token gets 
 banned.

 I guess the mailing list would explode if this were the case.
 Close your eyes, plug your ears, duck and wait 5 more minutes to be
 extra certain. ;)

 On 24.02.2016 02:53, Ian wrote:

 My main question, will this be done retroactively to users who have
 gotten their servers banned, or only to users who get their servers 
 banned
 from here on out?

 Also (@ Ido and Vitaliy), will my email ever get responded to
 regarding my GSLT ban? I've followed up several times will full 
 information
 and gotten no response.

 On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
 proph...@sticed.org> wrote:

> While I appreciate any further advancements in punishment and
> banning abusive community servers, I find any penalties concerning 
> with the
> current lack of transparency.
>
>
> On 24.02.2016 01:56, Absurd Minds wrote:
>
> To be it sounds like your account will receive a griefing ban from
> matchmaking, or something.
> On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:
>
>> Can we get some further clarification on this please?
>>
>> Does this replace the permanent ban on GSLT accounts?
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>>
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
> ___
> Csgo_servers mailing 
> listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>



 ___
 Csgo_servers mailing 
 

Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Absurd Minds
Set the cvar to 2 to not allow anybody with any game ban to join
On Feb 24, 2016 8:47 AM, "Mambo"  wrote:

> do you remember what this cvar was to not allow gamebanned people join?
>
> On Wed, Feb 24, 2016 at 1:14 PM, Absurd Minds 
> wrote:
>
>> Well it would also apply to any community servers who have set the cvar
>> to kick players with global cooldowns, too.
>> On Feb 24, 2016 6:08 AM, "Charalampos Galanis" 
>> wrote:
>>
>>> What kind of cooldown? In competitive matchmaking only?
>>> Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." 
>>> έγραψε:
>>>
 I totally agree with you Max Krivanek.

 On 24 February 2016 at 11:12, Max Krivanek  wrote:

> These GSLT bans are getting really annoying.  The lack of any
> transparency on Valve's part and perma-banning make this a system I
> wouldn't touch again.
>
> Its not worth running servers where you don't have any clue what you
> got banned for.  This isn't like clients where there is an expectation for
> them to be unmodified.  Community servers are generally modified to give
> the players something different to experience.  But we don't know what API
> calls magically get us banned.
>
> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
> theking...@googlemail.com> wrote:
>
>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban,
>> 11 days global
>> Cooldown. Wondering if its really needed since its just going to push
>> people into making new accounts.
>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:
>>
>>> I had my GSLT banned on the first wave, all of my three accounts was
>>> banned in the same time, no cooldown for me actually i don't think it's
>>> retroactive, at least i hope it's not :D
>>>
>>> --
>>> *From: *"Matthias \"InstantMuffin\" Kollek" 
>>> *To: *"csgo servers" 
>>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
>>> receive a temporary cooldown when their Game Server Login Token gets 
>>> banned.
>>>
>>> I guess the mailing list would explode if this were the case.
>>> Close your eyes, plug your ears, duck and wait 5 more minutes to be
>>> extra certain. ;)
>>>
>>> On 24.02.2016 02:53, Ian wrote:
>>>
>>> My main question, will this be done retroactively to users who have
>>> gotten their servers banned, or only to users who get their servers 
>>> banned
>>> from here on out?
>>>
>>> Also (@ Ido and Vitaliy), will my email ever get responded to
>>> regarding my GSLT ban? I've followed up several times will full 
>>> information
>>> and gotten no response.
>>>
>>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>>> proph...@sticed.org> wrote:
>>>
 While I appreciate any further advancements in punishment and
 banning abusive community servers, I find any penalties concerning 
 with the
 current lack of transparency.


 On 24.02.2016 01:56, Absurd Minds wrote:

 To be it sounds like your account will receive a griefing ban from
 matchmaking, or something.
 On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:

> Can we get some further clarification on this please?
>
> Does this replace the permanent ban on GSLT accounts?
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>


 ___
 Csgo_servers mailing 
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 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

>>>
>>>
>>>
>>> ___
>>> Csgo_servers mailing 
>>> listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>>
>>>
>>> ___
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>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>> ___
>>> Csgo_servers mailing 

Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Mambo
do you remember what this cvar was to not allow gamebanned people join?

On Wed, Feb 24, 2016 at 1:14 PM, Absurd Minds 
wrote:

> Well it would also apply to any community servers who have set the cvar to
> kick players with global cooldowns, too.
> On Feb 24, 2016 6:08 AM, "Charalampos Galanis" 
> wrote:
>
>> What kind of cooldown? In competitive matchmaking only?
>> Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." 
>> έγραψε:
>>
>>> I totally agree with you Max Krivanek.
>>>
>>> On 24 February 2016 at 11:12, Max Krivanek  wrote:
>>>
 These GSLT bans are getting really annoying.  The lack of any
 transparency on Valve's part and perma-banning make this a system I
 wouldn't touch again.

 Its not worth running servers where you don't have any clue what you
 got banned for.  This isn't like clients where there is an expectation for
 them to be unmodified.  Community servers are generally modified to give
 the players something different to experience.  But we don't know what API
 calls magically get us banned.

 On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
 theking...@googlemail.com> wrote:

> Seems to be new bans only. Friend of mine got banned, perm GSLT ban,
> 11 days global
> Cooldown. Wondering if its really needed since its just going to push
> people into making new accounts.
> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:
>
>> I had my GSLT banned on the first wave, all of my three accounts was
>> banned in the same time, no cooldown for me actually i don't think it's
>> retroactive, at least i hope it's not :D
>>
>> --
>> *From: *"Matthias \"InstantMuffin\" Kollek" 
>> *To: *"csgo servers" 
>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
>> receive a temporary cooldown when their Game Server Login Token gets 
>> banned.
>>
>> I guess the mailing list would explode if this were the case.
>> Close your eyes, plug your ears, duck and wait 5 more minutes to be
>> extra certain. ;)
>>
>> On 24.02.2016 02:53, Ian wrote:
>>
>> My main question, will this be done retroactively to users who have
>> gotten their servers banned, or only to users who get their servers 
>> banned
>> from here on out?
>>
>> Also (@ Ido and Vitaliy), will my email ever get responded to
>> regarding my GSLT ban? I've followed up several times will full 
>> information
>> and gotten no response.
>>
>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>> proph...@sticed.org> wrote:
>>
>>> While I appreciate any further advancements in punishment and
>>> banning abusive community servers, I find any penalties concerning with 
>>> the
>>> current lack of transparency.
>>>
>>>
>>> On 24.02.2016 01:56, Absurd Minds wrote:
>>>
>>> To be it sounds like your account will receive a griefing ban from
>>> matchmaking, or something.
>>> On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:
>>>
 Can we get some further clarification on this please?

 Does this replace the permanent ban on GSLT accounts?

 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

>>>
>>>
>>> ___
>>> Csgo_servers mailing 
>>> listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>>
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>
>>
>>
>> ___
>> Csgo_servers mailing 
>> listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
> ___
> Csgo_servers mailing list
> 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Harry Strongburg
Unless something was changed in the last few months, the var 
sv_kick_players_with_cooldown set to 0 does nothing (compared to being set to 
the default of 1), unless you also turn off VAC.

On Wed, Feb 24, 2016 at 07:20:37AM -0500, Absurd Minds wrote:
> I don't think a global cooldown stops you from being able to play in any
> community server. He needs to try to find one that isn't set to kick
> players with a cooldown. I believe the default value is to kick players
> with global cooldowns, so he'd have to find a server with the value set to
> 0.
> On Feb 24, 2016 6:49 AM, "Tom Devonport"  wrote:
> 
> > My friend got an 11 day game ban (global). Can't play on Valve servers
> > (e.g. MM) or any community servers.
> >
> > On 24 February 2016 at 11:44, Charalampos Galanis 
> > wrote:
> >
> >> Not to be sound like a troll but what kind of cooldown we discuss about?
> >> Competitive Matchmaking only or a generic VAC ban style? And how many days
> >> does dure?
> >> Στις 24 Φεβ 2016 13:28, ο χρήστης "Imre Mamedov" 
> >> έγραψε:
> >>
> >>> Funny how i stopped hosting servers after they told us about GSLT.
> >>> Seeing how much drama it have created i do not even want to touch CSGO
> >>> servers anymore. Host server and be worried if you did something wrong or
> >>> not and be punished with permanent ban it ridiculous to say the least. In
> >>> my opinion valve should remove all of those API commands/calls all 
> >>> together
> >>> so people could not access em and stop with all those bans. Also bans
> >>> should in my opinion last maybe a week at max with a reason what you did
> >>> wrong so you could remove the plugin or whatever and keep hosting. A
> >>> warning would be nice too so you know if you are doing something wrong and
> >>> can correct self before ban goes live. Current state and the amount of
> >>> information we have/get is just dumb.
> >>>
> >>>
> >>> Täna, 12:17 Andre Müller  Kirjutas:
> >>> Just stop hosting cs:go. You'll see that your stress level will be
> >>> reduced ;-)
> >>>
> >>> Max Krivanek < m...@kigen.co > schrieb am Mi., 24. Feb. 
> >>> 2016
> >>> um 11:14 Uhr:
> >>>
> >>> These GSLT bans are getting really annoying.  The lack of any
> >>> transparency on Valve's part and perma-banning make this a system I
> >>> wouldn't touch again.
> >>>
> >>> Its not worth running servers where you don't have any clue what you got
> >>> banned for.  This isn't like clients where there is an expectation for 
> >>> them
> >>> to be unmodified.  Community servers are generally modified to give the
> >>> players something different to experience.  But we don't know what API
> >>> calls magically get us banned.
> >>>
> >>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
> >>> theking...@googlemail.com > wrote:
> >>>
> >>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
> >>> days global
> >>> Cooldown. Wondering if its really needed since its just going to push
> >>> people into making new accounts.
> >>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" < 
> >>> cont...@makz.me > wrote:
> >>>
> >>> I had my GSLT banned on the first wave, all of my three accounts was
> >>> banned in the same time, no cooldown for me actually i don't think it's
> >>> retroactive, at least i hope it's not :D
> >>>
> >>> --
> >>> *From: *"Matthias \"InstantMuffin\" Kollek" < 
> >>> proph...@sticed.org >
> >>> *To: *"csgo servers" < 
> >>> csgo_servers@list.valvesoftware.com >
> >>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
> >>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
> >>> receive a temporary cooldown when their Game Server Login Token gets 
> >>> banned.
> >>>
> >>> I guess the mailing list would explode if this were the case.
> >>> Close your eyes, plug your ears, duck and wait 5 more minutes to be
> >>> extra certain. ;)
> >>>
> >>> On 24.02.2016 02:53, Ian wrote:
> >>>
> >>> My main question, will this be done retroactively to users who have
> >>> gotten their servers banned, or only to users who get their servers banned
> >>> from here on out?
> >>>
> >>> Also (@ Ido and Vitaliy), will my email ever get responded to regarding
> >>> my GSLT ban? I've followed up several times will full information and
> >>> gotten no response.
> >>>
> >>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
> >>>  proph...@sticed.org > wrote:
> >>>
> >>> While I appreciate any further advancements in punishment and banning
> >>> abusive community servers, I find any penalties concerning with the 
> >>> current
> >>> lack of transparency.
> >>>
> >>>
> >>> On 24.02.2016 01:56, Absurd Minds wrote:
> >>>
> >>> To be it sounds like your account will receive a griefing ban from
> >>> matchmaking, or 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread iNilo
find cooldown

"sv_kick_players_with_cooldown" = "1" game replicated
 - (0: do not kick on insecure servers; 1: kick players with Untrusted
status or co


2016-02-24 13:40 GMT+01:00 Tom Devonport :

> You wouldn't happen to know what the cvar is?
> An quick googling session hasn't shown what it is.
>
> On 24 February 2016 at 12:20, Absurd Minds 
> wrote:
>
>> I don't think a global cooldown stops you from being able to play in any
>> community server. He needs to try to find one that isn't set to kick
>> players with a cooldown. I believe the default value is to kick players
>> with global cooldowns, so he'd have to find a server with the value set to
>> 0.
>> On Feb 24, 2016 6:49 AM, "Tom Devonport" 
>> wrote:
>>
>>> My friend got an 11 day game ban (global). Can't play on Valve servers
>>> (e.g. MM) or any community servers.
>>>
>>> On 24 February 2016 at 11:44, Charalampos Galanis 
>>> wrote:
>>>
 Not to be sound like a troll but what kind of cooldown we discuss
 about? Competitive Matchmaking only or a generic VAC ban style? And how
 many days does dure?
 Στις 24 Φεβ 2016 13:28, ο χρήστης "Imre Mamedov" 
 έγραψε:

> Funny how i stopped hosting servers after they told us about GSLT.
> Seeing how much drama it have created i do not even want to touch CSGO
> servers anymore. Host server and be worried if you did something wrong or
> not and be punished with permanent ban it ridiculous to say the least. In
> my opinion valve should remove all of those API commands/calls all 
> together
> so people could not access em and stop with all those bans. Also bans
> should in my opinion last maybe a week at max with a reason what you did
> wrong so you could remove the plugin or whatever and keep hosting. A
> warning would be nice too so you know if you are doing something wrong and
> can correct self before ban goes live. Current state and the amount of
> information we have/get is just dumb.
>
>
> Täna, 12:17 Andre Müller  Kirjutas:
> Just stop hosting cs:go. You'll see that your stress level will be
> reduced ;-)
>
> Max Krivanek < m...@kigen.co > schrieb am Mi., 24. Feb.
> 2016 um 11:14 Uhr:
>
> These GSLT bans are getting really annoying.  The lack of any
> transparency on Valve's part and perma-banning make this a system I
> wouldn't touch again.
>
> Its not worth running servers where you don't have any clue what you
> got banned for.  This isn't like clients where there is an expectation for
> them to be unmodified.  Community servers are generally modified to give
> the players something different to experience.  But we don't know what API
> calls magically get us banned.
>
> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
> theking...@googlemail.com > wrote:
>
> Seems to be new bans only. Friend of mine got banned, perm GSLT ban,
> 11 days global
> Cooldown. Wondering if its really needed since its just going to push
> people into making new accounts.
> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" < 
> cont...@makz.me > wrote:
>
> I had my GSLT banned on the first wave, all of my three accounts was
> banned in the same time, no cooldown for me actually i don't think it's
> retroactive, at least i hope it's not :D
>
> --
> *From: *"Matthias \"InstantMuffin\" Kollek" < 
> proph...@sticed.org >
> *To: *"csgo servers" < 
> csgo_servers@list.valvesoftware.com >
> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
> receive a temporary cooldown when their Game Server Login Token gets 
> banned.
>
> I guess the mailing list would explode if this were the case.
> Close your eyes, plug your ears, duck and wait 5 more minutes to be
> extra certain. ;)
>
> On 24.02.2016 02:53, Ian wrote:
>
> My main question, will this be done retroactively to users who have
> gotten their servers banned, or only to users who get their servers banned
> from here on out?
>
> Also (@ Ido and Vitaliy), will my email ever get responded to
> regarding my GSLT ban? I've followed up several times will full 
> information
> and gotten no response.
>
> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>  proph...@sticed.org >
> wrote:
>
> While I appreciate any further advancements in punishment and banning
> abusive community servers, I find any penalties concerning with the 
> current
> lack of 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Tom Devonport
You wouldn't happen to know what the cvar is?
An quick googling session hasn't shown what it is.

On 24 February 2016 at 12:20, Absurd Minds  wrote:

> I don't think a global cooldown stops you from being able to play in any
> community server. He needs to try to find one that isn't set to kick
> players with a cooldown. I believe the default value is to kick players
> with global cooldowns, so he'd have to find a server with the value set to
> 0.
> On Feb 24, 2016 6:49 AM, "Tom Devonport" 
> wrote:
>
>> My friend got an 11 day game ban (global). Can't play on Valve servers
>> (e.g. MM) or any community servers.
>>
>> On 24 February 2016 at 11:44, Charalampos Galanis 
>> wrote:
>>
>>> Not to be sound like a troll but what kind of cooldown we discuss about?
>>> Competitive Matchmaking only or a generic VAC ban style? And how many days
>>> does dure?
>>> Στις 24 Φεβ 2016 13:28, ο χρήστης "Imre Mamedov" 
>>> έγραψε:
>>>
 Funny how i stopped hosting servers after they told us about GSLT.
 Seeing how much drama it have created i do not even want to touch CSGO
 servers anymore. Host server and be worried if you did something wrong or
 not and be punished with permanent ban it ridiculous to say the least. In
 my opinion valve should remove all of those API commands/calls all together
 so people could not access em and stop with all those bans. Also bans
 should in my opinion last maybe a week at max with a reason what you did
 wrong so you could remove the plugin or whatever and keep hosting. A
 warning would be nice too so you know if you are doing something wrong and
 can correct self before ban goes live. Current state and the amount of
 information we have/get is just dumb.


 Täna, 12:17 Andre Müller  Kirjutas:
 Just stop hosting cs:go. You'll see that your stress level will be
 reduced ;-)

 Max Krivanek < m...@kigen.co > schrieb am Mi., 24. Feb.
 2016 um 11:14 Uhr:

 These GSLT bans are getting really annoying.  The lack of any
 transparency on Valve's part and perma-banning make this a system I
 wouldn't touch again.

 Its not worth running servers where you don't have any clue what you
 got banned for.  This isn't like clients where there is an expectation for
 them to be unmodified.  Community servers are generally modified to give
 the players something different to experience.  But we don't know what API
 calls magically get us banned.

 On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
 theking...@googlemail.com > wrote:

 Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
 days global
 Cooldown. Wondering if its really needed since its just going to push
 people into making new accounts.
 On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" < 
 cont...@makz.me > wrote:

 I had my GSLT banned on the first wave, all of my three accounts was
 banned in the same time, no cooldown for me actually i don't think it's
 retroactive, at least i hope it's not :D

 --
 *From: *"Matthias \"InstantMuffin\" Kollek" < 
 proph...@sticed.org >
 *To: *"csgo servers" < 
 csgo_servers@list.valvesoftware.com >
 *Sent: *Wednesday, February 24, 2016 2:56:35 AM
 *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
 receive a temporary cooldown when their Game Server Login Token gets 
 banned.

 I guess the mailing list would explode if this were the case.
 Close your eyes, plug your ears, duck and wait 5 more minutes to be
 extra certain. ;)

 On 24.02.2016 02:53, Ian wrote:

 My main question, will this be done retroactively to users who have
 gotten their servers banned, or only to users who get their servers banned
 from here on out?

 Also (@ Ido and Vitaliy), will my email ever get responded to regarding
 my GSLT ban? I've followed up several times will full information and
 gotten no response.

 On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
  proph...@sticed.org > wrote:

 While I appreciate any further advancements in punishment and banning
 abusive community servers, I find any penalties concerning with the current
 lack of transparency.


 On 24.02.2016 01:56, Absurd Minds wrote:

 To be it sounds like your account will receive a griefing ban from
 matchmaking, or something.
 On Feb 23, 2016 7:29 PM, "Kevin C" < 
 s...@serveredirect.com > wrote:

 Can we get some further clarification on this please?

 Does 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Absurd Minds
I don't think a global cooldown stops you from being able to play in any
community server. He needs to try to find one that isn't set to kick
players with a cooldown. I believe the default value is to kick players
with global cooldowns, so he'd have to find a server with the value set to
0.
On Feb 24, 2016 6:49 AM, "Tom Devonport"  wrote:

> My friend got an 11 day game ban (global). Can't play on Valve servers
> (e.g. MM) or any community servers.
>
> On 24 February 2016 at 11:44, Charalampos Galanis 
> wrote:
>
>> Not to be sound like a troll but what kind of cooldown we discuss about?
>> Competitive Matchmaking only or a generic VAC ban style? And how many days
>> does dure?
>> Στις 24 Φεβ 2016 13:28, ο χρήστης "Imre Mamedov" 
>> έγραψε:
>>
>>> Funny how i stopped hosting servers after they told us about GSLT.
>>> Seeing how much drama it have created i do not even want to touch CSGO
>>> servers anymore. Host server and be worried if you did something wrong or
>>> not and be punished with permanent ban it ridiculous to say the least. In
>>> my opinion valve should remove all of those API commands/calls all together
>>> so people could not access em and stop with all those bans. Also bans
>>> should in my opinion last maybe a week at max with a reason what you did
>>> wrong so you could remove the plugin or whatever and keep hosting. A
>>> warning would be nice too so you know if you are doing something wrong and
>>> can correct self before ban goes live. Current state and the amount of
>>> information we have/get is just dumb.
>>>
>>>
>>> Täna, 12:17 Andre Müller  Kirjutas:
>>> Just stop hosting cs:go. You'll see that your stress level will be
>>> reduced ;-)
>>>
>>> Max Krivanek < m...@kigen.co > schrieb am Mi., 24. Feb. 2016
>>> um 11:14 Uhr:
>>>
>>> These GSLT bans are getting really annoying.  The lack of any
>>> transparency on Valve's part and perma-banning make this a system I
>>> wouldn't touch again.
>>>
>>> Its not worth running servers where you don't have any clue what you got
>>> banned for.  This isn't like clients where there is an expectation for them
>>> to be unmodified.  Community servers are generally modified to give the
>>> players something different to experience.  But we don't know what API
>>> calls magically get us banned.
>>>
>>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
>>> theking...@googlemail.com > wrote:
>>>
>>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
>>> days global
>>> Cooldown. Wondering if its really needed since its just going to push
>>> people into making new accounts.
>>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" < 
>>> cont...@makz.me > wrote:
>>>
>>> I had my GSLT banned on the first wave, all of my three accounts was
>>> banned in the same time, no cooldown for me actually i don't think it's
>>> retroactive, at least i hope it's not :D
>>>
>>> --
>>> *From: *"Matthias \"InstantMuffin\" Kollek" < 
>>> proph...@sticed.org >
>>> *To: *"csgo servers" < 
>>> csgo_servers@list.valvesoftware.com >
>>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
>>> receive a temporary cooldown when their Game Server Login Token gets banned.
>>>
>>> I guess the mailing list would explode if this were the case.
>>> Close your eyes, plug your ears, duck and wait 5 more minutes to be
>>> extra certain. ;)
>>>
>>> On 24.02.2016 02:53, Ian wrote:
>>>
>>> My main question, will this be done retroactively to users who have
>>> gotten their servers banned, or only to users who get their servers banned
>>> from here on out?
>>>
>>> Also (@ Ido and Vitaliy), will my email ever get responded to regarding
>>> my GSLT ban? I've followed up several times will full information and
>>> gotten no response.
>>>
>>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>>>  proph...@sticed.org > wrote:
>>>
>>> While I appreciate any further advancements in punishment and banning
>>> abusive community servers, I find any penalties concerning with the current
>>> lack of transparency.
>>>
>>>
>>> On 24.02.2016 01:56, Absurd Minds wrote:
>>>
>>> To be it sounds like your account will receive a griefing ban from
>>> matchmaking, or something.
>>> On Feb 23, 2016 7:29 PM, "Kevin C" < 
>>> s...@serveredirect.com > wrote:
>>>
>>> Can we get some further clarification on this please?
>>>
>>> Does this replace the permanent ban on GSLT accounts?
>>>
>>> ___
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>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>>
>>>

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Charalampos Galanis
So, it is exactly like VACation to me , VACation because you just host your
community servers, job well done volvo
Στις 24 Φεβ 2016 13:49, ο χρήστης "Tom Devonport" 
έγραψε:

> My friend got an 11 day game ban (global). Can't play on Valve servers
> (e.g. MM) or any community servers.
>
> On 24 February 2016 at 11:44, Charalampos Galanis 
> wrote:
>
>> Not to be sound like a troll but what kind of cooldown we discuss about?
>> Competitive Matchmaking only or a generic VAC ban style? And how many days
>> does dure?
>> Στις 24 Φεβ 2016 13:28, ο χρήστης "Imre Mamedov" 
>> έγραψε:
>>
>>> Funny how i stopped hosting servers after they told us about GSLT.
>>> Seeing how much drama it have created i do not even want to touch CSGO
>>> servers anymore. Host server and be worried if you did something wrong or
>>> not and be punished with permanent ban it ridiculous to say the least. In
>>> my opinion valve should remove all of those API commands/calls all together
>>> so people could not access em and stop with all those bans. Also bans
>>> should in my opinion last maybe a week at max with a reason what you did
>>> wrong so you could remove the plugin or whatever and keep hosting. A
>>> warning would be nice too so you know if you are doing something wrong and
>>> can correct self before ban goes live. Current state and the amount of
>>> information we have/get is just dumb.
>>>
>>>
>>> Täna, 12:17 Andre Müller  Kirjutas:
>>> Just stop hosting cs:go. You'll see that your stress level will be
>>> reduced ;-)
>>>
>>> Max Krivanek < m...@kigen.co > schrieb am Mi., 24. Feb. 2016
>>> um 11:14 Uhr:
>>>
>>> These GSLT bans are getting really annoying.  The lack of any
>>> transparency on Valve's part and perma-banning make this a system I
>>> wouldn't touch again.
>>>
>>> Its not worth running servers where you don't have any clue what you got
>>> banned for.  This isn't like clients where there is an expectation for them
>>> to be unmodified.  Community servers are generally modified to give the
>>> players something different to experience.  But we don't know what API
>>> calls magically get us banned.
>>>
>>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
>>> theking...@googlemail.com > wrote:
>>>
>>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
>>> days global
>>> Cooldown. Wondering if its really needed since its just going to push
>>> people into making new accounts.
>>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" < 
>>> cont...@makz.me > wrote:
>>>
>>> I had my GSLT banned on the first wave, all of my three accounts was
>>> banned in the same time, no cooldown for me actually i don't think it's
>>> retroactive, at least i hope it's not :D
>>>
>>> --
>>> *From: *"Matthias \"InstantMuffin\" Kollek" < 
>>> proph...@sticed.org >
>>> *To: *"csgo servers" < 
>>> csgo_servers@list.valvesoftware.com >
>>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
>>> receive a temporary cooldown when their Game Server Login Token gets banned.
>>>
>>> I guess the mailing list would explode if this were the case.
>>> Close your eyes, plug your ears, duck and wait 5 more minutes to be
>>> extra certain. ;)
>>>
>>> On 24.02.2016 02:53, Ian wrote:
>>>
>>> My main question, will this be done retroactively to users who have
>>> gotten their servers banned, or only to users who get their servers banned
>>> from here on out?
>>>
>>> Also (@ Ido and Vitaliy), will my email ever get responded to regarding
>>> my GSLT ban? I've followed up several times will full information and
>>> gotten no response.
>>>
>>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>>>  proph...@sticed.org > wrote:
>>>
>>> While I appreciate any further advancements in punishment and banning
>>> abusive community servers, I find any penalties concerning with the current
>>> lack of transparency.
>>>
>>>
>>> On 24.02.2016 01:56, Absurd Minds wrote:
>>>
>>> To be it sounds like your account will receive a griefing ban from
>>> matchmaking, or something.
>>> On Feb 23, 2016 7:29 PM, "Kevin C" < 
>>> s...@serveredirect.com > wrote:
>>>
>>> Can we get some further clarification on this please?
>>>
>>> Does this replace the permanent ban on GSLT accounts?
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>>
>>>
>>> ___
>>> Csgo_servers mailing list 
>>> Csgo_servers@list.valvesoftware.com 
>>> 

Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Charalampos Galanis
Not to be sound like a troll but what kind of cooldown we discuss about?
Competitive Matchmaking only or a generic VAC ban style? And how many days
does dure?
Στις 24 Φεβ 2016 13:28, ο χρήστης "Imre Mamedov" 
έγραψε:

> Funny how i stopped hosting servers after they told us about GSLT. Seeing
> how much drama it have created i do not even want to touch CSGO servers
> anymore. Host server and be worried if you did something wrong or not and
> be punished with permanent ban it ridiculous to say the least. In my
> opinion valve should remove all of those API commands/calls all together so
> people could not access em and stop with all those bans. Also bans should
> in my opinion last maybe a week at max with a reason what you did wrong so
> you could remove the plugin or whatever and keep hosting. A warning would
> be nice too so you know if you are doing something wrong and can correct
> self before ban goes live. Current state and the amount of information we
> have/get is just dumb.
>
>
> Täna, 12:17 Andre Müller  Kirjutas:
> Just stop hosting cs:go. You'll see that your stress level will be reduced
> ;-)
>
> Max Krivanek < m...@kigen.co > schrieb am Mi., 24. Feb. 2016
> um 11:14 Uhr:
>
> These GSLT bans are getting really annoying.  The lack of any transparency
> on Valve's part and perma-banning make this a system I wouldn't touch again.
>
> Its not worth running servers where you don't have any clue what you got
> banned for.  This isn't like clients where there is an expectation for them
> to be unmodified.  Community servers are generally modified to give the
> players something different to experience.  But we don't know what API
> calls magically get us banned.
>
> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
> theking...@googlemail.com > wrote:
>
> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
> days global
> Cooldown. Wondering if its really needed since its just going to push
> people into making new accounts.
> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" < 
> cont...@makz.me > wrote:
>
> I had my GSLT banned on the first wave, all of my three accounts was
> banned in the same time, no cooldown for me actually i don't think it's
> retroactive, at least i hope it's not :D
>
> --
> *From: *"Matthias \"InstantMuffin\" Kollek" < 
> proph...@sticed.org >
> *To: *"csgo servers" < 
> csgo_servers@list.valvesoftware.com >
> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also receive
> a temporary cooldown when their Game Server Login Token gets banned.
>
> I guess the mailing list would explode if this were the case.
> Close your eyes, plug your ears, duck and wait 5 more minutes to be extra
> certain. ;)
>
> On 24.02.2016 02:53, Ian wrote:
>
> My main question, will this be done retroactively to users who have gotten
> their servers banned, or only to users who get their servers banned from
> here on out?
>
> Also (@ Ido and Vitaliy), will my email ever get responded to regarding my
> GSLT ban? I've followed up several times will full information and gotten
> no response.
>
> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>  proph...@sticed.org > wrote:
>
> While I appreciate any further advancements in punishment and banning
> abusive community servers, I find any penalties concerning with the current
> lack of transparency.
>
>
> On 24.02.2016 01:56, Absurd Minds wrote:
>
> To be it sounds like your account will receive a griefing ban from
> matchmaking, or something.
> On Feb 23, 2016 7:29 PM, "Kevin C" < 
> s...@serveredirect.com > wrote:
>
> Can we get some further clarification on this please?
>
> Does this replace the permanent ban on GSLT accounts?
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> ___
> Csgo_servers mailing list 
> Csgo_servers@list.valvesoftware.com 
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
>
> ___
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> Csgo_servers@list.valvesoftware.com 
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> ___
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Imre Mamedov
p{padding:0;margin:0;} Funny how i stopped hosting servers after they told us 
about GSLT. Seeing how much drama it have created i do not even want to touch 
CSGO servers anymore. Host server and be worried if you did something wrong or 
not and be punished with permanent ban it ridiculous to say the least. In my 
opinion valve should remove all of those API commands/calls all together so 
people could not access em and stop with all those bans. Also bans should in my 
opinion last maybe a week at max with a reason what you did wrong so you could 
remove the plugin or whatever and keep hosting. A warning would be nice too so 
you know if you are doing something wrong and can correct self before ban goes 
live. Current state and the amount of information we have/get is just 
dumb.Täna, 12:17 Andre Müller gbs.dead...@gmail.com Kirjutas:Just stop 
hosting cs:go. You'll see that your stress level will be reduced ;-)Max 
Krivanek m...@kigen.co  schrieb am Mi., 24. Feb. 2016 um 
11:14Uhr:These GSLT bans are getting really annoying. The lack of 
any transparency on Valve's part and perma-banning make this a system I 
wouldn't touch again.Its not worth running servers where you don't have any 
clue what you got banned for. This isn't like clients where there is an 
expectation for them to be unmodified. Community servers are generally 
modified to give the players something different to experience. But we 
don't know what API calls magically get us banned.On Wed, Feb 24, 2016 at 2:06 
AM, Tom Devonport theking...@googlemail.com  wrote:Seems to be new bans 
only. Friend of mine got banned, perm GSLT ban, 11 days global
Cooldown. Wondering if its really needed since its just going to push people 
into making new accounts.
On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux" cont...@makz.me  wrote:I 
had my GSLT banned on the first wave, all of my three accounts was banned in 
the same time, no cooldown for me actually i don't think it's retroactive, at 
least i hope it's not :DFrom: "Matthias \"InstantMuffin\" Kollek" 
proph...@sticed.org To: "csgo servers" 
csgo_servers@list.valvesoftware.com Sent: Wednesday, February 24, 2016 
2:56:35 AMSubject: Re: [Csgo_servers] [ GSLT ] – User accounts will also 
receive a temporary cooldown when their Game Server Login Token gets banned.I 
guess the mailing list would explode if this were the case.
Close your eyes, plug your ears, duck and wait 5 more minutes to be
extra certain. ;)

On 24.02.2016 02:53, Ian wrote:


  My main question, will this be done retroactively
to users who have gotten their servers banned, or only to users
who get their servers banned from here on out?


Also (@ Ido and Vitaliy), will my email ever get responded
  to regarding my GSLT ban? I've followed up several times will
  full information and gotten no response.
  
  
On Tue, Feb 23, 2016 at 8:32 PM,
  Matthias "InstantMuffin" Kollek proph...@sticed.org  wrote:
  
 While I appreciate
  any further advancements in punishment and banning abusive
  community servers, I find any penalties concerning with
  the current lack of transparency.
  

  
  On 24.02.2016 01:56, Absurd Minds wrote:
  
  
To be it sounds like your account will
  receive a griefing ban from matchmaking, or
  something. 
On Feb 23, 2016 7:29 PM,
  "Kevin C" s...@serveredirect.com 
  wrote:
  Can we get some further
clarification on this please?

Does this replace the permanent ban on GSLT
accounts?

___
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Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Absurd Minds
Well it would also apply to any community servers who have set the cvar to
kick players with global cooldowns, too.
On Feb 24, 2016 6:08 AM, "Charalampos Galanis"  wrote:

> What kind of cooldown? In competitive matchmaking only?
> Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." 
> έγραψε:
>
>> I totally agree with you Max Krivanek.
>>
>> On 24 February 2016 at 11:12, Max Krivanek  wrote:
>>
>>> These GSLT bans are getting really annoying.  The lack of any
>>> transparency on Valve's part and perma-banning make this a system I
>>> wouldn't touch again.
>>>
>>> Its not worth running servers where you don't have any clue what you got
>>> banned for.  This isn't like clients where there is an expectation for them
>>> to be unmodified.  Community servers are generally modified to give the
>>> players something different to experience.  But we don't know what API
>>> calls magically get us banned.
>>>
>>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport <
>>> theking...@googlemail.com> wrote:
>>>
 Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
 days global
 Cooldown. Wondering if its really needed since its just going to push
 people into making new accounts.
 On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:

> I had my GSLT banned on the first wave, all of my three accounts was
> banned in the same time, no cooldown for me actually i don't think it's
> retroactive, at least i hope it's not :D
>
> --
> *From: *"Matthias \"InstantMuffin\" Kollek" 
> *To: *"csgo servers" 
> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
> receive a temporary cooldown when their Game Server Login Token gets 
> banned.
>
> I guess the mailing list would explode if this were the case.
> Close your eyes, plug your ears, duck and wait 5 more minutes to be
> extra certain. ;)
>
> On 24.02.2016 02:53, Ian wrote:
>
> My main question, will this be done retroactively to users who have
> gotten their servers banned, or only to users who get their servers banned
> from here on out?
>
> Also (@ Ido and Vitaliy), will my email ever get responded to
> regarding my GSLT ban? I've followed up several times will full 
> information
> and gotten no response.
>
> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
> proph...@sticed.org> wrote:
>
>> While I appreciate any further advancements in punishment and banning
>> abusive community servers, I find any penalties concerning with the 
>> current
>> lack of transparency.
>>
>>
>> On 24.02.2016 01:56, Absurd Minds wrote:
>>
>> To be it sounds like your account will receive a griefing ban from
>> matchmaking, or something.
>> On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:
>>
>>> Can we get some further clarification on this please?
>>>
>>> Does this replace the permanent ban on GSLT accounts?
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>
>>
>> ___
>> Csgo_servers mailing 
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>>
>>
>>
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>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
>
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>
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>>> 

Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Charalampos Galanis
What kind of cooldown? In competitive matchmaking only?
Στις 24 Φεβ 2016 13:05, ο χρήστης "BReeZboii ." 
έγραψε:

> I totally agree with you Max Krivanek.
>
> On 24 February 2016 at 11:12, Max Krivanek  wrote:
>
>> These GSLT bans are getting really annoying.  The lack of any
>> transparency on Valve's part and perma-banning make this a system I
>> wouldn't touch again.
>>
>> Its not worth running servers where you don't have any clue what you got
>> banned for.  This isn't like clients where there is an expectation for them
>> to be unmodified.  Community servers are generally modified to give the
>> players something different to experience.  But we don't know what API
>> calls magically get us banned.
>>
>> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport > > wrote:
>>
>>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
>>> days global
>>> Cooldown. Wondering if its really needed since its just going to push
>>> people into making new accounts.
>>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:
>>>
 I had my GSLT banned on the first wave, all of my three accounts was
 banned in the same time, no cooldown for me actually i don't think it's
 retroactive, at least i hope it's not :D

 --
 *From: *"Matthias \"InstantMuffin\" Kollek" 
 *To: *"csgo servers" 
 *Sent: *Wednesday, February 24, 2016 2:56:35 AM
 *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
 receive a temporary cooldown when their Game Server Login Token gets 
 banned.

 I guess the mailing list would explode if this were the case.
 Close your eyes, plug your ears, duck and wait 5 more minutes to be
 extra certain. ;)

 On 24.02.2016 02:53, Ian wrote:

 My main question, will this be done retroactively to users who have
 gotten their servers banned, or only to users who get their servers banned
 from here on out?

 Also (@ Ido and Vitaliy), will my email ever get responded to regarding
 my GSLT ban? I've followed up several times will full information and
 gotten no response.

 On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
 proph...@sticed.org> wrote:

> While I appreciate any further advancements in punishment and banning
> abusive community servers, I find any penalties concerning with the 
> current
> lack of transparency.
>
>
> On 24.02.2016 01:56, Absurd Minds wrote:
>
> To be it sounds like your account will receive a griefing ban from
> matchmaking, or something.
> On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:
>
>> Can we get some further clarification on this please?
>>
>> Does this replace the permanent ban on GSLT accounts?
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
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>
>
>
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Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread BReeZboii .
I totally agree with you Max Krivanek.

On 24 February 2016 at 11:12, Max Krivanek  wrote:

> These GSLT bans are getting really annoying.  The lack of any transparency
> on Valve's part and perma-banning make this a system I wouldn't touch again.
>
> Its not worth running servers where you don't have any clue what you got
> banned for.  This isn't like clients where there is an expectation for them
> to be unmodified.  Community servers are generally modified to give the
> players something different to experience.  But we don't know what API
> calls magically get us banned.
>
> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport 
> wrote:
>
>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
>> days global
>> Cooldown. Wondering if its really needed since its just going to push
>> people into making new accounts.
>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:
>>
>>> I had my GSLT banned on the first wave, all of my three accounts was
>>> banned in the same time, no cooldown for me actually i don't think it's
>>> retroactive, at least i hope it's not :D
>>>
>>> --
>>> *From: *"Matthias \"InstantMuffin\" Kollek" 
>>> *To: *"csgo servers" 
>>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
>>> receive a temporary cooldown when their Game Server Login Token gets banned.
>>>
>>> I guess the mailing list would explode if this were the case.
>>> Close your eyes, plug your ears, duck and wait 5 more minutes to be
>>> extra certain. ;)
>>>
>>> On 24.02.2016 02:53, Ian wrote:
>>>
>>> My main question, will this be done retroactively to users who have
>>> gotten their servers banned, or only to users who get their servers banned
>>> from here on out?
>>>
>>> Also (@ Ido and Vitaliy), will my email ever get responded to regarding
>>> my GSLT ban? I've followed up several times will full information and
>>> gotten no response.
>>>
>>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>>> proph...@sticed.org> wrote:
>>>
 While I appreciate any further advancements in punishment and banning
 abusive community servers, I find any penalties concerning with the current
 lack of transparency.


 On 24.02.2016 01:56, Absurd Minds wrote:

 To be it sounds like your account will receive a griefing ban from
 matchmaking, or something.
 On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:

> Can we get some further clarification on this please?
>
> Does this replace the permanent ban on GSLT accounts?
>
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Re: [Csgo_servers] [ GSLT ] - User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Andre Müller
Just stop hosting cs:go. You'll see that your stress level will be reduced
;-)

Max Krivanek  schrieb am Mi., 24. Feb. 2016 um 11:14 Uhr:

> These GSLT bans are getting really annoying.  The lack of any transparency
> on Valve's part and perma-banning make this a system I wouldn't touch again.
>
> Its not worth running servers where you don't have any clue what you got
> banned for.  This isn't like clients where there is an expectation for them
> to be unmodified.  Community servers are generally modified to give the
> players something different to experience.  But we don't know what API
> calls magically get us banned.
>
> On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport 
> wrote:
>
>> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
>> days global
>> Cooldown. Wondering if its really needed since its just going to push
>> people into making new accounts.
>> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:
>>
>>> I had my GSLT banned on the first wave, all of my three accounts was
>>> banned in the same time, no cooldown for me actually i don't think it's
>>> retroactive, at least i hope it's not :D
>>>
>>> --
>>> *From: *"Matthias \"InstantMuffin\" Kollek" 
>>> *To: *"csgo servers" 
>>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also
>>> receive a temporary cooldown when their Game Server Login Token gets banned.
>>>
>>> I guess the mailing list would explode if this were the case.
>>> Close your eyes, plug your ears, duck and wait 5 more minutes to be
>>> extra certain. ;)
>>>
>>> On 24.02.2016 02:53, Ian wrote:
>>>
>>> My main question, will this be done retroactively to users who have
>>> gotten their servers banned, or only to users who get their servers banned
>>> from here on out?
>>>
>>> Also (@ Ido and Vitaliy), will my email ever get responded to regarding
>>> my GSLT ban? I've followed up several times will full information and
>>> gotten no response.
>>>
>>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>>> proph...@sticed.org> wrote:
>>>
 While I appreciate any further advancements in punishment and banning
 abusive community servers, I find any penalties concerning with the current
 lack of transparency.


 On 24.02.2016 01:56, Absurd Minds wrote:

 To be it sounds like your account will receive a griefing ban from
 matchmaking, or something.
 On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:

> Can we get some further clarification on this please?
>
> Does this replace the permanent ban on GSLT accounts?
>
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Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-24 Thread Max Krivanek
These GSLT bans are getting really annoying.  The lack of any transparency
on Valve's part and perma-banning make this a system I wouldn't touch again.

Its not worth running servers where you don't have any clue what you got
banned for.  This isn't like clients where there is an expectation for them
to be unmodified.  Community servers are generally modified to give the
players something different to experience.  But we don't know what API
calls magically get us banned.

On Wed, Feb 24, 2016 at 2:06 AM, Tom Devonport 
wrote:

> Seems to be new bans only. Friend of mine got banned, perm GSLT ban, 11
> days global
> Cooldown. Wondering if its really needed since its just going to push
> people into making new accounts.
> On 24 Feb 2016 7:50 a.m., "Maxence Sartiaux"  wrote:
>
>> I had my GSLT banned on the first wave, all of my three accounts was
>> banned in the same time, no cooldown for me actually i don't think it's
>> retroactive, at least i hope it's not :D
>>
>> --
>> *From: *"Matthias \"InstantMuffin\" Kollek" 
>> *To: *"csgo servers" 
>> *Sent: *Wednesday, February 24, 2016 2:56:35 AM
>> *Subject: *Re: [Csgo_servers] [ GSLT ] – User accounts will also receive
>> a temporary cooldown when their Game Server Login Token gets banned.
>>
>> I guess the mailing list would explode if this were the case.
>> Close your eyes, plug your ears, duck and wait 5 more minutes to be extra
>> certain. ;)
>>
>> On 24.02.2016 02:53, Ian wrote:
>>
>> My main question, will this be done retroactively to users who have
>> gotten their servers banned, or only to users who get their servers banned
>> from here on out?
>>
>> Also (@ Ido and Vitaliy), will my email ever get responded to regarding
>> my GSLT ban? I've followed up several times will full information and
>> gotten no response.
>>
>> On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek <
>> proph...@sticed.org> wrote:
>>
>>> While I appreciate any further advancements in punishment and banning
>>> abusive community servers, I find any penalties concerning with the current
>>> lack of transparency.
>>>
>>>
>>> On 24.02.2016 01:56, Absurd Minds wrote:
>>>
>>> To be it sounds like your account will receive a griefing ban from
>>> matchmaking, or something.
>>> On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:
>>>
 Can we get some further clarification on this please?

 Does this replace the permanent ban on GSLT accounts?

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Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-23 Thread Maxence Sartiaux
I had my GSLT banned on the first wave, all of my three accounts was banned in 
the same time, no cooldown for me actually i don't think it's retroactive, at 
least i hope it's not :D 


From: "Matthias \"InstantMuffin\" Kollek"  
To: "csgo servers"  
Sent: Wednesday, February 24, 2016 2:56:35 AM 
Subject: Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a 
temporary cooldown when their Game Server Login Token gets banned. 

I guess the mailing list would explode if this were the case. 
Close your eyes, plug your ears, duck and wait 5 more minutes to be extra 
certain. ;) 

On 24.02.2016 02:53, Ian wrote: 



My main question, will this be done retroactively to users who have gotten 
their servers banned, or only to users who get their servers banned from here 
on out? 

Also (@ Ido and Vitaliy), will my email ever get responded to regarding my GSLT 
ban? I've followed up several times will full information and gotten no 
response. 

On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek < 
proph...@sticed.org > wrote: 

BQ_BEGIN

While I appreciate any further advancements in punishment and banning abusive 
community servers, I find any penalties concerning with the current lack of 
transparency. 


On 24.02.2016 01:56, Absurd Minds wrote: 

BQ_BEGIN


To be it sounds like your account will receive a griefing ban from matchmaking, 
or something. 
On Feb 23, 2016 7:29 PM, "Kevin C" < s...@serveredirect.com > wrote: 

BQ_BEGIN
Can we get some further clarification on this please? 

Does this replace the permanent ban on GSLT accounts? 

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Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-23 Thread Matthias "InstantMuffin" Kollek

I guess the mailing list would explode if this were the case.
Close your eyes, plug your ears, duck and wait 5 more minutes to be 
extra certain. ;)


On 24.02.2016 02:53, Ian wrote:
My main question, will this be done retroactively to users who have 
gotten their servers banned, or only to users who get their servers 
banned from here on out?


Also (@ Ido and Vitaliy), will my email ever get responded to 
regarding my GSLT ban? I've followed up several times will full 
information and gotten no response.


On Tue, Feb 23, 2016 at 8:32 PM, Matthias "InstantMuffin" Kollek 
> wrote:


While I appreciate any further advancements in punishment and
banning abusive community servers, I find any penalties concerning
with the current lack of transparency.


On 24.02.2016 01:56, Absurd Minds wrote:


To be it sounds like your account will receive a griefing ban
from matchmaking, or something.

On Feb 23, 2016 7:29 PM, "Kevin C" > wrote:

Can we get some further clarification on this please?

Does this replace the permanent ban on GSLT accounts?

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Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-23 Thread Matthias "InstantMuffin" Kollek
While I appreciate any further advancements in punishment and banning 
abusive community servers, I find any penalties concerning with the 
current lack of transparency.


On 24.02.2016 01:56, Absurd Minds wrote:


To be it sounds like your account will receive a griefing ban from 
matchmaking, or something.


On Feb 23, 2016 7:29 PM, "Kevin C" > wrote:


Can we get some further clarification on this please?

Does this replace the permanent ban on GSLT accounts?

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Re: [Csgo_servers] [ GSLT ] – User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

2016-02-23 Thread Absurd Minds
To be it sounds like your account will receive a griefing ban from
matchmaking, or something.
On Feb 23, 2016 7:29 PM, "Kevin C"  wrote:

> Can we get some further clarification on this please?
>
> Does this replace the permanent ban on GSLT accounts?
>
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