Re: [Flashcoders] Database modeling for AS projects
FYI, DBDesigner4 is built with Kylix so you'll need a few libs for the Linux version which are not distributed with the application. For those of you that are having difficulty installing please reference below: extract DBDDesigner4.0.5.4.tar.gz to dir of choice extract kylixlibs3-borqt-3.0-2.tar.gz and ./install (located here: http://prdownloads.sourceforge.net/kylixlibs/kylixlibs3-borqt-3.0-2.tar.gz?download ) create a symlink: ln -s /usr/lib/kylix3/libborqt-6.9.0-qt2.3.so /usr/lib/DBDesigner4/libborqt- 6.9-qt2.3.so run ./startdbd in the extracted DBDesigner4 dir NOTE: if app does not start check the ~/.DBDesigner4 for DBD4.log for any errors if errors with libstdc++-libc6.2-2.so.3 arise search the package repository pertaining to your flavor of Linux containing libstdc++-libc6.2-2.so.3 -OR- apt-get install libstdc++2.10-glibc2.2 Stay well, Honeyghan On 3/21/06, Ron Wheeler [EMAIL PROTECTED] wrote: Honeyghan wrote: I've been doing some research on various modeling tools which would enable me to easily model databases for future flash projects. Came across two very interesting solutions which should be on your radar. My requirements are as follows: 1. Feature rich, stable application which allows reverse engineering of existing database. 2. Compatibility with MySQL databases and Linux. 3. Ability to generate SQL statements directly from diagrams. 4. Exporting diagrams as an image and or printing is a must. 5. Uses open standards which allow me to utilize output in other applications. 6. Allow easy navigation of the entire database scheme, which includes finding and navigating to specified table. 7. Minimal cost. Solution 1: DBDesigner4 from fabFORCE.net (http://www.fabforce.net/dbdesigner4/) Fits in-line with all of the above and more. While I do wish that there was an add-on to Eclipse. It's interface is stable offers ease of use, by far a very powerful application which will save me time during the planning phase of extensive projects. DBDesigner4 is also available for the Windows platform and is GNU Licensed. Solution 2: Azzurri Clay from Azzurri Ltd. (http://www.azzurri.jp/en/index.jsp) Another gem which is a native plug-in for Eclipse. Azzurri Clay available in either Core or Pro version, Core being free and Pro costing 35,000 YEN -- about $300 give or take. Sadly to say the Pro version is apparently no longer available for sale outside of Japan according to their english website. While the Core version isn't as feature rich as DBDesigner4, it's worth mentioning if your needs are basic. One thing I found limiting is that there is no export to image which is important if working in a team environment. Clay Core supports additional databases besides MySQL such as PostgreSQL, however, there is no SQL Sever support. As a plug-in for Eclipse it's available on all Java enabled platforms. Stay well, Honeyghan Eclipse plug-ins DB Visual ARCHITECT, Object Relational Mapping Tool, a bit more expensive http://www.visual-paradigm.com/product/dbva/ Eclipse SQLExplorer plugin http://sourceforge.net/projects/eclipsesql A tutorial on how to start database modelling with Eclipse, SQLExplorer and Clay. http://www-128.ibm.com/developerworks/edu/os-dw-os-ecldbint-i.html Ron ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: Re[5]: [Flashcoders] AS2 Vs. AS1
It traces out the email to send --- [EMAIL PROTECTED] wrote: You need to copy the code he gave you - put it in an as file, make a movieclip with the assets he stated and bind it in the library to the class via the linkage properties (AS2 class). As for your previous post - what do you mean by traced out okay. What exactly traced out? Can you trace the variable you are looking for success? Ivan, I'm etting an error on the class says it needs to be external? --- Iv [EMAIL PROTECTED] wrote: Hello stone, - yes. a little trick needed: import mx.utils.Delegate; class EmailForm extends MovieClip { private var submit_btn:Button; private var new_lv : LoadVars; private var email : TextField; // private var request_url : String = emailSubmit.php; private var request_url : String = emailSubmit.txt; private function EmailForm () { this.submit_btn.onRelease = Delegate.create(this, this.onReleaseHandler); } private function onReleaseHandler() : Void { this.sendEmail(); } private function sendEmail() : Void { trace(sendEmail+this); var lv:LoadVars = new LoadVars(); this.new_lv = new LoadVars(); lv[email] = this.email.text; this.new_lv.onData = Delegate.create(this, this.getResponse); lv.sendAndLoad(this.request_url, this.new_lv); // , POST } private function getResponse (loaded_data:String):Void { if (loaded_data == null) { trace(Error); return; } trace(EmailForm.getResponse(+[arguments]+)); // trick var lv:LoadVars = new LoadVars(); lv.onData(loaded_data); for (var i : String in lv) { trace(i+=+lv[i]); } } } -- Ivan Dembicki [EMAIL PROTECTED] | | http://www.design.ru ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Leave my HTML alone
Is there any way to prevent this: P ALIGN=LEFTThe mass number of an atom is the number of protons plus the number of neutrons. You can write the symbol for an atom like this: FONT COLOR=#FFA HREF=event:atomClick 1 TARGET=Ult;4/2 Hegt;/U/A /FONT ./PP ALIGN=LEFTThe mass number is on top/PP ALIGN=LEFTThe proton number is below/PP ALIGN=LEFT /P ALIGN=LEFTComplete the table:/P being rendered as this?: TEXTFORMAT LEADING=2P ALIGN=LEFTFONT FACE=Arial SIZE=12 COLOR=#00 LETTERSPACING=0 KERNING=0The mass number of an atom is the number of protons plus the number of neutrons. You can write the symbol for an atom like this: FONT COLOR=#FFA HREF=event:atomClick 1 TARGET=Ult;4/2 Hegt;/U/A /FONT .FONT COLOR=#FF/FONT/FONT/P/TEXTFORMATTEXTFORMAT LEADING=2P ALIGN=LEFTFONT FACE=Arial SIZE=12 COLOR=#00 LETTERSPACING=0 KERNING=0The mass number is on topFONT COLOR=#FF/FONT/FONT/P/TEXTFORMATTEXTFORMAT LEADING=2P ALIGN=LEFTFONT FACE=Arial SIZE=12 COLOR=#00 LETTERSPACING=0 KERNING=0The proton number is belowFONT COLOR=#FF/FONT/FONT/P/TEXTFORMATTEXTFORMAT LEADING=2P ALIGN=LEFTFONT FACE=Arial SIZE=12 COLOR=#00 LETTERSPACING=0 KERNING=0Complete the table:FONT COLOR=#FF/FONT/FONT/P/TEXTFORMAT In particular, I have no idea why empty FONT COLOR=#FF tags are being added at the end of every paragraph, and why my empty paragraph P ALIGN=LEFT / has been dropped altogether. I don't mind the extra textformat tags (and I can work around the empty font tags, although they're in the way), but dropping a paragraph is serious. More to the point, this is dynamic text entered by the user, so it needs to work *whatever* they enter. (Oh, and in case you were wondering, yes, I do need to manually set the hyperlink to blue and underlined: it's not happening by itself and CSS didn't have any effect) Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Why is my setInterval only firing once ...
nInterval = setInterval(tweenClip, 50); should be: nInterval = setInterval(tweenClip, 50); Stephen Ford wrote: I have a setInterval call that is only firing once. Here is the part of my class where it's occuring: --- public function repositionClip():Void{ nWidth = Math.round(Stage.width); nHeight = Math.round(Stage.height); nMidX = nStageWidth/2; nMidY = nStageHeight/2; mcMain._x = nMidX; mcMain._y = nMidY; nInterval = setInterval(tweenClip, 50); } public static function tweenClip():Void{ trace(function called: tweenClip());} --- Can anyone advise as to what is happening here ? Thanks, Stephen.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: Re[5]: [Flashcoders] AS2 Vs. AS1
Ivan and Stacey, Thanks for your help on my AS1 to AS2 issue. again, much thanks, got it figured out with your help. -S __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Protecting Shared Objects
Just as long as you document it somewhere or off the option to uninstall, so that when someone actually is deleting things for a good reason, they can be sure they really are removing the whole application, including the archiver and it's backup. John Mark Hawley schrieb: I'm working on a CD product that needs to store a lot of data locally for easy lookup. Before your eyes glaze over and you point me at Zinc, know that this poor little product needs to run on OS 9, OSX, and Windows. Zinc doesn't do OS 9. But, aha, local shared objects! We can use them! Sure we can, but then there's a problem that some wiseguy could wipeout our entire database by clicking around in the Flash plugin settings for a good long time. So: the tentative plan says we could run a little executable via an fscommand at startup that checks to see if the LSO's are in good order, and archives them elsewhere if so. If they've been hosed, the little executable would un-archive the last backup and put them back in the right location. This sounds a little a rinky-dink, but it seems a heck of a lot easier than wrestling with a custom director wrapper and a real database. Just how icky does this sound to everyone? Anyone ever attempt something similar? Regards, Sam Thorne Interaction Design Web: http://www.native.com/ Tel: +44 (0)207 588 7970 Fax: +44 (0)207 588 7971 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: Why is my setInterval only firing once ...
how it fired even once in that case?! [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] nInterval = setInterval(tweenClip, 50); should be: nInterval = setInterval(tweenClip, 50); Stephen Ford wrote: I have a setInterval call that is only firing once. Here is the part of my class where it's occuring: --- public function repositionClip():Void{ nWidth = Math.round(Stage.width); nHeight = Math.round(Stage.height); nMidX = nStageWidth/2; nMidY = nStageHeight/2; mcMain._x = nMidX; mcMain._y = nMidY; nInterval = setInterval(tweenClip, 50); } public static function tweenClip():Void{ trace(function called: tweenClip());} --- Can anyone advise as to what is happening here ? Thanks, Stephen.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: Why is my setInterval only firing once ...
class flashCoders { var nInterval; public function flashCoders() { repositionClip(); } private function repositionClip():Void { nInterval = setInterval(tweenClip, 50); } public static function tweenClip():Void { trace(TweenClip); } } this code works for me, so i dint find anything wroing in your code may be there is somethign conflicting in your code ? try the above given code, if that also dosent works for you let me know . Pranav A.Cicak wrote: how it fired even once in that case?! [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] nInterval = setInterval(tweenClip, 50); should be: nInterval = setInterval(tweenClip, 50); Stephen Ford wrote: I have a setInterval call that is only firing once. Here is the part of my class where it's occuring: --- public function repositionClip():Void{ nWidth = Math.round(Stage.width); nHeight = Math.round(Stage.height); nMidX = nStageWidth/2; nMidY = nStageHeight/2; mcMain._x = nMidX; mcMain._y = nMidY; nInterval = setInterval(tweenClip, 50); } public static function tweenClip():Void{ trace(function called: tweenClip());} --- Can anyone advise as to what is happening here ? Thanks, Stephen.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] referencing my main movieclip in a movie clip that is above(i think)
Jose Maria Barros schrieb: Hello Roman. I tried this in my swf B: this._parent.animBotoes_mc.gotoAndStop(link); but...it doesnt work... so is animBotoes_mc the parent? Then you can't write it like above, since animBotoes_mc does not contain animBotoes_mc, I assume... Regards, Roman. -- --- gosub communications gmbh | fredersdorfer str. 10 | 10243 berlin t [030] 29 36 39 1 - 43 | f [030] 29 66 88 84 | http://www.gosub.de --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: Why is my setInterval only firing once ...
sorry, i thought the problem was you using: tweenClip() which would execute it straight away.. A.Cicak wrote: how it fired even once in that case?! [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] nInterval = setInterval(tweenClip, 50); should be: nInterval = setInterval(tweenClip, 50); Stephen Ford wrote: I have a setInterval call that is only firing once. Here is the part of my class where it's occuring: --- public function repositionClip():Void{ nWidth = Math.round(Stage.width); nHeight = Math.round(Stage.height); nMidX = nStageWidth/2; nMidY = nStageHeight/2; mcMain._x = nMidX; mcMain._y = nMidY; nInterval = setInterval(tweenClip, 50); } public static function tweenClip():Void{ trace(function called: tweenClip());} --- Can anyone advise as to what is happening here ? Thanks, Stephen.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] referencing my main movieclip in a movie clip that is above(i think)
I have A.swf that have a movieclip instance named animBotoes_mc in the root. Inside this instace i have two things: the variable myvar , and the empty movieclip that haves the B.swf. I want to access from B.swf the variable myvar.. Sorry if i didnt make you understand.. On 3/22/06, Roman Blöth [EMAIL PROTECTED] wrote: Jose Maria Barros schrieb: Hello Roman. I tried this in my swf B: this._parent.animBotoes_mc.gotoAndStop(link); but...it doesnt work... so is animBotoes_mc the parent? Then you can't write it like above, since animBotoes_mc does not contain animBotoes_mc, I assume... Regards, Roman. -- --- gosub communications gmbh | fredersdorfer str. 10 | 10243 berlin t [030] 29 36 39 1 - 43 | f [030] 29 66 88 84 | http://www.gosub.de --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] writing a xml file directly from flash 8
Is this possible, or can someone suggest a solution here? Thanks MaTT ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mail + php huey
ok. have you tested the php without flash - in a browser with a form or hardcoded values? writing a file... does the directory have write access? is the variable defined? test if... wait i see a possible problem. scope issue. myVars.onLoad = function() { if (this.verify == success) { email_txt.text = Data Saved; } else { email_txt.text = Failed Save; } }; inside the onLoad function you can use this instead of myVars... not sure its thats you problem could be just good pratice. another thing you can do is check the if the variable verify is defined ( this.verify == undefined) . i think that could be the main issue. check you php! remove the as verify is your first variable and probably remove the last as you don't need it unless you are declaring another variable. ?php $userEmail = $_POST['userEmail']; $add = $userEmail; $open = fopen('emails.txt', 'a'); $write = fwrite($open, $add); if($write) { echo verify=success; } else { echo verify=fail; } ? give it a go. sometimes it takes another person to look at your code. peer review is great. On 21/03/06, stone larsen [EMAIL PROTECTED] wrote: Can someone please lend a hand, might be staring to long at the screen. This is suppose to write to a .txt file, all I get is failed. ok, this is the AS. var serverLang:String = php; var myVars:LoadVars = new LoadVars(); myVars.onLoad = function() { if (myVars.verify == success) { email_txt.text = Data Saved; } else { email_txt.text = Failed Save; } }; submit_btn.onRelease = function() { if (!email_txt.length || email_txt.indexOf(@) == -1 || email_txt.indexOf(.) == -1) { email_txt.text = Invalid Email.; } else { myVars.userEmail = email_txt.text; myVars.sendAndLoad(writeToFile.+serverLang, myVars, POST); } }; php for the app: ?php $userEmail = $_POST['userEmail']; $add = $userEmail; $open = fopen('emails.txt', 'a'); $write = fwrite($open, $add); if($write) { echo verify=success; } else { echo verify=fail; } ? PLEASE, some assistance. __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Go Dennis! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] writing a xml file directly from flash 8
no. sorry. you need to use a server using loadVars otherwise check out xml.send or xmlsocket On 22/03/06, Matt Muller [EMAIL PROTECTED] wrote: Is this possible, or can someone suggest a solution here? Thanks MaTT ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Go Dennis! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] writing a xml file directly from flash 8
Yes, If you have Flash, check XML.createTextNode() section of your Flash help (Actionscript classes) , else yes it is possible, and often used. Regards /Eskil Matt Muller skrev: Is this possible, or can someone suggest a solution here? Thanks MaTT ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] writing a xml file directly from flash 8
Well, how would u create a CDATA node? I've once had a requirement to do that, but couldnt see any solutions... ~Arul Prasad On 3/22/06, Eskil Janson [EMAIL PROTECTED] wrote: Yes, If you have Flash, check XML.createTextNode() section of your Flash help (Actionscript classes) , else yes it is possible, and often used. Regards /Eskil Matt Muller skrev: Is this possible, or can someone suggest a solution here? Thanks MaTT ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] writing a xml file directly from flash 8
Sorry, to fast on the button, no, as stated earlier, but if you want to write to a server, you can use XML.send, and use e.g php on the serverside, to write the XML /Eskil Matt Muller skrev: Is this possible, or can someone suggest a solution here? Thanks MaTT ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Protecting Shared Objects
The program does have an installer and uninstaller, so leaving things behind shouldn't be a problem. I'm surprised no one else shares my co-workers' willies -- everyone is scared of doing something as silly as relying on souped-up cookies to implement a database. -Make Hawley Sam Thorne wrote: Just as long as you document it somewhere or off the option to uninstall, so that when someone actually is deleting things for a good reason, they can be sure they really are removing the whole application, including the archiver and it's backup. John Mark Hawley schrieb: I'm working on a CD product that needs to store a lot of data locally for easy lookup. Before your eyes glaze over and you point me at Zinc, know that this poor little product needs to run on OS 9, OSX, and Windows. Zinc doesn't do OS 9. But, aha, local shared objects! We can use them! Sure we can, but then there's a problem that some wiseguy could wipeout our entire database by clicking around in the Flash plugin settings for a good long time. So: the tentative plan says we could run a little executable via an fscommand at startup that checks to see if the LSO's are in good order, and archives them elsewhere if so. If they've been hosed, the little executable would un-archive the last backup and put them back in the right location. This sounds a little a rinky-dink, but it seems a heck of a lot easier than wrestling with a custom director wrapper and a real database. Just how icky does this sound to everyone? Anyone ever attempt something similar? Regards, Sam Thorne Interaction Design Web: http://www.native.com/ Tel: +44 (0)207 588 7970 Fax: +44 (0)207 588 7971 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Protecting Shared Objects
The program does have an installer and uninstaller, so leaving things behind shouldn't be a problem. I'm surprised no one else shares my co-workers' willies -- everyone is scared of doing something as silly as relying on souped-up cookies to implement a database. I shared your co-workers' willies, but that was years ago and no one could prove it. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] writing a xml file directly from flash 8
Thanks, its for a desktop app, so i've been looking at zinc which seems to do the job. On 3/22/06, Eskil Janson [EMAIL PROTECTED] wrote: Sorry, to fast on the button, no, as stated earlier, but if you want to write to a server, you can use XML.send, and use e.g php on the serverside, to write the XML /Eskil Matt Muller skrev: Is this possible, or can someone suggest a solution here? Thanks MaTT ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] _global is _global or what?
That might be it, it does contain a component and that's probably screwing it up since now I remember componets often need more than one frame to initialize. I'll giver that a shot. Thanks! Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of keith Sent: Tuesday, March 21, 2006 8:56 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] _global is _global or what? Maybe the external swf Clip B did not load in time to read that variable (in the brower). Try making Clip B wait 1 frame worth of time after it is loaded then read the variable. -Keith H- - Original Message - From: Merrill, Jason [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, March 21, 2006 6:43 PM Subject: [Flashcoders] _global is _global or what? I know it's a personal thing, but I usually try and avoid using _global variables (in fact, I use them so little, this is probably why I have this question), but I found a case where I needed to use them - at least temporarily for testing purposes. Without going in to why I'm using one (please don't ask, just humor me :) ), I found a weird behavior I cannot explain. Say clip A is the main _level0 clip where the _global.myVar is defined. Clip B is an external .swf references the _global myVar. When I test my Movie (crtl+Enter) for the main _level0 clipA it loads clip B in fine and reads the _global variable in fine as well as expected. However, when I test the main _level0 clip A in the browser, clip B does NOT read the _global variable as it did in the Flash IDE test mode - it's showing as undefined - why? I thought _global was _global in the 'ol grande document level stack? No? This is true from clip B if I try accessing it via either myVar or _global.myVar. Thanks for any insights, Jason Merrill | E-Learning Solutions | icfconsulting.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] _global is _global or what?
Two possible things which may cause problems, not sure if it is in your case: 1. If the swfs are published to different versions of the flash player(for example, a v7 swf and a v6 swf), they won't be able to read each other's _global's No, same version - all Flash 7. 2. If the swf's are in different domains, they may not be able to read each other's globals (not completely sure about this), without specifically allowing the domains using System.security.allowDomain() (in both directions, A allows B's domain, B allows A's domain) Same domain- but the .swf is in a subfolder of the domain. 3. A loading issue? I've had problems where things work offline, but not online, due to me not checking if certain resources are completely loaded yet. (Yes I know this is vague, but it's a general hint) I think that's likely the case. Thanks! Jason Merrill | E-Learning Solutions | icfconsulting.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] writing a xml file directly from flash 8
You can also use Flash Remoting and ColdFusion as well. Jason Merrill | E-Learning Solutions | icfconsulting.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Can't get rid of halo rectangle
Thanks Nehal, but it didn't work. I wouldn't want it to affect other buttons on the stage, anyways. Like I said, the two methods that I've tried don't seem to give consistent results. -Original Message- From: Nehal Gandhi [mailto:[EMAIL PROTECTED] Sent: March 22, 2006 12:19 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Can't get rid of halo rectangle try Button.prototype.drawFocus = undefined; -Nehal On 3/22/06, Keith Takayesu [EMAIL PROTECTED] wrote: I'm trying to assign custom icons to a Button dynamically in a custom component. Here is my code snippet: mybutton = createClassObject ( Button, mybutton , this.startDepth++, {_x:myx ,_y:myy,_width:15.9,_height:14.7, falseOverIcon:btnCalendarViewFalseOverSkin,falseUpIcon:btnCalendarV ie wFalseUpSkin,falseDownIcon:btnCalendarViewFalseDownSkin, falseDisabledIcon:btnCalendarViewFalseDisabledSkin} ); However, when I compile the Component to a SWF and then instantiate it, the green halo rectangle still appears under all the icons. In fact, it is still active under all of that. This has me baffled, perhaps it's just too late in the day to figure it out. 2nd problem: I have also tried to extend the Button class and apply the icons, as shown in the Advanced Actionscript Components book. Then, I don't have the rectangle problem, but the registration seems to be off, and height and width come back as zero! Blue Skies, Tak ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] referencing my main movieclip in a movie clip that is above(i think)
Ok...i've found it...and happy i did..but it was so basic... Roman, thanks for your help. Here it is what i wanted: this._parent.gotoAndStop(this._parent.link); On 3/22/06, Jose Maria Barros [EMAIL PROTECTED] wrote: I have A.swf that have a movieclip instance named animBotoes_mc in the root. Inside this instace i have two things: the variable myvar , and the empty movieclip that haves the B.swf. I want to access from B.swf the variable myvar.. Sorry if i didnt make you understand.. On 3/22/06, Roman Blöth [EMAIL PROTECTED] wrote: Jose Maria Barros schrieb: Hello Roman. I tried this in my swf B: this._parent.animBotoes_mc.gotoAndStop(link); but...it doesnt work... so is animBotoes_mc the parent? Then you can't write it like above, since animBotoes_mc does not contain animBotoes_mc, I assume... Regards, Roman. -- --- gosub communications gmbh | fredersdorfer str. 10 | 10243 berlin t [030] 29 36 39 1 - 43 | f [030] 29 66 88 84 | http://www.gosub.de --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] CSS with TextArea
Hi, I want to apply a CCS on on text in a textArea. I try: textStyle= new TextField.StyleSheet(); textStyle.load(style.css); textArea.setStyle(_style); but, this don't work! I want to set a textArea. but, I get StyleSheet from TextField I think this is the problem... Somebody can help me? Rodrigo Schramm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Problem
Thanks it did end up being a timing issue. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] How soon do Flashvars become available ?
When FlashVars are passed into a swf- how soon after the swf starts playing are they available? I am wondering if I can immediately grab my Flashvars and use them as init params or if there is the posibility of a delay? Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] _global is _global or what?
Actually, you all of you were right - it was differing versions of the Flash player. I thought I was publishing all to Flash 7, but the external clip was actually Flash 8. Dumb mistake, thanks. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Merrill, Jason Sent: Wednesday, March 22, 2006 9:12 AM To: Flashcoders mailing list Subject: RE: [Flashcoders] _global is _global or what? Two possible things which may cause problems, not sure if it is in your case: 1. If the swfs are published to different versions of the flash player(for example, a v7 swf and a v6 swf), they won't be able to read each other's _global's No, same version - all Flash 7. 2. If the swf's are in different domains, they may not be able to read each other's globals (not completely sure about this), without specifically allowing the domains using System.security.allowDomain() (in both directions, A allows B's domain, B allows A's domain) Same domain- but the .swf is in a subfolder of the domain. 3. A loading issue? I've had problems where things work offline, but not online, due to me not checking if certain resources are completely loaded yet. (Yes I know this is vague, but it's a general hint) I think that's likely the case. Thanks! Jason Merrill | E-Learning Solutions | icfconsulting.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Can't get rid of halo rectangle
On 22/03/06, Keith Takayesu [EMAIL PROTECTED] wrote: Thanks Nehal, but it didn't work. I wouldn't want it to affect other buttons on the stage, anyways. Like I said, the two methods that I've tried don't seem to give consistent results. try: instance_name.drawFocus = null; // -- This is a hack btw. or delete/set to undefined I guess. I don't remember whether this is applicable, but if you're using a custom skin, then you could/should also check out the RectBorder class. hth, -K ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] CSS with TextArea
textStyle= new TextField.StyleSheet(); textStyle.load(style.css); textArea.setStyle(_style); but, this don't work! What is _style? You should be using textStyle. The docs have a working example btw. You probably shouldn't be using reserved words (regardless of case) for instance names. Typing everything won't be a bad thing either :) hth -K ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] CSS with TextArea
I use this with good success: //init TextArea component myText.html = true; myText.wordWrap = true; myText.multiline = true; myText.label.condenseWhite=true; /**/ //load css myStyle = new TextField.StyleSheet(); myStyle.load(fla.css); myText.styleSheet = myStyle; - Original Message - From: [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 22, 2006 9:43 AM Subject: [Flashcoders] CSS with TextArea Hi, I want to apply a CCS on on text in a textArea. I try: textStyle= new TextField.StyleSheet(); textStyle.load(style.css); textArea.setStyle(_style); but, this don't work! I want to set a textArea. but, I get StyleSheet from TextField I think this is the problem... Somebody can help me? Rodrigo Schramm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] CSS with TextArea
thanks Jim Berkey wrote: I use this with good success: //init TextArea component myText.html = true; myText.wordWrap = true; myText.multiline = true; myText.label.condenseWhite=true; /**/ //load css myStyle = new TextField.StyleSheet(); myStyle.load(fla.css); myText.styleSheet = myStyle; - Original Message - From: [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 22, 2006 9:43 AM Subject: [Flashcoders] CSS with TextArea Hi, I want to apply a CCS on on text in a textArea. I try: textStyle= new TextField.StyleSheet(); textStyle.load(style.css); textArea.setStyle(_style); but, this don't work! I want to set a textArea. but, I get StyleSheet from TextField I think this is the problem... Somebody can help me? Rodrigo Schramm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] CSS with TextArea
Ops... _style = textStyle. Karthik wrote: textStyle= new TextField.StyleSheet(); textStyle.load(style.css); textArea.setStyle(_style); but, this don't work! What is _style? You should be using textStyle. The docs have a working example btw. You probably shouldn't be using reserved words (regardless of case) for instance names. Typing everything won't be a bad thing either :) hth -K ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] How soon do Flashvars become available ?
You can use them right away. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Manuel Saint-Victor Sent: Wednesday, March 22, 2006 9:49 AM To: Flashcoders mailing list Subject: [Flashcoders] How soon do Flashvars become available ? When FlashVars are passed into a swf- how soon after the swf starts playing are they available? I am wondering if I can immediately grab my Flashvars and use them as init params or if there is the posibility of a delay? Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Help a newbie - loadmovie dynamically determined
I'm new to Flash. I'm developing a CD-ROM using swf files, loadmovie, menubars and comboboxes. Everything is going well but if I could find a solution this question I could finish my project. Here's my setup main.swf - loading holder.swf - loading content.swf files (many). In main.swf I have a menubar component generating the main menu for the app. In order to keep file numbers down I'm wanting to link to a holder.swf file with an empty mc to load content files into based on the request that comes from main.swf's menu. In html it's like checking for an http referrer and then delivering different pages. I have about 75 products that I'm creating content files for, each with custom menus for accessories, research papers etc. I'd like these files to load into the holder.swf based on the request that comes from different menu link instances in the menubar component in main.swf. Is this possible or can someone help me out? I need to do something like below within holder.swf but I'm not sure how to take a look at and check the menubar instances in main.swf from holder.swf. The data for the menu and instances is loading in with XML so each link has an instance name: if(_root.evt.target.myMenuBar.instanceName == product_open_04){ loadMovie(products/7500.swf, empty_mc); } Loop through these instances and then using switch and case load up the right movie based on the menuItem instanceName in main.swf. Please, any help would be great. And if I can supply any more info let me know. Tim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How soon do Flashvars become available ?
flashVars are loaded before first frame, get vars start to in first frame 2006/3/22, Robert Chyko [EMAIL PROTECTED]: You can use them right away. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Manuel Saint-Victor Sent: Wednesday, March 22, 2006 9:49 AM To: Flashcoders mailing list Subject: [Flashcoders] How soon do Flashvars become available ? When FlashVars are passed into a swf- how soon after the swf starts playing are they available? I am wondering if I can immediately grab my Flashvars and use them as init params or if there is the posibility of a delay? Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] while
Good morning, 1) I create dynamic textfield with while option I try to create dynamic border and content without success Have you got a tips to done it Thank you / var dtd; var spa; var spa1; var dt = 0; while (dt=99) { dtd = var+dt; spa = dt*5; spa1 = (dt*15)+45; _root.createTextField(dtd, dt, 0, spa1, 100, 15); dtd.text=spa1; dtd.border=true; dtd.selectable=false; dt++; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] while
Good morning, 1) I create dynamic textfield with while option I try to create dynamic border and content without success Have you got a tips to done it Thank you / var dtd; var spa; var spa1; var dt = 0; while (dt=99) { dtd = var+dt; spa = dt*5; spa1 = (dt*15)+45; _root.createTextField(dtd, dt, 0, spa1, 100, 15); dtd.text=spa1; dtd.border=true; dtd.selectable=false; dt++; } You got loads of answers to this already, but anyway: dtd is a string. If you want to refer to it as an object reference, try dtdObj=_root.createTextField(dtd, dt, 0, spa1, 100, 15); dtdObj.text=spa1; dtdObj.border=true; dtdObj.selectable=false; Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Global search-and-replace for Linkage/Component Definition?
Is there a tool out there that can perform a global search-and-replace for Linkages and Component definitions? We are running into the 64 character limitation on Component Definition class paths, so we have decided to shorten our base path. Ideas? Thanks, Keith ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] while
also, bear in mind that prior to flash 8, createTextField returned nothing, so following on from Dannys: _root.createTextField(dtd, dt, 0, spa1, 100, 15); dtdObj = _root[dtd]; dtdObj.text=spa1; dtdObj.border=true; dtdObj.selectable=false; On 3/22/06, Danny Kodicek [EMAIL PROTECTED] wrote: Good morning, 1) I create dynamic textfield with while option I try to create dynamic border and content without success Have you got a tips to done it Thank you / var dtd; var spa; var spa1; var dt = 0; while (dt=99) { dtd = var+dt; spa = dt*5; spa1 = (dt*15)+45; _root.createTextField(dtd, dt, 0, spa1, 100, 15); dtd.text=spa1; dtd.border=true; dtd.selectable=false; dt++; } You got loads of answers to this already, but anyway: dtd is a string. If you want to refer to it as an object reference, try dtdObj=_root.createTextField(dtd, dt, 0, spa1, 100, 15); dtdObj.text=spa1; dtdObj.border=true; dtdObj.selectable=false; Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Global search-and-replace for Linkage/Component Definition?
Is there a tool out there that can perform a global search-and-replace for Linkages and Component definitions? We are running into the 64 character limitation on Component Definition class paths, so we have decided to shorten our base path. You probably can with JSFL. -K ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] while
var dtd; var spa; var spa1; var dt = 0; while (dt=9) { dtd = var+dt; spa = dt*5; spa1 = (dt*15)+45; var t = _root.createTextField(dtd, dt, 0, spa1, 100, 15); trace(t); dtd=eval(dtd) //or use t var, t.text= dtd.text = spa1; dtd.border = true; dtd.selectable = false; dt++; } you were trying to reference the textField vi 'dtd' variable which is string, name for textField not evaluated as variable yet Martin Original Message - From: Laurent CUCHET [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 22, 2006 4:37 PM Subject: [Flashcoders] while Good morning, 1) I create dynamic textfield with while option I try to create dynamic border and content without success Have you got a tips to done it Thank you / var dtd; var spa; var spa1; var dt = 0; while (dt=99) { dtd = var+dt; spa = dt*5; spa1 = (dt*15)+45; _root.createTextField(dtd, dt, 0, spa1, 100, 15); dtd.text=spa1; dtd.border=true; dtd.selectable=false; dt++; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] I18N language code
New to I18N in Flash... My question is: Does the Flash Player have access to the language code or is it something that needs to be passed in? Just began looking at the Locale object and didn't see anyway of getting the language code, so I'm assuming it has to be passed into the swf. Also, if anyone has any good resources for Internationalization in Flash, please post - I would appreciate it. Thanks Bob Chyko Software Application Developer ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] It exists in director but in flash ?
Is there any way in Flash 8 to tell the compiler to run a string as if it was a method ? See the exemple below : var tempString:String; tempString = anObject.doSomething() and having the string being interpreted as a command ? I thought I could do that with eval but it doesn't seem to work. I remember that with Director you could use the do command using a string, what was pretty convenient. Thanks Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] It exists in director but in flash ?
Did you try eval() ? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] It exists in director but in flash ?
Yes, you can. Example: //the function: function myFunction (inputname){ trace(hello +inputname+ from myFunction); } //the string: theStringOfFunction = myFunction; //run it with a parameter too: this[theStringOfFunction](Patrick) ; //or: eval(theStringOfFunction)(Patrick) ; Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Patrick Jean Sent: Wednesday, March 22, 2006 10:58 AM To: [EMAIL PROTECTED] Figleaf. Com Subject: [Flashcoders] It exists in director but in flash ? Is there any way in Flash 8 to tell the compiler to run a string as if it was a method ? See the exemple below : var tempString:String; tempString = anObject.doSomething() and having the string being interpreted as a command ? I thought I could do that with eval but it doesn't seem to work. I remember that with Director you could use the do command using a string, what was pretty convenient. Thanks Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] It exists in director but in flash ?
I think this will work: function test(){ trace(test); } var str:String; str = eval(test); Function(str).apply(); Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Patrick Jean Verzonden: woensdag 22 maart 2006 16:58 Aan: [EMAIL PROTECTED] Figleaf. Com Onderwerp: [Flashcoders] It exists in director but in flash ? Is there any way in Flash 8 to tell the compiler to run a string as if it was a method ? See the exemple below : var tempString:String; tempString = anObject.doSomething() and having the string being interpreted as a command ? I thought I could do that with eval but it doesn't seem to work. I remember that with Director you could use the do command using a string, what was pretty convenient. Thanks Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] It exists in director but in flash ?
Yes and it doesn't work :( I tested with an array with : aTempArray=[trace(\TEST1\),trace(\TEST2\),trace(\TEST3\)]; If I trace my array element it outputs properly the ' trace(test1) but when I do an eval on it nothing happens. It doesn't give me an error, it just doesn't run the trace. I can always do a work-around, so it's not critical in my project, but I wanted to use that concept in a sequencing class, because my project requires a lot of calls to the server, and to avoid having to update all the time the chain of sequences, I wanted to put the different methods I will need in an array of strings, and run them automatically. I guess I'll have to go with a giant switch instead. Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Weyert de Boer Sent: Wednesday, March 22, 2006 11:06 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] It exists in director but in flash ? Did you try eval() ? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] It exists in director but in flash ?
oooh, yes, that will definitely do the job ! Thanks a lot. Like I mentioned earlier, the trace in my example was just to see if I could use eval that way, but the whole idea is to call methods functions, and I didn't know the apply() , so thanks a lot ! Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bernard Visscher Sent: Wednesday, March 22, 2006 11:15 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] It exists in director but in flash ? I think this will work: function test(){ trace(test); } var str:String; str = eval(test); Function(str).apply(); Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Patrick Jean Verzonden: woensdag 22 maart 2006 16:58 Aan: [EMAIL PROTECTED] Figleaf. Com Onderwerp: [Flashcoders] It exists in director but in flash ? Is there any way in Flash 8 to tell the compiler to run a string as if it was a method ? See the exemple below : var tempString:String; tempString = anObject.doSomething() and having the string being interpreted as a command ? I thought I could do that with eval but it doesn't seem to work. I remember that with Director you could use the do command using a string, what was pretty convenient. Thanks Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] It exists in director but in flash ?
and I didn't know the apply() , so thanks a lot ! You don't need to use apply() on a separate line - just add () after the eval, as in my example: this[myFunctionString](); Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Patrick Jean Sent: Wednesday, March 22, 2006 11:19 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] It exists in director but in flash ? oooh, yes, that will definitely do the job ! Thanks a lot. Like I mentioned earlier, the trace in my example was just to see if I could use eval that way, but the whole idea is to call methods functions, and I didn't know the apply() , so thanks a lot ! Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bernard Visscher Sent: Wednesday, March 22, 2006 11:15 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] It exists in director but in flash ? I think this will work: function test(){ trace(test); } var str:String; str = eval(test); Function(str).apply(); Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Patrick Jean Verzonden: woensdag 22 maart 2006 16:58 Aan: [EMAIL PROTECTED] Figleaf. Com Onderwerp: [Flashcoders] It exists in director but in flash ? Is there any way in Flash 8 to tell the compiler to run a string as if it was a method ? See the exemple below : var tempString:String; tempString = anObject.doSomething() and having the string being interpreted as a command ? I thought I could do that with eval but it doesn't seem to work. I remember that with Director you could use the do command using a string, what was pretty convenient. Thanks Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] It exists in director but in flash ?
You're right.. I never use this ;) -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Merrill, Jason Verzonden: woensdag 22 maart 2006 17:22 Aan: Flashcoders mailing list Onderwerp: RE: [Flashcoders] It exists in director but in flash ? and I didn't know the apply() , so thanks a lot ! You don't need to use apply() on a separate line - just add () after the eval, as in my example: this[myFunctionString](); Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Patrick Jean Sent: Wednesday, March 22, 2006 11:19 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] It exists in director but in flash ? oooh, yes, that will definitely do the job ! Thanks a lot. Like I mentioned earlier, the trace in my example was just to see if I could use eval that way, but the whole idea is to call methods functions, and I didn't know the apply() , so thanks a lot ! Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bernard Visscher Sent: Wednesday, March 22, 2006 11:15 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] It exists in director but in flash ? I think this will work: function test(){ trace(test); } var str:String; str = eval(test); Function(str).apply(); Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Patrick Jean Verzonden: woensdag 22 maart 2006 16:58 Aan: [EMAIL PROTECTED] Figleaf. Com Onderwerp: [Flashcoders] It exists in director but in flash ? Is there any way in Flash 8 to tell the compiler to run a string as if it was a method ? See the exemple below : var tempString:String; tempString = anObject.doSomething() and having the string being interpreted as a command ? I thought I could do that with eval but it doesn't seem to work. I remember that with Director you could use the do command using a string, what was pretty convenient. Thanks Patrick Jean Directeur de projets internet Monac'OH Data Mercantour http://www.monacoh.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re:Global search-and-replace for Linkage/Component Definition?
Keith Try alf.. http://www.code4net.com/archives/000116.html I think it does what you want. Graham Phillips/Codegadget Is there a tool out there that can perform a global search-and-replace for Linkages and Component definitions? We are running into the 64 character limitation on Component Definition class paths, so we have decided to shorten our base path. Ideas? Thanks, Keith ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re:Global search-and-replace for Linkage/Component Definition?
Kieth, I saw a demo of Alf for the first time last week and the demonstrator did exactly what you describe to illustrate it's power. Adrian P On 3/22/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Keith Try alf.. http://www.code4net.com/archives/000116.html I think it does what you want. Graham Phillips/Codegadget Is there a tool out there that can perform a global search-and-replace for Linkages and Component definitions? We are running into the 64 character limitation on Component Definition class paths, so we have decided to shorten our base path. Ideas? Thanks, Keith ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Re:Global search-and-replace for Linkage/ComponentDefinition?
Thanks, Graham! I had looked at that sometime in the past, and forgot all about it! Keith -Original Message- From: [mailto:[EMAIL PROTECTED] Sent: March 22, 2006 11:47 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Re:Global search-and-replace for Linkage/ComponentDefinition? Keith Try alf.. http://www.code4net.com/archives/000116.html I think it does what you want. Graham Phillips/Codegadget Is there a tool out there that can perform a global search-and-replace for Linkages and Component definitions? We are running into the 64 character limitation on Component Definition class paths, so we have decided to shorten our base path. Ideas? Thanks, Keith ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Global search-and-replace for Linkage/Component Definition?
By the way, we also run into this problem, and the result is component class package names that are too cryptic. Hopefully fixed in AS3 perhaps? Is there a tool out there that can perform a global search-and-replacefor Linkages and Component definitions?We are running into the 64 character limitation on Component Definitionclass paths, so we have decided to shorten our base path.Ideas?Thanks,Keith ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Re:Global search-and-replace for Linkage/ComponentDefinition?
... Part 2... I tried it out. Unfortunately, Components don't show up in his list, only the Components that have been compiled as clips. I have contacted the author, Xavi Beumala, and he will look into it for the next release. Thanks again, Keith -Original Message- From: [mailto:[EMAIL PROTECTED] Sent: March 22, 2006 11:47 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Re:Global search-and-replace for Linkage/ComponentDefinition? Keith Try alf.. http://www.code4net.com/archives/000116.html I think it does what you want. Graham Phillips/Codegadget Is there a tool out there that can perform a global search-and-replace for Linkages and Component definitions? We are running into the 64 character limitation on Component Definition class paths, so we have decided to shorten our base path. Ideas? Thanks, Keith ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Multiuser - which backend?
Hi folks, Partly as something of an experiment, but mainly as a testbed and proof-of-concept for something else entirely, I'm looking at throwing together a (non-commercial) multi-user game with a Flash interface. It should be fairly straightforward wise - a simple grid-based interface not too far removed from a simplified Habbo Hotel or similar. And won't require blistering speed, but will need to keep up with player movements (on a grid) and simple textual messages player-to-player. I've been doing a bit of reading on various backends. I'm looking at running a Java backend (unless there's an extendable C++ or C# solution out there) and was wondering if anyone had any good/bad experiences to report on the following - and if there's anything I've missed that would suit the task better: - Oregano (http://www.oregano-server.org/) (I'd prefer AS2, it appears to be AS1) - Red5 (http://www.osflash.org/red5) (Not sure it's got the features I need yet?) - Unity2 (http://www.moock.org/unity/) (Eeep! $140 to get started) - Sushi (http://www.rawfish-software.com/) - ElectroServer (http://www.electrotank.com/ElectroServer/) I need something which is expandable at the backend (you know, so I can put the bulk of the game engine server-side). The comms needs only to be very straightforward object/data exchange, nothing fancy - I don't need lobbies and things, for example. I'd prefer an AS2.0 API client-side rather than AS1.0. I'd also prefer it to be free - at least for enough connections for my proof of concept (10 users, I'd guess). I'd _actually_ prefer it to be Open Source, but that may not be possible. My feeling (from a speed perspective) is that I'd be better looking at something which does binary send/recv rather than XML/SOAP - but I'd be happy to be proved wrong (debugging XML is so much easier than binary...) Anyone got anything to recommend/any comments on the above/experiences to share..? Many thanks, Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How soon do Flashvars become available ?
yeah they are available as soon as the movie loads, so you can grab them right away. On 3/22/06, Janis Radins [EMAIL PROTECTED] wrote: flashVars are loaded before first frame, get vars start to in first frame 2006/3/22, Robert Chyko [EMAIL PROTECTED]: You can use them right away. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Manuel Saint-Victor Sent: Wednesday, March 22, 2006 9:49 AM To: Flashcoders mailing list Subject: [Flashcoders] How soon do Flashvars become available ? When FlashVars are passed into a swf- how soon after the swf starts playing are they available? I am wondering if I can immediately grab my Flashvars and use them as init params or if there is the posibility of a delay? Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re:Global search-and-replace for Linkage/ComponentDefinition?
there is also jsfl script on jessewarden.com that you can grab and modify to change the linkage names. It doesnt include the component name, but frm the looks of it it should be pretty easy to figure out. it looks like his site is down at the moment though... On 3/22/06, Keith Takayesu [EMAIL PROTECTED] wrote: ... Part 2... I tried it out. Unfortunately, Components don't show up in his list, only the Components that have been compiled as clips. I have contacted the author, Xavi Beumala, and he will look into it for the next release. Thanks again, Keith -Original Message- From: [mailto:[EMAIL PROTECTED] Sent: March 22, 2006 11:47 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Re:Global search-and-replace for Linkage/ComponentDefinition? Keith Try alf.. http://www.code4net.com/archives/000116.html I think it does what you want. Graham Phillips/Codegadget Is there a tool out there that can perform a global search-and-replace for Linkages and Component definitions? We are running into the 64 character limitation on Component Definition class paths, so we have decided to shorten our base path. Ideas? Thanks, Keith ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multiuser - which backend?
On 3/22/06, Ian Thomas [EMAIL PROTECTED] wrote: Hi folks, Partly as something of an experiment, but mainly as a testbed and proof-of-concept for something else entirely, I'm looking at throwing together a (non-commercial) multi-user game with a Flash interface. It should be fairly straightforward wise - a simple grid-based interface not too far removed from a simplified Habbo Hotel or similar. And won't require blistering speed, but will need to keep up with player movements (on a grid) and simple textual messages player-to-player. I've been doing a bit of reading on various backends. I'm looking at running a Java backend (unless there's an extendable C++ or C# solution out there) and was wondering if anyone had any good/bad experiences to report on the following - and if there's anything I've missed that would suit the task better: - Oregano (http://www.oregano-server.org/) (I'd prefer AS2, it appears to be AS1) - Red5 (http://www.osflash.org/red5) (Not sure it's got the features I need yet?) - Unity2 (http://www.moock.org/unity/) (Eeep! $140 to get started) - Sushi (http://www.rawfish-software.com/) - ElectroServer (http://www.electrotank.com/ElectroServer/) I need something which is expandable at the backend (you know, so I can put the bulk of the game engine server-side). The comms needs only to be very straightforward object/data exchange, nothing fancy - I don't need lobbies and things, for example. I'd prefer an AS2.0 API client-side rather than AS1.0. I'd also prefer it to be free - at least for enough connections for my proof of concept (10 users, I'd guess). I'd _actually_ prefer it to be Open Source, but that may not be possible. My feeling (from a speed perspective) is that I'd be better looking at something which does binary send/recv rather than XML/SOAP - but I'd be happy to be proved wrong (debugging XML is so much easier than binary...) Anyone got anything to recommend/any comments on the above/experiences to share..? Many thanks, Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] CSS and Embedded fonts
Can I use a embedded font with CSS??? var styles:Object = new TextField.StyleSheet(); formulario.embedFonts = true; styles.setStyle(text, { fontFamily: 'MyFont', fontSize: '24px', color: '#006600'} ); textArea.styleSheet = styles; textArea.html = true; textArea.text = textthis is a test/text; PS. I created a new Font Symbol with linkage = MyFont. but this don't work... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multiuser - which backend?
the only one I have played with is ElectroServer, and I can recommend that one. It was easy to set up and get started working with. Afew people recommended oregano...i dont think red5 is that far along yet. On 3/22/06, Rich Rodecker [EMAIL PROTECTED] wrote: On 3/22/06, Ian Thomas [EMAIL PROTECTED] wrote: Hi folks, Partly as something of an experiment, but mainly as a testbed and proof-of-concept for something else entirely, I'm looking at throwing together a (non-commercial) multi-user game with a Flash interface. It should be fairly straightforward wise - a simple grid-based interface not too far removed from a simplified Habbo Hotel or similar. And won't require blistering speed, but will need to keep up with player movements (on a grid) and simple textual messages player-to-player. I've been doing a bit of reading on various backends. I'm looking at running a Java backend (unless there's an extendable C++ or C# solution out there) and was wondering if anyone had any good/bad experiences to report on the following - and if there's anything I've missed that would suit the task better: - Oregano (http://www.oregano-server.org/) (I'd prefer AS2, it appears to be AS1) - Red5 (http://www.osflash.org/red5) (Not sure it's got the features I need yet?) - Unity2 (http://www.moock.org/unity/) (Eeep! $140 to get started) - Sushi (http://www.rawfish-software.com/) - ElectroServer (http://www.electrotank.com/ElectroServer/) I need something which is expandable at the backend (you know, so I can put the bulk of the game engine server-side). The comms needs only to be very straightforward object/data exchange, nothing fancy - I don't need lobbies and things, for example. I'd prefer an AS2.0 API client-side rather than AS1.0. I'd also prefer it to be free - at least for enough connections for my proof of concept (10 users, I'd guess). I'd _actually_ prefer it to be Open Source, but that may not be possible. My feeling (from a speed perspective) is that I'd be better looking at something which does binary send/recv rather than XML/SOAP - but I'd be happy to be proved wrong (debugging XML is so much easier than binary...) Anyone got anything to recommend/any comments on the above/experiences to share..? Many thanks, Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] referencing my main movieclip in a movie clip thatis above(i think)
Give this a shot. So if the structure looks like this: root animBotoes_mc (A.swf) myvar emptyMovieClipName (B.swf) From inside emptyMovieClipName to myvar: this._parent.myvar (you have to go up a level) Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jose Maria Barros Sent: Wednesday, March 22, 2006 5:17 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] referencing my main movieclip in a movie clip thatis above(i think) I have A.swf that have a movieclip instance named animBotoes_mc in the root. Inside this instace i have two things: the variable myvar , and the empty movieclip that haves the B.swf. I want to access from B.swf the variable myvar.. Sorry if i didnt make you understand.. On 3/22/06, Roman Blöth [EMAIL PROTECTED] wrote: Jose Maria Barros schrieb: Hello Roman. I tried this in my swf B: this._parent.animBotoes_mc.gotoAndStop(link); but...it doesnt work... so is animBotoes_mc the parent? Then you can't write it like above, since animBotoes_mc does not contain animBotoes_mc, I assume... Regards, Roman. -- --- gosub communications gmbh | fredersdorfer str. 10 | 10243 berlin t [030] 29 36 39 1 - 43 | f [030] 29 66 88 84 | http://www.gosub.de --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] referencing my main movieclip in a movie clip thatis above(i think)
I already solved it mate... i used : this._parent.gotoAndStop(this. _parent.link); Thanks anyway! On 3/22/06, Ryan Potter [EMAIL PROTECTED] wrote: Give this a shot. So if the structure looks like this: root animBotoes_mc (A.swf) myvar emptyMovieClipName (B.swf) From inside emptyMovieClipName to myvar: this._parent.myvar (you have to go up a level) Ryan -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On Behalf Of Jose Maria Barros Sent: Wednesday, March 22, 2006 5:17 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] referencing my main movieclip in a movie clip thatis above(i think) I have A.swf that have a movieclip instance named animBotoes_mc in the root. Inside this instace i have two things: the variable myvar , and the empty movieclip that haves the B.swf. I want to access from B.swf the variable myvar.. Sorry if i didnt make you understand.. On 3/22/06, Roman Blöth [EMAIL PROTECTED] wrote: Jose Maria Barros schrieb: Hello Roman. I tried this in my swf B: this._parent.animBotoes_mc.gotoAndStop(link); but...it doesnt work... so is animBotoes_mc the parent? Then you can't write it like above, since animBotoes_mc does not contain animBotoes_mc, I assume... Regards, Roman. -- --- gosub communications gmbh | fredersdorfer str. 10 | 10243 berlin t [030] 29 36 39 1 - 43 | f [030] 29 66 88 84 | http://www.gosub.de --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multiuser - which backend?
Red5 will be at .4 here pretty quickly and .6 in another couple of months if not sooner. 0.4 will have the server side api done and remoting will be included with .5 as well as other scripting languages. It's not stress tested at all, and we've only begun writing apps against it. Although it looks great, it's not ready for production by any means. On 3/22/06, Rich Rodecker [EMAIL PROTECTED] wrote: the only one I have played with is ElectroServer, and I can recommend that one. It was easy to set up and get started working with. Afew people recommended oregano...i dont think red5 is that far along yet. On 3/22/06, Rich Rodecker [EMAIL PROTECTED] wrote: On 3/22/06, Ian Thomas [EMAIL PROTECTED] wrote: Hi folks, Partly as something of an experiment, but mainly as a testbed and proof-of-concept for something else entirely, I'm looking at throwing together a (non-commercial) multi-user game with a Flash interface. It should be fairly straightforward wise - a simple grid-based interface not too far removed from a simplified Habbo Hotel or similar. And won't require blistering speed, but will need to keep up with player movements (on a grid) and simple textual messages player-to-player. I've been doing a bit of reading on various backends. I'm looking at running a Java backend (unless there's an extendable C++ or C# solution out there) and was wondering if anyone had any good/bad experiences to report on the following - and if there's anything I've missed that would suit the task better: - Oregano (http://www.oregano-server.org/) (I'd prefer AS2, it appears to be AS1) - Red5 (http://www.osflash.org/red5) (Not sure it's got the features I need yet?) - Unity2 (http://www.moock.org/unity/) (Eeep! $140 to get started) - Sushi (http://www.rawfish-software.com/) - ElectroServer (http://www.electrotank.com/ElectroServer/) I need something which is expandable at the backend (you know, so I can put the bulk of the game engine server-side). The comms needs only to be very straightforward object/data exchange, nothing fancy - I don't need lobbies and things, for example. I'd prefer an AS2.0 API client-side rather than AS1.0. I'd also prefer it to be free - at least for enough connections for my proof of concept (10 users, I'd guess). I'd _actually_ prefer it to be Open Source, but that may not be possible. My feeling (from a speed perspective) is that I'd be better looking at something which does binary send/recv rather than XML/SOAP - but I'd be happy to be proved wrong (debugging XML is so much easier than binary...) Anyone got anything to recommend/any comments on the above/experiences to share..? Many thanks, Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- John Grden - Blitz ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multiuser - which backend?
Hi Ian, I've used ElectroServer a lot and I can tell you it's great! Client side can be either AS 1.0 or 2.0 and you can use Java or ActionScript plugins on the server-side to extend its functionality and create complex applications. So you can definately have the main core of your game on the server-side. There is nothing I found unpleasand about ElectroServer and I've used it on a big commercial project www.tavli-mania.com with great success :) The server runs on Java. I don't know about any benchmarks or anything but the speed is great and I'm sure you won't have any problems at all. It can also support real-time games, as it features raw data messages that get transfered very quickly. The default messages are XML based. It's got a 20 users free licence, so you can try it out. Also the API is pretty straightforward and you won't have any problems with it. I hope this helps! Regards, Dimitrios Bendilas - Original Message - From: Ian Thomas [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 22, 2006 7:33 PM Subject: [Flashcoders] Multiuser - which backend? Hi folks, Partly as something of an experiment, but mainly as a testbed and proof-of-concept for something else entirely, I'm looking at throwing together a (non-commercial) multi-user game with a Flash interface. It should be fairly straightforward wise - a simple grid-based interface not too far removed from a simplified Habbo Hotel or similar. And won't require blistering speed, but will need to keep up with player movements (on a grid) and simple textual messages player-to-player. I've been doing a bit of reading on various backends. I'm looking at running a Java backend (unless there's an extendable C++ or C# solution out there) and was wondering if anyone had any good/bad experiences to report on the following - and if there's anything I've missed that would suit the task better: - Oregano (http://www.oregano-server.org/) (I'd prefer AS2, it appears to be AS1) - Red5 (http://www.osflash.org/red5) (Not sure it's got the features I need yet?) - Unity2 (http://www.moock.org/unity/) (Eeep! $140 to get started) - Sushi (http://www.rawfish-software.com/) - ElectroServer (http://www.electrotank.com/ElectroServer/) I need something which is expandable at the backend (you know, so I can put the bulk of the game engine server-side). The comms needs only to be very straightforward object/data exchange, nothing fancy - I don't need lobbies and things, for example. I'd prefer an AS2.0 API client-side rather than AS1.0. I'd also prefer it to be free - at least for enough connections for my proof of concept (10 users, I'd guess). I'd _actually_ prefer it to be Open Source, but that may not be possible. My feeling (from a speed perspective) is that I'd be better looking at something which does binary send/recv rather than XML/SOAP - but I'd be happy to be proved wrong (debugging XML is so much easier than binary...) Anyone got anything to recommend/any comments on the above/experiences to share..? Many thanks, Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multiuser - which backend?
Hi Ian, Another thing to note is that Red5 does give Flash access to anything you can do in Java. It is completely extensible. Things like accessing databases though Hibernate or straight JDBC, accessing non-java applications through JNI, bridging to other servers, etc... can all be done with a variety of protocols and connections including RTMP, AMF, HTTP, XMLSocket. The only drawback, as John already mentioned, is that it's not complete yet. But considering your project is in the experimental stage, this might not be an issue for you. -Chris On 3/22/06, John Grden [EMAIL PROTECTED] wrote: Red5 will be at .4 here pretty quickly and .6 in another couple of months if not sooner. 0.4 will have the server side api done and remoting will be included with .5 as well as other scripting languages. It's not stress tested at all, and we've only begun writing apps against it. Although it looks great, it's not ready for production by any means. On 3/22/06, Rich Rodecker [EMAIL PROTECTED] wrote: the only one I have played with is ElectroServer, and I can recommend that one. It was easy to set up and get started working with. Afew people recommended oregano...i dont think red5 is that far along yet. On 3/22/06, Rich Rodecker [EMAIL PROTECTED] wrote: On 3/22/06, Ian Thomas [EMAIL PROTECTED] wrote: Hi folks, Partly as something of an experiment, but mainly as a testbed and proof-of-concept for something else entirely, I'm looking at throwing together a (non-commercial) multi-user game with a Flash interface. It should be fairly straightforward wise - a simple grid-based interface not too far removed from a simplified Habbo Hotel or similar. And won't require blistering speed, but will need to keep up with player movements (on a grid) and simple textual messages player-to-player. I've been doing a bit of reading on various backends. I'm looking at running a Java backend (unless there's an extendable C++ or C# solution out there) and was wondering if anyone had any good/bad experiences to report on the following - and if there's anything I've missed that would suit the task better: - Oregano (http://www.oregano-server.org/) (I'd prefer AS2, it appears to be AS1) - Red5 (http://www.osflash.org/red5) (Not sure it's got the features I need yet?) - Unity2 (http://www.moock.org/unity/) (Eeep! $140 to get started) - Sushi (http://www.rawfish-software.com/) - ElectroServer (http://www.electrotank.com/ElectroServer/) I need something which is expandable at the backend (you know, so I can put the bulk of the game engine server-side). The comms needs only to be very straightforward object/data exchange, nothing fancy - I don't need lobbies and things, for example. I'd prefer an AS2.0 API client-side rather than AS1.0. I'd also prefer it to be free - at least for enough connections for my proof of concept (10 users, I'd guess). I'd _actually_ prefer it to be Open Source, but that may not be possible. My feeling (from a speed perspective) is that I'd be better looking at something which does binary send/recv rather than XML/SOAP - but I'd be happy to be proved wrong (debugging XML is so much easier than binary...) Anyone got anything to recommend/any comments on the above/experiences to share..? Many thanks, Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- John Grden - Blitz ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Browse folders from flash
On 3/21/06, Felipe Fernandez [EMAIL PROTECTED] wrote: Thanks again. Scott, I'm not sure java could explore local client machine directories. Could you send me any link? Java can have full control over your local machine, but the user has to approve the access first (You have to sign the applet, and then the user will see a security warning dialog). One this access is approved, you can do ANYTHING. You could download an arbitrary .exe file from some url and execute it silently. You could delete random files off their hard drive. So, make sure your users trust you. I believe there is also a way to grant only specific privlidges, To link java code with flash...Could I use flash remoting? Maybe...but it would be a lot of work. I am worried about using socket communication, while I have never tested it, I am afraid some people's software firewalls might flag or block the communication. What we have done with sucess in the past, is to use javascript to bind the two. Java Applet -- Javascript -- Flash movie On the flash side, we just used ExternalInterface (Flash 8+ only, but on = 7, you can use the Flash/JS Integration kit) On the java side, there is documented ways to communicate out to javascript. Here is a page that shows some examples, you can find more via searching: http://www.rgagnon.com/javadetails/java-0172.html -David R On 3/22/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: My two cents - I would highly recommend SWFStudio ( www.northcode.com) - browsing directories is a total breeze and you get tons of file I/O functionality. You could check out the site and check tutorials or sample files, I am sure they have onethat does exactly what you need it to do. :) I'm not sure if anyone mentioned this but have you looked at screenweaver? http://osflash.org/screenweaver I have not tried it myself, still using Zinc, maybe someone else has? On 3/21/06, Felipe Fernandez [EMAIL PROTECTED] wrote: Well, butI need directories on local machine, not in server machine Thanks, anyway On 3/21/06, Ettwein, Josh [EMAIL PROTECTED] wrote: You could use PHP (or whatever serverside lang you've got) to do a directory listing and use is_dir to build youreslf a list of directories. Pass that into flash using remoting/loadvars/xml/whathaveyou and display a list of dirs in flash with the full paths as properties of the dir objects you display. Clicking on one would allow you to grab that path var. Something like that, maybe? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Felipe Fernandez Sent: Tuesday, March 21, 2006 11:07 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Browse folders from flash Yes, I'm agree with you, Rich. I know about FileReference but FileReference works with files, not directories. Any suggest? Thanks all. On 3/21/06, Rich Rodecker [EMAIL PROTECTED] wrote: as far as I know you cant just select a folder...flash needs to create a FileReference object for each file in a directory, and it will only do that for each individual item that the user selected. Why they couldnt just create one for every file in a directory I don't know, but I would imagine it was a security concern. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] centering/padding dynamic text
heres my site: http://www.murderdesign.com/ i am trying to pad the forms submit text, and align it into the center, and vertically align it into the center also ... any ideas? because the clear/submit look ugly like they are now. also, the input text fields, the same issue: the text is vertically aligned to the top and looks ugly also... -edward ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How soon do Flashvars become available ?
Perfect- Thanks ! On 3/22/06, Rich Rodecker [EMAIL PROTECTED] wrote: yeah they are available as soon as the movie loads, so you can grab them right away. On 3/22/06, Janis Radins [EMAIL PROTECTED] wrote: flashVars are loaded before first frame, get vars start to in first frame 2006/3/22, Robert Chyko [EMAIL PROTECTED]: You can use them right away. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Manuel Saint-Victor Sent: Wednesday, March 22, 2006 9:49 AM To: Flashcoders mailing list Subject: [Flashcoders] How soon do Flashvars become available ? When FlashVars are passed into a swf- how soon after the swf starts playing are they available? I am wondering if I can immediately grab my Flashvars and use them as init params or if there is the posibility of a delay? Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Browse folders from flash
Thanks a lot. All this work for a user folder/directory selection...Uh Maybe this is too much (or too complex) for me Thanks anyway, of course On 3/22/06, David Rorex [EMAIL PROTECTED] wrote: On 3/21/06, Felipe Fernandez [EMAIL PROTECTED] wrote: Thanks again. Scott, I'm not sure java could explore local client machine directories. Could you send me any link? Java can have full control over your local machine, but the user has to approve the access first (You have to sign the applet, and then the user will see a security warning dialog). One this access is approved, you can do ANYTHING. You could download an arbitrary .exe file from some url and execute it silently. You could delete random files off their hard drive. So, make sure your users trust you. I believe there is also a way to grant only specific privlidges, To link java code with flash...Could I use flash remoting? Maybe...but it would be a lot of work. I am worried about using socket communication, while I have never tested it, I am afraid some people's software firewalls might flag or block the communication. What we have done with sucess in the past, is to use javascript to bind the two. Java Applet -- Javascript -- Flash movie On the flash side, we just used ExternalInterface (Flash 8+ only, but on = 7, you can use the Flash/JS Integration kit) On the java side, there is documented ways to communicate out to javascript. Here is a page that shows some examples, you can find more via searching: http://www.rgagnon.com/javadetails/java-0172.html -David R On 3/22/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: My two cents - I would highly recommend SWFStudio ( www.northcode.com) - browsing directories is a total breeze and you get tons of file I/O functionality. You could check out the site and check tutorials or sample files, I am sure they have onethat does exactly what you need it to do. :) I'm not sure if anyone mentioned this but have you looked at screenweaver? http://osflash.org/screenweaver I have not tried it myself, still using Zinc, maybe someone else has? On 3/21/06, Felipe Fernandez [EMAIL PROTECTED] wrote: Well, butI need directories on local machine, not in server machine Thanks, anyway On 3/21/06, Ettwein, Josh [EMAIL PROTECTED] wrote: You could use PHP (or whatever serverside lang you've got) to do a directory listing and use is_dir to build youreslf a list of directories. Pass that into flash using remoting/loadvars/xml/whathaveyou and display a list of dirs in flash with the full paths as properties of the dir objects you display. Clicking on one would allow you to grab that path var. Something like that, maybe? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Felipe Fernandez Sent: Tuesday, March 21, 2006 11:07 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Browse folders from flash Yes, I'm agree with you, Rich. I know about FileReference but FileReference works with files, not directories. Any suggest? Thanks all. On 3/21/06, Rich Rodecker [EMAIL PROTECTED] wrote: as far as I know you cant just select a folder...flash needs to create a FileReference object for each file in a directory, and it will only do that for each individual item that the user selected. Why they couldnt just create one for every file in a directory I don't know, but I would imagine it was a security concern. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Reccomended practices for overiding events dispatched with onEvent handlers
What is the reccomended way to handle using events that a user might also want to handle. Some of my components have an event like Screen.onScreenFaded that we expose to outside users. Does this mean that I should not use these events for my own component code in case a user just writes Screen.onScreenFaded=function (){ /// //whatever} that my code won't fall apart. I was looking into possibly using double dispatched events like an internal event _onScreenFaded for my own use but this seems liek a waste of resources. Any suggestions or guidance about the current practice? Thanks, Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] What is the source document of my swf?
I am trying to figure out a way to get the source document of my swf file. I can of course get the file path to the swf but I want to know the calling html, php, asp, etc page that is instantiating my swf. Can this be done? I would like to use something like this but to get the container page. var url_array:Array = this._url.split(/); var my_str:String = String(url_array.pop()); trace(unescape(my_str)); Thanks for any ideas. Wade Arnold ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Slightly OT: exporting QT w/ alpha channel
Hi list... I'm trying to export my animation as a quicktime with an alpha channel so I can bring it into either Avid or Premiere Pro with the alpha channel intact. Is this possible? When I set the alpha-transparent setting in publish settings, the resulting .mov file has all inverted colors. I can't seem to figure out what the correct combination of steps to do would be. Any advice is appreciated. Thanks, - Michael M. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multiuser - which backend?
Hi, I should recommend you Oregano. I've ported the API to as2 and put several additions to it. That makes it a really nice tool to play with. All the benefits are that Oregano is more a framework than just XMLSocket for Flash. It uses a homemade serialisation/deserialisation scheme which make it quiet fast (no XML parsing is needed) You could send and receive typed object like in Remoting. There is also a kind of RecordSet called Table, which is a representation of database table with the sorting possibilities. Oregano server runs on Java 1.4 and is fully extensible. One could create special extensions to enhance to server functionnalities, for example for security… You could also create a clustering server structure if you need more power. You could balance the differents process on a group basis. There are tons of great things with Oregano, but the one I appreciate the most is the quality of the documentation. You are lucky because I've decided to release a new version which is pretty stable (after one year of heavy testings) I'll publish it in some days on my blogs : http://blog.v-i-a.net/ But you could grab a copy now and play with it. There are so much things to learn… http://www.oregano-server.org/ If you need support, you could register here : http://forum.v-i-a.net/ There is an english dedicated board. Feel free to ask there. I'm actually thinking of some inprovments of Oregano. I think the future could come with some good news… Greetings --- erixtekila http://blog.v-i-a.net/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Problem with catching localconnection on Form based app
I have a receiving localconnection sitting in a form based app and cant seem to get it to call. If I try the same code in a regular app I am able to call the function via the localconnection. Are there some differences in using LocalConnection with Form based apps that I am overlooking? Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] centering/padding dynamic text
Assuming the name of your submit background is called submitBg Assuming that you have a text field with the name submitLabel that is attached to submitBg var bgCenterW = this.submitBg._width/2; var tfCenterW = this.submitBg.submitLabel._width/2; this.submitBg.submitLabel._x = bgCenterW-tfCenterW; var bgCenterH = this.submitBg._height/2; var tfCenterH = this.submitBg.submitLabel._height/2; this.submitBg.submitLabel._y = bgCenterH-tfCenterH; -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edward Hotchkiss Sent: Wednesday, March 22, 2006 12:16 PM To: Flashcoders mailing list Subject: [Flashcoders] centering/padding dynamic text heres my site: http://www.murderdesign.com/ i am trying to pad the forms submit text, and align it into the center, and vertically align it into the center also ... any ideas? because the clear/submit look ugly like they are now. also, the input text fields, the same issue: the text is vertically aligned to the top and looks ugly also... -edward ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] What is the source document of my swf?
You could use a javascript function to send the document.location.href to flash as flashVars. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wade Arnold Sent: Wednesday, March 22, 2006 12:55 PM To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] What is the source document of my swf? I am trying to figure out a way to get the source document of my swf file. I can of course get the file path to the swf but I want to know the calling html, php, asp, etc page that is instantiating my swf. Can this be done? I would like to use something like this but to get the container page. var url_array:Array = this._url.split(/); var my_str:String = String(url_array.pop()); trace(unescape(my_str)); Thanks for any ideas. Wade Arnold ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Reccomended practices for overiding events dispatched with onEvent handlers
Use EventDispatcher. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Help with MovieClipLoader
I'va added a streaming sound to my application and suddenly, I am having problems with the MovieClipLoader class. None of the listener functions are fired. The loading doesn't even starts when I hit test movie from flash. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Reccomended practices for overiding events dispatched with onEvent handlers
I tried that- but if they write non addEventListener() type of statements to catch our events it seems to override the dispatched event. On 3/22/06, John Giotta [EMAIL PROTECTED] wrote: Use EventDispatcher. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Reccomended practices for overiding events dispatched with onEvent handlers
are you reffering to a hook? like this? create a function that is named like public function thisHappens():Void { } and then the user of the component would go instance.thisHappens = function() { ///some code } On 3/22/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote: I tried that- but if they write non addEventListener() type of statements to catch our events it seems to override the dispatched event. On 3/22/06, John Giotta [EMAIL PROTECTED] wrote: Use EventDispatcher. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Reccomended practices for overiding events dispatched with onEvent handlers
oh i understand what you are doing is this: this.addEventListener(onScreenFaded , this) private function onScreenFaded (evtObj:Object):Void { } so if your user does this instance.onScreenFaded = function your code breaks. i would say don't use this in the event listener if this is the case, rather use a delegate. On 3/22/06, Johannes Nel [EMAIL PROTECTED] wrote: are you reffering to a hook? like this? create a function that is named like public function thisHappens():Void { } and then the user of the component would go instance.thisHappens = function() { ///some code } On 3/22/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote: I tried that- but if they write non addEventListener() type of statements to catch our events it seems to override the dispatched event. On 3/22/06, John Giotta [EMAIL PROTECTED] wrote: Use EventDispatcher. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Reccomended practices for overiding events dispatched with onEvent handlers
So would I want to use different events for my own housekeeping to avoid colliding with them using those events? On 3/22/06, Johannes Nel [EMAIL PROTECTED] wrote: oh i understand what you are doing is this: this.addEventListener(onScreenFaded , this) private function onScreenFaded (evtObj:Object):Void { } so if your user does this instance.onScreenFaded = function your code breaks. i would say don't use this in the event listener if this is the case, rather use a delegate. On 3/22/06, Johannes Nel [EMAIL PROTECTED] wrote: are you reffering to a hook? like this? create a function that is named like public function thisHappens():Void { } and then the user of the component would go instance.thisHappens = function() { ///some code } On 3/22/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote: I tried that- but if they write non addEventListener() type of statements to catch our events it seems to override the dispatched event. On 3/22/06, John Giotta [EMAIL PROTECTED] wrote: Use EventDispatcher. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] embedding pixel fonts but using external css versus typical textformat?
If i try and embed fonts when i use css with flash the text does not show. is it possible to embed fonts when using an external stylesheet? i have been embedding and using textformat, but now i am playing with css and nothing seems to work. am i stuck not using pixel fonts with CSS? function createNews() { // draw news area _root.createEmptyMovieClip(news_mc, this.getNextHighestDepth()); _root.news_mc.createTextField (news_txt,this.getNextHighestDepth(), 0, 0, 200, 600); with(_root.news_mc.news_txt) { wordWrap = true; multiline = true; html = true; }; // apply stylesheet var cssFormat = new TextField.StyleSheet(); var path = flash.css; var quick = brp class='title'The quick Kirupa jumps over the lazy dog./pbrp class='two'The quick Kirupa jumps over the lazy dog./pbrp class='three'The quick Kirupa jumps over the lazy dog./pbrp class='four'The quick Kirupa jumps over the lazy dog./p output = _root.news_mc.news_txt; cssFormat.load(path); cssFormat.onLoad = function(success) { if (success) { output.styleSheet = cssFormat; output.text = quick; } else { output.text = Error loading CSS file!; } }; ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Creating Mac shared library
I've created a shared library and put it External Libraries folder. I've created a jsfl file to loop through the properties of the loaded extension: fl.trace(SampleLib.computeSum); for(items in SampleLib) fl.trace(items + = + SampleLib[items]); Which traces out: undefined name = SampleLib MM_path = /Users/neoriley/Library/Application Support/Macromedia/Flash 8/en/Configuration/External Libraries/SampleLib.dylib MM_loaded = true So, if there are any MM people reading this that has any knowledge about creating shared libraries on a mac with Xcode and what's required, I could use the help ;) It seems that the MM_Init() method isn't being executed and I'm wondering if I've packaged the shared library correctly. Thanks for any and all help, John -- John Grden - Blitz ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re:Global search-and-replace for Linkage/ComponentDefinition?
here is my modified version of that script...like I was saying, it should be pretty easy to modify and get the component name in there, if youc an get a jsfl reference: //script from jessewarden.com function d (o) { fl.trace (o); } function init () { fl.outputPanel.clear (); var i = fl.getDocumentDOM ().library.items.length; while (i --) { var linkage = fl.getDocumentDOM().library.items[i].linkageIdentifier; var className = fl.getDocumentDOM().library.items[i].linkageClassName; var testingString = className; if (testingString != null) { if (testingString != ) { var a = testingString.split (.); var num = a.length; var theName = a[num-1]; if (a [1] == coloniessskate) { a[1] = coloniesskate; d (old:); d (fl.getDocumentDOM ().library.items [i].linkageIdentifier); d (fl.getDocumentDOM ().library.items [i].linkageClassName); fl.getDocumentDOM ().library.items[i].linkageClassName = a.join (.); fl.getDocumentDOM ().library.items[i].linkageIdentifier = theName; d (new:); d (fl.getDocumentDOM().library.items[i].linkageIdentifier); d (fl.getDocumentDOM().library.items[i].linkageClassName); } } } } } init (); On 3/22/06, Rich Rodecker [EMAIL PROTECTED] wrote: there is also jsfl script on jessewarden.com that you can grab and modify to change the linkage names. It doesnt include the component name, but frm the looks of it it should be pretty easy to figure out. it looks like his site is down at the moment though... On 3/22/06, Keith Takayesu [EMAIL PROTECTED] wrote: ... Part 2... I tried it out. Unfortunately, Components don't show up in his list, only the Components that have been compiled as clips. I have contacted the author, Xavi Beumala, and he will look into it for the next release. Thanks again, Keith -Original Message- From: [mailto:[EMAIL PROTECTED] Sent: March 22, 2006 11:47 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Re:Global search-and-replace for Linkage/ComponentDefinition? Keith Try alf.. http://www.code4net.com/archives/000116.html I think it does what you want. Graham Phillips/Codegadget Is there a tool out there that can perform a global search-and-replace for Linkages and Component definitions? We are running into the 64 character limitation on Component Definition class paths, so we have decided to shorten our base path. Ideas? Thanks, Keith ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Browse folders from flash
I am worried about using socket communication, while I have never tested it, I am afraid some people's software firewalls might flag or block the communication. As I understood it, this application will be running locally...in which case, firewalls don't even come into it. In any case, the suggestions to use the swf wrappers are good ones if you don't know Java. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of David Rorex Sent: Wed 3/22/2006 1:59 PM To: Flashcoders mailing list Cc: Subject:Re: [Flashcoders] Browse folders from flash On 3/21/06, Felipe Fernandez [EMAIL PROTECTED] wrote: Thanks again. Scott, I'm not sure java could explore local client machine directories. Could you send me any link? Java can have full control over your local machine, but the user has to approve the access first (You have to sign the applet, and then the user will see a security warning dialog). One this access is approved, you can do ANYTHING. You could download an arbitrary .exe file from some url and execute it silently. You could delete random files off their hard drive. So, make sure your users trust you. I believe there is also a way to grant only specific privlidges, To link java code with flash...Could I use flash remoting? Maybe...but it would be a lot of work. I am worried about using socket communication, while I have never tested it, I am afraid some people's software firewalls might flag or block the communication. What we have done with sucess in the past, is to use javascript to bind the two. Java Applet -- Javascript -- Flash movie On the flash side, we just used ExternalInterface (Flash 8+ only, but on = 7, you can use the Flash/JS Integration kit) On the java side, there is documented ways to communicate out to javascript. Here is a page that shows some examples, you can find more via searching: http://www.rgagnon.com/javadetails/java-0172.html -David R On 3/22/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: My two cents - I would highly recommend SWFStudio ( www.northcode.com) - browsing directories is a total breeze and you get tons of file I/O functionality. You could check out the site and check tutorials or sample files, I am sure they have onethat does exactly what you need it to do. :) I'm not sure if anyone mentioned this but have you looked at screenweaver? http://osflash.org/screenweaver I have not tried it myself, still using Zinc, maybe someone else has? On 3/21/06, Felipe Fernandez [EMAIL PROTECTED] wrote: Well, butI need directories on local machine, not in server machine Thanks, anyway On 3/21/06, Ettwein, Josh [EMAIL PROTECTED] wrote: You could use PHP (or whatever serverside lang you've got) to do a directory listing and use is_dir to build youreslf a list of directories. Pass that into flash using remoting/loadvars/xml/whathaveyou and display a list of dirs in flash with the full paths as properties of the dir objects you display. Clicking on one would allow you to grab that path var. Something like that, maybe? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Felipe Fernandez Sent: Tuesday, March 21, 2006 11:07 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Browse folders from flash Yes, I'm agree with you, Rich. I know about FileReference but FileReference works with files, not directories. Any suggest? Thanks all. On 3/21/06, Rich Rodecker [EMAIL PROTECTED] wrote: as far as I know you cant just select a folder...flash needs to create a FileReference object for each file in a directory, and it will only do that for each individual item that the user selected. Why they couldnt just create one for every file in a directory I don't know, but I would imagine it was a security concern. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [OT] Sparx Enterprise Architecht generating Actionscript
Hi all, I started playing with EA getting it to generate Actionscript. I need to know how to place an import statement into a class like: import com.something.MyClass; I see it can handle doing this as I have reverse engineered one of my projects and on regenerating the code the import statements are still there but I cannot see where it is in EA. Any help would be great. Jim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] 27th March Sydney Developers study group
On 3/22/06, Kevin Mulvihill [EMAIL PROTECTED] wrote: Oh, I hate to write an email like this, but I just keep wishing that all the emails from this user group would just go away... And they don't. There's another one today. Bash on me if you want, but I just don't think this is appropriate fodder for an internationally-based coding list. How many of the thousands of coders on this list are in Sydney anyway? 3? 5? 10? For the Hopefully, more than 10. In fact, when Flash 8 was launched, in Sydney, there as a whole auditorium full of people. Where are they know? I don't know. How did they get there? Direct email announcement from Macromedia, I presume. Why am I posting the Sydney groups announcements here? The local Australian flash list http://lists.daemon.com.au/cgi-bin/lyris.pl?enter=fugli has for the past 12 months been extremely quiet and makes me think that there there are more Sydneysiders on this list than fugli. So basically, I'm trying to cover all bases. I'm also posting to flexcoders and actionscript.org. rest of us, these notices are just trash bin material and a complete waste of bandwidth. I know it's only a small number of postings coming through here each month, but what if EVERY user group started posting their meeting notices here? How many user groups are there worldwide? Hundreds? THOUSANDS? We would quickly be overrun. And it's simply not fair to let one post and not another. Even Figleaf, who runs this list AND a number of user groups, doesn't post their meeting notices here. I don't mind a new group starting up sending one or two announcement posts to the list - there are a lot of coders here and hopefully a new group can get an initial influx of members in this way. But the Sydney group is nearly a year old, so it seems to me that THIS LIST ought to be able to get back to coding issues, of which there are plenty, sometime soon. I appreciate your sentiment. Let me try a few things to boost the fugli list or at least boost my confidence that the target audience is subscribed to fugli. Let's begin with:- Hey all Sydneysiders!, Post a message to http://lists.daemon.com.au/cgi-bin/lyris.pl?enter=fugli if you're in Sydney (or near Sydney) (Australia that is,sorry Canada) and are reading this please post a message saying which lists you subscribe to. Chris -- Chris Velevitch Manager - Sydney Flash Platform Developers Group www.flashdev.org.au ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FATAL Zinc issue
cool :) nice bug :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Slightly OT: exporting QT w/ alpha channel
Hello Michael, I have used transparent png sequence (32-bit pngs) in the past with After Effects. Maybe something similar will work with Avid or Premiere? Kevin N. Mendelsohn, Michael [EMAIL PROTECTED] wrote: Hi list... I'm trying to export my animation as a quicktime with an alpha channel so I can bring it into either Avid or Premiere Pro with the alpha channel intact. Is this possible? When I set the alpha-transparent setting in publish settings, the resulting .mov file has all inverted colors. I can't seem to figure out what the correct combination of steps to do would be. Any advice is appreciated. Thanks, - Michael M. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Slightly OT: exporting QT w/ alpha channel
Kevin Newman wrote: Hello Michael, I have used transparent png sequence (32-bit pngs) in the past with After Effects. Maybe something similar will work with Avid or Premiere? You should be abe to import PNG sequences just fine Premiere, it doesn't (yet?) support the import of SWF files though. You should be able to export your creation as SWF file again. Yours, Weyert ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [OT] Sparx Enterprise Architecht generating Actionscript
On 3/22/06, jim [EMAIL PROTECTED] wrote: Hi all, I started playing with EA getting it to generate Actionscript. I need to know how to place an import statement into a class like: import com.something.MyClass; I see it can handle doing this as I have reverse engineered one of my projects and on regenerating the code the import statements are still there but I cannot see where it is in EA. Any help would be great. Jim I don't know what Sparx EA is, but I know this about import statements: When your movie is compiled, 'import' statements do not actually generate any code. The following two examples will produce exactly the same swf bytecode: 1: import com.something.MyClass; x = new MyClass(); 2: x = new com.something.MyClass(); So you don't really need import for anything, it is just to make the typing easier when writing classes. FYI: Just because you import a class, does NOT mean it will be compiled. You actually have to reference it somewhere, either via a new statement, or referencing it directly. hope this helps, -David R ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [ANN] Oregano 1.2.0 Release Candidate 1
Hi all, Make you a favor and give a shot to this new release that seems to be really stable : http://www.v-i-a.net/forum/viewtopic.php?t=23 Any feedbacks are welcome. Cheers. --- erixtekila http://blog.v-i-a.net/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] A little Matrix.invert() mystery
Thomas Pfeiffer, author of the DistortImage class, notes in his blog that Matrix.invert() returns a result different from the true mathematical inverse of the matrix! He calls the invert() function on a new Matrix(1, 2, 3, 4, 5, 6) and gets back (a=-2, b=1, c=1.5, d=-0.5, *tx=1, ty=-2*) rather than the expected {a: -2, b: 1, c: 1.5, d: -0.5, tx: 4, ty: -4.5} as returned by an explicit (and by the way faster) matrix invert function he wrote himself, and as returned in Matlab. But this erroneous result, when concatted with the original in Flash, gives the identity matrix! What can be going on here? Here's the link to his blog (in French): http://kiroukou.media-box.net/blog/mes-recherches-sur-flash/62-classe-matrix-de-flash8-eronnee.html ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FATAL Zinc issue
On Mar 21, 2006, at 9:10 PM, Gene Jannece wrote: I work for a company that is greatly effected by the New Zinc issue that popped up. I was wondering if anybody had found a quick fix or if it's really totally fatal. The Zinc guys never fail to find clever new functionalities. I know I've certainly never been let down, and often been surprised at the depth of their ummm... cleverness. Deleting all user info certainly shows off the unbridled power of their software. Still, it would be a lot better if they would bridle it, I think. ;-) -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Can you detect changes in the BROWSER scrollbar?
All, Let's say you have a Flash movie that's 800 pixels wide x 1200 pixels tall. If the movie is displayed in a browser window that's less than 1200 pixels tall, the browser will provide a scrollbar to accomodate the extra height. What I'd like to know is this: is it possible for the Flash movie to detect changes in that scrollbar? More specifically - is it possible to detect the exact value (height, maxheight, position, etc.) of that scrollbar? I'd be interested in an Actionscript function, or a javascript function that passes to the Flash movie information about the scrollbar height and position. Many thanks for your insight and advice! Cheers, Matt Stuehler ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] bubbling up
Has anyone gotten bubbling up functionality to work? as2. I am sure someone has. Dispatching a msg from a buried child class or mc up to a base class. check out http://www.peterelst.com/blog/2006/01/07/Event-Bubbling/ for more info on what I am talking about. Also is it more trouble than it is worth? But I am sick of passing in pParent or creating a chain of listeners and now I am tempted to use a _global function. And then I would be kicked out of the club. I see code out there but can't make it work. or maybe I do not fully understand what it is meant to do? Thanks in advance! I am Cole. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com