Re: [Flashcoders] Classes added
to save typing, merely hit control - enter when you start instantiating, and code completion will enter the import for you, such as: var c:DisplayOb...(ctrl-entr)... -Scott On Jan 15, 2008 3:42 PM, Merrill, Jason [EMAIL PROTECTED] wrote: 2) It makes it much easier to tell, at a glance, what a class depends on. This can be beneficial in many cases. That's the main reason I do it, I like to see all dependancies, for my own benefit and for others who will come after me. package.* always seemed like a cop-out to me, even if it saves some typing. :) Jason Merrill Bank of America GTO LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- : : ) Scott ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Re: [flexcoders] Re: Caching problem
Much better approach! Now, my question is, what do people do to prevent caching of swf files themselves? Here's the setup: I'm deploying a business app, and want all users to see the update to the SWF. However, I don't want to tell everyone to clear their cache. Should I just pass a version number to the swf request, to update to that point, ie - point to: $vers = 1.0.2; $path = /flash/myMovie.swf?vers= . $vers; object file=$path...etc. Is there a best practice for this kind of thing? I'm also curious how this will apply to Module development in Flex. How do I make sure that people have current modules, without blasting their cache, every time? Thanks, -Scott On 3/14/07, Thomas Fowler [EMAIL PROTECTED] wrote: I'm sure someone has already mentioned this but you could always append the date in milliseconds to the query string as well. Like so: var date : Date = new Date(); url:String = resource + ?d= + date.UTC(); - Original Message - From: slangeberg [EMAIL PROTECTED] To: flexcoders@yahoogroups.com; Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 10:52 AM Subject: [Flashcoders] Re: [flexcoders] Re: Caching problem That'll work with any cache-busting you need to do. I use it in testing, to un-cache the swf file itself, when viewed on server. Ie: send rand var in url and if it's present, pass it in to swf call (swfobject + php, here): var so = new SWFObject( ProductBuilder.swf?rand=?=$rand?, product_builder, 100%, 100%, 9, #FF); Saves me the 'pain' of going through some menu to clear browser's cache, not to mention losing your browser's cache, in order to update one element! -Scott On 14 Mar 2007 08:44:42 -0700, Alex [EMAIL PROTECTED] wrote: Wow! O_O' Works flawlessly!! :-D Many thanks for that trick dude! --- In flexcoders@yahoogroups.com flexcoders%40yahoogroups.com, slangeberg [EMAIL PROTECTED] wrote: With Flash, I've learned to do the lo-tech method of attaching random numbers to the path. Simple, but it's been effective!: url:String = resource + ?rand= + Math.floor(Math.random() * 10); -Scott On 14 Mar 2007 08:07:52 -0700, Alex [EMAIL PROTECTED] wrote: Hi there! I have an xml file that needs to be loaded eventually using a URLRequest. I'm trying to avoid loading a cached file using these headers: urlRequest.requestHeaders.push(new URLRequestHeader(Cache- Control, no-cache, no-store, max-age=0, must-revalidate)); urlRequest.requestHeaders.push(new URLRequestHeader (Expires, Fri, 30 Oct 1998 14:19:41 GMT)); urlRequest.requestHeaders.push(new URLRequestHeader (Pragma, no-cache)); It works ok in firefox and IE6.0.2900, but I still obtain a cached file in IE6.0.3790+ and IE7. Do I need to add any more headers? or what's the problem here? Thanks in advance -- : : ) Scott __._,_.___ Messages in this topic http://groups.yahoo.com/group/flexcoders/message/67849;_ylc=X3oDMTM3NXM3YjkzBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2Nzg1OARzZWMDZnRyBHNsawN2dHBjBHN0aW1lAzExNzM4ODcwODIEdHBjSWQDNjc4NDk- ( 4) Reply (via web post) http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJyN3ZkcTU0BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2Nzg1OARzZWMDZnRyBHNsawNycGx5BHN0aW1lAzExNzM4ODcwODI-?act=replymessageNum=67858 | Start a new topic http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJmb24wbnUzBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNudHBjBHN0aW1lAzExNzM4ODcwODI- Messages http://groups.yahoo.com/group/flexcoders/messages;_ylc=X3oDMTJmbTIyZWJtBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNtc2dzBHN0aW1lAzExNzM4ODcwODI- -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com [image: Yahoo! Groups] http://groups.yahoo.com/;_ylc=X3oDMTJlOGthMmFwBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNnZnAEc3RpbWUDMTE3Mzg4NzA4Mg-- Change settings via the Web http://groups.yahoo.com/group/flexcoders/join;_ylc=X3oDMTJndjhlbHRhBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNzdG5ncwRzdGltZQMxMTczODg3MDgy (Yahoo! ID required) Change settings via email: Switch delivery to Daily Digest[EMAIL PROTECTED]:+Digest | Switch format to Traditional [EMAIL PROTECTED]:+Traditional Visit Your Group http://groups.yahoo.com/group/flexcoders;_ylc=X3oDMTJldGs4djh2BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNocGYEc3RpbWUDMTE3Mzg4NzA4Mg-- | Yahoo! Groups Terms of Use http://docs.yahoo.com/info/terms/ | Unsubscribe [EMAIL PROTECTED] Recent Activity - 121 New Members http://groups.yahoo.com/group/flexcoders/members;_ylc
[Flashcoders] Re: [flexcoders] Re: Caching problem
=X3oDMTJka283MDRnBF9TAzk3MzU5NzE0BF9wAzUEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTczODg0ODcy?t=msk=Software+development+companyw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=v7C6JKvvBLf0I6WC1FPTvA Cool Websites Know a good site?http://us.ard.yahoo.com/SIG=12jpbt4mt/M=493064.10322723.10977639.9706567/D=groups/S=1705007207:NC/Y=YAHOO/EXP=1173892072/A=4438988/R=0/SIG=111nufaaj/*http://www.bix.com/contest/4746 Share and vote on Bix.com http://bix.com/! New business? Get new customers.http://us.ard.yahoo.com/SIG=12i5bi2ht/M=493064.9803227.10510220.8674578/D=groups/S=1705007207:NC/Y=YAHOO/EXP=1173892072/A=3848640/R=0/SIG=131an6mds/*http://searchmarketing.yahoo.com/arp/srchv2.php?o=US2002cmp=Yahooctv=Groups1s=Ys2=s3=b=50 List your web site in Yahoo! Search. Yahoo! Groups Start a grouphttp://groups.yahoo.com/start;_ylc=X3oDMTJwZWY5M2o0BF9TAzk3MzU5NzE0BF9wAzMEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNuY21vZARzbGsDZ3JvdXBzMgRzdGltZQMxMTczODg0ODcy in 3 easy steps. Connect with others. . On 23 Mar 2007 08:49:04 -0700, Tom Chiverton [EMAIL PROTECTED] wrote: On Friday 23 Mar 2007, slangeberg wrote: Now, my question is, what do people do to prevent caching of swf files themselves? We use a web server / accelerator that isn't broken :-) Seriously - if you change a file on disk, and your web server serves up the now non-existant file, you have big problems. -- Tom Chiverton Helping to dramatically consolidate out-of-the-box platforms On: http://thefalken.livejournal.com This email is sent for and on behalf of Halliwells LLP. Halliwells LLP is a limited liability partnership registered in England and Wales under registered number OC307980 whose registered office address is at St James's Court Brown Street Manchester M2 2JF. A list of members is available for inspection at the registered office. Any reference to a partner in relation to Halliwells LLP means a member of Halliwells LLP. Regulated by the Law Society. CONFIDENTIALITY This email is intended only for the use of the addressee named above and may be confidential or legally privileged. If you are not the addressee you must not read it and must not use any information contained in nor copy it nor inform any person other than Halliwells LLP or the addressee of its existence or contents. If you have received this email in error please delete it and notify Halliwells LLP IT Department on 0870 365 8008. For more information about Halliwells LLP visit www.halliwells.com. -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links * To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ * Your email settings: Individual Email | Traditional * To change settings online go to: http://groups.yahoo.com/group/flexcoders/join (Yahoo! ID required) * To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] * To unsubscribe from this group, send an email to: [EMAIL PROTECTED] * Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/ -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: [flexcoders] Re: Caching problem
That'll work with any cache-busting you need to do. I use it in testing, to un-cache the swf file itself, when viewed on server. Ie: send rand var in url and if it's present, pass it in to swf call (swfobject + php, here): var so = new SWFObject( ProductBuilder.swf?rand=?=$rand?, product_builder, 100%, 100%, 9, #FF); Saves me the 'pain' of going through some menu to clear browser's cache, not to mention losing your browser's cache, in order to update one element! -Scott On 14 Mar 2007 08:44:42 -0700, Alex [EMAIL PROTECTED] wrote: Wow! O_O' Works flawlessly!! :-D Many thanks for that trick dude! --- In flexcoders@yahoogroups.com flexcoders%40yahoogroups.com, slangeberg [EMAIL PROTECTED] wrote: With Flash, I've learned to do the lo-tech method of attaching random numbers to the path. Simple, but it's been effective!: url:String = resource + ?rand= + Math.floor(Math.random() * 10); -Scott On 14 Mar 2007 08:07:52 -0700, Alex [EMAIL PROTECTED] wrote: Hi there! I have an xml file that needs to be loaded eventually using a URLRequest. I'm trying to avoid loading a cached file using these headers: urlRequest.requestHeaders.push(new URLRequestHeader(Cache- Control, no-cache, no-store, max-age=0, must-revalidate)); urlRequest.requestHeaders.push(new URLRequestHeader (Expires, Fri, 30 Oct 1998 14:19:41 GMT)); urlRequest.requestHeaders.push(new URLRequestHeader (Pragma, no-cache)); It works ok in firefox and IE6.0.2900, but I still obtain a cached file in IE6.0.3790+ and IE7. Do I need to add any more headers? or what's the problem here? Thanks in advance -- : : ) Scott __._,_.___ Messages in this topic http://groups.yahoo.com/group/flexcoders/message/67849;_ylc=X3oDMTM3NXM3YjkzBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2Nzg1OARzZWMDZnRyBHNsawN2dHBjBHN0aW1lAzExNzM4ODcwODIEdHBjSWQDNjc4NDk-( 4) Reply (via web post) http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJyN3ZkcTU0BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2Nzg1OARzZWMDZnRyBHNsawNycGx5BHN0aW1lAzExNzM4ODcwODI-?act=replymessageNum=67858| Start a new topic http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJmb24wbnUzBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNudHBjBHN0aW1lAzExNzM4ODcwODI- Messageshttp://groups.yahoo.com/group/flexcoders/messages;_ylc=X3oDMTJmbTIyZWJtBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNtc2dzBHN0aW1lAzExNzM4ODcwODI- -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com [image: Yahoo! Groups]http://groups.yahoo.com/;_ylc=X3oDMTJlOGthMmFwBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNnZnAEc3RpbWUDMTE3Mzg4NzA4Mg-- Change settings via the Webhttp://groups.yahoo.com/group/flexcoders/join;_ylc=X3oDMTJndjhlbHRhBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNzdG5ncwRzdGltZQMxMTczODg3MDgy(Yahoo! ID required) Change settings via email: Switch delivery to Daily Digest[EMAIL PROTECTED]:+Digest| Switch format to Traditional[EMAIL PROTECTED]:+Traditional Visit Your Group http://groups.yahoo.com/group/flexcoders;_ylc=X3oDMTJldGs4djh2BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNocGYEc3RpbWUDMTE3Mzg4NzA4Mg--| Yahoo! Groups Terms of Use http://docs.yahoo.com/info/terms/ | Unsubscribe [EMAIL PROTECTED] Recent Activity - 121 New Membershttp://groups.yahoo.com/group/flexcoders/members;_ylc=X3oDMTJnajBuMzdqBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDdnRsBHNsawN2bWJycwRzdGltZQMxMTczODg3MDgy Visit Your Group http://groups.yahoo.com/group/flexcoders;_ylc=X3oDMTJmajRlb2pvBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDdnRsBHNsawN2Z2hwBHN0aW1lAzExNzM4ODcwODI- SPONSORED LINKS - Software development toolhttp://groups.yahoo.com/gads;_ylc=X3oDMTJkYzBpc2N2BF9TAzk3MzU5NzE0BF9wAzEEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTczODg3MDgy?t=msk=Software+development+toolw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=-g7I-F8ruxPL8no8ZFAx0w - Software developmenthttp://groups.yahoo.com/gads;_ylc=X3oDMTJkbzY0cjJuBF9TAzk3MzU5NzE0BF9wAzIEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTczODg3MDgy?t=msk=Software+developmentw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=gr9mtAoKFJnQF06zjx1waw - Software development serviceshttp://groups.yahoo.com/gads;_ylc=X3oDMTJkczJubms3BF9TAzk3MzU5NzE0BF9wAzMEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTczODg3MDgy?t=msk=Software+development+servicesw1=Software
[Flashcoders] FWD: Flex 2 API for Yahoo! Maps
Sorry if this has hit this list already, but it is important! -Scott -- Forwarded message -- From: ... Date: Feb 9, 2007 4:09 PM Subject: [flexcoders] Flex 2 API for Yahoo! Maps To: flexcoders@yahoogroups.com There's a suggestion on the Yahoo Developer Network for a Flex 2 API for Yahoo Maps. All of you want it, even if you don't think you do. :) So throw in that vote! http://suggestions.yahoo.com/detail/?prop=ydnfid=3208 __._,_.___ Messages in this topic http://groups.yahoo.com/group/flexcoders/message/64371;_ylc=X3oDMTM3ZGZxZ3ViBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2NDM3MQRzZWMDZnRyBHNsawN2dHBjBHN0aW1lAzExNzEwNTkxMDIEdHBjSWQDNjQzNzE-( 1) Reply (via web post) http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJydDJvanNuBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2NDM3MQRzZWMDZnRyBHNsawNycGx5BHN0aW1lAzExNzEwNTkxMDI-?act=replymessageNum=64371| Start a new topic http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJmbDh1MjEzBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNudHBjBHN0aW1lAzExNzEwNTkxMDI- Messageshttp://groups.yahoo.com/group/flexcoders/messages;_ylc=X3oDMTJmMDlwb2htBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNtc2dzBHN0aW1lAzExNzEwNTkxMDI- -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com [image: Yahoo! Groups]http://groups.yahoo.com/;_ylc=X3oDMTJlc2s0aDV0BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNnZnAEc3RpbWUDMTE3MTA1OTEwMg-- Change settings via the Webhttp://groups.yahoo.com/group/flexcoders/join;_ylc=X3oDMTJnajg3aGVoBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNzdG5ncwRzdGltZQMxMTcxMDU5MTAy(Yahoo! ID required) Change settings via email: Switch delivery to Daily Digest[EMAIL PROTECTED]:+Digest| Switch format to Traditional[EMAIL PROTECTED]:+Traditional Visit Your Group http://groups.yahoo.com/group/flexcoders;_ylc=X3oDMTJlOTJlYjhwBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNocGYEc3RpbWUDMTE3MTA1OTEwMg--| Yahoo! Groups Terms of Use http://docs.yahoo.com/info/terms/ | Unsubscribe [EMAIL PROTECTED] Recent Activity - 107 New Membershttp://groups.yahoo.com/group/flexcoders/members;_ylc=X3oDMTJnbnRodGw2BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDdnRsBHNsawN2bWJycwRzdGltZQMxMTcxMDU5MTAy Visit Your Group http://groups.yahoo.com/group/flexcoders;_ylc=X3oDMTJmaDl2MzJoBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDdnRsBHNsawN2Z2hwBHN0aW1lAzExNzEwNTkxMDI- SPONSORED LINKS - Software development toolhttp://groups.yahoo.com/gads;_ylc=X3oDMTJkamN0aHM3BF9TAzk3MzU5NzE0BF9wAzEEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTcxMDU5MTAy?t=msk=Software+development+toolw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=-g7I-F8ruxPL8no8ZFAx0w - Software developmenthttp://groups.yahoo.com/gads;_ylc=X3oDMTJkODJtb2JyBF9TAzk3MzU5NzE0BF9wAzIEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTcxMDU5MTAy?t=msk=Software+developmentw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=gr9mtAoKFJnQF06zjx1waw - Software development serviceshttp://groups.yahoo.com/gads;_ylc=X3oDMTJkY2ttbmN1BF9TAzk3MzU5NzE0BF9wAzMEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTcxMDU5MTAy?t=msk=Software+development+servicesw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=ntjRNxtOdZ_jUSLfJPIkiw - Home design softwarehttp://groups.yahoo.com/gads;_ylc=X3oDMTJkYTBuczhmBF9TAzk3MzU5NzE0BF9wAzQEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTcxMDU5MTAy?t=msk=Home+design+softwarew1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=UKtw8jm7fEaJty2hcCVyFg - Software development companyhttp://groups.yahoo.com/gads;_ylc=X3oDMTJkcDhiMGV0BF9TAzk3MzU5NzE0BF9wAzUEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTcxMDU5MTAy?t=msk=Software+development+companyw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=v7C6JKvvBLf0I6WC1FPTvA Need traffic? Drive customershttp://us.ard.yahoo.com/SIG=12ifnmdp8/M=493064.9803227.10510220.8674578/D=groups/S=1705007207:NC/Y=YAHOO/EXP=1171066302/A=3848644/R=0/SIG=131l83flq/*http://searchmarketing.yahoo.com/arp/srchv2.php?o=US2006cmp=Yahooctv=Groups5s=Ys2=s3=b=50 With search ads on
Re: [Flashcoders] brain is dead: Syntax Error, why?
You probably need to tell flash where to find your classes. If this is flash 8, open your .fla and select - Edit - Preferences - ActionScript - Language: Actionscript 2.0 Settings... (button) - Classpath: [+] (plus button) - type in: ./as (to open field) This will let flash look in that folder for your class packages - this affects all flash projects. If you want to set it on a project-level basis, select: - File - Publish Settings - Flash - Actionscript 2.0: Settings (button) And set it there! Good luck! If all else fails, post your code in a zip and we'll take a look. -Scott On 2/6/07, Jon Bennett [EMAIL PROTECTED] wrote: Have you defined: class core.Folder1.Folder2.App { // } At that location to import? I would suggest the Java style: com.company_name.project_name.package.class that's what I've been doing! I have a folder, which is Version1 inside that I have my FLA bia_region_map.fla Then I have a folder called 'as' which has an as file 'firstframe.as' then, I have the following structure: com/3Sixty/BIARegionMap/ inside of which I have: class com.3Sixty.BIARegionMap.App { // } does that help? Where am I going wrong! thanks, Jon -- jon bennett t: +44 (0) 1225 341 039 w: http://www.jben.net/ iChat (AIM): jbendotnet Skype: jon-bennett ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] more bitmap questions
you'll need to recreate the process. Bitmaps are only displayed by attaching to movieclips. -Scott On 2/3/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: Hi all, I have a Movieclip that i attach to the stage at runtime. i then load a jpg into that movieclip and on the press of a button remove all clips on stage and create an entire new screen (screen being new ui elements). before i remove the clips i copy the movieclip with the jpg in it, but it seems when i remove all the clips the bitmapdata goes with it...even though i saved it as a member of my class...can someone confirm this, and if so is there a better way to store and copy the data as needed? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Fwd: [Flashcoders] RE: Q:Dynamically Scale a MovieClip by dragging
Some indispensable AS code, here. Nothing like people opening their hearts to the community, by sharing important code like this! -Scott -- Forwarded message -- From: Jack Doyle [EMAIL PROTECTED] Date: Feb 1, 2007 7:55 PM Subject: [Flashcoders] RE: Q:Dynamically Scale a MovieClip by dragging To: flashcoders@chattyfig.figleaf.com To interactively scale/rotate/move any MoveClip in an intuitive way at runtime in a manner similar to modern-day graphics applications like Photoshop and Illustrator, feel free to use my TransformManager class: http://www.greensock.com/ActionScript/TransformManager/ There's an interactive sample there. I put a lot of time into attempting to making it user-friendly and relatively intuitive, but I haven't tested it extensively yet so your comments/suggestions are welcome. It should handle just about any MovieClip regardless of where the registration point is, etc. Hope it helps. Jack Doyle -Original Message- Date: Tue, 23 Jan 2007 16:07:39 -0800 From: [EMAIL PROTECTED] Subject: [Flashcoders] Q:Dynamically Scale a MovieClip by dragging To: flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=ISO-8859-1 I am creating a 'clip-art' type illustration application. users will have the ability to move, rotate and scale movielip objects they drag from a palette. I'd like to allow interactive scaling and rotating via dragging the bounding box (as well as thru a slider), but am not sure how to first proceed. Can anyone point me in the right direction, either pseudo-code or an existing example online? Thanks in advance! [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash diagnostic tools
Sorry if this is redundant, but is there now an XRay connector for Flex 2 / Flash 9? Thanks, -Scott On 2/2/07, Karina Steffens [EMAIL PROTECTED] wrote: I would highly recommend Xray (http://osflash.org/xray) - Don't know what I'd do without it... Aside from Xraying your app, you can also set up customised traces, that are much better than our beloved trace() command. And it also works in your runtime environment. Karina -Original Message- From: David Ham [mailto:[EMAIL PROTECTED] Sent: 01 February 2007 20:40 To: FlashCoders Subject: [Flashcoders] Flash diagnostic tools I am working on a Flash app and it is starting to exhibit some performance problems. Is there any tool or technique people use to analyze Flash apps as they are running? Aside from the beloved trace () of course? Thanks for any advice you can offer, OK DAH ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Was: Flash diagnostic tools - Xray Flex2 connector [VERY alpha]
Thanks for the advance release, John! I've got a new project starting, so I will be using it in the days and weeks to come. -Scott On 2/2/07, John Grden [EMAIL PROTECTED] wrote: I haven't released it yet, but if people are willing to take some lumps with the alpha version, the Flex2 code is working well with snapshots. Changing properties via the property inspector isn't really done yet (Booleans seem to be the only thing working there), but the treeview does work and Iv'e been using it in gig for the past 4-5 days without a problem. BUT IT'S AT YOUR OWN RISK ;) http://www.rockonflash.com/xray/downloads/connector/AS3_FLEX2_CONNECTOR_ALPHA.zip Things that I already know about: 1. The logger works fine - been using that for months now, but let me know if you think you see any issues 2. Objects / Arrays are not displayed in the treeview yet - only displayObjects. Objects and Arrays are, however, shown in the property inspector 3. Property inspector works in that you get the data, but changing properties at runtime not really working. Booleans seem to work, but other properties don't seem to do anything 4. Highlight nodes - not working yet Like I said, I've been using it for about a week now, and seems to be pretty consistent with what it *does* do. NOTE: Ignore the Xray.as class located in com.blitzagency.xray.inspector- that's for AS3, and is currently not working yet. I originally had it working, but after doing some refactoring to accomodate Flex specific stuff, I havent gone back to fix it yet. Usage: import com.blitzagency.xray.inspector.flex2.Xray; // instantiate Xray private var xray:Xray = new Xray(); That's it. Should work ;) I have an as3 connector working, but like I said, I broke it with the refactor and I'm trying to asses the best way to approach it. PS thanks to the folks at adobe for describeType() and getQualifiedClassName() ;) the code for Object inspection is 1/1000th the size of the as2 version ;) On 2/2/07, slangeberg [EMAIL PROTECTED] wrote: Sorry if this is redundant, but is there now an XRay connector for Flex 2 / Flash 9? Thanks, -Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flair Pattern?
Yeah, hear-hear (here-here?). I would wager that we could find one ore more non-PhD's who've produced some major, seminal works. I'm sure this even applies in the CS field, no? OTP: Flex 2 rocks. Get it now. -Scott Yeah, well the God I believe in isn't short of cash, mister. On 1/29/07, Martin Wood-Mitrovski [EMAIL PROTECTED] wrote: Im not normally one to comment on personal behaviour but that post really does leave a bitter taste, which is sad as you are sometimes helpful. If you are going to pass judgements on other peoples work which may prove helpful in the situation facing the OP then at least qualify them or you also look like you are relying on us accepting your notion of your own ego. Design patterns are not cast in stone and the GoF dont hold the one true set of patterns, PhD's or no PhD's. Actionscript is not C++ and its not Smalltalk, other solutions may apply. I know you can discuss a topic without resorting to ad hominem, so please do so. thanks, Martin Steven Sacks | BLITZ wrote: There are no references to the Flair design pattern anywhere else because it doesn't exist anywhere except in the ego of Brendan Hall. It's not a design pattern, it's a class that uses another design pattern, and poorly, too, judging by the code example. If you want to learn more about Design Patterns, there are quite a few great books out there on the subject written by people more learned and experienced than Brendan Hall. Like people with PhD's in Computer Science. From the de facto bible Design Patterns by the Gang of Four to many others. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS3 Defining Objects
eval() hasn't been needed for some time (since bracket[] notation introduced). Just need to remember that you can't type the properties of a plain Object: var numItems:int = 10; var myObject:Object = new Object(); for (var i:int=0; inumItems; i++) { myObject[i] = new Object(); myObject[i].name = Name from XML - +i; trace( myObject[+i+].name: +myObject[i].name ); } On 1/24/07, Eric Lee [EMAIL PROTECTED] wrote: Hi list, So I have a situation where I need to create multiple objects based on XML data. Is there a way in AS3 that I can do something like this: for (var i:int=0; inumItems; i++) { var myObject[i]:Object = new Object(); myObject[i].name = Name from XML; } So that object would be created as myObject0, myObject1, myObject2 etc. Since they got rid of eval in AS3, I'm not quite sure how to go about this. Thanks! -Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Getting Frames Per Second
Here's a suggestion for Hans' code: var lastTime = getTimer(); this.onEnterFrame = function() { trace(fps=+Math.floor(1000/(getTimer()-lastTime))); lastTime = getTimer() } On 1/23/07, Holth, Daniel C. [EMAIL PROTECTED] wrote: The post below about converting graphics to vectors got me thinking and I wanted to see how using bitmap cache, vectors, filters, images, etc effected the frame rate. I can obviously see when the frame rate slows down, but it'd be nice to have some actual numbers with it. I'd also like to get some real numbers when testing flash applications on slower computers and different OS. Daniel Holth -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Hairy Dog Digital Sent: Tuesday, January 23, 2007 11:17 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Getting Frames Per Second Hi Daniel, Just out of curiosity, why do you need to detect/see the framerate in your published SWF? ...Rob ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com This e-mail and its attachments are intended only for the use of the addressee(s) and may contain privileged, confidential or proprietary information. If you are not the intended recipient, or the employee or agent responsible for delivering the message to the intended recipient, you are hereby notified that any dissemination, distribution, displaying, copying, or use of this information is strictly prohibited. If you have received this communication in error, please inform the sender immediately and delete and destroy any record of this message. Thank you. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Embed JS for flash 9 content
Take a look at Adobe's player detection: http://www.adobe.com/products/flashplayer/download/detection_kit/ Have you looked at using the Express Install option, seperately from swfobject?: SRC: http://www.adobe.com/devnet/flash/articles/swfobject_print.html #include expressinstall.as // initialize the ExpressInstall object var ExpressInstall = new ExpressInstall(); // if the user needs to upgrade, show the 'start upgrade' button if (ExpressInstall.needsUpdate) { // this is optional, you could also automatically start the // upgrade by calling ExpressInstall.init() here instead of the following lines // attach the custom upgrade message and center it var upgradeMsg = attachMovie(upgradeMsg_src, upgradeMsg, 1); upgradeMsg._x = Stage.width / 2; upgradeMsg._y = Stage.height / 2; // attach the button actions that will start the ExpresInstall updater upgradeMsg.upgradeBtn.onRelease = function() { // the ExpressInstall.init() method is what kicks off the actual update ExpressInstall.init(); } // if expressinstall is invoked, stop the timeline. stop(); -Scott } On 1/21/07, {reduxdj} [EMAIL PROTECTED] wrote: Hi There, I'm using a document write tag in js to avoid the click to activate crap. I'm developing for flash 9 content. Do you know if there's a way to detect and redirect if flash 9 is not being used? I tried using swfobject, which worked, however it would invalidate our php session in IE. I can't use the build in flex/flash 9 detection because these are single widgets within an html page, not full browser swf's are something. Here is what my code looks like. I appreciate the help as javascript is not my strong suit. Here's what I am working with: function homepageload2() { document.write('object classid=clsid:d27cdb6e-ae6d-11cf-96b8-44455354 codebase= http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0 width=800 height=250 id=landing align=middle\n'); document.write('param name=allowScriptAccess value=sameDomain /\n'); document.write('param name=movie value=/_p/viewer/some.swf /param name=quality value=high /param name=bgcolor value=#ff /\n'); document.write('embed src=/_p/viewer/some.swf quality=high bgcolor=#ff width=800 height=250 name=homepage align=middle allowScriptAccess=sameDomain type=application/x-shockwave-flash pluginspage=http://www.macromedia.com/go/getflashplayer; /\n'); document.write('/object\n'); } Thanks, Patrick ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LoadVars.send() in Flash 9 Player
Are you publishing as flash 9? If so, you'll want to handle that (player version). It can't be done inside the movie, as far as I know. If you're using the template html-js published by Flex Builder, than you're good to go. -Scott On 1/22/07, Waller, David [EMAIL PROTECTED] wrote: So can I wrap a an if statement that detects the player and do something like: if (player9){ flash.net.sendToURL() } else { LoadVars.send() } -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of greg h Sent: Friday, January 19, 2007 6:36 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] LoadVars.send() in Flash 9 Player David, Per the link that follows below, the AS2 LoadVars.send() Method is changed in AS3 to flash.net.sendToURL() Source: ActionScript 2.0 Migration: The following table describes the differences between ActionScript 2.0 and 3.0. http://livedocs.macromedia.com/labs/as3preview/langref/migration.html More: Note: The ActionScript 2.0 MovieClipLoader and LoadVars classes are not used in ActionScript 3.0. The Loader and URLLoader classes replace them. Source: Class Loader in ActionScript 3.0 Language Reference http://livedocs.macromedia.com/labs/as3preview/langref/flash/display/Loa der.html fyi ... brace yourself, there are quite a few of these everything is still the same, but still everything is different changes. Just scan that first link above and you will get a sense. The good news is that now that ActionScript is tied to a standard (ECMA-262), I believe Adobe will no longer be making these types of disruptive changes going forward. For quick backgrounds on what and why many changes were made with AS3, following are some good links to articles and presentations by Flash Player Engineer Gary Grossman: Devnet Article: http://www.adobe.com/devnet/actionscript/articles/actionscript3_overview .html Connect Recording of Presentation: https://admin.adobe.acrobat.com/_a227210/p64058844/ PDF of Slides: http://www.adobe.com/communities/developerweek/2006_devweek_as3.pdf hth, g On 1/19/07, Waller, David [EMAIL PROTECTED] wrote: I am having trouble with a LoadVars send which refuses to send in the Flash player 9. The swf works just fine in the 8 version of the player but in 9 it seems to just pass over the command. I have tried several different things including: crossdomain.xml System.security.allowDomain() However, nothing seems to work. Any input would be greatly appreciated. Dave Waller ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Saving out XML direct from Flash?
prejudice against extended projectors Prejudice isn't good. Oh yeah, accept it. Flash player sandbox does NOT allow local file system access. ;) However, that's what Apollo's all about. Yahoo!! -Scott On 1/22/07, Henry Cooke [EMAIL PROTECTED] wrote: Thanks. I ended up (after seriously considering porting to AS3 and having it *serve itself* a file through flash.net.socket :D ) getting over my prejudice against extended projectors and using Screenweaver HX, which actually seems pretty nice. Cheers, Henry On 22/01/07, Andrew J Kirkham [EMAIL PROTECTED] wrote: I managed something like this by embedding my Flash movie in a Director movie, which managed the saving of the XML. I'm afraid I no longer have access to the files, but I seem to remember it didn't take me very long to implement. Andy - Original Message - From: Henry Cooke [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Friday, January 19, 2007 5:11 PM Subject: [Flashcoders] Saving out XML direct from Flash? 'lo all I'm noodling around with a little app that I'd like to be able to write out some internally generated XML directly to the user's hard disc. Preferably with a nice FileReference type interface. But this seems next to impossible. I was hoping it would be possible to hack FileReference to take file conetent from a variable, rather than a URL, but that looks like a no-go. My second idea was to write to a SharedObject, then pass that through FileReference, but I can't find a way of finding out the path to the SO file within Flash. I've spent the afternoon reading about MMSave, FSCommand save and ASnative(302, 0) and coming to the conclusion that they're deprecated as hell and useless to me. So does anyone have any good suggestions? I'm not averse to dirty hacks, but this is a standalone app, so I can't bounce the file back off a server, and I really don't want to use one of those weird extended projectors if I can avoid it. Cheers, Henry ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LoadVars.send() in Flash 9 Player
Yeah, there is some confusion there. You can't use: flash.net.sendToURL() in flash 8. So, like you said, the issue is: The swf works just fine in the 8 version of the player but in 9 it seems to just pass over the command. I have not seen this happen myself. I've had no problem with F8 movies in F9 player. Anyone? -Scott On 1/22/07, Waller, David [EMAIL PROTECTED] wrote: I am publishing in 8 Basic, with AS2 specified. That is were I am puzzled, I would have thought that the 9 player would act like an 8 player if it was authored in 8 (or 7, or 6...) Doesn't the 9 player have backwards compatable methods in it? Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of slangeberg Sent: Monday, January 22, 2007 10:22 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] LoadVars.send() in Flash 9 Player Are you publishing as flash 9? If so, you'll want to handle that (player version). It can't be done inside the movie, as far as I know. If you're using the template html-js published by Flex Builder, than you're good to go. -Scott On 1/22/07, Waller, David [EMAIL PROTECTED] wrote: So can I wrap a an if statement that detects the player and do something like: if (player9){ flash.net.sendToURL() } else { LoadVars.send() } -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of greg h Sent: Friday, January 19, 2007 6:36 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] LoadVars.send() in Flash 9 Player David, Per the link that follows below, the AS2 LoadVars.send() Method is changed in AS3 to flash.net.sendToURL() Source: ActionScript 2.0 Migration: The following table describes the differences between ActionScript 2.0 and 3.0. http://livedocs.macromedia.com/labs/as3preview/langref/migration.html More: Note: The ActionScript 2.0 MovieClipLoader and LoadVars classes are not used in ActionScript 3.0. The Loader and URLLoader classes replace them. Source: Class Loader in ActionScript 3.0 Language Reference http://livedocs.macromedia.com/labs/as3preview/langref/flash/display/L oa der.html fyi ... brace yourself, there are quite a few of these everything is still the same, but still everything is different changes. Just scan that first link above and you will get a sense. The good news is that now that ActionScript is tied to a standard (ECMA-262), I believe Adobe will no longer be making these types of disruptive changes going forward. For quick backgrounds on what and why many changes were made with AS3, following are some good links to articles and presentations by Flash Player Engineer Gary Grossman: Devnet Article: http://www.adobe.com/devnet/actionscript/articles/actionscript3_overvi ew .html Connect Recording of Presentation: https://admin.adobe.acrobat.com/_a227210/p64058844/ PDF of Slides: http://www.adobe.com/communities/developerweek/2006_devweek_as3.pdf hth, g On 1/19/07, Waller, David [EMAIL PROTECTED] wrote: I am having trouble with a LoadVars send which refuses to send in the Flash player 9. The swf works just fine in the 8 version of the player but in 9 it seems to just pass over the command. I have tried several different things including: crossdomain.xml System.security.allowDomain() However, nothing seems to work. Any input would be greatly appreciated. Dave Waller ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http
Re: [Flashcoders] Long URLs Getting Truncated from Flash
Slickest method is to POST vars rather than GET. Sorry if it isn't feasible. However, your lookup table may hold some promise. -Scott On 1/22/07, Jason Lutes [EMAIL PROTECTED] wrote: I realized that I forgot to give my e-mail a pertinent subject line after I sent it. Sorry about that. What's a slick way to bypass the restrictions imposed as Flash automatically truncates URLs (to 128 characters) that are used as values of HREF attributes in HTML text or as arguments passed to getURL? One of our clients needs long URLs to open in a browser from the Flash application. Right now, they are allowed to specifiy the URLs in an XML file. Will I have to downgrade usability for them by creating some kind of mapping mechanism where I store the URLs in JavaScript and merely refer to look-up table indexes in the XML? - Jason ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash 9 - Express Install
Geoff, This appears to be working fine for me. I have yet to put this into production.. Thanks!!, -Scott On 10/30/06, Geoff Stearns [EMAIL PROTECTED] wrote: it sounds to me like what is happening is that the user has a version less than flash 8 installed, so they *should* get the expressinstall prompt, but that probably isn't working. mostlikely the code wasn't implemented properly in your swf. for the next release of swfobject i'm fixing this to make it more foolproof (failproof?) by using a separate swf for the expressinstall parts. this was mainly because it's required now for flash 9 swfs that use as3... so if you are interested in testing out the new version, you are welcome to grab it and try it. just note that the expressinstall stuff works a little differently... you should be able to see how it works by looking at the example expressinstall.html page. http://blog.deconcept.com/code/swfobject2.0/ if anyone else wants to try it out, feel free... we are using it here at schematic for a flash 9 project and haven't had any issues with it yet, so it appears to be pretty solid, but if anyone has any feedback feel free to send it along to me. On Oct 30, 2006, at 6:22 PM, Count Schemula wrote: For people publishing to Player 8, what steps are you taking when swfobject + express Install fails? For example, I don't think express install works with Flash Player 6 and some early versions of Player 7, which is causing me problems sometimes. I have text in the div id=flashcontent so, they _should_ see my text links and my link to upgrade the flash player, but sometimes I'm hearing that the flash loads, but the Player 8 features (important stuff like the text) is not showing up. Here is my var so: var so = new SWFObject(images/header_01.swf, header_01, 800, 150, 8.0.23, #00, true); so.write(flashcontent); It mostly works, but, it's still not 100% and it's causing me strife. -- count_schemula ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multi-dimensional array problems in classes
I agree with previous, however, it is good to deal with references in classes. Best design for your 2D array depends on what it's intended for?: var reactionStoichiometry:Array = new Array (); public function addItem( newArr:Array ):Number { //returns len(?) return reactionStoichiometry.push( newArr ); } used like: var yorObject:YourClass = new YourClass(); var newArr:Array = new Array (1, 3, 2, 0), yorObject.addItem( newArr ); yorObject.addItem( new Array( 1,2,1,0 ) ); ...etc -Scott On 1/20/07, Ron Wheeler [EMAIL PROTECTED] wrote: BTW, Classes love Objects of all types regardless of the arrays. Just a hint. Often multi-dimensional arrays are just crying out to be single arrays of objects and if their wish is granted, your code becomes amazingly small and elegant as your reward for granting their wish. Help make an array's wish become true!!! If you pass this on to 6 programmers in the next 24 hours, you will be granted good karma for a year. Ron Stan Vassilev wrote: When you assign dynamic or more complex values, and especially if you don't want this array to be shared (by reference) to all instances of the class, it's best to initialize in the constructor. There aren't any limitations on multidim. arrays in objects, classes, or objects in classes and so on. I suspect the particular syntax you used was not correct, hence your issues. It'd help to post this instead. Regards, Stan Vassilev - Original Message - From: Gareth Hudson [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Saturday, January 20, 2007 2:02 PM Subject: [Flashcoders] Multi-dimensional array problems in classes Hi there, Does anyone know if it we are supposed to use multi-dimensional arrays (an array consisting of arrays) within a class? If so, what is the best, legal way to create them? The only way I have managed to do it is by this method: var reactionStoichiometry:Array = new Array ( new Array (1, 3, 2, 0), new Array (1, 2, 1, 0), new Array (2, 1, 2, 0), new Array (2, 0, 1, 3), new Array (2, 0, 2, 1), new Array (1, 0, 1, 1), new Array (1, 1, 2, 0), new Array (1, 1, 2, 0), new Array (1, 1, 1, 1)); Any other ways of creating them give me a compile error saying that they are not allowed within a class. I need to assign these values dynamically, the above ones a for testing, and would prefer to do it by addressing the locations in the main array by position number for inserting the other arrays within it. Classes don't seem to like Objects containing arrays either. Many thanks, Gareth Hudson. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] GlowFilter and masks
I think I had luck fixing this by setting the mask through code, rather than in the timeline. -Scott On 1/18/07, Niclas ร berg [EMAIL PROTECTED] wrote: Hi, I want to use the GlowFilter on a movie clip containing a mask. However, when I apply it he filter behaves very weirdly and crops the mask out of the clip. It works fine for move clips without masks inside them. Does anyone know what I'm talking about, and know of a workaround or a custom class that would produce the same result as the GlowFilter? Cheers, Niclas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using XRay
John, I spoke too soon. I do still have an Fla where things are not displaying correctly in the .swf. I followed these directions and have the following output: (45) Connections: true | true (78) Connections: false | false Things only look correct when I do not 'export to first frame' (instance in library). Of course, the connection doesn't work, though! I'm guessing the following is generated in your code, as I don't see it in your class package?: _global.com.blitzagency.xray.Xray -Scott On 1/16/07, John Grden [EMAIL PROTECTED] wrote: ifyou get true|true, that means the logger and controller LC connections were made successfully. Are you using it in an FLA by chance? If so, find Xray in the library, right click and choose linkageID - don't have hit export in first frame. Then, if it's not on stage, put it on stage. Then, in frame one, use: _global.com.blitzagency.xray.Xray.initConnections(); That might do it. On 1/16/07, slangeberg [EMAIL PROTECTED] wrote: So, anyone ever see the XRay Connector component kill their app? I get the following message, but nothing else: (75) Connections: true | true This application is a bit complex, loads external swf modules and associates classes with those. Thanks, -Scott On 9/28/06, John Grden [EMAIL PROTECTED] wrote: all downloads: http://www.osflash.org/xray#downloads Latest interface: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/interface/Flex/Xray.zip?format=raw Connector: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/connector/xray_conn_1.6.1.mxp?format=raw Just doubleclick to install the mxp, then you'll see xray in your components panel. You can drag it into your library and leave it or put it on stage for a quick/dirty FPS meter hth, jpg On 9/28/06, slangeberg [EMAIL PROTECTED] wrote: I've seen lots of people posting about XRay lately, but I haven't had luck with it, yet. I do have the executable running, but I don't have the Connector to the Flash IDE. Can anyone post a link to download that? I have not been able to find it! : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using XRay
Now it's printing (still not publishing correctly): (39) Connections: true | true (71) Connections: false | false -Scott On 1/18/07, John Grden [EMAIL PROTECTED] wrote: ok, now add this to your timeline/class : _global.com.blitzagency.xray.Xray.initConnections(); this will init the connections and you should be up and running On 1/18/07, slangeberg [EMAIL PROTECTED] wrote: John, I spoke too soon. I do still have an Fla where things are not displaying correctly in the .swf. I followed these directions and have the following output: (45) Connections: true | true (78) Connections: false | false Things only look correct when I do not 'export to first frame' (instance in library). Of course, the connection doesn't work, though! I'm guessing the following is generated in your code, as I don't see it in your class package?: _global.com.blitzagency.xray.Xray -Scott On 1/16/07, John Grden [EMAIL PROTECTED] wrote: ifyou get true|true, that means the logger and controller LC connections were made successfully. Are you using it in an FLA by chance? If so, find Xray in the library, right click and choose linkageID - don't have hit export in first frame. Then, if it's not on stage, put it on stage. Then, in frame one, use: _global.com.blitzagency.xray.Xray.initConnections(); That might do it. On 1/16/07, slangeberg [EMAIL PROTECTED] wrote: So, anyone ever see the XRay Connector component kill their app? I get the following message, but nothing else: (75) Connections: true | true This application is a bit complex, loads external swf modules and associates classes with those. Thanks, -Scott On 9/28/06, John Grden [EMAIL PROTECTED] wrote: all downloads: http://www.osflash.org/xray#downloads Latest interface: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/interface/Flex/Xray.zip?format=raw Connector: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/connector/xray_conn_1.6.1.mxp?format=raw Just doubleclick to install the mxp, then you'll see xray in your components panel. You can drag it into your library and leave it or put it on stage for a quick/dirty FPS meter hth, jpg On 9/28/06, slangeberg [EMAIL PROTECTED] wrote: I've seen lots of people posting about XRay lately, but I haven't had luck with it, yet. I do have the executable running, but I don't have the Connector to the Flash IDE. Can anyone post a link to download that? I have not been able to find it! : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using XRay
I am loading an external swf, but that one does not contain the Xray connector. -Scott On 1/18/07, John Grden [EMAIL PROTECTED] wrote: ?? 2 x's that's weird. Do you have Xray connector loading 2x's (one in the library, another in an external SWF)? On 1/18/07, slangeberg [EMAIL PROTECTED] wrote: Now it's printing (still not publishing correctly): (39) Connections: true | true (71) Connections: false | false -Scott On 1/18/07, John Grden [EMAIL PROTECTED] wrote: ok, now add this to your timeline/class : _global.com.blitzagency.xray.Xray.initConnections(); this will init the connections and you should be up and running On 1/18/07, slangeberg [EMAIL PROTECTED] wrote: John, I spoke too soon. I do still have an Fla where things are not displaying correctly in the .swf. I followed these directions and have the following output: (45) Connections: true | true (78) Connections: false | false Things only look correct when I do not 'export to first frame' (instance in library). Of course, the connection doesn't work, though! I'm guessing the following is generated in your code, as I don't see it in your class package?: _global.com.blitzagency.xray.Xray -Scott On 1/16/07, John Grden [EMAIL PROTECTED] wrote: ifyou get true|true, that means the logger and controller LC connections were made successfully. Are you using it in an FLA by chance? If so, find Xray in the library, right click and choose linkageID - don't have hit export in first frame. Then, if it's not on stage, put it on stage. Then, in frame one, use: _global.com.blitzagency.xray.Xray.initConnections(); That might do it. On 1/16/07, slangeberg [EMAIL PROTECTED] wrote: So, anyone ever see the XRay Connector component kill their app? I get the following message, but nothing else: (75) Connections: true | true This application is a bit complex, loads external swf modules and associates classes with those. Thanks, -Scott On 9/28/06, John Grden [EMAIL PROTECTED] wrote: all downloads: http://www.osflash.org/xray#downloads Latest interface: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/interface/Flex/Xray.zip?format=raw Connector: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/connector/xray_conn_1.6.1.mxp?format=raw Just doubleclick to install the mxp, then you'll see xray in your components panel. You can drag it into your library and leave it or put it on stage for a quick/dirty FPS meter hth, jpg On 9/28/06, slangeberg [EMAIL PROTECTED] wrote: I've seen lots of people posting about XRay lately, but I haven't had luck with it, yet. I do have the executable running, but I don't have the Connector to the Flash IDE. Can anyone post a link to download that? I have not been able to find it! : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott
Re: [Flashcoders] Using XRay
John, Thanks for all your help. By tinkering around, I was able to get things working just fine. I was already able to diagnose a serious, last-minute situation this morning, so blessings on your life, my friend! As someone else has said, I'm not sure what I was doing without it! -Scott On 1/16/07, John Grden [EMAIL PROTECTED] wrote: ifyou get true|true, that means the logger and controller LC connections were made successfully. Are you using it in an FLA by chance? If so, find Xray in the library, right click and choose linkageID - don't have hit export in first frame. Then, if it's not on stage, put it on stage. Then, in frame one, use: _global.com.blitzagency.xray.Xray.initConnections(); That might do it. On 1/16/07, slangeberg [EMAIL PROTECTED] wrote: So, anyone ever see the XRay Connector component kill their app? I get the following message, but nothing else: (75) Connections: true | true This application is a bit complex, loads external swf modules and associates classes with those. Thanks, -Scott On 9/28/06, John Grden [EMAIL PROTECTED] wrote: all downloads: http://www.osflash.org/xray#downloads Latest interface: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/interface/Flex/Xray.zip?format=raw Connector: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/connector/xray_conn_1.6.1.mxp?format=raw Just doubleclick to install the mxp, then you'll see xray in your components panel. You can drag it into your library and leave it or put it on stage for a quick/dirty FPS meter hth, jpg On 9/28/06, slangeberg [EMAIL PROTECTED] wrote: I've seen lots of people posting about XRay lately, but I haven't had luck with it, yet. I do have the executable running, but I don't have the Connector to the Flash IDE. Can anyone post a link to download that? I have not been able to find it! : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using XRay
So where is this log info supposed to go? I tried catching it using the Flex XRay client, but it's not connecting: http://www.rockonflash.com/xray/flex/Xray.html -Scott On 1/15/07, John Grden [EMAIL PROTECTED] wrote: http://www.rockonflash.com/xray/downloads/as3/logger/Xray_AS3_Logger.zip Pretty straight forward to use: import com.blitzagency.xray.logger.XrayLog; private var log:XrayLog = new XrayLog(); // usage log.debug(string message[, object]); log.info(string message[, object]); log.warn(string message[, object]); log.error(string message[, object]); log.fatal(string message[, object]); If you're using the flash9 debug player, it'll give you the full class path/method that made the call. Otherwise, it'll just log your string message and object. // with debug: (297) com.somepackage.core::ClassName/::callingMethodName() testing logger // without debug: (297) testing logger talks to the usual Xray interface let me know how it goes! On 1/15/07, John Grden [EMAIL PROTECTED] wrote: OHHH yeah! thanks for reminding me ;) On 1/15/07, slangeberg [EMAIL PROTECTED] wrote: How about XRay + Flex2/AS3/FP9? I believe that J Grden(?) was going to post code to get the Logger working there? I tried on my own, but it was a no-go! -Scott On 9/29/06, Hans Wichman [EMAIL PROTECTED] wrote: And once you have it running, you'll have the best weekend ever, throw a party and won't understand how you every managed without it... :) On 9/28/06, Alain Rousseau [EMAIL PROTECTED] wrote: Try this link, It has everything you need to know about XRay, including where to download ! Enjoy ! http://www.osflash.org/xray A -Original Message- From: slangeberg [mailto:[EMAIL PROTECTED] Sent: 28 septembre 2006 14:09 To: Flashcoders mailing list; [EMAIL PROTECTED] Subject: [Flashcoders] Using XRay I've seen lots of people posting about XRay lately, but I haven't had luck with it, yet. I do have the executable running, but I don't have the Connector to the Flash IDE. Can anyone post a link to download that? I have not been able to find it! : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [ Ticket #1310 ] Re: [Flashcoders] Flash Tracer / FF2
I'm guessing that '[EMAIL PROTECTED]' can be removed from the list? Moderators? -Scott On 1/16/07, John Grden [EMAIL PROTECTED] wrote: I got the same email on 2 different posts form the list On 1/16/07, slangeberg [EMAIL PROTECTED] wrote: Anyone know why zocoSites Support ( [EMAIL PROTECTED] ) is sending me these support ticket emails, regarding messages sent to this forum?? PS. I never submitted anything to any help desk! -Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] overwriting a class
I would suggest implementing interfaces, as a good practice: interface ISpeakable { function speak(); } class myClass implements ISpeakable { function speak() {} } this lets you pass around instances that implement your interface and to change behaviors at runtime, such as: class TestClass { private var speaker:ISpeakable; public function setSpeaker( spkr:ISpeakable ) { speaker = spkr; } } Not sure it's close to what you're looking for, but can be good practice in large apps. -Scott On 1/16/07, Merrill, Jason [EMAIL PROTECTED] wrote: Flash allows deleting classes. But maybe I am not aware of some resulting problems. Is is ok in terms of good programing practices ? No, don't delete anything. Why not use method overwriting? class myBaseClass(){ function speak(){ trace(greeting) } } class myHelloClass extends myBaseClass{ function speak(){ trace(Hello) } } class myWhatsUpClass extends myBaseClass{ function speak(){ trace(What's Up?) } } then create instances of the ones you want to use Jason Merrill Bank of America Learning Organizational Effectiveness -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of BlackMail Sent: Tuesday, January 16, 2007 1:05 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] overwriting a class Hi, I am looking for advice about swapping classes of the same name but using different methods. Let's consider three classes: class SomeClass { public function meth() { trace(meth of skin SomeClass VERSION 0); } } // class SomeClass { public function meth() { trace(meth of skin SomeClass VERSION 1); } } // class SomeClass { public function meth() { trace(meth of skin SomeClass VERSION 2); someNewMethod(); } private function someNewMethod() { trace(something new...); } } The first of those is imported into a main.swf file. I can make an instance: var Q:SomeClass = new SomeClass(); Q.meth() // traces : meth of skin SomeClass VERSION 0 The next two classes are imported in: one storage1.swf and the other, storage2.swf Both .swf files are loaded into the main.swf. First the storage1.swf and next storage2.swf. But before loading, I delete the class: trace(SomeClass) // out: [type Function] delete SomeClass trace(SomeClass) // out: undefined And after loading the storage1.swf I can make again an instance of SomeClass: var Q1:SomeClass = new SomeClass(); Q1.meth() // traces: meth of skin SomeClass VERSION 1 It uses a new version of meth(). Now I delete the SomeClass class: delete SomeClass ... and load somewhere into the stage of main.swf the storage2.swf file. After loading the first one I can make a new instance of SomeClass: var Q2:SomeClass = new SomeClass(); Q2.meth() // traces: meth of skin SomeClass VERSION 2 // something new... and so on, deleting an loading a new version Now the question: The same class name, the same method name, eventually other, new methods of the same class and deleting the class Could this be a good way to overwrite classes ? I tested it and works. Flash allows deleting classes. But maybe I am not aware of some resulting problems. Is is ok in terms of good programing practices ? Thanks, Greg -- Lufa dla generala. Zobacz http://link.interia.pl/f19e1 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using XRay
Yes, works for me too. Thanks a lot, John! -Scott On 1/16/07, John Grden [EMAIL PROTECTED] wrote: yep got it! One thing to note: You WILL get a no swf to connect to message, but the logging will still work. Thats because Xray doesn't detect the introspection LC that comes with the connector for doing snapshots. On 1/16/07, Webdevotion [EMAIL PROTECTED] wrote: I've sent you my tiny project that I used as an example ;) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using XRay
So, anyone ever see the XRay Connector component kill their app? I get the following message, but nothing else: (75) Connections: true | true This application is a bit complex, loads external swf modules and associates classes with those. Thanks, -Scott On 9/28/06, John Grden [EMAIL PROTECTED] wrote: all downloads: http://www.osflash.org/xray#downloads Latest interface: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/interface/Flex/Xray.zip?format=raw Connector: http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/connector/xray_conn_1.6.1.mxp?format=raw Just doubleclick to install the mxp, then you'll see xray in your components panel. You can drag it into your library and leave it or put it on stage for a quick/dirty FPS meter hth, jpg On 9/28/06, slangeberg [EMAIL PROTECTED] wrote: I've seen lots of people posting about XRay lately, but I haven't had luck with it, yet. I do have the executable running, but I don't have the Connector to the Flash IDE. Can anyone post a link to download that? I have not been able to find it! : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using XRay
How about XRay + Flex2/AS3/FP9? I believe that J Grden(?) was going to post code to get the Logger working there? I tried on my own, but it was a no-go! -Scott On 9/29/06, Hans Wichman [EMAIL PROTECTED] wrote: And once you have it running, you'll have the best weekend ever, throw a party and won't understand how you every managed without it... :) On 9/28/06, Alain Rousseau [EMAIL PROTECTED] wrote: Try this link, It has everything you need to know about XRay, including where to download ! Enjoy ! http://www.osflash.org/xray A -Original Message- From: slangeberg [mailto:[EMAIL PROTECTED] Sent: 28 septembre 2006 14:09 To: Flashcoders mailing list; [EMAIL PROTECTED] Subject: [Flashcoders] Using XRay I've seen lots of people posting about XRay lately, but I haven't had luck with it, yet. I do have the executable running, but I don't have the Connector to the Flash IDE. Can anyone post a link to download that? I have not been able to find it! : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Screensaver generator that supports AS3 / Player 9
MDM Zinc should be able to. I know it can handle F9. And I believe it will publish screen-savers. -Scott On 1/9/07, brian groth [EMAIL PROTECTED] wrote: Hi I'm doing a screen saver in witch I want to use the power of flash player 9/AS3. Does anyone know of software thats can do this? Or perhaps there is some kind of hack possible with the exe file? /Brian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Tracer / FF2
Does XRay work with AS3 / Flex 2 apps? -Scott On 1/8/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: There's a standalone debug executable available too at http://www.osflash.org/xray/ BLITZ | Steven Sacks - 310-551-0200 x208 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, January 08, 2007 3:54 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Flash Tracer / FF2 I can do you one better. Download the XRay connector and classes from Blitz agency and use this link http://www.rockonflash.com/xray/flex/Xray.html and tell me what you think ;) T - Original Message - From: Eric Lee [EMAIL PROTECTED] To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com Sent: Monday, January 08, 2007 5:42 PM Subject: [Flashcoders] Flash Tracer / FF2 For those of you who haven't used it, there's a cool FF plugin called Flash Tracer (https://addons.mozilla.org/firefox/3469/) that lets you view any traces generated by a SWF within firefox. My problem is that, since upgrading to FF2, I haven't been able to get it to work properly. Has anyone had similar issues / know of a fix? Thanks! -Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Tracer / FF2
Where can I find info on the logger (flex 2/ as3)? is it available publicly? Thanks, -Scott On 1/9/07, John Grden [EMAIL PROTECTED] wrote: LOL, i'm getting there I promise!! I have Xray logger for Flex2 / as3 apps and have been using that for a while now. But as for a connector that does the inspection, I'm working on it now. There's been a lot of requests ;) On 1/9/07, slangeberg [EMAIL PROTECTED] wrote: Does XRay work with AS3 / Flex 2 apps? -Scott On 1/8/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: There's a standalone debug executable available too at http://www.osflash.org/xray/ BLITZ | Steven Sacks - 310-551-0200 x208 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, January 08, 2007 3:54 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Flash Tracer / FF2 I can do you one better. Download the XRay connector and classes from Blitz agency and use this link http://www.rockonflash.com/xray/flex/Xray.html and tell me what you think ;) T - Original Message - From: Eric Lee [EMAIL PROTECTED] To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com Sent: Monday, January 08, 2007 5:42 PM Subject: [Flashcoders] Flash Tracer / FF2 For those of you who haven't used it, there's a cool FF plugin called Flash Tracer (https://addons.mozilla.org/firefox/3469/) that lets you view any traces generated by a SWF within firefox. My problem is that, since upgrading to FF2, I haven't been able to get it to work properly. Has anyone had similar issues / know of a fix? Thanks! -Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] iPhone Flash
Link(s)? -Scott On 1/9/07, Merrill, Jason [EMAIL PROTECTED] wrote: Wow, see the iPhone just announced today from Apple yet? Drool!!. anyway, anyone know if the built-in Safari browser comes with the Flash player and if so, which version? Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Wait for XML.onload - random failure - 3nd try!!
xmlReceiver.load( http://; + host + feed_xml_story_6.php); Just pointing out that there's no 'host' variable defined in your function. -Scott On 1/3/07, Miles Thompson [EMAIL PROTECTED] wrote: Aside: Apologies for the previous dud posts. Maybe it was the code embedded in the message? A movie which has been running fine for a year now is suddenly creating random problems among subscribers. The problem lies in a GetStories() function - for these people the success part of onLoad does not happen. The code is posted at the following link. http://www.allnovascotia.com/test/flashGetStoriesFunc.html I'm wondering if the problem lies in the response from the server. How long will xmlRecveiver.onLoad() wait before it starts processing? From the docs I understand it is until all of the XML has been received from the server. Could there be a problem with it responding too quickly? There have been no changes to feed_xml_story_6.php which is called in the function, and the database queries triggered by the movie to log the user in have all occurred without any problems. Over the Christmas holidays we changed from one hosting company to another, now some subscribers are receiving the Get Stories: Loading of news stories failed, which is in the else portion of the function. Suggestions, or a steer in the right direction will be appreciated. Regards - Miles Thompson (902) 440-2010 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.16.3/614 - Release Date: 1/2/2007 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multidimensional Object/Array Question
item.mediums = new Array(); Should be fine, however: item.mediums[item.mediums.length]['id'] = m[i_m].attributes.id; Looks like you're trying to access a 2D array or Object in array, so you would have to do something like: var medium:Object = new Object(); medium.id = m[i_m].attributes.id; medium.name = m[i_m].firstChild.firstChild.nodeValue; . . item.mediums.push( medium ); This doesn't mean that what you're doing is necessarily a best practice, but I'm not sure what your motivation is to do so. If you simply want to access xml as a more manageable data object, you can use things like XPath or Xml2Object(?). -Scott On 12/28/06, Mike Dunlop [EMAIL PROTECTED] wrote: Hi gang, I'm having difficulty parsing an xml file into a multidimensional array and was wondering if anyone could see why the following isn't working... My guess is that an object variable can't be an array? XML Sample -- list cat id=4 nameArt Glass/name notes/notes mediums medium id=18 nameDrypoint/name notes/notes imgmedia/18_medium_tn.jpg/img /medium /mediums /cat /list -- Actionscript -- var arr:Array = xml.firstChild.childNodes; for(var i:Number = 0; i arr.length; i++) { var item:Object = new Object(); item.id = arr[i].attributes.id; item.name = arr[i].firstChild.firstChild.nodeValue; item.notes = arr[i].firstChild.nextSibling.firstChild.nodeValue; /* this part isn't working ***/ item.mediums = new Array(); if(arr[i].firstChild.nextSibling.nextSibling.hasChildNodes()) { var m:Array = arr[i].firstChild.nextSibling.nextSibling.childNodes; for(var i_m:Number = 0; i_m m.length; i_m++) { item.mediums[item.mediums.length]['id'] = m[i_m].attributes.id; item.mediums[item.mediums.length]['name'] = m [i_m].firstChild.firstChild.nodeValue; item.mediums[item.mediums.length]['notes'] = m [i_m].firstChild.nextSibling.firstChild.nodeValue; item.mediums[item.mediums.length]['img'] = m [i_m].firstChild.nextSibling.nextSibling.firstChild.nodeValue; } } /* /this part isn't working ***/ } -- Thanks for your help guys! Best, Mike D ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multidimensional Object/Array Question
Yeah, i don't touch AS2's xml api any more than I have to. I know there are other systems out there, but I find XPath does the job for me about 100% of the time. Here's a little tute I threw together for XPath: http://criticalpile.com/blog/?p=4 -Scott On 12/28/06, Mike Dunlop [EMAIL PROTECTED] wrote: Thanks for the input Scott! I simply trying to find the easiest way to dump a 2D xml structure into an array/object that can be easily iterated through in a loop. Do you think there is a better way than what i am trying to do? I'm an experienced php/sql developer but still learning the ropes in AS 2.0 Your thoughts are much appreciated. Happy New Year. - Mike D . Mike Dunlop // Droplab [ e ] [EMAIL PROTECTED] On Dec 28, 2006, at 1:49 PM, slangeberg wrote: item.mediums = new Array(); Should be fine, however: item.mediums[item.mediums.length]['id'] = m[i_m].attributes.id; Looks like you're trying to access a 2D array or Object in array, so you would have to do something like: var medium:Object = new Object(); medium.id = m[i_m].attributes.id; medium.name = m[i_m].firstChild.firstChild.nodeValue; . . item.mediums.push( medium ); This doesn't mean that what you're doing is necessarily a best practice, but I'm not sure what your motivation is to do so. If you simply want to access xml as a more manageable data object, you can use things like XPath or Xml2Object(?). -Scott On 12/28/06, Mike Dunlop [EMAIL PROTECTED] wrote: Hi gang, I'm having difficulty parsing an xml file into a multidimensional array and was wondering if anyone could see why the following isn't working... My guess is that an object variable can't be an array? XML Sample - - list cat id=4 nameArt Glass/name notes/notes mediums medium id=18 nameDrypoint/name notes/notes imgmedia/18_medium_tn.jpg/img /medium /mediums /cat /list - - Actionscript - - var arr:Array = xml.firstChild.childNodes; for(var i:Number = 0; i arr.length; i++) { var item:Object = new Object(); item.id = arr[i].attributes.id; item.name = arr[i].firstChild.firstChild.nodeValue; item.notes = arr[i].firstChild.nextSibling.firstChild.nodeValue; /* this part isn't working ***/ item.mediums = new Array(); if(arr [i].firstChild.nextSibling.nextSibling.hasChildNodes()) { var m:Array = arr[i].firstChild.nextSibling.nextSibling.childNodes; for(var i_m:Number = 0; i_m m.length; i_m ++) { item.mediums[item.mediums.length] ['id'] = m[i_m].attributes.id; item.mediums[item.mediums.length] ['name'] = m [i_m].firstChild.firstChild.nodeValue; item.mediums[item.mediums.length] ['notes'] = m [i_m].firstChild.nextSibling.firstChild.nodeValue; item.mediums[item.mediums.length] ['img'] = m [i_m].firstChild.nextSibling.nextSibling.firstChild.nodeValue; } } /* /this part isn't working ***/ } - - Thanks for your help guys! Best, Mike D ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com
Re: [Flashcoders] loading xml with html using tag img and align
You're loading the html as xml into flash? If so, I had troubles (in IE, i think) using ' target=_blank '. I had to remove that property. -Scott On 12/27/06, natalia Vikhtinskaya [EMAIL PROTECTED] wrote: Hi to all I have difficulty with this simple loading html with img. If align=right link does not work. If align=left everything is correct. pa href=http://some.com; target=_blank img src=media/pic1/sm1.jpg vspace=0 align=right /a text text./p Can anybody explain me what is wrong? Thank you for help. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove elements from Array
he told me was that FLEX could not consume web services without Flex Data Services Uh, no. You can consume webservices in Flex. I'm guessing it must conform to SOAP, which shouldn't be a problem. .NET, CF, all good. Is this true, or can FLEX consume a web serivce but with limiations? By limitations, for example, not being able to consume a .Net dataset directly - needing to pass the data into an array. Not sure what you mean by that. You can hook up to a webservice. You cannot hook up 'directly' to .NET, if you mean some kind of remoting connection (RTMP?), unless you set something up like that in .NET. PHP has AMFPHP and CF has Flash Remoting built in. However, you could set up a socket server in .NET and hook flex 2 directly to that, since it now has binary socket functionality. -Scott On 12/22/06, Brake, Stephen [EMAIL PROTECTED] wrote: I have a Flex question. I have been considering FLEX 2.0, but when I spoke with the guy at Adobe, the first thing he told me was that FLEX could not consume web services without Flex Data Services and the price he quoted me for the Departmental License was (well, lets not say). Is this true, or can FLEX consume a web serivce but with limiations? By limitations, for example, not being able to consume a .Net dataset directly - needing to pass the data into an array. Thanks, Steve From: [EMAIL PROTECTED] on behalf of Mike Cobb Sent: Thu 12/21/2006 11:58 AM To: Flashcoders mailing list Subject: [Flashcoders] Remove elements from Array - Hi everyone, I'm having a braindead moment today, which I was hoping someone could help me with. I have the following array... //Create array with 5 elements var myArray1:Array = new Array(); myArray1.push( new Array(A:, -1) ); myArray1.push( new Array(B:, -1) ); myArray1.push( new Array(C:, 0) ); myArray1.push( new Array(D:, 0) ); myArray1.push( new Array(E:, -1) ); myArray1.push( new Array(F:, 1) ); myArray1.push( new Array(G:, 0) ); myArray1.push( new Array(H:, -1) ); //name, score ...and I'm trying to remove all the elements in myArray1 with a score of less than 0 without sorting/reordering the array at all. I was trying to use a 'for loop', but obviously as the elements are removed, the length of the array changes causes the wrong elements to be deleted. Can anyone help? Thanks, Mike -- - Mike Cobb Creative Director HMC Interactive - Tel: + 44 (0)845 20 11 462 Mob: + 44 (0)785 52 54 743 Web: http://www.hmcinteractive.co.uk - Grosvenor House, Belgrave Lane, Plymouth, PL4 7DA, UK. - I've got a new e-mail address: [EMAIL PROTECTED] Please update your address book. Thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] loading xml with html using tag img and align
Oh, I see. Can you post the code you're using? The xml, parsing and html? -Scott On 12/27/06, natalia Vikhtinskaya [EMAIL PROTECTED] wrote: yes I am loading html from xml. Removing target does not help. If align=left href with http://; works but when I put Asfunction what I really need it also does not work. I checked this ASfunction with text. It is correct for text. 2006/12/27, slangeberg [EMAIL PROTECTED]: You're loading the html as xml into flash? If so, I had troubles (in IE, i think) using ' target=_blank '. I had to remove that property. -Scott On 12/27/06, natalia Vikhtinskaya [EMAIL PROTECTED] wrote: Hi to all I have difficulty with this simple loading html with img. If align=right link does not work. If align=left everything is correct. pa href=http://some.com; target=_blank img src=media/pic1/sm1.jpg vspace=0 align=right /a text text./p Can anybody explain me what is wrong? Thank you for help. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] A little AS3 AMFPHP 1.9 HowTo
Are you going to post the PHP code for 'Phonebook.getAll'? I know what webservices look like in CF, but not PHP. Thanks, -Scott On 12/22/06, Morten Reinholdt [EMAIL PROTECTED] wrote: Hey All If it is of any interest I have made a small and simple tutorial about how to connect actionscript 3 whit AMFPHP 1.9 you can find it on my blog at http://flashorbit.com/?page_id=53 -- Morten Reinholdt - Flash Developer - TBWA\PLAY blog: flashorbit.com http://flashorbit.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Timeline motion tween: disappears (not good)
I have a strange problem (Flash 8) where the designer created motion tweens on the timeline, which causes clips to fade in / out. She used the properties dropdown box to set alpha, then created a motion tween between two keyframes to accomplish her fades. This site is built dynamically, through attaching clips from library. Sometimes the tweens magically disappear, and you just see the clips visibly pop in and out, rather than fading smoothly. NOW, this is the kicker - when the tweens disappear, my fix is to delve down into the offending timeline, check that it's all there, then compile. POOF - the tween is magically working again! So - I can get the tweens back, but it's rather annoying to do this all the time. Also, I hate leaving random Flash bugs floating around, so any insights appreciated. Have a feeling this will be just one more phantom Flash problem floating in a project. For some reason, I must have at least one per project! Thanks, : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Point inside Rectangle ?
Skinner's work here is bitmap-based and is quite efficient: http://www.gskinner.com/blog/archives/2005/08/flash_8_shape_b.html This method would require you to attach at least a 1-pixel clip to use for your point, but is way simple compared to the math involved, i'm sure. -Scott On 12/21/06, Oliver Mรผller [EMAIL PROTECTED] wrote: Hi all, I'm looking for a mathematic way to check if a point resides within a rectangle. The rectangle is not parallel to the axes, instead its rotating all the time. It's not a movieclip so hitTest is out of the question. Any suggestions how I could solve this problem ? cheers, olli ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Point inside Rectangle ?
The rectangle is not parallel to the axes, instead its rotating all the time. I don't believe that using the bounds of a clip will account for any rotations.-Scott -Scott On 12/21/06, Janis Radins [EMAIL PROTECTED] wrote: Check whteher your point is iniside boundries by something like this: if(point.x rect.minX point.x rect.maxX point.y rect.minY point.Y rect.maxY) guess something like that should work. 2006/12/21, Oliver Mรผller [EMAIL PROTECTED]: Hi all, I'm looking for a mathematic way to check if a point resides within a rectangle. The rectangle is not parallel to the axes, instead its rotating all the time. It's not a movieclip so hitTest is out of the question. Any suggestions how I could solve this problem ? cheers, olli ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Timeline motion tween: disappears (not good)
Hmm, my movies aren't very big. Only about 350kb, total. Also, one is being loaded into the other, but they both have same problem. What is that 'Save and Compact' command? Doing so actually caused all of those tweens to break in mine, so now I'll have to go through and open up each and re-compile! Thanks for trying, though. - Scott On 12/21/06, ben gomez farrell [EMAIL PROTECTED] wrote: I was having this problem a while back, I never really solved it, just ended up working around it. I think, taking a wild stab at what's going on, is that a tween is one of those things stored in RAM along with a million other things. In my case my flash movies were 70-120MB. So I think when memory started getting tight my tweens would disappear. Actually going in and doing something to the offending clips would make Flash recalculate and put it in RAM again, fixing them. Thats my theory. I wrote to Adobe who was really no help telling me to make my Flash movies smaller. You'd also be amazed at what cleaning up your timeline will do in this situation if it's disorganized. I also found that a save and compact will generally do the same thing as delving into the offending timelinebut will do it for your whole project at once. If your project is particularly large, a save and compact won't work 100% of the time, but often helps. I think we've also found that throwing more RAM into your computer will help. And the last real kicker is, Flash MX 2004 does NOT have this problem. So if you can work in 2004, do so, and you'll be trouble free in regards to this problem. ben slangeberg wrote: I have a strange problem (Flash 8) where the designer created motion tweens on the timeline, which causes clips to fade in / out. She used the properties dropdown box to set alpha, then created a motion tween between two keyframes to accomplish her fades. This site is built dynamically, through attaching clips from library. Sometimes the tweens magically disappear, and you just see the clips visibly pop in and out, rather than fading smoothly. NOW, this is the kicker - when the tweens disappear, my fix is to delve down into the offending timeline, check that it's all there, then compile. POOF - the tween is magically working again! So - I can get the tweens back, but it's rather annoying to do this all the time. Also, I hate leaving random Flash bugs floating around, so any insights appreciated. Have a feeling this will be just one more phantom Flash problem floating in a project. For some reason, I must have at least one per project! Thanks, : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Timeline motion tween: disappears (not good)
PS, man. 70-120MB swf's are way too big. You need to start loading some of your content! -Scott On 12/21/06, ben gomez farrell [EMAIL PROTECTED] wrote: I was having this problem a while back, I never really solved it, just ended up working around it. I think, taking a wild stab at what's going on, is that a tween is one of those things stored in RAM along with a million other things. In my case my flash movies were 70-120MB. So I think when memory started getting tight my tweens would disappear. Actually going in and doing something to the offending clips would make Flash recalculate and put it in RAM again, fixing them. Thats my theory. I wrote to Adobe who was really no help telling me to make my Flash movies smaller. You'd also be amazed at what cleaning up your timeline will do in this situation if it's disorganized. I also found that a save and compact will generally do the same thing as delving into the offending timelinebut will do it for your whole project at once. If your project is particularly large, a save and compact won't work 100% of the time, but often helps. I think we've also found that throwing more RAM into your computer will help. And the last real kicker is, Flash MX 2004 does NOT have this problem. So if you can work in 2004, do so, and you'll be trouble free in regards to this problem. ben slangeberg wrote: I have a strange problem (Flash 8) where the designer created motion tweens on the timeline, which causes clips to fade in / out. She used the properties dropdown box to set alpha, then created a motion tween between two keyframes to accomplish her fades. This site is built dynamically, through attaching clips from library. Sometimes the tweens magically disappear, and you just see the clips visibly pop in and out, rather than fading smoothly. NOW, this is the kicker - when the tweens disappear, my fix is to delve down into the offending timeline, check that it's all there, then compile. POOF - the tween is magically working again! So - I can get the tweens back, but it's rather annoying to do this all the time. Also, I hate leaving random Flash bugs floating around, so any insights appreciated. Have a feeling this will be just one more phantom Flash problem floating in a project. For some reason, I must have at least one per project! Thanks, : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Timeline motion tween: disappears (not good)
Oh, that's alright. I prefer someone trying to help me to nothing at all! And no, a 3-4 mb swf isn't out of the realm of reason. Still fat, but not insane. :) Scott On 12/21/06, ben gomez farrell [EMAIL PROTECTED] wrote: Wow! Sorry to hear my advice made things worse.but having a save and compact break things doesn't bode well for ya. I forgot to mention one other thing you can doand thats hilite each tween and do a convert to keyframes. You can easily go back to the motion tween by just clearing all those keyframes between your endpoints. Having it all as keyframes made things always work for me. But...you know that's my advice.it seems with my track record with you this morningit'll either help, or set your computer on fire. ben slangeberg wrote: Hmm, my movies aren't very big. Only about 350kb, total. Also, one is being loaded into the other, but they both have same problem. What is that 'Save and Compact' command? Doing so actually caused all of those tweens to break in mine, so now I'll have to go through and open up each and re-compile! Thanks for trying, though. - Scott On 12/21/06, ben gomez farrell [EMAIL PROTECTED] wrote: I was having this problem a while back, I never really solved it, just ended up working around it. I think, taking a wild stab at what's going on, is that a tween is one of those things stored in RAM along with a million other things. In my case my flash movies were 70-120MB. So I think when memory started getting tight my tweens would disappear. Actually going in and doing something to the offending clips would make Flash recalculate and put it in RAM again, fixing them. Thats my theory. I wrote to Adobe who was really no help telling me to make my Flash movies smaller. You'd also be amazed at what cleaning up your timeline will do in this situation if it's disorganized. I also found that a save and compact will generally do the same thing as delving into the offending timelinebut will do it for your whole project at once. If your project is particularly large, a save and compact won't work 100% of the time, but often helps. I think we've also found that throwing more RAM into your computer will help. And the last real kicker is, Flash MX 2004 does NOT have this problem. So if you can work in 2004, do so, and you'll be trouble free in regards to this problem. ben slangeberg wrote: I have a strange problem (Flash 8) where the designer created motion tweens on the timeline, which causes clips to fade in / out. She used the properties dropdown box to set alpha, then created a motion tween between two keyframes to accomplish her fades. This site is built dynamically, through attaching clips from library. Sometimes the tweens magically disappear, and you just see the clips visibly pop in and out, rather than fading smoothly. NOW, this is the kicker - when the tweens disappear, my fix is to delve down into the offending timeline, check that it's all there, then compile. POOF - the tween is magically working again! So - I can get the tweens back, but it's rather annoying to do this all the time. Also, I hate leaving random Flash bugs floating around, so any insights appreciated. Have a feeling this will be just one more phantom Flash problem floating in a project. For some reason, I must have at least one per project! Thanks, : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove elements from Array
What if you create a new array and push the good values ( 0 ) onto it, then replace the old array with the new, at the end of the loop? Simple. Efficient? Probably, unless your array gets huge. -Scott On 12/21/06, Mike Cobb [EMAIL PROTECTED] wrote: - Hi everyone, I'm having a braindead moment today, which I was hoping someone could help me with. I have the following array... //Create array with 5 elements var myArray1:Array = new Array(); myArray1.push( new Array(A:, -1) ); myArray1.push( new Array(B:, -1) ); myArray1.push( new Array(C:, 0) ); myArray1.push( new Array(D:, 0) ); myArray1.push( new Array(E:, -1) ); myArray1.push( new Array(F:, 1) ); myArray1.push( new Array(G:, 0) ); myArray1.push( new Array(H:, -1) ); //name, score ...and I'm trying to remove all the elements in myArray1 with a score of less than 0 without sorting/reordering the array at all. I was trying to use a 'for loop', but obviously as the elements are removed, the length of the array changes causes the wrong elements to be deleted. Can anyone help? Thanks, Mike -- - Mike Cobb Creative Director HMC Interactive - Tel: + 44 (0)845 20 11 462 Mob: + 44 (0)785 52 54 743 Web: http://www.hmcinteractive.co.uk - Grosvenor House, Belgrave Lane, Plymouth, PL4 7DA, UK. - I've got a new e-mail address: [EMAIL PROTECTED] Please update your address book. Thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Outlook and Flash - ToDo list
That's strange. I was just looking at doing a Todo tool. I like the one that's in Google Desktop (just a little checklist on the desktop), but I hate the sidebar it puts up. I just want the little widget! The task list in Outlook is hidden away and I don't like to have anything up there except my inbox. Any recommendations? If there's no free projects out there, I was thinking about doing a flash/Zinc desktop widget. -Scott On 12/20/06, Merrill, Jason [EMAIL PROTECTED] wrote: Thanks, I know about Outlook's web interface, I'm not looking to do anything like that - a superior here wanted to look into tapping into ToDo lists via a flash interface. I read up on it, and Exchange provides CDO which you can tap into with .NET, but it's limited in what it exposes Tasks not being one of them. Perhaps a wrapper like Zoltan suggested is the way to go. Looking furhter, I realize it's one of those projects that probably won't go anywhere since the time/cost involved far outweigh the benefits right now, but thanks for the info! Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Cairngorm
I've been playing with similar ideas and I'm wondering if your model just dispatches an 'onUpdate' event, that prompts views to get the values they're interested in, or do you create seperate events for individual properties on the model? -Scott On 12/19/06, Robin Burrer [EMAIL PROTECTED] wrote: Hi Greg, Thanks for your reply from a few weeks ago. I just found your message today by accident...:-) I ended up creating my own framework which is basically a simplified version of cairngorm for AS2. I didn't use all of the underlying design patterns but most of them. I found that you can easily replace the data-binding with setter methods in the model though. For each property in my model I also have a setter method. Commands that want to update a property in the model will call a setter method. The model then not only updates its property but also dispatches an event to all its listeners/views. - This works perfectly. Robin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of greg h Sent: Tuesday, 19 December 2006 9:09 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Cairngorm Bram, Cairngorm has been used on Flash only projects (although not by me ;-). Following are 3 links related to 2 occasions that this question came up last month here on this list. http://chattyfig.figleaf.com/pipermail/flashcoders/2006-November/175801. html http://tech.groups.yahoo.com/group/cairngorm-documentation/message/156 http://chattyfig.figleaf.com/pipermail/flashcoders/2006-November/176244. html Yours is the first mention I have seen of a Cairngorm AS3 project not related to Flex. Please do post back and give us an update on your experience if you do move ahead using Cairngorm on an AS3 Flash only project. If you have follow on questions, you might also try posting on either or both of the following lists: cairngorm-documentationhttp://tech.groups.yahoo.com/group/cairngorm-doc umentation/and cairngorm-devel http://tech.groups.yahoo.com/group/cairngorm-devel/ hth, g On 12/18/06, Webdevotion [EMAIL PROTECTED] wrote: Hello Flashcoders, Is it allright to use Cairngorm for AS 3 projects? I'm getting up to speed with Flex and AS 3.0 and want to start learning some relevant frameworks. Which ones are among the best choices for strictly AS 3 projects ? Any articles concerning those choices ? Bram ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remoting problem
Can you post the lines where you're making remoting calls and loading external assets? You might be doing relative paths that don't work on the webserver. -Scott On 12/15/06, kamakoti maheshrao [EMAIL PROTECTED] wrote: Problem 1: I have problem with remoting. I have built flash files to talk to .net libraries on the IIS 6.0 server. It work like charm when I run the swf file on Flash compiler. The remoting transaction fails when I run the flash embedded .html page, after moving to localhost. When I run the html page from its location like C:\flash\test.html on browser, the database is updated. But when I move it to wwwroot and run as http://192.168.1.10/fremoting/test.html;, the database does not change! What could be the problem here? I have even entered the URL and filepath on Flash security manager aswell. 2. Flash does not play the flv movie file when hosted on the server. .flv, .swf and .html files are all on the same folder on server. It plays only when played standalone or when I run the published .html file on browser locally! What is problem here? These problems have crippled me from last 4 days. If you have read this, please put in few mins to help me out. Have nice Christmas and New year coming up. Thanks, Warm Regards, Kemp Yahoo! Music Unlimited Access over 1 million songs. http://music.yahoo.com/unlimited ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Actionscript 3
Lang ref included in this zip: http://download.macromedia.com/pub/documentation/en/flex/2/flex2_documentation.zip -Scott On 12/15/06, Cameron Ray [EMAIL PROTECTED] wrote: Anyone know where I can download Adobe's Actionscript 3 Language Reference files? I have this for Flex 2 and I've been trying to find it for AS3would be very helpful to have a local version. Thanks! -Cameron ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Actionscript 3 Books
They probably are more concerned with your knowledge of 'compiling AS3'. If you know AS2, then you're good to go! I figured out AS3 when flex 2 was in alpha. Not much to it, if you know any java/C#/javascript-like language (what, Algol-based?). Especially if you download that language ref. -Scott On 12/15/06, Millie Niss [EMAIL PROTECTED] wrote: I was just looking at Joey Lott's Advanced Actionscript 3 With Design Patterns book in the store, and it looked pretty good, but it had knowledge of Actionscript 3 as a pre-requisite. I am not aware of any (print) books introducing Actionscript 3... Are there any? I'd like to start learning it (I saw that regular expressions are supported and that alone would be nice...) but I don't like the idea of learning a programming language from beta versions of Adobe's Help... Millie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] MX transitions: Website that shows examples?
I'm also fearful of lists that disregard comments from active developers. Is Jason now 'the list'? Is it a fearful thing to be able to openly express a disregard for some product. Nay, I say nay! Ryan, how about you? Are you on FuseKit's payroll? Well, I know that's a silly question, but it's a valid point. -Scott On 12/15/06, Ryan Pescatore Frisk [EMAIL PROTECTED] wrote: Jason I can see that you I may stand at opposite sides of the Flash developer( user) experience. I really was only wondering if you utilized other classes/methods for animation, nothing more or less. I'm also fearful of lists that disregard comments from active developers. On Dec 15, 2006, at 11:43 PM, Merrill, Jason wrote: Oh, sorry! I did not mean to talk out of term. Only wanted to know if there was another reason for your dismissal. Uh, no - just what I said. What in the world could you possibly be talking about? Like I am making my own competing classes or something 30k is large but not so unreasonable for smooth animation which brings web environments closer to real life, aka video, aka motion graphics, aka sales. What does the Fuse kit does to animation that is smoother and closer to real life than what you can already do with the Adobe-supplied tween, easing, and transition classes? I'm curious. Perhaps there is something, I dunno. I NEVER said the Fuse kit was all bad, it's pretty cool - mostly. There are just some things to be wary of when using it, that's all. Sure, I've become disenchanted with it, but that doesn't mean it wouldn't be a good choice for other kinds of projects. Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Partially embedded fonts
Try: Selecting box with text that has glyphs already in it. Embed... Auto Fill You should see your glyphs appear in the - Include these characters: field. If you're setting text dynamically in the text field, simply paste the characters you need into the - Include these characters: field. -Scott On 12/14/06, Mendelsohn, Michael [EMAIL PROTECTED] wrote: Hi list... I have some dynamic text boxes using an embedded font. These text boxes only use a select few glyphs, but I have to embed the font with linkage for others to see it. The font adds a lot of bulk to the swf and I'm wondering if there's a way to embed only the necessary glyphs and minimize the bulk. Thanks, - Michael M. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] MX transitions: Website that shows examples?
I've yet to use Fusekit (only used MX tras / tween) and have been quite happy with performance / usability. I realize that Fusekit's API is far more sexy and desireable, but so far haven't seen them do anything that I can't accomodate myself. Such as a Sequence, Parallel, etc. AS3 will also encapsulate most of this functionality in a very handy manner. Not sure about the size / performance ratio, but it's seemed fine to me, from what I've used so far. -Scott On 12/14/06, Merrill, Jason [EMAIL PROTECTED] wrote: I second this testament. I have been using the Fuse Kit for a bit am very happy with it. Just to chime in, the Fuse kit is HUGE. I would recommend against it in some situations where performance is a factor. If it doesn't effect performance, it's a great set of classes. Just be sure to test test test. I ripped it out of a project because it brought my RIA to a crawl. Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] MX transitions: Website that shows examples?
I generally use this tool for Tween dev: http://weblogs.macromedia.com/mc/archives/2006/04/transition_and.cfm http://weblogs.macromedia.com/mc/archives/TransitionExplorer.zip -Scott On 12/14/06, slangeberg [EMAIL PROTECTED] wrote: I've yet to use Fusekit (only used MX tras / tween) and have been quite happy with performance / usability. I realize that Fusekit's API is far more sexy and desireable, but so far haven't seen them do anything that I can't accomodate myself. Such as a Sequence, Parallel, etc. AS3 will also encapsulate most of this functionality in a very handy manner. Not sure about the size / performance ratio, but it's seemed fine to me, from what I've used so far. -Scott On 12/14/06, Merrill, Jason [EMAIL PROTECTED] wrote: I second this testament. I have been using the Fuse Kit for a bit am very happy with it. Just to chime in, the Fuse kit is HUGE. I would recommend against it in some situations where performance is a factor. If it doesn't effect performance, it's a great set of classes. Just be sure to test test test. I ripped it out of a project because it brought my RIA to a crawl. Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS2 OOP Class Structure for simple pong type game
Have you actually implemented an event system like this in games? It seems like a good idea, but for some reason I always thought this approach would introduce unnecessary latency, but now I'm not sure why! -Scott On 12/13/06, Pete Miller [EMAIL PROTECTED] wrote: Another possible strategy is for the ball to fire off an event every time it crosses certain vertical location thresholds. The target objects could then listen for the event which matches their vertical location to test for a collision. For example, when the ball descends to the row containing the paddle, it fires that event, and the paddle, receiving it, tests for collision. When the ball ascends to the first row of bricks, those bricks each test for collsion. This might be a performance improvement over testing every object in the system all the time. P. -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Holth, Daniel C. Sent: Wednesday, December 13, 2006 9:43 AM To: Flashcoders mailing list Subject: RE: [Flashcoders] AS2 OOP Class Structure for simple pong type game That would be one way. Although it is rather limiting. I'm assuming that the ball will bounce whenever it hits an object. Perhaps create an array of bounceObjects[]; function addBounceObject(obj:Object):Number{ return bounceObjects.push(obj); } Then you could create your hit tracker. function checkCollisions(){ var len:Number = bounceObjects.length; // Loop through and check all objects hitting the ball for(var i:Number = 0; i len; i++){ // Check each object hit ball if(this.hitTest(bounceObjects[i])){ this.bounce(); // Bounce the ball bounceObject[i].onHitByBall(); } } } Have your onEnterFrame functions run checkCollisions every time. That way you check for hits against the paddle, bricks etc. The bounceObject[i].onHitByBall() would execute a function in that objects code that would say what to do when it was hit by a ball. In the instance of a paddele do nothing, a brick - destory it! -Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Steven Sent: Wednesday, December 13, 2006 8:26 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] AS2 OOP Class Structure for simple pong type game Thanks for the reply Dan Not quite sure how the Ball references the Paddle or alternatively the CollisionController references the ball and paddle. My Game class creates the Ball and Paddle as follows: mcPaddle = new Paddle(mcReference, paddle_mc, 50, 100, 289); var vBall_Object = new Ball(mcReference, ball_mc, 100, 160, 240); arrBallObjects.push(vBall_Object); If I wanted to give the Ball a reference to the paddle, would I do something like this? (see last parameter) var vBall_Object = new Ball(mcReference, ball_mc, 100, 160, 240, mcPaddle); Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Holth, Daniel C. Sent: 13 December 2006 14:14 To: Flashcoders mailing list Subject: RE: [Flashcoders] AS2 OOP Class Structure for simple pong type game I would make the ball responsible for checking if it collides with the paddle because the ball's behavior/state will change - not the paddle's, nor does the state of the 'game' really change. An alternative would be to create a CollissionControler.as that does all your hit testing for you. This may become useful when you add the bricks or other objects that need to check for collisions. -Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Steven Sent: Wednesday, December 13, 2006 8:02 AM To: 'Flashcoders mailing list' Subject: [Flashcoders] AS2 OOP Class Structure for simple pong type game I am creating a simple pong / breakout / arkanoid game in AS2 and not sure how best to deal with the classes. So far I have a Game.as class, a Paddle.as class and a Ball.as class. I need to detect when the ball (or balls) collide with the Paddle. My question is, which class should check for this collision? Should the Game class do this or should I pass a reference to the Paddle into the Ball class so the Ball is able to check this collision itself? If it is the Game class, then I guess it is a case of giving both the Paddle and Ball classes a method to return their current position and then letting the Game class compare these positions to determine if a collision has occurred? If the Ball class needs to have a reference to the Paddle passed to it, I am not sure how this is done. So I would appreciate any advice on this. I appreciate there are probably a lot of different solutions to this, but I am trying to get off on the right footing with this OOP programming. Many thanks Paul
Re: [Flashcoders] Local SWF loadVars from remote php file
Could you post the contents of your crossdomain.xml file? -Scott On 12/11/06, Mike Dunlop [EMAIL PROTECTED] wrote: Hi, I am pulling my hair out on this. I am trying to develop flash locally and want to talk to remote php scripts. I have added a crossdomain.xml file to the remote server in question as well as the following to my local flash file in frame 1 System.security.allowDomain(*); Whenever using loadVars i get Error opening URL... I understand generally how sandbox/security works but i can't get this to work Here's my loadVars code: var exhibit_vars:LoadVars = new LoadVars(); exhibit_vars.onLoad = function (success) { if(success) trace(this.toString()); else trace(vars failed to load!); } exhibit_vars.load(http://mydomain.com/v2/flashapi/api.php? atype=cExhibit); Can anyone help me, please?? Thank You. . Mike Dunlop // Droplab [ e ] [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Running a Timer in more than one instance of the same DisplayObject?
I believe at one time that the following would create a static variable on your class, not an instance variable, but don't know if that's changed: protected var _timer:Timer = new Timer(); -Scott On 12/7/06, T. Michael Keesey [EMAIL PROTECTED] wrote: Are you initializing the timer at compile-time or in the constructor? That is, are you doing this: protected var _timer:Timer = new Timer(); ... or this?: public function MyBitmapClass() { super(); _timer = new Timer(); //... } //... protected var _timer:Timer; I've had some trouble with the former approach. It seems to set all instances' _timer fields to the same object. The latter approach ensures that each field is indeed different. On 12/7/06, Sascha [EMAIL PROTECTED] wrote: Hi List, I have an advanced AS3 problem with that I'm stuck ... I'm extending the Bitmap Class to create a custom bitmap object that uses a Timer to trigger a function that scrolls the bitmap's BitmapData. This works fine as long as there is only one instance of the custom bitmap on the screen but as soon as there are two only one of them keeps playing the timed scroll. If I add many more they even all disappear. I guess that it is timer related trouble like as if all are using the same timer (though every instance creates its own timer). Does somebody have any clue how to get this working? Thanks a lot, Sascha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- T. Michael Keesey Director of Technology Exopolis, Inc. 2894 Rowena Avenue Ste. B Los Angeles, California 90039 -- The Dinosauricon: http://dino.lm.com Parry Carney: http://parryandcarney.com ISPN Forum: http://www.phylonames.org/forum/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Q: Performance of AS3 vs Java
Regarding performance, FP9 is showing some nice 3D potential (for a 1-2meg VM): http://www.papervision3d.org/demos/seahorse/ However, not sure how much this will help you with a data visualization! -Scott On 12/5/06, Christian Giordano [EMAIL PROTECTED] wrote: If you really want to get into doing 3d viz work, use Java and OpenGL - and skip Processing unless you just want to jump right in and be able to see your results faster. As Jon says, OpenGL could easily be the best solution, or Java3D at least. Look these examples without opengl: http://jamesnsears.com/applets/spies/ http://www.acoustic-cartography.com/processing/ Then of course it depends which kind of application u r doing. For the web, OpenGL can work but as far as I know only with client hacking. Best, chr -- ___ { Christian Giordano's site and blog @ http://nuthinking.com } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Q: Performance of AS3 vs Java
No, she be AS3. That be why she so fast!: http://blog.papervision3d.org/2006/12/04/papervision3d-as3-demo/ -Scott On 12/6/06, Christian Giordano [EMAIL PROTECTED] wrote: slangeberg wrote: Regarding performance, FP9 is showing some nice 3D potential (for a 1-2meg VM): http://www.papervision3d.org/demos/seahorse/ Papervision is for Flash 8 and as far as i know, in terms of graphics, the performance between AS2 + FP8 and AS3 + FP9 are almost the same. Then of course all the Math computations (frequently used in 3D) are faster. So yes, probably for 3D AS3 could help. I'm still waiting to make proper tests though. Best, chr -- ___ { Christian Giordano's site and blog @ http://nuthinking.com } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Q: Performance of AS3 vs Java
WPF/E will NOT have 3D support. At least not for a while. It's supposed to be cross-platform, so hardware acceleration would be problematic. At this time, as far as I'm aware, WPF only supports 3D on the Windows desktop. Scott On 12/6/06, Merrill, Jason [EMAIL PROTECTED] wrote: That rocks. I'm blown away. I wonder if Adobe is working 3D into Flash IDE 9. Microsoft just released WPF/E and Expression Blend will be available for purchase in Q2 2007 - the Flash competitor that does 3D. I wonder if the Flash 9 IDE will be available before - say Q1 2007... Jason Merrill Bank of America Learning Organizational Effectiveness -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christian Giordano Sent: Wednesday, December 06, 2006 1:54 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Q: Performance of AS3 vs Java slangeberg wrote: Regarding performance, FP9 is showing some nice 3D potential (for a 1-2meg VM): http://www.papervision3d.org/demos/seahorse/ Papervision is for Flash 8 and as far as i know, in terms of graphics, the performance between AS2 + FP8 and AS3 + FP9 are almost the same. Then of course all the Math computations (frequently used in 3D) are faster. So yes, probably for 3D AS3 could help. I'm still waiting to make proper tests though. Best, chr -- ___ { Christian Giordano's site and blog @ http://nuthinking.com } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How variables when using setInterval ...
James O'Reilly has great Timer class to wrap/replace setInterval(): http://www.jamesor.com/2006/10/18/as2-timer-class/ -Scott On 11/29/06, Stephen Ford [EMAIL PROTECTED] wrote: Hello, Lets say you have 10 different setIntervals running within your class. Do you also declare 10 different variables for these intervals ? like so: private var nInt:Number; private var nInt2:Number; private var nInt3:Number; etc etc Or can you just declare one variable and use it multiple times (I'm guessing not because then when you clear the interval, all of them would stop). Thanks.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Seriously illin' Flash work
Seeing this kind of work makes me reconsider my chosen profession!: http://www.rockonflash.com/blog/?p=25 : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] MXML - Problem embedding FLA symbol
Still same issue, with MovieClip: TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::[EMAIL PROTECTED] to mx.core.IUIComponent. This seems like something I've dealt with, months ago but I haven't touched Flex for a while. Believe you must attach something that extends UIComponent to Application, but if that's the case, this should be throwing a compile error! -Scott On 11/19/06, Igor Costa [EMAIL PROTECTED] wrote: you're trying to convert into a sprite that's can't possible. just change to MovieClip instead of Sprite that's is deserved to create more common components. Regards. On 11/19/06, slangeberg [EMAIL PROTECTED] wrote: I'm trying to import a swf symbol into Flex 2. However, the following code works great in AS3 project, but NOT in an MXML project: [Embed(source=../Art.swf, symbol=car_blue)] private var CarBlue:Class; private function init():void { var car_blue:Sprite = new CarBlue(); addChild( car_blue ); } I get the following runtime error: TypeError: Error #1034: Type Coercion failed: cannot convert [EMAIL PROTECTED] to mx.core.UIComponent. at FlexDerby/::init() at FlexDerby/___Application1_creationComplete() at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction () at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/set initialized() at mx.managers::LayoutManager/::doPhasedInstantiation() at Function/http://adobe.com/AS3/2006/builtin::apply() at mx.core::UIComponent/::callLaterDispatcher2() at mx.core::UIComponent/::callLaterDispatcher() : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Igor Costa www.igorcosta.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] MXML - Problem embedding FLA symbol
I'm trying to import a swf symbol into Flex 2. However, the following code works great in AS3 project, but NOT in an MXML project: [Embed(source=../Art.swf, symbol=car_blue)] private var CarBlue:Class; private function init():void { var car_blue:Sprite = new CarBlue(); addChild( car_blue ); } I get the following runtime error: TypeError: Error #1034: Type Coercion failed: cannot convert [EMAIL PROTECTED] to mx.core.UIComponent. at FlexDerby/::init() at FlexDerby/___Application1_creationComplete() at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction () at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/set initialized() at mx.managers::LayoutManager/::doPhasedInstantiation() at Function/http://adobe.com/AS3/2006/builtin::apply() at mx.core::UIComponent/::callLaterDispatcher2() at mx.core::UIComponent/::callLaterDispatcher() : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] quick actionscript question
Can you setup a timer so that it keeps incrementing forward / backward by 1, while user holds down button? Scott On 11/14/06, eric walton 9 / edub9 Edub9 [EMAIL PROTECTED] wrote: Hello anyone know the actionscript for a button that will control a video fast forward and rewind button that forwards and rewinds in a smooth transition? I want to use it with an existing scrubber that is working. The buttons are working but at present they only go back or foreard based on 1 or 2 second increments. Here is what i have at present: // my custom nav buttons are below ff_button.onRelease = function (){ myDisplay.jumpToVideoPosition(myDisplay.currentVideoPosition + 1); } rev_button.onRelease = function (){ myDisplay.jumpToVideoPosition(myDisplay.currentVideoPosition - 1); } Any ideas? Eric -- To view more about The Artwork of Eric Walton 9 / Edub9 please go to the following address: www.hollywoodfineart.com www.myspace.com/ericwalton9_edub9 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Undefined value
'undefined' is not a string. Try: var reliure_var; if ( _global.pie_glo _global.pie_glo != ) { reliure_var = reliure=+_global.pie_glo; var_glo.text = reliure_var; } else { reliure_var = ยณยฒ; var_glo.text = reliure_var; } On 11/14/06, Laurent CUCHET [EMAIL PROTECTED] wrote: How can I do to send an empty var if there is nothing ? I always get ยณreliure=undefinedยฒ and I need an empty var Thank you very much var reliure_var; if (_global.pie_glo !== || _global.pie_glo !== undefined) { reliure_var = reliure=+_global.pie_glo; var_glo.text = reliure_var; } else { reliure_var = ยณยฒ; var_glo.text = reliure_var; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] launching an exe?
John, You said: safely and easily install a desktop application from a web browser. Do you mean Apollo apps will be distributed from the web, but can run offline? You also said: I wouldn't accept EXEs from strangers myself, Does that mean the Apollo tool won't ask you to deploy the application, when downloaded from the browser? Scott On 11/13/06, John Dowdell [EMAIL PROTECTED] wrote: Adam Fisk wrote: Thanks for the responses. I understand the security concerns and sympathize with them, but I still want my users to be able to install the app much easier regardless. Adobe Flash covers a wide range of deployment possibilities. It sounds like you're asking for ways to safely and easily install a desktop application from a web browser. If so, then keep an eye on the upcoming Apollo project: http://labs.adobe.com/wiki/index.php/Apollo Other than that, you can always wrap the Adobe Flash Player in a native-code executable (as regular Projector or third-party shell) and use the browser's regular installation mechanism to download and activate. I wouldn't accept EXEs from strangers myself, but that's one way to do it with current technology. jd -- John Dowdell . Adobe Developer Support . San Francisco CA USA Weblog: http://weblogs.macromedia.com/jd Aggregator: http://weblogs.macromedia.com/mxna Technotes: http://www.macromedia.com/support/ Spam killed my private email -- public record is best, thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Zinc throws errors on CD
Hi all, I haven't heard anything from MDM's support, but I have an app I created with Zinc that runs fine on my hard drive. Now however, the same app throws the following error, when run from a CD: 'Access violation at address 40540. Read of Address 4054.' Has anyone else ever seen this? Thanks, : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] launching an exe?
Only if the flash movie is hosted in an exe. Flash does not have system permissions to launch apps, on it's own. Scott On 11/9/06, Adam Fisk [EMAIL PROTECTED] wrote: Is there any way to launch an exe with any version of Flash? I basically want to download my installer using Flash and then automatically launch it, basically bypassing the browser's download and launch cycle to make things easier on the user. I know very little actionscript/mxml, but I'm just curious if something like this is possible. Would I have to set something in a policy file somewhere? Thanks so much. -Adam ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: launching an exe?
I'm sorry, did you mean that you want to initiate a download from Flash? I believe that you can do that by simply peforming getURL() on your web asset (AS2). Scott On 11/9/06, Adam Fisk [EMAIL PROTECTED] wrote: Looks like maybe I can use the socket classes from Flash 9 along with FSCommand? Will that work from an swf within a web page (as opposed to a standalone player that might have fewer security restrictions)? Seamless install is vital for my application, so this would make a tremendous difference. Thanks. -Adam On 11/9/06, Adam Fisk [EMAIL PROTECTED] wrote: Is there any way to launch an exe with any version of Flash? I basically want to download my installer using Flash and then automatically launch it, basically bypassing the browser's download and launch cycle to make things easier on the user. I know very little actionscript/mxml, but I'm just curious if something like this is possible. Would I have to set something in a policy file somewhere? Thanks so much. -Adam ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] access to drawing API information via ActionScript
Are you asking if you can somehow save out all the commands to a text file? now is it possible to write ActionScript that will translate the drawing you created above into AS-style: You see, you would have been using AS to perform all those commands in the first place. ie. lineTo, moveTo... etc. Scott On 11/7/06, Ben [EMAIL PROTECTED] wrote: Hi Flashcoders is it possible to write ActionScript code to gain access to lines/fills/shapes drawn on the stage using the standard Flash API? eg open a new document draw a line on the stage draw another line add some more lines, curves, add some filled shapes, rectangles, circles etc now is it possible to write ActionScript that will translate the drawing you created above into AS-style: moveTo(x1,y1); lineTo(x2,y2); curveTo(cx,cy, x3,y3); beginFill(); lineTo(x4,y4); etc etc I want to be able to trace out a fairly complex drawing using all the Flash tools, but then control how it gets drawn entirely from ActionScript. Thanks! Ben. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] access to drawing API information via ActionScript
I want to be able to trace out a fairly complex drawing using all the Flash tools, but then control how it gets drawn entirely from ActionScript. Now I understand you want to take drawings from IDE and trace them in ActionScript. What is your goal with this? You want to stylize your drawings on the fly? I'm just wondering if there wouldn't be logical constraints, much less technical. Scott On 11/7/06, Ben [EMAIL PROTECTED] wrote: You see, you would have been using AS to perform all those commands in the first place. ie. lineTo, moveTo... etc. Scott the lines are first created directly onto the stage using the Flash IDE (not ActionScript) eg the line, circle, box tools from the tools palette on the left side of the workspace. then these shapes are (somehow - this is the bit I don't know) converted into their API equivalents (lineTo, curveTo, beginFill, endFill etc) I'm sure it would be possible to write a drawing program using the API which allows the user to create lines and fills and edit them, but this seems like a HUGE waste of time since there is already an absolutely perfect drawing program inside Flash itself... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash and DHTML menus
Yeah, if you could have, the menu in flash would have been ideal. If you search this list for 'transparent wmode', you'll find that this has poor cross-platform support. Scott On 11/7/06, Perdue, Blake [EMAIL PROTECTED] wrote: I'm guessing there isn't a solution to this? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Perdue, Blake Sent: Monday, November 06, 2006 10:31 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Flash and DHTML menus We're building a Flash T1 (top story box) into a page redesign. Directly above the SWF we have a navigation bar that displays DHTML menus over the flash content. We want to support as many browsers on as many OSes as possible, but are running into problems. For example, Mac Safari displays DHTML poorly: http://www.nascar.com/wireless/ (roll over the main nav) Adobe suggests 'transparent wmode', while others suggest opaque, neither of which works well in Safari: http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_15523 http://www.communitymx.com/content/article.cfm?cid=E5141 Also, the T1 uses intervals to swap the top story and we're running into timing problems because (I think) we're using a transparent wmode, as suggested here: http://justin.everett-church.com/wmode/ Are there any work-arounds, or solutions that support the major browsers (IE, FF, Safari, Opera) and also avoid the interval timing issue? Blake Perdue | 212.522.1292 | AIM: blakepCNN ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [SPAM]Re: [Flashcoders] access to drawing API information via ActionScript
You're going to need a fairly complex system to set this up! Even if you could use AS to trace the artwork in the IDE (which I doubt), you'd need a system in place to figure out where you are in the drawing. reversed, speeded up, slowed down, paused, branched etc. Can you imagine how hard it would be to guess where you are in the artwork generation process to emulate these things? Say you have a shape with a bunch of sub-shapes that have sub-shapes that are overlapped by some other stuff. How would you know in when in the code that you need to render each item? Not trying to slam you, but to help you think about this critically. Here's one thing to consider: Have you ever seen this done anywhere else? If so, that would be a good starting point to figure out how it was done. If not, there may be a good reason! Scott On 11/7/06, Ben [EMAIL PROTECTED] wrote: I want to be able to trace out a fairly complex drawing using all the Flash tools, but then control how it gets drawn entirely from ActionScript. Now I understand you want to take drawings from IDE and trace them in ActionScript. What is your goal with this? You want to stylize your drawings on the fly? I'm just wondering if there wouldn't be logical constraints, much less technical. exactly! the goal is to build up a complex drawing step by step under the control of ActionScript. So the style can be modified, it can be influenced by the user while its being drawn, the animation can be synchronised with external events, reversed, speeded up, slowed down, paused, branched etc. ActionScript is GREAT for the control. But the IDE is GREAT for all the initial inputting of lines, curves and shapes (with its ability to edit lines, use guide layers, snap to objects, align objects, adjust control points etc). but can ActionScript gain access to this IDE-stored info...??? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Freelancer Class
I don't know if it's a remnant. You may be doing property initialization and need to nail down scope: class Student { private var name:String function Student( name:String ) { this.name = name; } } -Scott On 11/7/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: I know I don't have to. But I think the code is more clear that way. Classes will not compile if you try to access variables that are not declared in the class. So by accessing a variable, it is inherently referring to this because it absolutely must be, thus that particular use of this is redundant and a remnant of the days of AS1 classes (prototype) and maintaining scope within them. That's not to say this doesn't have its place, but since its place is more refined now, I find it's more important to reserve its use for those times so it stands out that much more. However, everyone has their own style and if using this gives you warm fuzzies, then who am I or anyone to take that away from you? :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Freelancer Class
I don't think it's bad coding. Documentation generated from this signature might be a bit clearer than documentation generated from a signature where the argument was, e.g., nameValue, since it would be more immediately obvious that the argument name corresponds to the property name. That said, the code itself is clearer the other way. Six of one and half a dozen of the other. (Programming is so often like that.) Pretty much. You either muddy up your code or your docs. This is probably why this kind of code is prevalent in Java. They've had strong doc tools nearly from the beginning. Scott On 11/7/06, Mike Keesey [EMAIL PROTECTED] wrote: -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Steven Sacks | BLITZ Sent: Tuesday, November 07, 2006 12:05 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Freelancer Class I don't know if it's a remnant. You may be doing property initialization and need to nail down scope: class Student { private var name:String function Student( name:String ) { this.name = name; } } That's just bad coding. Don't use class variable names as argument names. It's not like you don't have a choice about it. ;) I don't think it's bad coding. Documentation generated from this signature might be a bit clearer than documentation generated from a signature where the argument was, e.g., nameValue, since it would be more immediately obvious that the argument name corresponds to the property name. That said, the code itself is clearer the other way. Six of one and half a dozen of the other. (Programming is so often like that.) -- Mike Keesey ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Looking for a good FlexCoders list
It's threaded, when you use gmail as your client! Scott On 11/6/06, Troy Rollins [EMAIL PROTECTED] wrote: On Oct 30, 2006, at 6:03 PM, Muzak wrote: It is the place to be in regards to Flex. There's Adobe people there monitoring the list and answering questions etc.. I've been on yahoo lists for years and have helped moderating a few in the past and never had any issues with yahoogroups. I'm finding the information there useful, however the Yahoo system is extremely annoying. I receive individual emails from the group. It is the *only* group I am on which apple mail does not thread, so every email is its own island. In order to see the list threaded, I have to use the web interface, which is more of a forum than a list. My preference is for lists rather than forums for stuff I work with every day. Without threading, this sort of stuff doesn't make much sense, so I stopped the email service. Now, it is *only* a forum to me. One with ads, and other unrelated junk. IMHO, Yahoo's services only impacts the Flexcoders list negatively, and a regular old mailing list (like this one) would be better. Still open for a *good* Flexcoders *list* ... -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Looking for a good FlexCoders list
Hal 9000 says: I think you can, Troy. Just passing on the message. -Scott On 11/6/06, Troy Rollins [EMAIL PROTECTED] wrote: On Nov 6, 2006, at 5:19 PM, slangeberg wrote: It's threaded, when you use gmail as your client! Yes, thanks. Can't really change my email client over one list. :-/ -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS Tweening. Approach to prevent tween clashing?
Yeah, i do similar. Keep references to tweens and check them in the function call (this is MM's Tween): var t:Tween; . . . function hideButton( _btn:MovieClip ) { if ( t ) { t.stop(); } t = new Tween( _btn, _alpha, mx.transitions.easing.Strong.easeOut, _btn._alpha, 0, 1.5, true ); t.start(); } On 11/3/06, Kevin Cannon [EMAIL PROTECTED] wrote: Hi Toby, Thanks for the reply, even quick pointers are welcome. :) I've been disabling buttons too when I can, but even still I find there's time when someone needs to switch between one section and another and it causes problem. I'll check out that stopTween function and see if it can help me. Cheers! - Kevin On 03/11/06, Toby [EMAIL PROTECTED] wrote: Am quite busy so I can only give a quick answer, but I believe there is documentation provided with laco on 'stopTween()' or similar. I personally don't use this much, and tend to disable buttons that would allow a user to clash animations. Hth, Toby -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Kevin Cannon Sent: 03 November 2006 16:40 To: Flashcoders mailing list Subject: [Flashcoders] AS Tweening. Approach to prevent tween clashing? Hi All, I've been building sites with laco's tweens for a good while. Occasionally I've come accross problems when you click on buttons really fast in sucession. If one item is still tweening you can end up with unpredictable results. Does anyone have any advise on what approach I can take to avoid that. I'm real trouble figuring out what specifically is causing the problem, even though I understand the general problem. Has anyone any advice, Thanks, - Kevin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Music visualisation in Flash 9
RE your points: - being able to load and play an MP3 from the users harddrive You'll need an executable wrapper. - converting the MP3 to PCM format - analysing the PCM for volume / tempo (and possibly frequency) Not sure if these are necessary, as I believe what you need is within the AS3 classes. People have been creating these for a while. See andre michelle. He's also got some nice examples in his 'labs' section: http://blog.andre-michelle.com/2006/spectrum-meter/ Scott On 11/2/06, Jake Prime [EMAIL PROTECTED] wrote: Hi I have just been asked about the possibility of making an app which will play MP3s, and display visual effect to match it. Does this sound like something that is possible in AS3? As I see it the issues are: - being able to load and play an MP3 from the users harddrive - converting the MP3 to PCM format - analysing the PCM for volume / tempo (and possibly frequency) I will be researching this fully myself now, but if anyone has any experiences or thoughts they want to share I'd be grateful. Cheers Jake ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] OT conver java code to flash
Probably similar to: var bestXPos:Number; var numOfEqual:Number = (??); //whatever you set it to.. if ( Math.abs( random() ) % 1(1 / numOfEqual ) ) { bestXPos = i; } On 11/2/06, Paul Steven [EMAIL PROTECTED] wrote: Not familiar with Java code but trying to rewrite some code in Flash. Anyone convert this line to flash actionscript please if (Math.abs(rand.nextInt()) % 1 (1 / numOfEqual)) bestXPos = i; Thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] XPath
Had to setup my site again, but hopefully this is a little more clear: http://criticalpile.com/blog/ -Scott On 10/19/06, slangeberg [EMAIL PROTECTED] wrote: Can't find the links i've looked at, but here's the code I'm currently using. This example probably shows most of the xml data-access capabilities: //in this case, we're only pulling the title of a video, //if a section has any videos! import com.xfactorstudio.xml.xpath.*; . . . var path:String = /content/section/[EMAIL PROTECTED]' + id + ']/video; var videos:Array = XPath.selectNodes( xmlDoc, path ); for ( var i:Number = 0; ivideos.length; i++ ) { var video:XML = new XML( videos[i] ); path = XPath.selectSingleNode( video, video/source ).firstChild.nodeValue; var title:String = XPath.selectSingleNode( video, video/title ).firstChild.nodeValue; } example xml: ?xml version=1.0 encoding=utf-8 ? content section id=1.0 title ![CDATA[...text here...]] /title /section section id= 1.1 titleHigher Fatality Rates and Costs/title bkgd_imgassets/pics/to_load/safety_concerns_tab1.jpg/bkgd_img text/text video title/title /video /section . . . /content On 10/19/06, Chip Moeser [EMAIL PROTECTED] wrote: Does anyone know where I can samples using these (http:// www.xfactorstudio.com/) xpath classes? Thanks! -Chip ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Scale Stage but not a Movieclip?
Check out brother James: http://www.jamesor.com/2006/10/12/creating-liquid-guis-with-flash-part-1/ Scott On 10/27/06, Kurt Dommermuth [EMAIL PROTECTED] wrote: Hi All, I suck at math and I need help. I have a swf that is set to scale to the full size of the browser. But I don't want some move clips to scale. I think I need to get the proportions of the stage and somehow tell the movie clip that I don't want to scale to do the opposite. Am I being clear? I know this must have been asked already, but I must also suck at searching through the archives. thanks, Kurt ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Book recommendation for multiuser games / apps
Have people had any experience with the Red5 server (http://osflash.org/red5)? If so, how does it compare to other products such as ElectroServer? I've downloaded Red5, but haven't had time to try it out. Thanks, Scott On 10/26/06, Jobe Makar [EMAIL PROTECTED] wrote: Hi Paul, My game book is not comprehensive on multipalyer stuff, but gives a decent intro. There are 2 chapters, one on a chat and one on multiplayer chess. You can find tons of source files on this site: http://www.electro-server.com Jobe Makar http://www.electrotank.com http://www.electro-server.com phone: 252-627-8026 mobile: 919-609-0408 fax: 919-341-8104 - Original Message - From: Paul Steven [EMAIL PROTECTED] To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com Sent: Thursday, October 26, 2006 10:14 AM Subject: RE: [Flashcoders] Book recommendation for multiuser games / apps Hi Eric, perhaps I have not looked properly then - I thought it was only a few pages in the appendix. Sorry! I will have a proper look. However if there are any books devoted to this subject or links to sites, this info would also be appreciated. Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eric dolecki Sent: 26 October 2006 15:08 To: Flashcoders mailing list Subject: Re: [Flashcoders] Book recommendation for multiuser games / apps I thought it covered ElectroServer, multi-user gaming, gaming rooms, etc. What kind of information are you after in more detail? - e. On 10/26/06, Paul Steven [EMAIL PROTECTED] wrote: Thanks eric, I can look him up on my shelf but there wasn't a lot of info on the subject in this book. I was looking for something more comprehensive. Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eric dolecki Sent: 26 October 2006 14:41 To: Flashcoders mailing list Subject: Re: [Flashcoders] Book recommendation for multiuser games / apps Look up Jobe Makar on Amazon :) - e. On 10/26/06, Paul Steven [EMAIL PROTECTED] wrote: Looking for information on how to implement a multi-user type game and would appreciate any links or book recommendations. Thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Grownups w/ flash
My apologies if this doesn't belong on the list, but I just get excited to see a large organization embracing exciting (flash) technology! In this case, it's actually a major news organization: http://www.stateoftheworld.reuters.com/poll.html Smaller examples - Click on one of three showcases towards bottom: http://photos.reuters.com/Pictures/default.aspx?WTmodLoc=HP_L1_LeftNav-14 : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash environment variables?
everyone pointed to the classpath within their own workspaces (absolute path)... for some reason this did not go over well with the team? This may not apply, but what I've done before is have all members on the team use the same directory structure, eg: c:/data/flash/classes Or whatever you want to call it. Then, flash docs shared all point to same location, even though it's on local drive. Combine this with source control and your staff will never look back, once they've made the adjustment! Scott On 10/26/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Thanks Mark, We are using a source control system (perforce) and I originally wanted to set it up so everyone pointed to the classpath within their own workspaces (absolute path)... for some reason this did not go over well with the team? Perhaps I'll need to explain it to them a bit better. I have also added document relative classpaths for each fla so atleast for now, as long as they're working within the file structure laid out in source control, they can find the classes. I guess I just wanted an easier or recommended way for us all to share the classes. *.* Sherri Quoting Mark Lapasa [EMAIL PROTECTED]: A different (and long-term) approach to your problem would be not to use the variable class path approach. Force your team to use a relative pathing instead of the variable. Then instead of having your 'classes' or other dependencies that your team relies on a shared drive on the network, use a source control system like Visual SourceSafe or Subversion/TortoiseSVN. It is a time-consuming task to get this setup but I think many here would testify that having a source control software managing shared project resources is an investment that will return many times. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Projectors - mProjector vs. Zinc
Is the latest version of swhx = 1.0.4? Scott On 10/19/06, Nicolas Cannasse [EMAIL PROTECTED] wrote: http://haxe.org/swhx While I think it's probably a decent OS product, it seems a little behind the curve at this point. When I inquired as to how I could change the icon for the executable, I was directed to hack the .EXE in a resource editor. You will be happy to know that latest version enables you to change the icon without such troubles ;) Nicolas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Projectors - mProjector vs. Zinc
Nicolas, How DO you change the icon? ;) Scott On 10/19/06, Nicolas Cannasse [EMAIL PROTECTED] wrote: http://haxe.org/swhx While I think it's probably a decent OS product, it seems a little behind the curve at this point. When I inquired as to how I could change the icon for the executable, I was directed to hack the .EXE in a resource editor. You will be happy to know that latest version enables you to change the icon without such troubles ;) Nicolas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Dynamically Distort Text?
Not in (solely) flash, as far as I know or have ever seen. We created a Java class that takes the parameters (font, text, style) and performs the distortions on actual letter outlines, using Font objects. This was set up as a webservice (coldfusion instantiates java object) that returns coordinates for flash to draw out, at runtime. Here's a section of that code, to give an idea (sorry, closed-source!): private java.awt.Shape transform( int layout, String text, String font ) { j_Font = new java.awt.Font(font, java.awt.Font.PLAIN, FONT_SIZE); // FontRenderContext needed to create a GlyphVector object FontRenderContext frc = new FontRenderContext(null,true,true); // Create a GlyphVector object to get an outline of the text string GlyphVector gv = j_Font.createGlyphVector(frc, text); int length = gv.getNumGlyphs(); //Get the number of characters for(int i = 0; i length; i++) { java.awt.Shape glyph = gv.getGlyphOutline(i); //Transform single glyph to Shape double glyphWidth = glyph.getBounds().getWidth(); //Get single glyph width prior to rotation theta = (accGlyphWidth/gvWidth) * totalRotationDistance; //Set rotation by points accGlyphWidth = accGlyphWidth + glyphWidth; //Add up distance traveled thus far Point2D p = gv.getGlyphPosition(i); AffineTransform at = new AffineTransform(); at.translate(-p.getX(), -p.getY()); . . . } . . . } As you can see, most of the transformations were accomplised using AffineTransform to the glyphs stored in 'gv'. Hope that gives you an idea of how this was done..! Scott On 10/23/06, Marc Hoffman [EMAIL PROTECTED] wrote: I need to dynamically distort user input text to fill a limited set of shapes. For example, the user might type in WINNERS and select a shape like the Arc d' Triomphe (flat-topped arch), and the tops of all the letters would be flat but the bottoms would be curved. This is more than just putting text on a curve -- it requires actually distorting the individual letters. Nike has something similar to this (but not exactly) on their custom uniform builder. See http://www.niketeam.com/v2/new/Builders/Baseball/check_flash5.asp and move through the steps until you reach the Select Name Style, after which you'll see the effect I'm after. Somehow they are able to skew the letters, though they're not actually distorting any straight lines into a curve, and all the letters keep the same height. Anyone know of something like this? Especially Flash 7-compliant? Thanks. Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] tieing AS2 classes together, confused on approach
No, each class is in it's own little world. You need to import any class you want to use into every class you create. What I mean is that each class that uses Fuse Kit for example would need the import statement: import com.mosesSupposes.fuse.*; -Scott On 10/24/06, Jon Bennett [EMAIL PROTECTED] wrote: I have a similar application that I wrote in ActionScript w/ mtasc. I have a class that corresponds to your app.as class. I do all of my imports there. The app.as class instanciates the map.as and all of the UI stuff. Since I didn't use the IDE, my app.as class has a main method. I used an event model similar to the Java swing event model to control what happens when files load or buttons are clicked. I don't know if any of that is useful. You can look at the app here: http://www.flashmaprealtor.com/ so I can do: // classes import com.mosesSupposes.fuse.*; import Menu; import Map; class App { private var objMenu:Menu; private var objMap:Map; function App () { this.objMenu = new Menu (); this.objMap = new Map (); ZigoEngine.simpleSetup(Shortcuts,Fuse,PennerEasing); } } Will my Map and Menu classes then have access to the Fuse Kit ? Thanks, Jon -- jon bennett t: +44 (0) 1225 341 039 w: http://www.jben.net/ iChat (AIM): jbendotnet Skype: jon-bennett ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Projectors - mProjector vs. Zinc
Regarding mProjector: think it has quite a good support for system windows Is there an easy way to add min / max buttons to the window? By default it seems to come up only with a close button! Scott On 10/17/06, Adrian Ionut Beschea [EMAIL PROTECTED] wrote: I used mProjector while developing an im chat client and I had little problems with it. Comes with loads of samples and support forum is prompt. I for one, think it has quite a good support for system windows and it's all synchonus meaning you don't have to add event listeners for anything. Not even when chooosing folders. Zinc is already as 3.0, though :-) slangeberg [EMAIL PROTECTED] wrote: I know from reading this list that Steven is really into mProjector. I'm looking at acquiring a projector builder for Flash in our company. Our current task is to create executable CD apps / presentations, but it would be nice to have a system to create desktop apps (ala SpringBox), as well. How do people think mProjector stacks up against Zinc? Zinc seems to have better support for system windows, while mProjector seems more attuned to custom flash windows. Guess I'd like both, as we have corporate clients who'll want to see regular system windows containing the content. Sorry if this is off topic. Scott On 10/5/06, Steven Sacks | BLITZ wrote: it would need to be a full screen projector file Why would it need to be a full screen projector file? mProjector's alpha performance on Windows is the best there is. http://www.thespringbox.com/ uses mProjector and has alpha transparency. If you want to be able to move something around the screen, you can move it around the screen by setting the window's x and y position. You don't need to make it a full screen application. If you want multiple things to appear in different places anywhere on the screen, you open up new mProjector windows and communicate to those using mProjector's API. It's all supported and well documented. You don't need to make it a full screen application to achieve those things. :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Messenger with Voice. Make PC-to-Phone Calls to the US (and 30+ countries) for 2ยข/min or less. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Boolean question
Correct me if I'm wrong but I believe the Boolean type is still a primitive and should not be instantiated with 'new'. You could perform casting like this: w = new Object(); w.zoomed = Boolean( false ); But I don't know what benefit it would give, as Flash doesn't support typing on the parameters of an Object instance. Scott On 10/19/06, Mendelsohn, Michael [EMAIL PROTECTED] wrote: Hi list... Why does an object's parameter not change if it's instanced as a new Boolean()? w = new Object(); w.zoomed = new Boolean(false); trace (w.zoomed); //false w.zoomed = !(w.zoomed); trace (w.zoomed); //false q = new Object(); q.zoomed = false; trace (q.zoomed); //false q.zoomed = !(q.zoomed); trace (q.zoomed); //true Thanks, - Michael M. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] XPath
Can't find the links i've looked at, but here's the code I'm currently using. This example probably shows most of the xml data-access capabilities: //in this case, we're only pulling the title of a video, //if a section has any videos! import com.xfactorstudio.xml.xpath.*; . . . var path:String = /content/section/[EMAIL PROTECTED]' + id + ']/video; var videos:Array = XPath.selectNodes( xmlDoc, path ); for ( var i:Number = 0; ivideos.length; i++ ) { var video:XML = new XML( videos[i] ); path = XPath.selectSingleNode( video, video/source ).firstChild.nodeValue; var title:String = XPath.selectSingleNode( video, video/title ).firstChild.nodeValue; } example xml: ?xml version=1.0 encoding=utf-8 ? content section id=1.0 title ![CDATA[...text here...]] /title /section section id=1.1 titleHigher Fatality Rates and Costs/title bkgd_imgassets/pics/to_load/safety_concerns_tab1.jpg/bkgd_img text/text video title/title /video /section . . . /content On 10/19/06, Chip Moeser [EMAIL PROTECTED] wrote: Does anyone know where I can samples using these (http:// www.xfactorstudio.com/) xpath classes? Thanks! -Chip ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] using parseInt() and Math.floor() doesn't return the same value
Uh, isn't Math.floor supposed to round down? [and Math.ceil() rounds up?] If so, it's working as advertised here. Scott On 10/19/06, Martin Tremblay [EMAIL PROTECTED] wrote: I'm wandering if we should continue to use Math.floor() and Math.ceil() since they are unreliable. Code: var a = 2.999; trace(parseInt(a.toString())); trace(Math.floor(a)); trace(a); output: 3 2 3 Would using methods using parseInt to simulate Math.floor() and Math.ceil() be safer? Example public static function floor(_nValue:Number):Number { return parseInt(_nValue.toString()); } public static function ceil(_nValue:Number):Number { return parseInt(_nValue.toString()) + 1; } Martin T. lvl ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Projectors - mProjector vs. Zinc
http://haxe.org/swhx While I think it's probably a decent OS product, it seems a little behind the curve at this point. When I inquired as to how I could change the icon for the executable, I was directed to hack the .EXE in a resource editor. Not that that is a deal breaker, but leads me to think that if such an essential feature of a system application tool is missing, what else was left out? ps. Editing the icon for the .EXE was a failure for me! I believe that ResEditor told me that I needed an XX-bit icon, which i was unable to create. Sorry - too much troubles. I like quick and easy!! Scott On 10/18/06, Troy Rollins [EMAIL PROTECTED] wrote: On Oct 18, 2006, at 5:21 AM, Mike Mountain wrote: The problem I found with Director is you have to go out and buy a bunch of Xtras to really achieve anything notable. Have you considered ScreenweaverHX? Interesting. I hadn't seen that. Is anyone using this? http://haxe.org/swhx -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash Projectors - mProjector vs. Zinc
I know from reading this list that Steven is really into mProjector. I'm looking at acquiring a projector builder for Flash in our company. Our current task is to create executable CD apps / presentations, but it would be nice to have a system to create desktop apps (ala SpringBox), as well. How do people think mProjector stacks up against Zinc? Zinc seems to have better support for system windows, while mProjector seems more attuned to custom flash windows. Guess I'd like both, as we have corporate clients who'll want to see regular system windows containing the content. Sorry if this is off topic. Scott On 10/5/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: it would need to be a full screen projector file Why would it need to be a full screen projector file? mProjector's alpha performance on Windows is the best there is. http://www.thespringbox.com/ uses mProjector and has alpha transparency. If you want to be able to move something around the screen, you can move it around the screen by setting the window's x and y position. You don't need to make it a full screen application. If you want multiple things to appear in different places anywhere on the screen, you open up new mProjector windows and communicate to those using mProjector's API. It's all supported and well documented. You don't need to make it a full screen application to achieve those things. :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com