Re: [Audyssey] An amazing offer from PCS Games
Hi Phil. I'm very sorry to say that, but I don't think this walkthrough is a good idea. You know these people on the list. Someone buy the document, and all the others will ask about tips and puzzles, and of course, they will be posted here. All I want, and I'm sure I'm not the only one, is more tips about the puzzles. You can easyly include this in the game. Here is some examples: On the 6.th floor, you can't enter the doors. I think this floor is totaly useless. But if it's a puzzle, why can I just continue to the 7.th floor? Killing the baselisk: You can continue the game without killing it. Do you know what I mean? You can start the game, find the itims you need to enter the next floor, continue to the 7.th floor, and complete the game without solveing some of these great puzzles. First, I thought some of the puzzles was bugs. I thought it was a bug, you can't get out of the room, where you meet Floffy. I thought it was a bug you can't catch the flying motorcycle and so. Simply because I'm able to complete the game without solve them. I don't want tips on how to solve these puzzles. I'm only want to know, if this is a puzzle, or a bug as described. Best regards Søren. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 1:45 AM Subject: [Audyssey] An amazing offer from PCS Games If you're like me (and the rest of the world right now), you have discovered the incredible challenge, fun, and intellectual stimulation of the Sarah game. Like myself, I am sure you've stumbled on the puzzles you can't solve no matter how hard you try. Or maybe you've been frustrated by the puzzles that seem to take a lifetime to solve. These little puzzles can stump even the smartest of people. Quite frankly, I was addicted to solving Sarah but kept getting stuck near the end. Recently, I have discovered a method (more than one actually) that has enabled me to solve puzzles in minutes. And when you're addicted to solving these things, it really helps. I have discovered methods which make me a master and I am revealing them all now in a walk through guide for you. Every possible thing you will need to know about Sarah has been detailed. I have revealed methods for the beginner and the expert. No Sarah enthusiast should continue without knowing these tricks!!! Here's just a small taste of what I will teach you; . Learn what to do when you get stuck . Learn Where to start each puzzle . Complete step-by-step methods . Find out what to do when your solution does not match . How to increase solving speed . Understand the logic behind Sarah . How to complete the last few chapters (no more guessing!!) . How to solve the 7 potion puzzle (know where to start) . Solve the game in Easy, Medium, even in the hard dificulty level. A Beginner Sarah Player Can Quickly Become An Expert And Solve All Puzzles...Even If You've Never Tried Before!! If you're one of those people who are lost, wondering where this game came from then its time for you to learn! Not only can I teach you how to play, but also how to master Sarah and how to show up all your friends!! If you're new the the world of Sarah and unsure how to start the game, don't worry! I have laid out for you step-by-step the best way to begin solving. Every last detail has been included to take YOU from a beginner to a master! Stop Painting Yourself Into A Corner And Get To The Solution Faster...Even On The most difficult Puzzles!! Even the best of the best get stuck from time to time, and I know how frustrating it can be. I've had many people ask me about puzzles in the past where they have agonized and gone in circles BUT now I have shown them the tricks to get to the solution faster. You can easily become an Ultimate Master of Sarah (just like me). I have all the tips you need to increase your solving speed to complete any puzzle within minutes!! It cost only $19.95 US until publication date, when the price decreases to $0. It will be included in the Sarah-Patch4.exe and will be published some time in August 2007. this amazing document will astound you in its ease of solving the puzzles and in the quickness you can finish the game. smiles, Phil [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
HI DOWNLOADED THE FILE AND STILL HAVE THE SAME PROBLEM. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:17 AM Subject: Re: [Audyssey] Problum when Starting Monty. I could be wrong here, but the ability to select Sam as a voice is not necessarily indicative of Sapi 5.0 or higher being on the system. If you cannot select Mary as a voice, install Sapi 5.1 from this link: http://www.microsoft.com/downloads/details.aspx?FamilyId=5E86EC97-40A7-453F-B0EE-6583171B4530displaylang=en look for: speechsdk51msm.exe Then the download button right beneath that I have had a couple of systems running Rail Racer that had problems with Sapi, it has been because either SAPI 5.0 or higher was not installed, or 3rd party voices were conflicting. Let me kno if this helps, Che - Original Message - From: Mich [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 12:03 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Tom. Many thanks for getting back to me. I only have Monty installed I think I do have final conflict also on my pc but I haven't installed it yet. Honestly I think I am going to un install Monty since it doesn't seem to be working. I am wondering weather I should leave the other stuff like the Microsoft dot net framework. I think I will but I wanted your thoughts on it. I don't want to do a complete install of xp just to play your games no offence. I do have other games on my pc and they work just fine like the demo of judgment day and shades of doom. Well I hope that helps. from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 12:52 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Mich, Microsoft Sam is a Sapi 5 complient voice. So you have at least one Sapi voice installed. Honestly, short of a reinstall of XP I am at a total loss as to what is wrong with things on your end which is quite frustrating. Do you have any of my other games like STFC, or do you have Che's Rail Racer? If so how do they work on your system? Mich wrote: Hi Tom and all. Tom. I have a problem when starting Monty. it is the same problem that I have had since installing Monty. After I installed your dll files that you sent me off list I still get the following when trying to play Monty. graphic 181 Montezuma Montezuma has encountered a problem and needs to close. We are sorry for the inconvenience. If you were in the middle of something, the information you were working on might be lost. Close I don't think I have any of the sappy voices installed unless you mean narrator and the voice that comes with that program Microsoft Sam. I am stumpt as to what to do. Many thanks if you could help me out. from Mich Verrier from New Liskeard Ontario Canada. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
I could be wrong here, but the ability to select Sam as a voice is not necessarily indicative of Sapi 5.0 or higher being on the system. If you cannot select Mary as a voice, install Sapi 5.1 from this link: http://www.microsoft.com/downloads/details.aspx?FamilyId=5E86EC97-40A7-453F-B0EE-6583171B4530displaylang=en look for: speechsdk51msm.exe Then the download button right beneath that I have had a couple of systems running Rail Racer that had problems with Sapi, it has been because either SAPI 5.0 or higher was not installed, or 3rd party voices were conflicting. Let me kno if this helps, Che - Original Message - From: Mich [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 12:03 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Tom. Many thanks for getting back to me. I only have Monty installed I think I do have final conflict also on my pc but I haven't installed it yet. Honestly I think I am going to un install Monty since it doesn't seem to be working. I am wondering weather I should leave the other stuff like the Microsoft dot net framework. I think I will but I wanted your thoughts on it. I don't want to do a complete install of xp just to play your games no offence. I do have other games on my pc and they work just fine like the demo of judgment day and shades of doom. Well I hope that helps. from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 12:52 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Mich, Microsoft Sam is a Sapi 5 complient voice. So you have at least one Sapi voice installed. Honestly, short of a reinstall of XP I am at a total loss as to what is wrong with things on your end which is quite frustrating. Do you have any of my other games like STFC, or do you have Che's Rail Racer? If so how do they work on your system? Mich wrote: Hi Tom and all. Tom. I have a problem when starting Monty. it is the same problem that I have had since installing Monty. After I installed your dll files that you sent me off list I still get the following when trying to play Monty. graphic 181 Montezuma Montezuma has encountered a problem and needs to close. We are sorry for the inconvenience. If you were in the middle of something, the information you were working on might be lost. Close I don't think I have any of the sappy voices installed unless you mean narrator and the voice that comes with that program Microsoft Sam. I am stumpt as to what to do. Many thanks if you could help me out. from Mich Verrier from New Liskeard Ontario Canada. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
hi tom and all, i think i no the possible cause of the installation problem. a few of us had the problem with our sapi speech going wrong in the main control panel. since your games are sapi based this could be the problem. tom, i have your stfc installed and that runs fine this end no problems. so you may want to check out your sapi status, i know that when running vipgameszones games, i can't play anyone over the net until i disable the sapi speech engine because of the sapi problem. microsoft are aware of this and they sent me an unofficial patch to try and correct the error but it never worked. hth http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:52 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Mich, Microsoft Sam is a Sapi 5 complient voice. So you have at least one Sapi voice installed. Honestly, short of a reinstall of XP I am at a total loss as to what is wrong with things on your end which is quite frustrating. Do you have any of my other games like STFC, or do you have Che's Rail Racer? If so how do they work on your system? Mich wrote: Hi Tom and all. Tom. I have a problem when starting Monty. it is the same problem that I have had since installing Monty. After I installed your dll files that you sent me off list I still get the following when trying to play Monty. graphic 181 Montezuma Montezuma has encountered a problem and needs to close. We are sorry for the inconvenience. If you were in the middle of something, the information you were working on might be lost. Close I don't think I have any of the sappy voices installed unless you mean narrator and the voice that comes with that program Microsoft Sam. I am stumpt as to what to do. Many thanks if you could help me out. from Mich Verrier from New Liskeard Ontario Canada. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty
my thoughts Hi Nicol, It definitely is not necessary to buy third party sapi5 voices, but if you have heard some of them I would think that you might want to buy some of them as I think that they make sapi5 games much more enjoyable. There are just so many really great sounding ones out there. BFN Jim You're just jealous because the voices only talk to me. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] SAPI, Microsoft net framework versions, and other stuff for games
I have SAPI 4 and 5, as well as Microsoft net frameworks of different numbers on my PC. Can I safely uninstall any of these other then the highest number without screwing up game performance? Everything works as it should, currently, and i always like to not fix things that aren't broke, but should I have multiple versions of a program if not needed? Thanks in advance for thoughts and advice. -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problem when Starting Monty.
Try doing a reinstall of the direct x9. Think when you put the dll files in it broke direct x. A reinstall should re hook all components and fix problem. At 12:32 AM 7/11/2007, you wrote: Hi Tom and all. Tom. I have a problem when starting Monty. it is the same problem that I have had since installing Monty. After I installed your dll files that you sent me off list I still get the following when trying to play Monty. graphic 181 Montezuma Montezuma has encountered a problem and needs to close. We are sorry for the inconvenience. If you were in the middle of something, the information you were working on might be lost. Close I don't think I have any of the sappy voices installed unless you mean narrator and the voice that comes with that program Microsoft Sam. I am stumpt as to what to do. Many thanks if you could help me out. from Mich Verrier from New Liskeard Ontario Canada. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. Tim trouble Never offend people with style when you can offend them with substance. --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Che, Microsoft Sam is a Sapi 5 voice. XP comes preinstalled with the basic Sapi 5dll file SpeechLib.dll which is installed regardless on XP and Vista. No matter what if Sam works in say Narrator, Jim Kitchens games, then it should work with Monty. I've tested Monty with just Sam or MS Anna installed and both worked without additional Sapi voices installed. Che wrote: I could be wrong here, but the ability to select Sam as a voice is not necessarily indicative of Sapi 5.0 or higher being on the system. If you cannot select Mary as a voice, install Sapi 5.1 from this link: http://www.microsoft.com/downloads/details.aspx?FamilyId=5E86EC97-40A7-453F-B0EE-6583171B4530displaylang=en look for: speechsdk51msm.exe Then the download button right beneath that ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Simon, I certainly have not ruled out Sapi as an issue. One thing or another something is crashing the game. It has to be either Sapi, DirectX, or .Net conflicts of some kind. simon.dowling wrote: hi tom and all, i think i no the possible cause of the installation problem. a few of us had the problem with our sapi speech going wrong in the main control panel. since your games are sapi based this could be the problem. tom, i have your stfc installed and that runs fine this end no problems. so you may want to check out your sapi status, i know that when running vipgameszones games, i can't play anyone over the net until i disable the sapi speech engine because of the sapi problem. microsoft are aware of this and they sent me an unofficial patch to try and correct the error but it never worked. hth http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:52 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Mich, Microsoft Sam is a Sapi 5 complient voice. So you have at least one Sapi voice installed. Honestly, short of a reinstall of XP I am at a total loss as to what is wrong with things on your end which is quite frustrating. Do you have any of my other games like STFC, or do you have Che's Rail Racer? If so how do they work on your system? Mich wrote: Hi Tom and all. Tom. I have a problem when starting Monty. it is the same problem that I have had since installing Monty. After I installed your dll files that you sent me off list I still get the following when trying to play Monty. graphic 181 Montezuma Montezuma has encountered a problem and needs to close. We are sorry for the inconvenience. If you were in the middle of something, the information you were working on might be lost. Close I don't think I have any of the sappy voices installed unless you mean narrator and the voice that comes with that program Microsoft Sam. I am stumpt as to what to do. Many thanks if you could help me out. from Mich Verrier from New Liskeard Ontario Canada. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] An amazing offer from PCS Games
Oh dear, now I'm not the first one to come up with a brilliant walkthrough anymore! LOL Well I'm still glad to be one of the first persons that beat the game. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 1:45 AM Subject: [Audyssey] An amazing offer from PCS Games If you're like me (and the rest of the world right now), you have discovered the incredible challenge, fun, and intellectual stimulation of the Sarah game. Like myself, I am sure you've stumbled on the puzzles you can't solve no matter how hard you try. Or maybe you've been frustrated by the puzzles that seem to take a lifetime to solve. These little puzzles can stump even the smartest of people. Quite frankly, I was addicted to solving Sarah but kept getting stuck near the end. Recently, I have discovered a method (more than one actually) that has enabled me to solve puzzles in minutes. And when you're addicted to solving these things, it really helps. I have discovered methods which make me a master and I am revealing them all now in a walk through guide for you. Every possible thing you will need to know about Sarah has been detailed. I have revealed methods for the beginner and the expert. No Sarah enthusiast should continue without knowing these tricks!!! Here's just a small taste of what I will teach you; . Learn what to do when you get stuck . Learn Where to start each puzzle . Complete step-by-step methods . Find out what to do when your solution does not match . How to increase solving speed . Understand the logic behind Sarah . How to complete the last few chapters (no more guessing!!) . How to solve the 7 potion puzzle (know where to start) . Solve the game in Easy, Medium, even in the hard dificulty level. A Beginner Sarah Player Can Quickly Become An Expert And Solve All Puzzles...Even If You've Never Tried Before!! If you're one of those people who are lost, wondering where this game came from then its time for you to learn! Not only can I teach you how to play, but also how to master Sarah and how to show up all your friends!! If you're new the the world of Sarah and unsure how to start the game, don't worry! I have laid out for you step-by-step the best way to begin solving. Every last detail has been included to take YOU from a beginner to a master! Stop Painting Yourself Into A Corner And Get To The Solution Faster...Even On The most difficult Puzzles!! Even the best of the best get stuck from time to time, and I know how frustrating it can be. I've had many people ask me about puzzles in the past where they have agonized and gone in circles BUT now I have shown them the tricks to get to the solution faster. You can easily become an Ultimate Master of Sarah (just like me). I have all the tips you need to increase your solving speed to complete any puzzle within minutes!! It cost only $19.95 US until publication date, when the price decreases to $0. It will be included in the Sarah-Patch4.exe and will be published some time in August 2007. this amazing document will astound you in its ease of solving the puzzles and in the quickness you can finish the game. smiles, Phil [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problem when Starting Monty.
Hi Trouble, We copied the DirectX files directly into th Monty folder and no luck. It 's probably not DirectX, but there is still a remote chance of that being a possability. The only thing I can think of if Mich unstills the major components and reinstalls them from scratch and in the proper order. That should in theory correct any major issues unless his Sapi 5 install is broken, and fixing those are a real pain. Trouble wrote: Try doing a reinstall of the direct x9. Think when you put the dll files in it broke direct x. A reinstall should re hook all components and fix problem. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge,Wow, What An Update!
I'm not sure how that would work. As for both characters, maybe in an expansion pack. I personally don't have an yproblems with using Panama Joe. And anyway, Thomas did say he still had plans to use Angela in another title. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Trenton Matthews [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 1:35 AM Subject: Re: [Audyssey] Montezuma's Revenge,Wow, What An Update! Ah, quite reasonable! Hmm. Two interesting ideas came to mind. Well, ok, one is actually a question. The idea is, since Angela was in the alpha versions of the game, would it be a possibility to have both characters to choice from? After the Play New Game option is selected, there could be a audio screen that says: Please select an adventure. Angela, A Panama Joe, P Cansel, Escape I honestly miss! Angela's screams! Both characters would be doing the exact same things, I'm wondering if it would be a bad to do a thing like that. And my question is, even though its possible to use SAPI 5 voices for the game, would it be alright if gamers could make USA Voice Packs? For example, if someone doesn't want to buy 3-quality voices, and wishes to have human speech instead of SAPI while playing, they could make either .wav or .ogg files of the options that are in the menus, and that are also in the game, with SAPI only reading the scores and objects. The idea of this came to me while playing a playstation 1 game called: Evil Zone, which is a fighting game. I won't go into what its about here, but the main thing about the game I like, is that you could select which characters would tell you if your memory card was loaded or not, if there was any room to save on the card, and also, any character could tell you when a fight was over or ended! In Monty's case, if people wanted to have the game self-voicing with human speech, they'd first have to download a USA Voice-Pack they would want, and extract the files in the audio folder of Monty, or any other USA Game that had this feature. Next, they'd start the game, and pres f5 for example, between from Humanware Speech to SAPI. After your SAPI voice said: Human Speech, then the Voice-pack would kick in, and say the option that you're currently on in the menu. Of course, pressing f5 would place you back with your SAPI voice again. Documentation would be needed I'm sure so people could understand on how the packs work. It's the same like Sound MODS, only difference is, the sounds are not used for inside the acctual game. Well, if any of the ideas sound good, let me know, and I'll certainly get on with that idea of making my own self-voicing menus! Regards, Trenton - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 10:46 PM Subject: Re: [Audyssey] Montezuma's Revenge,Wow, What An Update! Hi Trenton, Technically speaking Alchemy's version wasn't the original. There was a version for the Atari 2600 and 5200 back in the good old Atari days. (Smile) Anyway, the Alchemy version used the name, but differed allot from the Atari version. What I did when taking it over revamped the game, but used the original 1983 Atari game as my basis for drawing the levels, placing tools, gems, and monsters. In fact, patch 1 has some fixes where I am going to put in the original score table, and a couple of other rules I couldn't find until after beta 1 was posted. As for streams I won't be using them, but there will be conveyers which you have to get across which will take you from one place to another. Trenton Matthews wrote: Hello to Phill, and to everyone! Its quite amazing that I've played games for the blind for over 10 years now, and haven't ever signned up on here. Well, gotta jump on the plane sometime, so here I am, 2 days after Monty is in public beta. I have played the original version of Monty when Alchemy still ownned, and I almost had it, until James sent out a letter and said it was delayed because of CD problems. Thankfully though, I got my $38 back. On to the USA Games side of things, what an update! Everything has been completely changed around! And best of all, its much scarier! Those moving platforms give me a very cold chill. And I still have to look for any secret rooms! I'm still getting use to the game, but my, what an adventure it is! I'm wondering, in the original version, I believe there were gonna be these like, streams where I'm guessing you could go from place to place by water. Flowing streams I believe they were called. I wonder if they'll be in the USA Games version as well. I'm wondering how they'd be made! Well, that's all for now everyone, can't wait to start chatting with you all! Trenton PS. The Phill I mentioned earlier is
Re: [Audyssey] Montezuma's Revenge,Wow, What An Update!
Hi Trenton, Well, keep in mind as i write this my primary goal at this point is just to get 1.0 released, and add additional features, include end user suggestions, etc in some future release. Not tomention I feel strongly Monty, at least initially, should be similar to the classic 1983 game. As for Angela It would not be that hard to include her back into the game. Though, inclusion of her character should probably wait for some future release. I'm mainly conserned with getting the original levels coded, compiled, and ready for release. As for your suggestion of end user created voice packs that would be a nice thing to add, but would take considerable time which I don't have to get in to 1.0. Trenton Matthews wrote: Ah, quite reasonable! Hmm. Two interesting ideas came to mind. Well, ok, one is actually a question. The idea is, since Angela was in the alpha versions of the game, would it be a possibility to have both characters to choice from? After the Play New Game option is selected, there could be a audio screen that says: Please select an adventure. Angela, A Panama Joe, P Cansel, Escape I honestly miss! Angela's screams! Both characters would be doing the exact same things, I'm wondering if it would be a bad to do a thing like that. And my question is, even though its possible to use SAPI 5 voices for the game, would it be alright if gamers could make USA Voice Packs? For example, if someone doesn't want to buy 3-quality voices, and wishes to have human speech instead of SAPI while playing, they could make either .wav or .ogg files of the options that are in the menus, and that are also in the game, with SAPI only reading the scores and objects. The idea of this came to me while playing a playstation 1 game called: Evil Zone, which is a fighting game. I won't go into what its about here, but the main thing about the game I like, is that you could select which characters would tell you if your memory card was loaded or not, if there was any room to save on the card, and also, any character could tell you when a fight was over or ended! In Monty's case, if people wanted to have the game self-voicing with human speech, they'd first have to download a USA Voice-Pack they would want, and extract the files in the audio folder of Monty, or any other USA Game that had this feature. Next, they'd start the game, and pres f5 for example, between from Humanware Speech to SAPI. After your SAPI voice said: Human Speech, then the Voice-pack would kick in, and say the option that you're currently on in the menu. Of course, pressing f5 would place you back with your SAPI voice again. Documentation would be needed I'm sure so people could understand on how the packs work. It's the same like Sound MODS, only difference is, the sounds are not used for inside the acctual game. Well, if any of the ideas sound good, let me know, and I'll certainly get on with that idea of making my own self-voicing menus! Regards, Trenton ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Che Many thanks for trying to help. Last night though I un Installd Monty since I was just getting to frustrated on how it wasn't working and I was frankly quite stumpt as to why it wasn't working. and so was Tom. I will how ever try your idea. from Mich Verrier. - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:17 AM Subject: Re: [Audyssey] Problum when Starting Monty. I could be wrong here, but the ability to select Sam as a voice is not necessarily indicative of Sapi 5.0 or higher being on the system. If you cannot select Mary as a voice, install Sapi 5.1 from this link: http://www.microsoft.com/downloads/details.aspx?FamilyId=5E86EC97-40A7-453F-B0EE-6583171B4530displaylang=en look for: speechsdk51msm.exe Then the download button right beneath that I have had a couple of systems running Rail Racer that had problems with Sapi, it has been because either SAPI 5.0 or higher was not installed, or 3rd party voices were conflicting. Let me kno if this helps, Che - Original Message - From: Mich [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 12:03 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Tom. Many thanks for getting back to me. I only have Monty installed I think I do have final conflict also on my pc but I haven't installed it yet. Honestly I think I am going to un install Monty since it doesn't seem to be working. I am wondering weather I should leave the other stuff like the Microsoft dot net framework. I think I will but I wanted your thoughts on it. I don't want to do a complete install of xp just to play your games no offence. I do have other games on my pc and they work just fine like the demo of judgment day and shades of doom. Well I hope that helps. from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 12:52 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Mich, Microsoft Sam is a Sapi 5 complient voice. So you have at least one Sapi voice installed. Honestly, short of a reinstall of XP I am at a total loss as to what is wrong with things on your end which is quite frustrating. Do you have any of my other games like STFC, or do you have Che's Rail Racer? If so how do they work on your system? Mich wrote: Hi Tom and all. Tom. I have a problem when starting Monty. it is the same problem that I have had since installing Monty. After I installed your dll files that you sent me off list I still get the following when trying to play Monty. graphic 181 Montezuma Montezuma has encountered a problem and needs to close. We are sorry for the inconvenience. If you were in the middle of something, the information you were working on might be lost. Close I don't think I have any of the sappy voices installed unless you mean narrator and the voice that comes with that program Microsoft Sam. I am stumpt as to what to do. Many thanks if you could help me out. from Mich Verrier from New Liskeard Ontario Canada. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Sapi issues
If anyone else has been unable to run the Rail Racer demo, or the Monty beta, please let us know. This is a problem we developers need to get a solid handle on for both current and future releases. If so, please let us know what version of SAPI you have installed, as well as any other voices or sapi software that you know of. Feel free to write me off list if you like. thanks, Che [EMAIL PROTECTED] Blind Adrenaline Simulations Games by one of us, for all of us www.blindAdrenaline.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Che, Yes, sam was in Sapi 4 as well. However, I have the Scansoft voices, Cepstral, etc all installed and Monty installs fine, picks up those voices, and runs with them with no problems. Then again, I can't use myself much as an end user, because a developer my systems are packed and loaded with all required components etc... Che wrote: I think the problem is coming when other SAPI voices or programs are installed, that seems to be the case in the handful of problems I have had with Rail Racer at least. I realize sam is a sapi 5 voice, but wasn't it a sapi voice in earlier versions as well? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge,Wow, What An Update!
I agree. That's why I think you should stick to Panama Joe for Monty. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 8:59 AM Subject: Re: [Audyssey] Montezuma's Revenge,Wow, What An Update! Hi Bryan, Quite right. I am hoping to reserve Angela for a more Toomb Raider style clone. Montezuma's Revenge and Toomb Raider concepts just don't really match, but they do have some things in common. Bryan Peterson wrote: I'm not sure how that would work. As for both characters, maybe in an expansion pack. I personally don't have an yproblems with using Panama Joe. And anyway, Thomas did say he still had plans to use Angela in another title. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Those Cepstral voices are fairly cheap are they not? It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 9:13 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Che, Yes, sam was in Sapi 4 as well. However, I have the Scansoft voices, Cepstral, etc all installed and Monty installs fine, picks up those voices, and runs with them with no problems. Then again, I can't use myself much as an end user, because a developer my systems are packed and loaded with all required components etc... Che wrote: I think the problem is coming when other SAPI voices or programs are installed, that seems to be the case in the handful of problems I have had with Rail Racer at least. I realize sam is a sapi 5 voice, but wasn't it a sapi voice in earlier versions as well? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] SoundRTS, question about online gaming!
Today, I played a online gaming of SoundRTs and what a great game! One of the best audiogames I ever played so I have a question: when I start a game it tells me how much gamers are using the same version than me and I would like to know if people who are playing in french and english version can play toghether online? About me, I play a french version because I studied in France so I understand perfectly this language and I would like to know if I can play online with you who are using the english version! Thanks for the help in advance and my username there is Jorge, J o r g e! Greetings Jorge - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 4:18 PM Subject: Re: [Audyssey] Montezuma's Revenge,Wow, What An Update! I agree. That's why I think you should stick to Panama Joe for Monty. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 8:59 AM Subject: Re: [Audyssey] Montezuma's Revenge,Wow, What An Update! Hi Bryan, Quite right. I am hoping to reserve Angela for a more Toomb Raider style clone. Montezuma's Revenge and Toomb Raider concepts just don't really match, but they do have some things in common. Bryan Peterson wrote: I'm not sure how that would work. As for both characters, maybe in an expansion pack. I personally don't have an yproblems with using Panama Joe. And anyway, Thomas did say he still had plans to use Angela in another title. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] SoundRTS, question about online gaming!
I have spoken with Jean-Luc a bit off list and he said he might see about French players entering the tournament I am hosting, so I assume there would be no problems between the two versions. If I understand him correctly, the only difference between the versions are the recorded voice sounds and the help files, this being the case everyone is basically playing the same game. If you see my server c h e online and want to play, send me a message off list so we can schedule a game. The computer is no fun anymore, completely easy to beat at all levels, so humans are the only real competition left. Later, Che [EMAIL PROTECTED] - Original Message - From: jorge [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:36 AM Subject: Re: [Audyssey] SoundRTS, question about online gaming! Today, I played a online gaming of SoundRTs and what a great game! One of the best audiogames I ever played so I have a question: when I start a game it tells me how much gamers are using the same version than me and I would like to know if people who are playing in french and english version can play toghether online? About me, I play a french version because I studied in France so I understand perfectly this language and I would like to know if I can play online with you who are using the english version! Thanks for the help in advance and my username there is Jorge, J o r g e! Greetings Jorge - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 4:18 PM Subject: Re: [Audyssey] Montezuma's Revenge,Wow, What An Update! I agree. That's why I think you should stick to Panama Joe for Monty. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 8:59 AM Subject: Re: [Audyssey] Montezuma's Revenge,Wow, What An Update! Hi Bryan, Quite right. I am hoping to reserve Angela for a more Toomb Raider style clone. Montezuma's Revenge and Toomb Raider concepts just don't really match, but they do have some things in common. Bryan Peterson wrote: I'm not sure how that would work. As for both characters, maybe in an expansion pack. I personally don't have an yproblems with using Panama Joe. And anyway, Thomas did say he still had plans to use Angela in another title. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Rail Racer update
Rail Racer version 1.3 is available to all registered players, go here for details: www.blindAdrenaline.com Also, I have created a new web based system so players can upload, download and vote on each others home made tracks. Details are available on the website for this as well. I will be uploading a track creation audio tutorial soon, I'll post to the list when it is ready. Happy racing, Che Blind Adrenaline Simulations Games by one of us, for all of us www.blindAdrenaline.com email: [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Right, which backs up my point that having sam in the voices doesn't necessarily indicate that sapi 5.0 or higher is installed, which was what I was saying. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:13 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Che, Yes, sam was in Sapi 4 as well. However, I have the Scansoft voices, Cepstral, etc all installed and Monty installs fine, picks up those voices, and runs with them with no problems. Then again, I can't use myself much as an end user, because a developer my systems are packed and loaded with all required components etc... Che wrote: I think the problem is coming when other SAPI voices or programs are installed, that seems to be the case in the handful of problems I have had with Rail Racer at least. I realize sam is a sapi 5 voice, but wasn't it a sapi voice in earlier versions as well? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Sapi issues
After updating everything I get the following error when running rail racer. GameEngine.exe - Common Language Runtime Debugging Services Application has generated an exception that could not be handled. Process id=0x1660 (5728), Thread id=0x1664 (5732). Click OK to terminate the application. Click CANCEL to debug the application. OK Cancel Using xp pro sp2. Mike - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 9:58 AM Subject: [Audyssey] Sapi issues If anyone else has been unable to run the Rail Racer demo, or the Monty beta, please let us know. This is a problem we developers need to get a solid handle on for both current and future releases. If so, please let us know what version of SAPI you have installed, as well as any other voices or sapi software that you know of. Feel free to write me off list if you like. thanks, Che [EMAIL PROTECTED] Blind Adrenaline Simulations Games by one of us, for all of us www.blindAdrenaline.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Dwarf Fortress: a game for sighted friends
Hello, I realize this game is not playable currently without sighted assistance. However, it is so remarkable that I felt an urge to mention it. Let me stress that this game isn't one you can do anything with on your own--yet. I've emailed the developer about it and he seems quite receptive. There is absolutely no reason you couldn't have sighted help with this game, though--and this is the remarkable part. The basic premise of this game is that you are in charge of a colony of dwarves setting up a new home. You're supposed to make the place as liveable as possible--create sources of food, dig out shelter for the dwarves, defend it from invasions. The game is extremely open-ended, and the attention to detail is remarkable. There are many stories of things that have happened in the game which are both amusing and strangely heart-warming. The AI is great. Best of all, the game itself is free. To give you a taste of what's possible in this game, I'll give the URL for the stories page of the game's wiki as well as the game homepage itself. All of you who have sighted friends and love strategy games should check this out. http://www.dwarffortresswiki.net/index.php/Stories The game homepage is: http://www.bay12games.com/dwarves/ All of yu with sighted friends and some time, feel free. I'd love to hear how it goes! All you people more programming-literate than myself feel free to email the dev and make suggestions about accessibility. Have fun, Zack. _ Missed the show? Watch videos of the Live Earth Concert on MSN. http://liveearth.msn.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] An amazing offer from PCS Games
Hi Phil. Do you know what I mean, when I'm talking about changeing the game, so you can't complete it, and maybee, it shouldn't bee possable to enter the next floor before the puzzle is solved? what do you think about this? As I said before, I find it very hard to find the puzzles. I don't need walkthroughs, but just a way to know if it's a puzzle or a bug. Best regards Søren. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 1:21 PM Subject: Re: [Audyssey] An amazing offer from PCS Games Hi Søren, Purchasing the walk through was a joke, I am going to add it to the next patch which is free. I am still working on it and plan to change the game slightly if there is more information about Hogwarts either from the Order of Phoenix video game or from the seventh book. In the first six books only the boys toilet was on the sixth floor so I added the elf sleeping quarters but will gladly put something else if someone has a suggestion or if I find out by other means. You can't enter the elf sleeping quarters because most of them are sleeping and do not want a stranger to the castle disturbing them. After all they work so hard during the school year I figure they need a little rest. Phil - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 2:20 AM Subject: Re: [Audyssey] An amazing offer from PCS Games Hi Phil. I'm very sorry to say that, but I don't think this walkthrough is a good idea. You know these people on the list. Someone buy the document, and all the others will ask about tips and puzzles, and of course, they will be posted here. All I want, and I'm sure I'm not the only one, is more tips about the puzzles. You can easyly include this in the game. Here is some examples: On the 6.th floor, you can't enter the doors. I think this floor is totaly useless. But if it's a puzzle, why can I just continue to the 7.th floor? Killing the baselisk: You can continue the game without killing it. Do you know what I mean? You can start the game, find the itims you need to enter the next floor, continue to the 7.th floor, and complete the game without solveing some of these great puzzles. First, I thought some of the puzzles was bugs. I thought it was a bug, you can't get out of the room, where you meet Floffy. I thought it was a bug you can't catch the flying motorcycle and so. Simply because I'm able to complete the game without solve them. I don't want tips on how to solve these puzzles. I'm only want to know, if this is a puzzle, or a bug as described. Best regards Søren. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 1:45 AM Subject: [Audyssey] An amazing offer from PCS Games If you're like me (and the rest of the world right now), you have discovered the incredible challenge, fun, and intellectual stimulation of the Sarah game. Like myself, I am sure you've stumbled on the puzzles you can't solve no matter how hard you try. Or maybe you've been frustrated by the puzzles that seem to take a lifetime to solve. These little puzzles can stump even the smartest of people. Quite frankly, I was addicted to solving Sarah but kept getting stuck near the end. Recently, I have discovered a method (more than one actually) that has enabled me to solve puzzles in minutes. And when you're addicted to solving these things, it really helps. I have discovered methods which make me a master and I am revealing them all now in a walk through guide for you. Every possible thing you will need to know about Sarah has been detailed. I have revealed methods for the beginner and the expert. No Sarah enthusiast should continue without knowing these tricks!!! Here's just a small taste of what I will teach you; . Learn what to do when you get stuck . Learn Where to start each puzzle . Complete step-by-step methods . Find out what to do when your solution does not match . How to increase solving speed . Understand the logic behind Sarah . How to complete the last few chapters (no more guessing!!) . How to solve the 7 potion puzzle (know where to start) . Solve the game in Easy, Medium, even in the hard dificulty level. A Beginner Sarah Player Can Quickly Become An Expert And Solve All Puzzles...Even If You've Never Tried Before!! If you're one of those people who are lost, wondering where this game came from then its time for you to learn! Not only can I teach you how to play, but also how to master Sarah and how to show up all your friends!! If you're new the the world of Sarah and unsure how to start the game, don't worry! I have laid out for you step-by-step the best way to begin solving. Every last detail has been included to take YOU from a beginner to a master! Stop Painting Yourself Into A
Re: [Audyssey] Problum when Starting Monty.
Hi Mich, Well, I don't blame you for not wanting to do a reinstall of XP, but I am running out of ideas as to why your system has a broken install. Bottom line one of the three major componentsMonty requires Sapi, DirectX, or .Net Framework 2.0 is broken. For example, does Microsoft Sam work when you try and test it with say your screen reader, or in narrator. If you can install STFC, and it runs we can mark Sapi as our problem. If it fails then we have narrowed it to .Net or DirectX. As for Judgement Day, Shades of Doom, etc those are written in VB 6. VB 6 is much older technologies which are in ways more stable than .Net based applications, but are not going to be supported passed 2008 on Windows Vista and beyond. So I have no choice but to do .Net Framework apps. Anyway, different libraries and programming language is why those games are still working while Monty is not. Mich, the only thing I can think of is I'll have to call you or something and try and trouble shoot this. Yet, I am faced with not allot of options left for you. Mich wrote: Hi Tom. Many thanks for getting back to me. I only have Monty installed I think I do have final conflict also on my pc but I haven't installed it yet. Honestly I think I am going to un install Monty since it doesn't seem to be working. I am wondering weather I should leave the other stuff like the Microsoft dot net framework. I think I will but I wanted your thoughts on it. I don't want to do a complete install of xp just to play your games no offence. I do have other games on my pc and they work just fine like the demo of judgment day and shades of doom. Well I hope that helps. from Mich ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty, my thoughts
Warp? Huh? In level1? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Neo Sent: Tuesday, July 10, 2007 9:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts Yes, you have. For example, there is a spider in the first dark room after the warp. Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 7:40 PM Subject: Re: [Audyssey] Monty, my thoughts Huh? Spiders? I haven't came across any in this beta. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dark Sent: Tuesday, July 10, 2007 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts To be honest, I try to use as few swords as possible, apart from on spiders. - hmmm, maybe there should be a bonus for unused swords at the end of the stage? I don't believe, even on hard difficulty, that I've actually been killed by the enemies taking damage off me anyway. I think out of everything, the instant death enemy jump has killed me by far the most. Beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Its strange, because I have the SAPI 5 voice Scansoft Jennifer, which works nicely, which works nicely with Monty, however she's the only voice that came up so far in the game. Same never showed his face in the Change SAPI voice option in the game. I haven't installed the SAPI 5 installer yet, that has the voices Mike and Marry. For now, staying with Jennifer, as her voice is very pleasant! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 9:13 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Che, Yes, sam was in Sapi 4 as well. However, I have the Scansoft voices, Cepstral, etc all installed and Monty installs fine, picks up those voices, and runs with them with no problems. Then again, I can't use myself much as an end user, because a developer my systems are packed and loaded with all required components etc... Che wrote: I think the problem is coming when other SAPI voices or programs are installed, that seems to be the case in the handful of problems I have had with Rail Racer at least. I realize sam is a sapi 5 voice, but wasn't it a sapi voice in earlier versions as well? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.10.2/894 - Release Date: 7/10/2007 5:44 PM ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty, my thoughts
There are two in level one. The first one's right after you climb down the first swinging vine. It's off to the left but you have to avoid the snake. Just don't forget to head right first after climbing down the vine to grab the key. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 11:40 AM Subject: Re: [Audyssey] Monty, my thoughts Warp? Huh? In level1? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Neo Sent: Tuesday, July 10, 2007 9:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts Yes, you have. For example, there is a spider in the first dark room after the warp. Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 7:40 PM Subject: Re: [Audyssey] Monty, my thoughts Huh? Spiders? I haven't came across any in this beta. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dark Sent: Tuesday, July 10, 2007 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts To be honest, I try to use as few swords as possible, apart from on spiders. - hmmm, maybe there should be a bonus for unused swords at the end of the stage? I don't believe, even on hard difficulty, that I've actually been killed by the enemies taking damage off me anyway. I think out of everything, the instant death enemy jump has killed me by far the most. Beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty, my thoughts
Ok, now I understand. So Thomas used a standard windows sound file for the warp platform? I think the wave file is called the microsoftsound.wav. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Bryan Peterson Sent: Wednesday, July 11, 2007 7:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts There are two in level one. The first one's right after you climb down the first swinging vine. It's off to the left but you have to avoid the snake. Just don't forget to head right first after climbing down the vine to grab the key. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 11:40 AM Subject: Re: [Audyssey] Monty, my thoughts Warp? Huh? In level1? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Neo Sent: Tuesday, July 10, 2007 9:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts Yes, you have. For example, there is a spider in the first dark room after the warp. Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 7:40 PM Subject: Re: [Audyssey] Monty, my thoughts Huh? Spiders? I haven't came across any in this beta. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dark Sent: Tuesday, July 10, 2007 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts To be honest, I try to use as few swords as possible, apart from on spiders. - hmmm, maybe there should be a bonus for unused swords at the end of the stage? I don't believe, even on hard difficulty, that I've actually been killed by the enemies taking damage off me anyway. I think out of everything, the instant death enemy jump has killed me by far the most. Beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Tom. Well I just un loaded jaws and started narrator with windows key plus the letter u. It came up right away with Microsoft Sam working. I have no other Sappy voices installed. I have un installed Monty since I couldn't get it working. I still have direct ex installed and the Microsoft .net framework. OK I just went and tried installing stfc. When I installed it and tryed to play it I got the following. graphic 181 stfc.exe stfc.exe has encountered a problem and needs to close. We are sorry for graphic 510 the inconvenience. If you were in the middle of something, the information you were working on might be lost. Close so that should narrow it down as to what the problem is I hope. Well I hope that helps. PS If you would ever like to call me then e male me off list for my number. Well Take Care.from Mich Verrier from New Liskeard Ontario Canada.- Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:28 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Mich, Well, I don't blame you for not wanting to do a reinstall of XP, but I am running out of ideas as to why your system has a broken install. Bottom line one of the three major componentsMonty requires Sapi, DirectX, or .Net Framework 2.0 is broken. For example, does Microsoft Sam work when you try and test it with say your screen reader, or in narrator. If you can install STFC, and it runs we can mark Sapi as our problem. If it fails then we have narrowed it to .Net or DirectX. As for Judgement Day, Shades of Doom, etc those are written in VB 6. VB 6 is much older technologies which are in ways more stable than .Net based applications, but are not going to be supported passed 2008 on Windows Vista and beyond. So I have no choice but to do .Net Framework apps. Anyway, different libraries and programming language is why those games are still working while Monty is not. Mich, the only thing I can think of is I'll have to call you or something and try and trouble shoot this. Yet, I am faced with not allot of options left for you. Mich wrote: Hi Tom. Many thanks for getting back to me. I only have Monty installed I think I do have final conflict also on my pc but I haven't installed it yet. Honestly I think I am going to un install Monty since it doesn't seem to be working. I am wondering weather I should leave the other stuff like the Microsoft dot net framework. I think I will but I wanted your thoughts on it. I don't want to do a complete install of xp just to play your games no offence. I do have other games on my pc and they work just fine like the demo of judgment day and shades of doom. Well I hope that helps. from Mich ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty, my thoughts
I don't think so. I don't even think the microsoft sound, which was in Windows 98, is in XP. Come to think of it I wonder if you can still download the various sound schemes Win98 used to have. Those were cool. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 12:06 PM Subject: Re: [Audyssey] Monty, my thoughts Ok, now I understand. So Thomas used a standard windows sound file for the warp platform? I think the wave file is called the microsoftsound.wav. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Bryan Peterson Sent: Wednesday, July 11, 2007 7:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts There are two in level one. The first one's right after you climb down the first swinging vine. It's off to the left but you have to avoid the snake. Just don't forget to head right first after climbing down the vine to grab the key. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 11:40 AM Subject: Re: [Audyssey] Monty, my thoughts Warp? Huh? In level1? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Neo Sent: Tuesday, July 10, 2007 9:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts Yes, you have. For example, there is a spider in the first dark room after the warp. Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 7:40 PM Subject: Re: [Audyssey] Monty, my thoughts Huh? Spiders? I haven't came across any in this beta. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dark Sent: Tuesday, July 10, 2007 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts To be honest, I try to use as few swords as possible, apart from on spiders. - hmmm, maybe there should be a bonus for unused swords at the end of the stage? I don't believe, even on hard difficulty, that I've actually been killed by the enemies taking damage off me anyway. I think out of everything, the instant death enemy jump has killed me by far the most. Beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] AT Games!
Hi all, We have another update. AT Games has murged with X-Sight interactive. We will soon have a website it will be http://x-sight .brandoncole.net/atgames or: http://x-sight.brandoncole.net/personal.atgames Thanks everybody, p.s. Shaun if you go back on msn i can send you an app, just because your in x-sight interactive doesn't mean your in AT Games. Regards, Tristan Bussiere Owner/Main Developer AT Games Skype: Tristanbussiere MSN: [EMAIL PROTECTED] AIM: gitrdone9632 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 11:33 PM Subject: Re: [Audyssey] AT Games! Hi Tristan, Glad to see somenew faces working on our accessible games. (Cheers) Tristan D. Bussiere wrote: Hi, I have created a new audio game company. It is called AT Games. We make audio games almost every genre, and we make accessible software, too! We don't have a website yet, but I am working on it. AT stands for accessible technology, accessible meaning accessible games, and accessible software. Technology falling under the software catagory. If you want to join the AT Games team then use one of the ways below: Skype me at: tristanbussiere email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] AIM: gitrdone9632 I will give you instructions on joining the AT Games team. Thank you, Tristan AT Games, Owner ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.10.2/894 - Release Date: 7/10/2007 5:44 PM ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] AT Games!
Hey thomas, Thanks! I am glad to see how great Monty is coming along. Regards, Tristan Bussiere Owner/Main Developer AT Games Skype: Tristanbussiere MSN: [EMAIL PROTECTED] AIM: gitrdone9632 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 11:33 PM Subject: Re: [Audyssey] AT Games! Hi Tristan, Glad to see somenew faces working on our accessible games. (Cheers) Tristan D. Bussiere wrote: Hi, I have created a new audio game company. It is called AT Games. We make audio games almost every genre, and we make accessible software, too! We don't have a website yet, but I am working on it. AT stands for accessible technology, accessible meaning accessible games, and accessible software. Technology falling under the software catagory. If you want to join the AT Games team then use one of the ways below: Skype me at: tristanbussiere email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] AIM: gitrdone9632 I will give you instructions on joining the AT Games team. Thank you, Tristan AT Games, Owner ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.10.2/894 - Release Date: 7/10/2007 5:44 PM ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty, my thoughts
Yes. Warp. In level 1. That's how you get to level 2. -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 12:40 PM Subject: Re: [Audyssey] Monty, my thoughts Warp? Huh? In level1? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Neo Sent: Tuesday, July 10, 2007 9:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts Yes, you have. For example, there is a spider in the first dark room after the warp. Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 7:40 PM Subject: Re: [Audyssey] Monty, my thoughts Huh? Spiders? I haven't came across any in this beta. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dark Sent: Tuesday, July 10, 2007 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts To be honest, I try to use as few swords as possible, apart from on spiders. - hmmm, maybe there should be a bonus for unused swords at the end of the stage? I don't believe, even on hard difficulty, that I've actually been killed by the enemies taking damage off me anyway. I think out of everything, the instant death enemy jump has killed me by far the most. Beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] scw
Hi Eventually after a lot of struggle I managed to find the staff toilet in the dungeons. I listened to the flaming torch and I centred its sound and in this way I found the slytheren room and the staff toilet. but once again I had an endless struggle to find my way out of the toilet so I had to aparate once again. this is what I'm doing to ensure that I don't miss any rooms before I go on to the next floor. I check the section in the manual that tells you the contents of each floor. For the life of me I just can't find the defence against the dark arts classroom on the first floor. Can anyone please give me direction where to find it? I've came across a nasty bug in the game, this happens quite often. It happens that I just hear the sound of a ghost touching me. I don't hear that the ghost is approaching. I'm walking down a coridor, its quiet and then all of a sudden I hear the baloon sound of pieves touching me or any other ghost. One should be warned each time a ghost is on one's tail. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty, my thoughts
Hi, s p o i l e r if you climb down the first rope you can find in the game, you'll be in a room with two snakes, one of them on the left and the other on the right. There are 2 keys that the right snake is guarding, each one is a different colour, but I can't remember exactly which key is which colour. And the left snake is guarding the first warp platform. Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 7:40 PM Subject: Re: [Audyssey] Monty, my thoughts Warp? Huh? In level1? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Neo Sent: Tuesday, July 10, 2007 9:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts Yes, you have. For example, there is a spider in the first dark room after the warp. Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 7:40 PM Subject: Re: [Audyssey] Monty, my thoughts Huh? Spiders? I haven't came across any in this beta. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dark Sent: Tuesday, July 10, 2007 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts To be honest, I try to use as few swords as possible, apart from on spiders. - hmmm, maybe there should be a bonus for unused swords at the end of the stage? I don't believe, even on hard difficulty, that I've actually been killed by the enemies taking damage off me anyway. I think out of everything, the instant death enemy jump has killed me by far the most. Beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Randomising Montezuma's Revenge.
Hi all, I know this has been a topic of interest of late so I thought I would put this out here under it's own topic in the hopes of generating an informative discussion that will aid in making Monty a better game for all. From what I have read here allot of folks are interested in some randomisation in the game. As I have pointed out the original game had no randomisation, but that doesn't mean though that some randomisation can't be added. For example, allot of gamers are interested in randomising where the monsters and treasures are. For technical reasons I am not prepared at this point to rewrite a large part of the 1.0 engine to add this kind of randomisation. However, I do have an alternative that perhaps some of you might be satisfied with. There are allot of treasures, weapons, etc laying around the temples. One way of randomising the game is simply by randomising how many gems, gold coins, and swords are on that particular level. You might play one game and only find two swords on level 1, and in the next find 4 or 5 swords. That would drastically change your score as well as how many weapons you have to use against your enemies. I've also looked at when placing a monster in a room rather than statically plae it's starting location randomly placing it in the room so that where it starts is different, and sometimes monsters will be closer together in one game, but fara apart in the next. While at the same time keeping the originalaty of the game, by still having the monsters in the rooms they are suppose to be in. What do you all think? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Che, Actually, I know for a fact that XP and Vista ship with Microsoft Sapi 5 by default. Mich stated he did not install any other engines and voices so we can assume that Sapi 5 is the likely engine there that Sam is using. (Smile) Che wrote: Right, which backs up my point that having sam in the voices doesn't necessarily indicate that sapi 5.0 or higher is installed, which was what I was saying. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
Hi Tom and all. I for one think that that is a good idea. Even though I haven't played Monty since it doesn't seem to work on my pc smile. well those are just my thoughts. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:22 PM Subject: [Audyssey] Randomising Montezuma's Revenge. Hi all, I know this has been a topic of interest of late so I thought I would put this out here under it's own topic in the hopes of generating an informative discussion that will aid in making Monty a better game for all. From what I have read here allot of folks are interested in some randomisation in the game. As I have pointed out the original game had no randomisation, but that doesn't mean though that some randomisation can't be added. For example, allot of gamers are interested in randomising where the monsters and treasures are. For technical reasons I am not prepared at this point to rewrite a large part of the 1.0 engine to add this kind of randomisation. However, I do have an alternative that perhaps some of you might be satisfied with. There are allot of treasures, weapons, etc laying around the temples. One way of randomising the game is simply by randomising how many gems, gold coins, and swords are on that particular level. You might play one game and only find two swords on level 1, and in the next find 4 or 5 swords. That would drastically change your score as well as how many weapons you have to use against your enemies. I've also looked at when placing a monster in a room rather than statically plae it's starting location randomly placing it in the room so that where it starts is different, and sometimes monsters will be closer together in one game, but fara apart in the next. While at the same time keeping the originalaty of the game, by still having the monsters in the rooms they are suppose to be in. What do you all think? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty, my thoughts
Hi Nicol, Yes, each level should have at least one warp platform. In the case of level 1 there is one in the bottom chamber with the snakes and keys, and the second is in the final room on level 1. nicol wrote: Warp? Huh? In level1? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
Personally, I feel that if it can be done without too much difficulty, you might consider adding a second mode of play to the game at a later time. So you could have classic Monty with the monsters and things in fixed locations, then another mode where it's a bit more random. Or perhaps the randomization could come into play on higher experience levels. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, July 11, 2007 3:22 PM Subject: [Audyssey] Randomising Montezuma's Revenge. Hi all, I know this has been a topic of interest of late so I thought I would put this out here under it's own topic in the hopes of generating an informative discussion that will aid in making Monty a better game for all. From what I have read here allot of folks are interested in some randomisation in the game. As I have pointed out the original game had no randomisation, but that doesn't mean though that some randomisation can't be added. For example, allot of gamers are interested in randomising where the monsters and treasures are. For technical reasons I am not prepared at this point to rewrite a large part of the 1.0 engine to add this kind of randomisation. However, I do have an alternative that perhaps some of you might be satisfied with. There are allot of treasures, weapons, etc laying around the temples. One way of randomising the game is simply by randomising how many gems, gold coins, and swords are on that particular level. You might play one game and only find two swords on level 1, and in the next find 4 or 5 swords. That would drastically change your score as well as how many weapons you have to use against your enemies. I've also looked at when placing a monster in a room rather than statically plae it's starting location randomly placing it in the room so that where it starts is different, and sometimes monsters will be closer together in one game, but fara apart in the next. While at the same time keeping the originalaty of the game, by still having the monsters in the rooms they are suppose to be in. What do you all think? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty, my thoughts
Hi Bryan, Er... the key? You mean the keys. (Grin) There is both a blue and red key as I recall in that chamber. Bryan Peterson wrote: There are two in level one. The first one's right after you climb down the first swinging vine. It's off to the left but you have to avoid the snake. Just don't forget to head right first after climbing down the vine to grab the key. It ain't pretty when the pretty leaves you with no place to go. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Bryan, The cepstral voices are $30 each. Which isn't to bad. A couple of voices are pretty good, and the cost is pretty fair by Brittish, Canadian, and US currency. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty, my thoughts
Hi Nicol, No, the warp sounds are not standard MS sounds. nicol wrote: Ok, now I understand. So Thomas used a standard windows sound file for the warp platform? I think the wave file is called the microsoftsound.wav. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Mich, Ok, at least we know Sapi 5 isn't the cause of your crash. I'm going to create a diagnostic app that will scan your system test .Net Framework, Sapi, and DirectX. All you will need to do is send me the output file generated by the scan utility. Mich wrote: Hi Tom. Well I just un loaded jaws and started narrator with windows key plus the letter u. It came up right away with Microsoft Sam working. I have no other Sappy voices installed. I have un installed Monty since I couldn't get it working. I still have direct ex installed and the Microsoft .net framework. OK I just went and tried installing stfc. When I installed it and tryed to play it I got the following. graphic 181 stfc.exe stfc.exe has encountered a problem and needs to close. We are sorry for graphic 510 the inconvenience. If you were in the middle of something, the information you were working on might be lost. Close so that should narrow it down as to what the problem is I hope. Well I hope that helps. PS If you would ever like to call me then e male me off list for my number. Well Take Care.from Mich Verrier from New Liskeard Ontario Canada.- Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:28 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Mich, Well, I don't blame you for not wanting to do a reinstall of XP, but I am running out of ideas as to why your system has a broken install. Bottom line one of the three major componentsMonty requires Sapi, DirectX, or .Net Framework 2.0 is broken. For example, does Microsoft Sam work when you try and test it with say your screen reader, or in narrator. If you can install STFC, and it runs we can mark Sapi as our problem. If it fails then we have narrowed it to .Net or DirectX. As for Judgement Day, Shades of Doom, etc those are written in VB 6. VB 6 is much older technologies which are in ways more stable than .Net based applications, but are not going to be supported passed 2008 on Windows Vista and beyond. So I have no choice but to do .Net Framework apps. Anyway, different libraries and programming language is why those games are still working while Monty is not. Mich, the only thing I can think of is I'll have to call you or something and try and trouble shoot this. Yet, I am faced with not allot of options left for you. Mich wrote: Hi Tom. Many thanks for getting back to me. I only have Monty installed I think I do have final conflict also on my pc but I haven't installed it yet. Honestly I think I am going to un install Monty since it doesn't seem to be working. I am wondering weather I should leave the other stuff like the Microsoft dot net framework. I think I will but I wanted your thoughts on it. I don't want to do a complete install of xp just to play your games no offence. I do have other games on my pc and they work just fine like the demo of judgment day and shades of doom. Well I hope that helps. from Mich ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] new game
This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Trenton, Very interesting. Yes, Jennifer is a good voice, but I am surprised that she was the only voice Monty detected. Probably Must be a miner bug in the voice selection and detection process. Trenton Matthews wrote: Its strange, because I have the SAPI 5 voice Scansoft Jennifer, which works nicely, which works nicely with Monty, however she's the only voice that came up so far in the game. Same never showed his face in the Change SAPI voice option in the game. I haven't installed the SAPI 5 installer yet, that has the voices Mike and Marry. For now, staying with Jennifer, as her voice is very pleasant! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 9:13 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Che, Yes, sam was in Sapi 4 as well. However, I have the Scansoft voices, Cepstral, etc all installed and Monty installs fine, picks up those voices, and runs with them with no problems. Then again, I can't use myself much as an end user, because a developer my systems are packed and loaded with all required components etc... Che wrote: I think the problem is coming when other SAPI voices or programs are installed, that seems to be the case in the handful of problems I have had with Rail Racer at least. I realize sam is a sapi 5 voice, but wasn't it a sapi voice in earlier versions as well? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.10.2/894 - Release Date: 7/10/2007 5:44 PM ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
Hi Thomas and list, ok, here come my thoughts about randomization: I personally love the idea of Monty to be as close to the original Atari-Game as possible and when I remember the orginal correctly, there was no randomization in it. For me it would break the originality of the game to have randomization in it. I often played games like Monty in the past when I could stil play sighted games and I simply loved them. For me it was really amazing when I heard of Monty, that it would be as orginal as possible. So, for me the randomization is not really apealing. But I also understand the people who would like to have some randomization in the game. Perhaps you could add the randomization as an optional feature? For example, in the options menu you could choose whether you would like to have randomization in the game or not? This way, everyone who wants to have randomization in the game can have it, and everyone who wants to play the original game as original as possible without any randomization can stil do that. I personally would like this solution if it is possible. Well, that was my humble opinion on the matter. :-) Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
If we are going to be competing for a high score, the adition of treasures and monsters would enable a higher score based on the luck of the draw. I like the idea of having dual modes--one classic and the other randomized if it can be done. -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, July 11, 2007 4:22 PM Subject: [Audyssey] Randomising Montezuma's Revenge. Hi all, I know this has been a topic of interest of late so I thought I would put this out here under it's own topic in the hopes of generating an informative discussion that will aid in making Monty a better game for all. From what I have read here allot of folks are interested in some randomisation in the game. As I have pointed out the original game had no randomisation, but that doesn't mean though that some randomisation can't be added. For example, allot of gamers are interested in randomising where the monsters and treasures are. For technical reasons I am not prepared at this point to rewrite a large part of the 1.0 engine to add this kind of randomisation. However, I do have an alternative that perhaps some of you might be satisfied with. There are allot of treasures, weapons, etc laying around the temples. One way of randomising the game is simply by randomising how many gems, gold coins, and swords are on that particular level. You might play one game and only find two swords on level 1, and in the next find 4 or 5 swords. That would drastically change your score as well as how many weapons you have to use against your enemies. I've also looked at when placing a monster in a room rather than statically plae it's starting location randomly placing it in the room so that where it starts is different, and sometimes monsters will be closer together in one game, but fara apart in the next. While at the same time keeping the originalaty of the game, by still having the monsters in the rooms they are suppose to be in. What do you all think? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
hi ok tom that sounds fine. I am wating for you to send me the program. Many thanks. from Mich Verrier. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:38 PM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Mich, Ok, at least we know Sapi 5 isn't the cause of your crash. I'm going to create a diagnostic app that will scan your system test .Net Framework, Sapi, and DirectX. All you will need to do is send me the output file generated by the scan utility. Mich wrote: Hi Tom. Well I just un loaded jaws and started narrator with windows key plus the letter u. It came up right away with Microsoft Sam working. I have no other Sappy voices installed. I have un installed Monty since I couldn't get it working. I still have direct ex installed and the Microsoft .net framework. OK I just went and tried installing stfc. When I installed it and tryed to play it I got the following. graphic 181 stfc.exe stfc.exe has encountered a problem and needs to close. We are sorry for graphic 510 the inconvenience. If you were in the middle of something, the information you were working on might be lost. Close so that should narrow it down as to what the problem is I hope. Well I hope that helps. PS If you would ever like to call me then e male me off list for my number. Well Take Care.from Mich Verrier from New Liskeard Ontario Canada.- Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:28 AM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Mich, Well, I don't blame you for not wanting to do a reinstall of XP, but I am running out of ideas as to why your system has a broken install. Bottom line one of the three major componentsMonty requires Sapi, DirectX, or .Net Framework 2.0 is broken. For example, does Microsoft Sam work when you try and test it with say your screen reader, or in narrator. If you can install STFC, and it runs we can mark Sapi as our problem. If it fails then we have narrowed it to .Net or DirectX. As for Judgement Day, Shades of Doom, etc those are written in VB 6. VB 6 is much older technologies which are in ways more stable than .Net based applications, but are not going to be supported passed 2008 on Windows Vista and beyond. So I have no choice but to do .Net Framework apps. Anyway, different libraries and programming language is why those games are still working while Monty is not. Mich, the only thing I can think of is I'll have to call you or something and try and trouble shoot this. Yet, I am faced with not allot of options left for you. Mich wrote: Hi Tom. Many thanks for getting back to me. I only have Monty installed I think I do have final conflict also on my pc but I haven't installed it yet. Honestly I think I am going to un install Monty since it doesn't seem to be working. I am wondering weather I should leave the other stuff like the Microsoft dot net framework. I think I will but I wanted your thoughts on it. I don't want to do a complete install of xp just to play your games no offence. I do have other games on my pc and they work just fine like the demo of judgment day and shades of doom. Well I hope that helps. from Mich ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
i'm sure i will. btw, can i just say one word liam? beep? as in, what are you doing with it? it'd be funny if you released it lol regards, damien - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
and when i refer to beep, i mean the version i gave you? lol regards, damien - Original Message - From: X-Sight Interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 11:13 PM Subject: Re: [Audyssey] new game i'm sure i will. btw, can i just say one word liam? beep? as in, what are you doing with it? it'd be funny if you released it lol regards, damien - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Duck Hunt
Hi Liam and list, since I myself am a little bored at the moment I tried out your game. :-) What I absolutely love about it are the sounds. Are these really the sounds from the Nintendo version? I cirtainly will keep this game, it reminds me of my my playing times at NS and Atary etc. :-) Unfortunately, the game doesn't work like it is supposed to, at least not for me. The game starts and I shoot the ducks. But there is no new round after 10 ducks, it just keeps on and on like at the beginning. I get no score after 10 rounds and the ducks don't get faster at all. Same when I missed 4 ducks, the game stil goes on and on until I quit it myself. Perhaps you could look at that again, even if it was a game made out of being bored. :-) By the way, I think that it is a good job for being a little thing made in only a few hours. :-) Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
Yep, those are the original sounds. As for that bug you mentioned, I haven't encountered it. Granted I only played it for a few minutes but I went on to round 2 after the tenth duck. I'm curious how Liam managed to get those old NES sounds, let alone how he managed to get them to play in stereo. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 4:20 PM Subject: [Audyssey] Duck Hunt Hi Liam and list, since I myself am a little bored at the moment I tried out your game. :-) What I absolutely love about it are the sounds. Are these really the sounds from the Nintendo version? I cirtainly will keep this game, it reminds me of my my playing times at NS and Atary etc. :-) Unfortunately, the game doesn't work like it is supposed to, at least not for me. The game starts and I shoot the ducks. But there is no new round after 10 ducks, it just keeps on and on like at the beginning. I get no score after 10 rounds and the ducks don't get faster at all. Same when I missed 4 ducks, the game stil goes on and on until I quit it myself. Perhaps you could look at that again, even if it was a game made out of being bored. :-) By the way, I think that it is a good job for being a little thing made in only a few hours. :-) Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
You made a version of beep. Lol. Can you send it to me on msn? That is funny. Regards, Tristan Bussiere Owner/Main Developer AT Games Skype: Tristanbussiere MSN: [EMAIL PROTECTED] AIM: gitrdone9632 - Original Message - From: X-Sight Interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 6:19 PM Subject: Re: [Audyssey] new game and when i refer to beep, i mean the version i gave you? lol regards, damien - Original Message - From: X-Sight Interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 11:13 PM Subject: Re: [Audyssey] new game i'm sure i will. btw, can i just say one word liam? beep? as in, what are you doing with it? it'd be funny if you released it lol regards, damien - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.10.2/894 - Release Date: 7/10/2007 5:44 PM ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
I take a look at that. I could of missed something somewhere. but those are the sounds form the nintendo game. I had to put some of them together cause all I had were pieces, but I'd say the end result is pretty close to accurate. - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:20 PM Subject: [Audyssey] Duck Hunt Hi Liam and list, since I myself am a little bored at the moment I tried out your game. :-) What I absolutely love about it are the sounds. Are these really the sounds from the Nintendo version? I cirtainly will keep this game, it reminds me of my my playing times at NS and Atary etc. :-) Unfortunately, the game doesn't work like it is supposed to, at least not for me. The game starts and I shoot the ducks. But there is no new round after 10 ducks, it just keeps on and on like at the beginning. I get no score after 10 rounds and the ducks don't get faster at all. Same when I missed 4 ducks, the game stil goes on and on until I quit it myself. Perhaps you could look at that again, even if it was a game made out of being bored. :-) By the way, I think that it is a good job for being a little thing made in only a few hours. :-) Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2388 (20070710) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
hi I remember verry fondly playing duck hunt and how mutch fun it was even after i lost my sight. I remember wanting to shoot that stupid dog. lol. I look forwerd to playing the game. from Mich Verrier. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
I'm sure you know what they say about the spelling of assume. My point here is that being able to select sam is not necessarily a sign of having sapi 5.0 or higher installed, and it could lead to troubleshooting problems if people assume they have 5.0 on their systems just because sam is available. I am not referring to just Mitch here, but in Mitches case, saying he didn't install any other voices doesn't mean SAPI 5.0 is working correctly, or that he didn't regress with an older install of SAPI, though it is highly unlikely he did. Overall lesson here I think is to be careful what you assume when troubleshooting software problems on strange systems, nothing should be assumed in my opinion, I have seen some very odd problems with a few installs of RR due to people not being careful of what they are putting on their systems. Later, Che - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 4:28 PM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Che, Actually, I know for a fact that XP and Vista ship with Microsoft Sapi 5 by default. Mich stated he did not install any other engines and voices so we can assume that Sapi 5 is the likely engine there that Sam is using. (Smile) Che wrote: Right, which backs up my point that having sam in the voices doesn't necessarily indicate that sapi 5.0 or higher is installed, which was what I was saying. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
Hi Thomas, I assume you have programmed a map creation tool for Monty. Is this going to be released in some form to the players of the game so custom levels can be made? I can tell you from my experience with RR that this will greatly expand the longevity of your game, and give the players maps that can be swapped and tested. Just my two cents, but if it were me, I wouldn't spend time worrying about randomization, but instead create a player friendly map maker, this feature alone will probably get you many sales you otherwise would not have, as well as keep buzz going for the game much longer than it might without it. Just my opinion, that and a cup of coffee will get you a cup of coffee. Later, Che ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
Hi, I like it. It's a fun game. Did you write it in Python? Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Mich [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 6:46 PM Subject: Re: [Audyssey] new game hi I remember verry fondly playing duck hunt and how mutch fun it was even after i lost my sight. I remember wanting to shoot that stupid dog. lol. I look forwerd to playing the game. from Mich Verrier. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] AT Games - X-sight Interactive: Updates
Hi, We have murged companies with x-sight interactive. There is some major updating going on. X-sight Interactive will be down for2-4 days. X-Sight Interactive is willing to give AT Games webspace. But not with there free websites feature. Damien Saddler has given AT Games a site. The new X-sight Interactive will work like this. You go to x-sight.brandoncole.net, and you see a page with two links. One link going to X-Sight's main homepage (x-sight.brandoncole.net/xsight), and the other going to AT Games's main homepage (x-sight.brandoncole.net/atgames) I think this is great for AT Games, and I am very glad Damien is updating. Regards, Tristan Bussiere Owner/Main Developer AT Games Skype: Tristanbussiere MSN: [EMAIL PROTECTED] AIM: gitrdone9632 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
yeah i didn't like that stupid dog either, and I always tried to shoot it with no luck. lol Brandon - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 6:20 PM Subject: Re: [Audyssey] new game Hi, I like it. It's a fun game. Did you write it in Python? Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Mich [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 6:46 PM Subject: Re: [Audyssey] new game hi I remember verry fondly playing duck hunt and how mutch fun it was even after i lost my sight. I remember wanting to shoot that stupid dog. lol. I look forwerd to playing the game. from Mich Verrier. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
Possibility: Make sure the screen reader is turned off before starting the game. HTH. -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:40 PM Subject: Re: [Audyssey] Duck Hunt I take a look at that. I could of missed something somewhere. but those are the sounds form the nintendo game. I had to put some of them together cause all I had were pieces, but I'd say the end result is pretty close to accurate. - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:20 PM Subject: [Audyssey] Duck Hunt Hi Liam and list, since I myself am a little bored at the moment I tried out your game. :-) What I absolutely love about it are the sounds. Are these really the sounds from the Nintendo version? I cirtainly will keep this game, it reminds me of my my playing times at NS and Atary etc. :-) Unfortunately, the game doesn't work like it is supposed to, at least not for me. The game starts and I shoot the ducks. But there is no new round after 10 ducks, it just keeps on and on like at the beginning. I get no score after 10 rounds and the ducks don't get faster at all. Same when I missed 4 ducks, the game stil goes on and on until I quit it myself. Perhaps you could look at that again, even if it was a game made out of being bored. :-) By the way, I think that it is a good job for being a little thing made in only a few hours. :-) Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2388 (20070710) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
nah. the problem was a variable not being reset. though I think it got reset. shrugs. me is not sure. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 6:47 PM Subject: Re: [Audyssey] Duck Hunt Possibility: Make sure the screen reader is turned off before starting the game. HTH. -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:40 PM Subject: Re: [Audyssey] Duck Hunt I take a look at that. I could of missed something somewhere. but those are the sounds form the nintendo game. I had to put some of them together cause all I had were pieces, but I'd say the end result is pretty close to accurate. - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:20 PM Subject: [Audyssey] Duck Hunt Hi Liam and list, since I myself am a little bored at the moment I tried out your game. :-) What I absolutely love about it are the sounds. Are these really the sounds from the Nintendo version? I cirtainly will keep this game, it reminds me of my my playing times at NS and Atary etc. :-) Unfortunately, the game doesn't work like it is supposed to, at least not for me. The game starts and I shoot the ducks. But there is no new round after 10 ducks, it just keeps on and on like at the beginning. I get no score after 10 rounds and the ducks don't get faster at all. Same when I missed 4 ducks, the game stil goes on and on until I quit it myself. Perhaps you could look at that again, even if it was a game made out of being bored. :-) By the way, I think that it is a good job for being a little thing made in only a few hours. :-) Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2388 (20070710) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2388 (20070710) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Duck Hunt again
Hi again Liam and list, well, I tried the game once more and it seems that the bug only comes up when you loose a game and start a new one directly afterwards, without quitting the program in between. Perhaps that helps to find the problem. But I really like the game and the sounds are great. :-) Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
Hi Charles, yes, I had my screen reader turned off during the game, turned off even before starting the program. Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
Go for it! Nice idea! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, July 11, 2007 3:22 PM Subject: [Audyssey] Randomising Montezuma's Revenge. Hi all, I know this has been a topic of interest of late so I thought I would put this out here under it's own topic in the hopes of generating an informative discussion that will aid in making Monty a better game for all. From what I have read here allot of folks are interested in some randomisation in the game. As I have pointed out the original game had no randomisation, but that doesn't mean though that some randomisation can't be added. For example, allot of gamers are interested in randomising where the monsters and treasures are. For technical reasons I am not prepared at this point to rewrite a large part of the 1.0 engine to add this kind of randomisation. However, I do have an alternative that perhaps some of you might be satisfied with. There are allot of treasures, weapons, etc laying around the temples. One way of randomising the game is simply by randomising how many gems, gold coins, and swords are on that particular level. You might play one game and only find two swords on level 1, and in the next find 4 or 5 swords. That would drastically change your score as well as how many weapons you have to use against your enemies. I've also looked at when placing a monster in a room rather than statically plae it's starting location randomly placing it in the room so that where it starts is different, and sometimes monsters will be closer together in one game, but fara apart in the next. While at the same time keeping the originalaty of the game, by still having the monsters in the rooms they are suppose to be in. What do you all think? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.10.2/894 - Release Date: 7/10/2007 5:44 PM ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
Sarah, what's your screen reader called? I u se Jaws. - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 4:55 PM Subject: Re: [Audyssey] Duck Hunt Hi Charles, yes, I had my screen reader turned off during the game, turned off even before starting the program. Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
Hey I really love this. It brings me back to the days when I could play the good old Nintendo games. Casey - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
got a quick question, could some of the others like teenage mutant ninja turtles, and adventure island be brought back in this way? I loved ninja turtles two the archade game. Brandon - Original Message - From: Casey [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 8:18 PM Subject: Re: [Audyssey] new game Hey I really love this. It brings me back to the days when I could play the good old Nintendo games. Casey - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
Lol I never went on to round 2. I stayed in round 1 for like 15 minutes. haha I ended up quitting the game. - Are you into Anime, manga, and video game music? If yes, take a look at this site. http://gh.ffshrine.org?r=16426 - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 6:26 PM Subject: Re: [Audyssey] Duck Hunt Yep, those are the original sounds. As for that bug you mentioned, I haven't encountered it. Granted I only played it for a few minutes but I went on to round 2 after the tenth duck. I'm curious how Liam managed to get those old NES sounds, let alone how he managed to get them to play in stereo. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 4:20 PM Subject: [Audyssey] Duck Hunt Hi Liam and list, since I myself am a little bored at the moment I tried out your game. :-) What I absolutely love about it are the sounds. Are these really the sounds from the Nintendo version? I cirtainly will keep this game, it reminds me of my my playing times at NS and Atary etc. :-) Unfortunately, the game doesn't work like it is supposed to, at least not for me. The game starts and I shoot the ducks. But there is no new round after 10 ducks, it just keeps on and on like at the beginning. I get no score after 10 rounds and the ducks don't get faster at all. Same when I missed 4 ducks, the game stil goes on and on until I quit it myself. Perhaps you could look at that again, even if it was a game made out of being bored. :-) By the way, I think that it is a good job for being a little thing made in only a few hours. :-) Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2394 (20070711) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com -- I am using the free version of SPAMfighter for private users. It has removed 3045 spam emails to date. Paying users do not have this message in their emails. Get the free SPAMfighter here: http://www.spamfighter.com/len ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
Now, all we need is Mike Tyson's Punch Out and Super Mario Brothers and we'll have it made. - E-mail/MSN Messenger: [EMAIL PROTECTED] AIM: wilanddenise1 Skype: wiljames Personal web page: http://www.wilanddenise.com -- -Original Message- From: Casey [mailto:[EMAIL PROTECTED] Sent: Wednesday, July 11, 2007 9:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] new game Hey I really love this. It brings me back to the days when I could play the good old Nintendo games. Casey - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
Hi, I know the feeling. Those NES games is one of the reasons I wrote the Monty engine which is specifically for designing side-scrollers and NES and Atari style games. Casey wrote: Hey I really love this. It brings me back to the days when I could play the good old Nintendo games. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] TMNT was new game
Hi Brandon, Sure could. In fact Ninja Turtles is one of the games I would like to do with the Monty engine once Monty is out the door. I'll have to make some adjustments like being able to swop turtles, handle multiple weapons, etc but those small changes in the engine are nothing to the ability of actually being able to give the Foot Clan a good shell kicking, and all that is involved with TMNT. TMNT rocked. gmail wrote: got a quick question, could some of the others like teenage mutant ninja turtles, and adventure island be brought back in this way? I loved ninja turtles two the archade game. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
Hi Che, I have a program that builds map files, but unfortunately it requires a solid knolege of my underlying game engine API, and a good firm knolege of C#.Net. I'd have to find a good way to allow users to script their own levels using xml or something much easier. I like the concept, and I think a end user map making utility might be something I should look at for version 2.0 or at least a future update after 1.0. Che wrote: Hi Thomas, I assume you have programmed a map creation tool for Monty. Is this going to be released in some form to the players of the game so custom levels can be made? I can tell you from my experience with RR that this will greatly expand the longevity of your game, and give the players maps that can be swapped and tested. Just my two cents, but if it were me, I wouldn't spend time worrying about randomization, but instead create a player friendly map maker, this feature alone will probably get you many sales you otherwise would not have, as well as keep buzz going for the game much longer than it might without it. Just my opinion, that and a cup of coffee will get you a cup of coffee. Later, Che ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] TMNT was new game
well, personally i liked tmnt two, and three more then i did the original tmnt. oh yeah theirs another one i liked called gyrus where you were a space ship saving earth. Brandon - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 9:11 PM Subject: [Audyssey] TMNT was new game Hi Brandon, Sure could. In fact Ninja Turtles is one of the games I would like to do with the Monty engine once Monty is out the door. I'll have to make some adjustments like being able to swop turtles, handle multiple weapons, etc but those small changes in the engine are nothing to the ability of actually being able to give the Foot Clan a good shell kicking, and all that is involved with TMNT. TMNT rocked. gmail wrote: got a quick question, could some of the others like teenage mutant ninja turtles, and adventure island be brought back in this way? I loved ninja turtles two the archade game. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Che, Yeah. I have seen some really strange bugs since I started USA Games. the .Net Framework and DirectX 9 appears to be an extremely tempermental piece of technology. Add Sapi 5 into the mix and end user installs can get rough. It makes me want to go back to C++ and the Win32 API. At least that stuff was usually standardized. Though, it took longer to code. (Smile) Che wrote: I'm sure you know what they say about the spelling of assume. My point here is that being able to select sam is not necessarily a sign of having sapi 5.0 or higher installed, and it could lead to troubleshooting problems if people assume they have 5.0 on their systems just because sam is available. I am not referring to just Mitch here, but in Mitches case, saying he didn't install any other voices doesn't mean SAPI 5.0 is working correctly, or that he didn't regress with an older install of SAPI, though it is highly unlikely he did. Overall lesson here I think is to be careful what you assume when troubleshooting software problems on strange systems, nothing should be assumed in my opinion, I have seen some very odd problems with a few installs of RR due to people not being careful of what they are putting on their systems. Later, Che - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 4:28 PM Subject: Re: [Audyssey] Problum when Starting Monty. Hi Che, Actually, I know for a fact that XP and Vista ship with Microsoft Sapi 5 by default. Mich stated he did not install any other engines and voices so we can assume that Sapi 5 is the likely engine there that Sam is using. (Smile) Che wrote: Right, which backs up my point that having sam in the voices doesn't necessarily indicate that sapi 5.0 or higher is installed, which was what I was saying. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Bryan, Go to system restore and roll back XP before you installed the .Net security pack. Either that and uninstall .Net and reinstall it completely. I just tested this and the .Net security update fries Monty. I'm likely not using the latest SDK and that means there is some library incompatibility somewhere. Bryan Peterson wrote: You might want consider putting it up on the USA Games site so anyone can access it if they're having problems. Me, I started getting this fatal error after I tried installing that security update for the .net framework. Shame, because I'm really addicted to Monty. It ain't pretty when the pretty leaves you with no place to go. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problum when Starting Monty.
Hi Bryan, Yes, I am going to post that diagnostic tool on site as soon as I get it written. (Smile) First, though I want to get Monty patch 1 finished and posted. Bryan Peterson wrote: You might want consider putting it up on the USA Games site so anyone can access it if they're having problems. Me, I started getting this fatal error after I tried installing that security update for the .net framework. Shame, because I'm really addicted to Monty. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
Hi Bryan, Yes, I could do that. After the difficulty screen have a prompt ask you if you want to play classic monty or if you want to play with random objects, etc. Good thought. Bryan Peterson wrote: Personally, I feel that if it can be done without too much difficulty, you might consider adding a second mode of play to the game at a later time. So you could have classic Monty with the monsters and things in fixed locations, then another mode where it's a bit more random. Or perhaps the randomization could come into play on higher experience levels. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
Hi Charles, yes, it can certainly be done. As I was saying to brandon what I am thinking based on your immediate thoughts is have a menu pop up asking you if you want to play classic or randomised. That will come in a later upgrade after 1.0. Charles Rivard wrote: If we are going to be competing for a high score, the adition of treasures and monsters would enable a higher score based on the luck of the draw. I like the idea of having dual modes--one classic and the other randomized if it can be done. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
Hi Sky, I use Jaws, too. Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
yes I loved Ninja Turtles as well. I remember swimming in the level with the dam and having to swim past electric eels I think or something be for the dam would burst. This was wile I had my sight. I would love to play this game again if it could be made. I would also like to play Super Mario Brothers and also Super Mario 3 as well if they could be made. Many thanks. from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: gmail [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 9:26 PM Subject: Re: [Audyssey] new game got a quick question, could some of the others like teenage mutant ninja turtles, and adventure island be brought back in this way? I loved ninja turtles two the archade game. Brandon - Original Message - From: Casey [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 8:18 PM Subject: Re: [Audyssey] new game Hey I really love this. It brings me back to the days when I could play the good old Nintendo games. Casey - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] TMNT was new game
I seam to remember having TMNT and TMNT II, but I don't ever remember playing TMNT III. What was in TMNT III. What was the basic story? gmail wrote: well, personally i liked tmnt two, and three more then i did the original tmnt. oh yeah theirs another one i liked called gyrus where you were a space ship saving earth. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
yes and we also need the clay shooting part to go along with duck hunt. - Original Message - From: Wil James [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, July 11, 2007 9:43 PM Subject: Re: [Audyssey] new game Now, all we need is Mike Tyson's Punch Out and Super Mario Brothers and we'll have it made. - E-mail/MSN Messenger: [EMAIL PROTECTED] AIM: wilanddenise1 Skype: wiljames Personal web page: http://www.wilanddenise.com -- -Original Message- From: Casey [mailto:[EMAIL PROTECTED] Sent: Wednesday, July 11, 2007 9:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] new game Hey I really love this. It brings me back to the days when I could play the good old Nintendo games. Casey - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 5:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] About SoundRTS
Hi. My name is Dakotah Rickard. I'm new to the list, but I have a couple of questions concerning Sound RTS. First of all, I love the game. It's addictive, and I've recommended it to many of my friends. I have only a few questions: First, would it be possible to release a version of Sound RTS which does not require the online server to play against others? In other words, would it be possible to make a LAN version that can be played totally without internet? Perhaps you could release the server to the public. it's not that I want to have no interaction with the online server. I have a few friends who have computers but have no internet connection. I'd love to play with them. Also, would it be possible to code in a few functions soas to allow the Server host to have server messages? For example, I'm shutting the server down soon, or I appologize for the delay, I'm waiting for someone to log in before we start, or That was bad sportsmanship. Any communication that needs doing is only able to be done through an online messaging program. Unfortunately, that means that you have to know who you're playing with. Idea, would it be possible to allow you to send say a five-second voice clip? That'd be helpful. Thanks in advance for the answers. I love this game. Signed: Dakotah RIckard On 7/11/07, SoundMUD [EMAIL PROTECTED] wrote: About the voice, I finally could remove automatically the silence at the end of the sound files with MS Mary and MS Mike. The game is the same, but the 2 installers are there if you want to compare: MS Mary: http://jlpo.free.fr/soundrts/soundrts-1.0-b6-en-mary.exe MS Mike: http://jlpo.free.fr/soundrts/soundrts-1.0-b6-en-mike.exe You can install them in different folders. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
Hi, Liam. I love Duck Hunt. However, when I went to quit the program after round ten, it wouldn't quit. I kept hitting alt-F4, all to no avail. I restarted the system, and that worked. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 4:38 PM Subject: [Audyssey] new game This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] TMNT was new game
hi yes TMNT did Really Rock!!! I would love to play that game again. Also i remember what all the TMNT Looked like since I had my sight when the Cartoon was on the air. from Mich Verrier. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 10:11 PM Subject: [Audyssey] TMNT was new game Hi Brandon, Sure could. In fact Ninja Turtles is one of the games I would like to do with the Monty engine once Monty is out the door. I'll have to make some adjustments like being able to swop turtles, handle multiple weapons, etc but those small changes in the engine are nothing to the ability of actually being able to give the Foot Clan a good shell kicking, and all that is involved with TMNT. TMNT rocked. gmail wrote: got a quick question, could some of the others like teenage mutant ninja turtles, and adventure island be brought back in this way? I loved ninja turtles two the archade game. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] TMNT was new game
tmnt 3 was where the turtles had to stop shreder from making the city float in the sky. He took the city and lifted it in the sky and you had to go after him from a beach in florida, to the technodrome it was fun. Brandon - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 9:40 PM Subject: Re: [Audyssey] TMNT was new game I seam to remember having TMNT and TMNT II, but I don't ever remember playing TMNT III. What was in TMNT III. What was the basic story? gmail wrote: well, personally i liked tmnt two, and three more then i did the original tmnt. oh yeah theirs another one i liked called gyrus where you were a space ship saving earth. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] TMNT was new game
Hi, I remember playing those games years ago! I got TMNT: Fall of the Foot Clan for the original Game Boy back in 1991, and wasn't too bad at it, in my opinion anyway. I seem to remember reaching the boss of Stage 3 once. TMNT 2: The Arcade Game for the original NES was also fun, and I almost reached the first boss at one point. Ah, the memories! Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net For high-quality audio productions at affordable prices, visit KJS Productions at: http://www.kjsproductions.com You can also visit my personal website at: http://www.ksapergia.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
Hi, Liam, you are the man. This brings back so many good memories, and I am truly enjoying myself with this rendition of Duck Hunt. It is hard to come up with a game in a few hours, but this one with a few more hours would really rock. Liam Erven wrote: This afternoon I had a spark of creativity and decided to recreate duck hunt for nintendo. For those who have never played it, Duck hunt was a game that came bundled with the nintendo. You had a gun that you would shoot at ducks on screen with. There was also this dog that tended to laugh at you if you missed ducks. Of course he was all smiles if you shot one down. You can download the game at www.l-works.net/dhsetup.exe I hope you find it fun. Liam ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] TMNT was new game
Duck Hunt was great. Now, if someone can just figure out how to do a Mario game. - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, July 11, 2007 9:51 PM Subject: Re: [Audyssey] TMNT was new game Hi, I remember playing those games years ago! I got TMNT: Fall of the Foot Clan for the original Game Boy back in 1991, and wasn't too bad at it, in my opinion anyway. I seem to remember reaching the boss of Stage 3 once. TMNT 2: The Arcade Game for the original NES was also fun, and I almost reached the first boss at one point. Ah, the memories! Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net For high-quality audio productions at affordable prices, visit KJS Productions at: http://www.kjsproductions.com You can also visit my personal website at: http://www.ksapergia.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
Hi Mich, Yeah, that was TMNT 1.That was the second level after you rescued April. You found out the Foot Clan has bombed the city dam, and you have to swim down and stop it from being destroyed. As was mentioned TMNT II had some additional things that were cooler. On many of the levels you got to fight Baxter's mousers which were fun to bash around. Of course, in TMNT II the battle with Shredder was fantastic. He would make a double of himself somehow and you had to fight both of them. If you killed the double Shredder would just make a new double. You had to kill or knock out the real Shredder to actually win the game, and sometimes you didn't know which was real and whichwas the double. Mich wrote: yes I loved Ninja Turtles as well. I remember swimming in the level with the dam and having to swim past electric eels I think or something be for the dam would burst. This was wile I had my sight. I would love to play this game again if it could be made. I would also like to play Super Mario Brothers and also Super Mario 3 as well if they could be made. Many thanks. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
Jaws is seems to be the popular screen reader that schooldistricks use, and that's the program that we use at work as blind people - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 7:34 PM Subject: Re: [Audyssey] Duck Hunt Hi Sky, I use Jaws, too. Regards Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] TMNT was new game
Hi, Ah, yes I did miss that one. I played TMNT 1 and 2 though. I remember TMNT 2 started out in that burning building and those black bowling balls or something kept coming at me. Then, of course the usual army of Mousers and Foot Soldiers filled up the next six or seven levels until you got to face Krang and Shredhead. gmail wrote: tmnt 3 was where the turtles had to stop shreder from making the city float in the sky. He took the city and lifted it in the sky and you had to go after him from a beach in florida, to the technodrome it was fun. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] new game
If a Tomb Raider game was made for the blind, I'll definitely go for a beta-testing it! Tomb Raider after all was a side-scroller on the gamboy-color, and I've been trying to find it, with no luck so far. Curse Of The Sword its called. As for Duck Hunt, in about 30 seconds after I send off this email, I'm checking it out! Its strange though, the games not mentioned on the L-works web site yet. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 8:06 PM Subject: Re: [Audyssey] new game Hi, I know the feeling. Those NES games is one of the reasons I wrote the Monty engine which is specifically for designing side-scrollers and NES and Atari style games. Casey wrote: Hey I really love this. It brings me back to the days when I could play the good old Nintendo games. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.10.2/894 - Release Date: 7/10/2007 5:44 PM ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Duck Hunt
Hi, Jaws does have a large market share, but allot of people are discovering Window Eyes is just as good if not better in some applications. There Office 2003 and Office 2007 support is better than Jaws. Anyway, this topic is drifting off topic. (Smile) Sky Taylor Mundell wrote: Jaws is seems to be the popular screen reader that schooldistricks use, and that's the program that we use at work as blind people ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] TMNT was new game
Hi Kelly, yeah, the first boss in TMNT II was Rock Steddy. He was a pretty stupid boss, short on brains, but could give you quite a wack if he punched you. Bebop was smarter, but still pretty much a push over if you could get passed his laser and punches. Kelly Sapergia wrote: Hi, I remember playing those games years ago! I got TMNT: Fall of the Foot Clan for the original Game Boy back in 1991, and wasn't too bad at it, in my opinion anyway. I seem to remember reaching the boss of Stage 3 once. TMNT 2: The Arcade Game for the original NES was also fun, and I almost reached the first boss at one point. Ah, the memories! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Randomising Montezuma's Revenge.
Hmm. I wonder if the map editor could be like the one that's used for the game Dynaman. Of course then the question would be, how complex could the person make their own levels for Monty? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 8:16 PM Subject: Re: [Audyssey] Randomising Montezuma's Revenge. Hi Che, I have a program that builds map files, but unfortunately it requires a solid knolege of my underlying game engine API, and a good firm knolege of C#.Net. I'd have to find a good way to allow users to script their own levels using xml or something much easier. I like the concept, and I think a end user map making utility might be something I should look at for version 2.0 or at least a future update after 1.0. Che wrote: Hi Thomas, I assume you have programmed a map creation tool for Monty. Is this going to be released in some form to the players of the game so custom levels can be made? I can tell you from my experience with RR that this will greatly expand the longevity of your game, and give the players maps that can be swapped and tested. Just my two cents, but if it were me, I wouldn't spend time worrying about randomization, but instead create a player friendly map maker, this feature alone will probably get you many sales you otherwise would not have, as well as keep buzz going for the game much longer than it might without it. Just my opinion, that and a cup of coffee will get you a cup of coffee. Later, Che ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.10.2/894 - Release Date: 7/10/2007 5:44 PM ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.