Re: [Audyssey] enabling output window in mush z

2013-04-11 Thread dark

Hi richard.

I indeed have the same issue since I have ctrl alt o as a shortcut to open 
outlook express. i've found that going into the windows menue you can find 
an option for output which will open the output window in whatever text 
editer you want instead of using the shortcut, I just then need to remember 
not to close it.


hth.

All the best,

Dark.
- Original Message - 
From: Richard Sherman squir...@gmail.com

To: Audyssey gamers@audyssey.org
Sent: Thursday, April 11, 2013 1:12 AM
Subject: [Audyssey] enabling output window in mush z



Hi,

Hope you can help.

Using the latest build of mush z. Those who use it know that you can press
control alt O to enable the output window.

I have a friend who has control alt O set to open another program. Either 
he

doesn't want to change it or cannot find where the hot key is set I don't
know. Because of this he cannot enable the output window in mush z.

Is there a way to enable that window without pressing control alt O?

Thanks in advance.

Shermanator


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Re: [Audyssey] I'm sad: Chillingham.

2013-04-11 Thread Ibrahim Gucukoglu

Hi Lindsay.

This is Ibrahim from the UK.  I think my brother has a copy he no longer 
plays and would be happy to be rid of, contact me off list and we'll arrange 
something.


All the best, Ibrahim.

-Original Message- 
From: lindsay_cow...@btinternet.com

Sent: Wednesday, April 10, 2013 9:46 PM
To: Alfredo's Laptop computer
Cc: Gamers Discussion list
Subject: Re: [Audyssey] I'm sad: Chillingham.

I would love to get a copy of Chillingham. How can I?

Lindsay Cowell

-original message-
Subject: Re: [Audyssey] I'm sad: Chillingham.
From: Alfredo's Laptop computer birdlover2...@hotmail.com
Date: 10/04/2013 9:42 pm

Hello,
You should have refrained from purchasing something from an abandoned
company. Since 2004, Bavisoft has stopped putting frequent updates about
their developments. Since then, many copies of Chilling ham and Grizzly
Gulch have been floating around.
Let us know if you would like a copy if you still do not hear from them.
Best wishes,
-Alfredo


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Re: [Audyssey] asking a question.

2013-04-11 Thread James Bartlett
Hello there

1st open your email and wile in your email press the jaws key and
the v key. That will bring u 2 the jaws quick settings 4 your email. press
the up and down arrows 2 navagat thru the settings. 2 make chainges 2 the
settings press the spacebar. When u are all done tab 2 ok and press enter.

Hth
James

-Original Message-
From: john [mailto:jpcarnemo...@comcast.net] 
Sent: Wednesday, April 10, 2013 8:08 PM
Subject: Re: [Audyssey] asking a question.

I noticed the same thing with both jaws 11 and 13. I'm not sure there is a
fix for it, though it seems to have resolved itself on my machine.




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Re: [Audyssey] enabling output window in mush z

2013-04-11 Thread James Bartlett
hI there

Well I don't know about making changes 2 mush-z. but if he wants 2
make the hotkey change then he will have 2 go 2 the program that it opens
and go in2 the propertys. Go in2 the general tab and under hotkey or
shortcut key that I'm not shore of. It will tell him 2 press the keys that
he wants 2 make the hotkeys.

Hth
James

-Original Message-
From: Richard Sherman [mailto:squir...@gmail.com] 
Sent: Wednesday, April 10, 2013 8:13 PM
Subject: [Audyssey] enabling output window in mush z

Hi,

Hope you can help.

Using the latest build of mush z. Those who use it know that you can press
control alt O to enable the output window.

I have a friend who has control alt O set to open another program. Either he
doesn't want to change it or cannot find where the hot key is set I don't
know. Because of this he cannot enable the output window in mush z.

Is there a way to enable that window without pressing control alt O?

Thanks in advance.

Shermanator 





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Re: [Audyssey] I'm sad: Chillingham.

2013-04-11 Thread Thomas Ward
Hi Lindsay.,

Sad to say if we are talking Bavisoft sometime between a week and
never. Their customer service is the worst of any audio game developer
because they never answer their e-mail, and have to practically be
threatened with a lawsuit to send the ordered materials. I would say
get a refund.

On 4/10/13, lindsay_cow...@btinternet.com lindsay_cow...@btinternet.com wrote:
 Hi All,

 My Sister-in-law bought me Chillingham from Bavisoft on CD on my birthday.
 She ordered it two weeks before 22 March, and it still hasn't arrived. She's
 entered a dispute with paypal, as it still hasn't arrived yet. Does anyone
 know how long it takes for stuff to come to the UK from America? I'm so
 excited.

  Lindsay Cowell


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Re: [Audyssey] Organizing the Audyssey Database

2013-04-11 Thread Thomas Ward
Hi Phil,

That's a good question and one I've been doing some thinking about. I
think what I will do is create a section called Multiplatform Games
and under that include Muds, browser based games, interactive fiction,
etc since they can't be assigned to any specific OS and can be played
using Mac, Linux, Windows, whatever.

As for handheld games like BopIt as well as brailed board and card
games I'm still thinking of where to put those, but I'm sure I'll
figure that out given enough time. :D

Cheers!

On 4/10/13, Phil Vlasak phi...@bex.net wrote:
 Hi Thomas,
 In the games platform list, where would you put on-line games like Sryth?
 How about hand held games like Bop-It?
 Phil

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Re: [Audyssey] 2013 Top 25 Websites for Gamers who are Blind

2013-04-11 Thread Jim Kitchen

Hi James,

Thank you very much.  I try.  I sure have been doing this for a long time.  
Started teaching myself game programming in like 1980.  And got my first 
talking computer in December of 1989, so have been making accessible games etc 
every since.

Thanks again and BFN

- Original Message -
Hello Jim

I just wonted 2 say good job and keep up the good work.

Jim

Check my web site for my 35 free games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Organizing the Audyssey Database

2013-04-11 Thread Thomas Ward
Hi Shaun,

Well, for one thing Open CMS, (Content Management System,) is written
in Java, and I don't think is very accessible. Even if it were I am
running Audyssey on a server running Red Hat Enterprise, and I don't
really want to install and run the Open JRE for Linux on there given
that there are better alternatives to Open CMS. So no I wouldn't use
that as my first choice.

However, if people are concerned about editable content etc I have
thought about using a Wiki like Wikimedia which would allow me to
create the site, and allow people to edit the pages for reviews, post
walkthroughs, and all kinds of things just like on Wiki sites such as
Wikipedia, but that is down the road.

At the moment I am looking for a simple straight forward solution that
works. Nothing fancy, nothing complicated, and I don't want to spend a
lot of time writing an SQL database in MySQL and using php or perl
scripting the database. That stuff can wait until I have the time and
energy to work on it.

Cheers!

On 4/10/13, shaun everiss sm.ever...@gmail.com wrote:
 tom why don't you use something like open cms or simular database
 management thing I am not sure what you would have to do but ideally
 you would want something where users could either add change or if
 you wanted to be secure about it submit to the database for review.


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Re: [Audyssey] I'm sad: Chillingham.

2013-04-11 Thread Lisa Hayes

Thomas they don't have customer service that company is  joke it really is.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: lindsay_cow...@btinternet.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Thursday, April 11, 2013 7:16 PM
Subject: Re: [Audyssey] I'm sad: Chillingham.



Hi Lindsay.,

Sad to say if we are talking Bavisoft sometime between a week and
never. Their customer service is the worst of any audio game developer
because they never answer their e-mail, and have to practically be
threatened with a lawsuit to send the ordered materials. I would say
get a refund.

On 4/10/13, lindsay_cow...@btinternet.com lindsay_cow...@btinternet.com 
wrote:

Hi All,

My Sister-in-law bought me Chillingham from Bavisoft on CD on my 
birthday.
She ordered it two weeks before 22 March, and it still hasn't arrived. 
She's
entered a dispute with paypal, as it still hasn't arrived yet. Does 
anyone

know how long it takes for stuff to come to the UK from America? I'm so
excited.

 Lindsay Cowell


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Re: [Audyssey] I'm sad: Chillingham.

2013-04-11 Thread Thomas Ward
Hi Lisa,

Lol. Yes, you are probably right. Bavisoft is a joke, because they
haven't updated their software in 8 going on 9 years, take forever to
ship CDs if ever, and never respond to their e-mail. Not to mention
I've heard their games don't run on Windows 7 or Windows 8. That's the
worst excuse for a game company I can think of.

Cheers!

On 4/11/13, Lisa Hayes lhay...@internode.on.net wrote:
 Thomas they don't have customer service that company is  joke it really is.
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-11 Thread Thomas Ward
Hi Austin,

Yes, you still need to install .NET 1.1 for Rail Racer, because it
requires that specific version of the framework to run certain
components. The reason is that .NET 2.x, 3.x, and 4.0 are not version
1.0 and 1.1 backwards compatible with some components. Hopefully when
Che is done upgrading Rail Racer he will be updating to a newer .NET
Framework.

Cheers!

On 4/10/13, austin pinto austinpinto.xavi...@gmail.com wrote:
 hi i already have net frame work 3.5 includes 3.0 and 2.0 and also net
 frame work 4.0 advansed services do i still need to install
 netframework1.0? thanks for the links

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[Audyssey] Audyssey Wiki, was Organizing the Audyssey Database

2013-04-11 Thread Phil Vlasak

Hi Thomas,
Creating an Audyssey Wiki is a great idea.
We have a dungeons and dragons world wiki that is completely accessible. 
http://wiki.ardrana.net/index.php?title=Main_Page


It is  powered by MediaWiki.

http://www.mediawiki.org/wiki/MediaWiki


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[Audyssey] franklin Language Master.

2013-04-11 Thread Nicole white
Does anyone know where you could get the Language Mastter BEB for free?
It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] pUppet nightmares.

2013-04-11 Thread Charles Rivard
As a precaution, never, ever, under any circumstances, give your user name 
and password to an Email list!  You are inviting trouble!


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Nicole white bookworm.nic...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, April 10, 2013 2:29 AM
Subject: [Audyssey] pUppet nightmares.



Sure, i could chekc the forum and try to do it like that.
i didn't even know that there was one.
If you wish to have your wife do that, you could do that for me. That 
would be extremely helpful if i can't do it this way.

In case i can't, my password is 4104333532.
My user name would be CathyAnne like it is on RS, this list, and at Out of 
site.net.
Check them out at www.out-of-sight.net. They are an internet based chat 
sight and they play games such as blackjack and much more.


- Original Message - 
From: gamers-requ...@audyssey.org

To: gamers@audyssey.org
Sent: Tuesday, April 09, 2013 7:10 PM
Subject: Gamers Digest, Vol 86, Issue 48



Send Gamers mailing list submissions to
gamers@audyssey.org

To subscribe or unsubscribe via the World Wide Web, visit
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or, via email, send a message with subject or body 'help' to
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When replying, please edit your Subject line so it is more specific
than Re: Contents of Gamers digest...


Today's Topics:

  1. Re:  Solving Captchas was Anymore RPG Games? (blindle...@aol.com)
  2. Re:  2013 Top 25 Websites for Gamers who are Blind
 (James Bartlett)
  3. Re:  Corporate VS IndependentDeveloperswasModeratorMessage (john)
  4. Re:  Anymore RPG games? (Allison P)
  5.  play Room Files. (Nicole white)
  6.  ChangeReaction 2 for Windows Update (Draconis)


--

Message: 1
Date: Tue, 9 Apr 2013 13:03:22 -0400 (EDT)
From: blindle...@aol.com
To: gamers@audyssey.org
Subject: Re: [Audyssey] Solving Captchas was Anymore RPG Games?
Message-ID: ba35a.66ecc77b.3e95a...@aol.com
Content-Type: text/plain; charset=US-ASCII

i wish there was another captcha program for internet explorer like 
solona

use to do.

your friend  lee


In a message dated 4/9/2013 7:22:02 A.M. Eastern Daylight Time,
r.d.t.pra...@gmail.com writes:

What I  hate is that on the mac, some ppl charge for capcha solving
services. I  will seriously look into Firefox for the mac

Sent from my  iPod

On 9 Apr 2013, at 06:14, Thomas Ward  thomasward1...@gmail.com wrote:


Hi Scott,

 Thanks for the tip. I knew how CAPTCHA was spelled myself, but I
 didn't know what it stood for. All the same if we are going to
 communicate with web developers about the problem we should at least
 appear we know what we are talking about by spelling the name of the
 technology correctly. :D


On 4/9/13, Scott Chesworth  scottcheswo...@gmail.com wrote:

Just for the record folks,  it's written as CAPTCHA, an acronym of the
word capture which  stands for Completely Automated Public Turing test
to tell  Computers and Humans Apart. Worth keeping in mind when you're
 writing to developers.

Hth someone,  somewhere

Scott


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list,

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--

Message: 2
Date: Tue, 9 Apr 2013 13:28:31 -0400
From: James Bartlett jab8...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] 2013 Top 25 Websites for Gamers who are Blind
Message-ID: 002401ce3547$a876a120$f963e360$@gmail.com
Content-Type: text/plain; charset=us-ascii

Hello

I just wonted 2 say thank u 4 this list. I'll b shore 2 check it out
a. s. a. p.

James

-Original Message-
From: Eleanor Robinson [mailto:elea...@7128.com]
Sent: Tuesday, April 09, 2013 10:11 AM
Subject: [Audyssey] 2013 Top 25 Websites for Gamers who are Blind

7-128 Software announces that the 2013 Top 25 Websites for Gamers who are
Blind is now available.  Sorry we are so late this year but stuff got 

[Audyssey] Swamp2.0

2013-04-11 Thread Nicole white

Is Swamp an R{G?
What's the link again?

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Re: [Audyssey] pUppet nightmares.

2013-04-11 Thread Thomas Ward
Hi Charles,

Agreed.. Never send important security information such as user names
and passwords over a public forum or list. That's just asking for that
information to be stolen by a disreputable party who can and will
abuse it.

On 4/10/13, Charles Rivard wee1s...@fidnet.com wrote:
 As a precaution, never, ever, under any circumstances, give your user name
 and password to an Email list!  You are inviting trouble!

 ---
 Shepherds are the best beasts, but Labs are a close second.

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Re: [Audyssey] franklin Language Master.

2013-04-11 Thread Thomas Ward
Hi Nicole,

No idea. I haven't seen a Franklin Language Master in a few years, but
I recall they are pretty expensive. I have no idea how you would come
by one for free unless it was given to you by a school or state agency
as part of your course materials or someone decided to purchase one
for Christmas or something. Certainly Independent Living Aids etc
aren't going to hand one over for free. :D

On 4/10/13, Nicole white bookworm.nic...@gmail.com wrote:
 Does anyone know where you could get the Language Master  for free?
 It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] Swamp2.0

2013-04-11 Thread Thomas Ward
Hi Nicole,

No, Swamp is not an RPG game. Its an FPS, First Person Shooter,)
written by Jeremy Kaldobsky. You can download Swamp 2.9 as well as his
other games from
http://www.kaldobsky.com/audiogames/
as well as a few other handy programs like his color identifier.

Cheers!


On 4/11/13, Nicole white bookworm.nic...@gmail.com wrote:
 Is Swamp an R{G?
 What's the link again?

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Re: [Audyssey] Corporate VS IndependentDeveloperswasModeratorMessage

2013-04-11 Thread Thomas Ward
Hi Dark,

Yes, exactly. I pointed out the Rail Racer track editor for precisely
that point. Che can allow people to expand the games to their heart's
content, but not in anyway that would prevent him from writing Rail
Racer 2.0 and selling the upgrade to his customers which is a good
compromise for having level editors and things like that.

As you pointed out 2d levels isn't my strong suit, and opening that
area up to end users is one way of taking the work of developing lots
of levels off my shoulders and shifting it to the community at large.
Although, my problem isn't that I can not construct 2d levels its just
that I can always see ways to improve the design by moving to a 3d
format which is more my forte. I think that is do in large part to my
level of exposure to 3d games.

As we've talked about before you have been able to see classic NES and
Super NES games better so mostly stuck to 2d games with simpler
graphics and 2d levels. As for myself while I started out with that
stuff too as soon as the games for the PC came out I was playing
First-Person Shooters and Third-Person Shooters like Jedi Knight, Tomb
Raider, Soldier of Fortune, etc which drastically changed my views on
video games in a fundamental way. No longer could I just move up and
down left and right but I could turn 360 degrees, move up, down, left,
right, forward, backward, and everything in between. You can jump,
dive, roll, crawl, do flips left/right, and all kinds of things 2d
games just don't offer. Now, as a game developer myself I can see how
much more I can do with a 3d level map than just a 2d one. So its not
so much that I am unable to design 2d levels its just that I don't
have as much personal interest in doing so. Still, this is where a 2d
level editor could come into play allowing others to do that for me or
themselves. :D

Cheers!

On 4/10/13, dark d...@xgam.org wrote:
 Hi Tom.

 the rr track editer is a good example and one I didn't considder myself,
 indeed in the differences betwene the track editers of Railracer, a
 commercial racing game, and topspeed which is not there is a good example of

 what an editer could do, particularly since che is! working on a sequal to
 rr, and yet lots of tracks have still been created which much extend the
 function of the game.

 So, should you ever develope a game like monti, I hope it will! come with a

 level creation tool that lets players move the objects around, indeed I
 remember you saying yourself that 2D design of levels for games like monti
 isn't your strongest sute,  well this would also be a nice way of
 letting interested, but none programmer fans like myself do the job for you

 :D.

 All the best,

 Dark.


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Re: [Audyssey] 2013 Top 25 Websites for Gamers who are Blind

2013-04-11 Thread James Bartlett
Hi Jim

If u don't mind I have a question or 2 2 ask u about programing. Can
I email u off list.

Bfn
James

-Original Message-
From: Jim Kitchen [mailto:j...@kitchensinc.net] 
Sent: Thursday, April 11, 2013 5:43 AM
Subject: Re: [Audyssey] 2013 Top 25 Websites for Gamers who are Blind

Hi James,

Thank you very much.  I try.  I sure have been doing this for a long time.
Started teaching myself game programming in like 1980.  And got my first
talking computer in December of 1989, so have been making accessible games
etc every since.

Thanks again and BFN

- Original Message -
Hello Jim

I just wonted 2 say good job and keep up the good work.

 Jim

Check my web site for my 35 free games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA



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Re: [Audyssey] Organizing the Audyssey Database

2013-04-11 Thread James Bartlett
Hello

That sounds good. I like the idea of a wiki stile page. If u deside
2 do that I'll b looking forward 2 it.

Bfn
James

-Original Message-
From: Thomas Ward [mailto:thomasward1...@gmail.com] 
Sent: Thursday, April 11, 2013 5:47 AM
Subject: Re: [Audyssey] Organizing the Audyssey Database

Hi Shaun,

Well, for one thing Open CMS, (Content Management System,) is written in
Java, and I don't think is very accessible. Even if it were I am running
Audyssey on a server running Red Hat Enterprise, and I don't really want to
install and run the Open JRE for Linux on there given that there are better
alternatives to Open CMS. So no I wouldn't use that as my first choice.

However, if people are concerned about editable content etc I have thought
about using a Wiki like Wikimedia which would allow me to create the site,
and allow people to edit the pages for reviews, post walkthroughs, and all
kinds of things just like on Wiki sites such as Wikipedia, but that is down
the road.

At the moment I am looking for a simple straight forward solution that
works. Nothing fancy, nothing complicated, and I don't want to spend a lot
of time writing an SQL database in MySQL and using php or perl scripting the
database. That stuff can wait until I have the time and energy to work on
it.

Cheers!

On 4/10/13, shaun everiss sm.ever...@gmail.com wrote:
 tom why don't you use something like open cms or simular database 
 management thing I am not sure what you would have to do but ideally 
 you would want something where users could either add change or if you 
 wanted to be secure about it submit to the database for review.





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Re: [Audyssey] Swamp2.0

2013-04-11 Thread James Bartlett
Hello Nicole 

No from what I understand it's a fps stile game. Sorry I don't know
the link or I would give it 2 u.

Bfn
James

-Original Message-
From: Nicole white [mailto:bookworm.nic...@gmail.com] 
Sent: Thursday, April 11, 2013 1:42 AM
Subject: [Audyssey] Swamp2.0

Is Swamp an R{G?
What's the link again?




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Re: [Audyssey] franklin Language Master.

2013-04-11 Thread Eric Heil
Hi Nicole,
You may want to try eBay for the Franklin language master. Not sure if it's 
available. I just have one of these many of years ago. However, mine does not 
work anymore. That was a nasal device. I love the games it's a shame that 
Franklin publishing did not continue to develop such products. Perhaps it was a 
novelty device developed for the visually impaired, maybe it didn't meet sales 
expectations. I really don't know.

Sent from my iPad

On Apr 10, 2013, at 8:21 PM, Nicole white bookworm.nic...@gmail.com wrote:

 Does anyone know where you could get the Language Mastter BEB for free?
 It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] enabling output window in mush z

2013-04-11 Thread john

Output functionns is enabled by default.

- Original Message -
From: Richard Sherman squir...@gmail.com
To: Audyssey gamers@audyssey.org
Date sent: Wed, 10 Apr 2013 18:12:59 -0600
Subject: [Audyssey] enabling output window in mush z

Hi,

Hope you can help.

Using the latest build of mush z. Those who use it know that you 
can press

control alt O to enable the output window.

I have a friend who has control alt O set to open another 
program. Either he
doesn't want to change it or cannot find where the hot key is set 
I don't
know. Because of this he cannot enable the output window in mush 
z.


Is there a way to enable that window without pressing control alt 
O?


Thanks in advance.

Shermanator


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Re: [Audyssey] looking for screen reader html navigation info

2013-04-11 Thread john
DO you know if they can navigate by heading level? I've currently 
organize major sections under level two headings, and specifics 
under three. I know that jfw let's you just hkit 1 2 3 etc to 
move to headinggs of that level, but I don't know about the other 
ones.


- Original Message -
From: Scott Chesworth scottcheswo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 11 Apr 2013 04:38:56 +0100
Subject: Re: [Audyssey] looking for screen reader html navigation 
info


Hey Jon,

I can confirm that the big 4 screen readers all have the ability 
to

hop around via headings, as does pretty much every other smaller
screen reader I've ever used. I say pretty much, because someone 
is

bound to come up with an example of one that can't lol.

Hth. Really looking forward to checking out the updated guide 
btw. I
played offline for the first time in ages tonight and really 
enjoyed

it.

Scott

On 4/11/13, john jpcarnemo...@comcast.net wrote:
With the release of swamp v2.9, and all of the new weapons that
entails, I'm finally going to update the weapons guide. I would
like to create a more professional example than the word 
document
I've been using, especially as I hope to be building a manual 
for

the game when/if I get the time. I'd like to write this in html,
and I'd like it to be easily navigable by people on any screen
reader. I know that jaws can move by heading based on level, so
I'm considering using headings as the primary source of
navigation. With that said, can anybody on here confirm if other
screen readers have a relatively easy way to do the same thing?

Thanks,
John.

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Re: [Audyssey] I'm sad: Chillingham.

2013-04-11 Thread john

They do run on win7, with a small amount of effort.

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 11 Apr 2013 05:51:51 -0400
Subject: Re: [Audyssey] I'm sad: Chillingham.

Hi Lisa,

Lol. Yes, you are probably right. Bavisoft is a joke, because 
they
haven't updated their software in 8 going on 9 years, take 
forever to
ship CDs if ever, and never respond to their e-mail. Not to 
mention
I've heard their games don't run on Windows 7 or Windows 8. 
That's the

worst excuse for a game company I can think of.

Cheers!

On 4/11/13, Lisa Hayes lhay...@internode.on.net wrote:
Thomas they don't have customer service that company is  joke it 
really is.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

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[Audyssey] captcha

2013-04-11 Thread Allan Thompson
Hi Folks,
Captchas, in a word, suck. We all know that, but I get an email newsletter 
called flying blind, and in it is this one link concerning blind testers for 
audio captchas being developed. I thought it might be nice to be proactive and 
help out in this capacity. The link and brief description is below, which I 
copied and pasted from above mentioned newsletter. 

2) Researchers are looking for blind users to test some audio CAPTCHA's they 
think will be both effective and accessible:
https://secure-hamlet-3770.herokuapp.com/experiment/







The truth will set you free
Jesus Christ of Nazareth 33A.D.
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Re: [Audyssey] franklin Language Master.

2013-04-11 Thread Charles Rivard
If it did not meet sales expectations, I know why.  I also have one that 
needs repair.  When I called about getting it repaired several years ago, 
they said that the repairs, whatever they may be, would cost a flat fee of 
$100.  The unit cost, new, was almost $500.  A friend at work had one that 
was identical to mine.  Same games, same dictionary features, almost the 
whole 9 yards.  There were differences, though.  His machine did not speak. 
His machine would accept cartridges to expand the dictionary features and 
include different games.  And his machine cost $80!  Wonder why they didn't 
sell very well?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Eric Heil ehe...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Cc: Games list\ gamers@audyssey.org
Sent: Thursday, April 11, 2013 8:49 AM
Subject: Re: [Audyssey] franklin Language Master.



Hi Nicole,
You may want to try eBay for the Franklin language master. Not sure if 
it's available. I just have one of these many of years ago. However, mine 
does not work anymore. That was a nasal device. I love the games it's a 
shame that Franklin publishing did not continue to develop such products. 
Perhaps it was a novelty device developed for the visually impaired, maybe 
it didn't meet sales expectations. I really don't know.


Sent from my iPad

On Apr 10, 2013, at 8:21 PM, Nicole white bookworm.nic...@gmail.com 
wrote:



Does anyone know where you could get the Language Mastter BEB for free?
It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] franklin Language Master.

2013-04-11 Thread Charles Rivard
Unless someone buys you one as a gift, you won't get a $450 and up item for 
free.  If one can be found, it would have to be bought, as expected.


---
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- Original Message - 
From: Nicole white bookworm.nic...@gmail.com

To: Games list\ gamers@audyssey.org
Sent: Wednesday, April 10, 2013 7:21 PM
Subject: [Audyssey] franklin Language Master.



Does anyone know where you could get the Language Mastter BEB for free?
It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] franklin Language Master.

2013-04-11 Thread Thomas Ward
Hi Charles,

Yeah, really. Here is another prime example of something that is
rather inexpensive for the mainstream public, but the moment they add
accessibility to it the company charges five to ten times the cost of
the original mainstream item. Then,to add insult to injury not only do
you pay several times the cost of the original item it doesn't ave the
same features or capabilities of the product it was based on.

Of course, back in the 90's when I had my Franklin Language Master I
didn't really have much of a basis for comparison and it was purchased
for me for school so it was no big deal what it cost. Now, that I'm
older and wiser I see that I really wasn't getting anything special
for the price that unit would have cost. compared to what was
available for the general public.

Now, of course, the PC has made the Language Master outdated. A lot of
those games such as Hangman can be downloaded for free, and even if
there isn't a specific word game available it would be easy to whip up
in Python or visual Basic over a couple of days.

Cheers!


On 4/11/13, Charles Rivard wee1s...@fidnet.com wrote:
 If it did not meet sales expectations, I know why.  I also have one that
 needs repair.  When I called about getting it repaired several years ago,
 they said that the repairs, whatever they may be, would cost a flat fee of
 $100.  The unit cost, new, was almost $500.  A friend at work had one that
 was identical to mine.  Same games, same dictionary features, almost the
 whole 9 yards.  There were differences, though.  His machine did not speak.

 His machine would accept cartridges to expand the dictionary features and
 include different games.  And his machine cost $80!  Wonder why they didn't

 sell very well?

 ---
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Re: [Audyssey] Corporate VS IndependentDeveloperswasModeratorMessage

2013-04-11 Thread dark

Hi Tom.

Well present me with a 3D game I can play and I'll judge for myself. As I've 
said before, 3D pretty much killed game access and my participation in 
mainstream games dead, indeed I remember trying to play mario 64, a game 
with bright, high contrast graphics and big sprites that I should! by rights 
have been fine with but for the 3D space and visual complexity as a really 
dysmal moment. Yes, there were beatemups like tekken and soulblade, but for 
someone used to exploring games like metroid and turrican to be limited 
just! to that genre really wasn't fun.


Give me something in audio 3D I can play and I'll gladly try it out though, 
but as it stands if I personally ever thought of creating a game, or content 
for a game, if it wasn't some sort of rpg syste, it'd likely be something in 
2D and that is why i'd personally love a 2D editer to play with, especially 
because the 2D games we've seen in audio have been so lacking up to yet as 
compared to what I'm used to graphically.


Beware the grue!

Dark. 



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[Audyssey] Revisiting dragon pass

2013-04-11 Thread dark
So, thanks in part to a three hour car journey with no ability to use my 
laptop, I've restarted my Kodp game. My previous one went a little wrong, and I 
lost touch with where that one was anyway. Restarting things have gone better 
thus far particularly since I now know A, that the hole of the feod should go 
out to war with invaders in order to kick them out, B, that sacrificing and 
building temples to the gods is the way to get advantages, and C, a little more 
about the correct clan management and screens, indeed being more familiar with 
vo it's far easier to navigate these days (I also like the fact that the nasty 
music bug is gone, which is nice since the game has really lovely and 
atmospheric music). 

The only thing I do tend to wonder about are the various exchange wrates for 
things, since currently knowing how much to sacrifice, how much is a decent 
gift, what is the exchange wrate of cows to goods to food and how much 
treasures cost would really help, it'd actually be nice if asharp had a table 
of this info in their manual just to give you a bit of the basic idea of the 
economics of the clan and how much is a generous payment, how much miserly etc, 
indeed I might suggest this to them as a thing to include, since while I love 
the true roleplay aspect of the game, being instantly asked to be generous, 
fair and just when you don't know! what generous is in that society and context 
is a little complicated.
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Re: [Audyssey] looking for screen reader html navigation info

2013-04-11 Thread Scott Chesworth
In Windows that's pretty standard yeah, JFW, Window-Eyes, NVDA and
System Access all work that way. Honestly can't remember off the top
of my head if that's true of VoiceOver or Orca, but honestly even if
it's not, I think you'd be hard pushed to come up with a more
universal solution than the one you've gone with man.

Hth

Scott

On 4/11/13, john jpcarnemo...@comcast.net wrote:
 DO you know if they can navigate by heading level? I've currently
 organize major sections under level two headings, and specifics
 under three. I know that jfw let's you just hkit 1 2 3 etc to
 move to headinggs of that level, but I don't know about the other
 ones.

  - Original Message -
 From: Scott Chesworth scottcheswo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Thu, 11 Apr 2013 04:38:56 +0100
 Subject: Re: [Audyssey] looking for screen reader html navigation
 info

 Hey Jon,

 I can confirm that the big 4 screen readers all have the ability
 to
 hop around via headings, as does pretty much every other smaller
 screen reader I've ever used. I say pretty much, because someone
 is
 bound to come up with an example of one that can't lol.

 Hth. Really looking forward to checking out the updated guide
 btw. I
 played offline for the first time in ages tonight and really
 enjoyed
 it.

 Scott

 On 4/11/13, john jpcarnemo...@comcast.net wrote:
  With the release of swamp v2.9, and all of the new weapons that
  entails, I'm finally going to update the weapons guide. I would
  like to create a more professional example than the word
 document
  I've been using, especially as I hope to be building a manual
 for
  the game when/if I get the time. I'd like to write this in html,
  and I'd like it to be easily navigable by people on any screen
  reader. I know that jaws can move by heading based on level, so
  I'm considering using headings as the primary source of
  navigation. With that said, can anybody on here confirm if other
  screen readers have a relatively easy way to do the same thing?

  Thanks,
  John.

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Re: [Audyssey] looking for screen reader html navigation info

2013-04-11 Thread john

Alright, I'll stick with this then. Thanks for the timely info.

- Original Message -
From: Scott Chesworth scottcheswo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 11 Apr 2013 18:50:26 +0100
Subject: Re: [Audyssey] looking for screen reader html navigation 
info


In Windows that's pretty standard yeah, JFW, Window-Eyes, NVDA 
and
System Access all work that way. Honestly can't remember off the 
top
of my head if that's true of VoiceOver or Orca, but honestly even 
if

it's not, I think you'd be hard pushed to come up with a more
universal solution than the one you've gone with man.

Hth

Scott


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Re: [Audyssey] Revisiting dragon pass

2013-04-11 Thread Zachary Kline
Hi Dark,
I do believe the manual gives some general advice on this issue. Anything less 
than 10 goods or cows is seen as a poor gift between clans. 7 goods is a 
minimum for sacrifice, 14 or more is preferable.
The exchange rate is roughly 1 cow = 1 good = 4 food, if I recall. As one of my 
ring members occasionally says, think of goods as portable cows which don't 
moo. In other words, they are pretty equivalent, except that it's generally 
better to use goods in situations where you have a choice between the two and 
can spare them, as cows are the lifeblood of the clan.
Best,
Zack
On Apr 11, 2013, at 10:35 AM, dark d...@xgam.org wrote:

 So, thanks in part to a three hour car journey with no ability to use my 
 laptop, I've restarted my Kodp game. My previous one went a little wrong, and 
 I lost touch with where that one was anyway. Restarting things have gone 
 better thus far particularly since I now know A, that the hole of the feod 
 should go out to war with invaders in order to kick them out, B, that 
 sacrificing and building temples to the gods is the way to get advantages, 
 and C, a little more about the correct clan management and screens, indeed 
 being more familiar with vo it's far easier to navigate these days (I also 
 like the fact that the nasty music bug is gone, which is nice since the game 
 has really lovely and atmospheric music). 
 
 The only thing I do tend to wonder about are the various exchange wrates for 
 things, since currently knowing how much to sacrifice, how much is a decent 
 gift, what is the exchange wrate of cows to goods to food and how much 
 treasures cost would really help, it'd actually be nice if asharp had a table 
 of this info in their manual just to give you a bit of the basic idea of the 
 economics of the clan and how much is a generous payment, how much miserly 
 etc, indeed I might suggest this to them as a thing to include, since while I 
 love the true roleplay aspect of the game, being instantly asked to be 
 generous, fair and just when you don't know! what generous is in that society 
 and context is a little complicated.
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Re: [Audyssey] Revisiting dragon pass

2013-04-11 Thread dark

Hi Zack.

That helps. in my previous game I just couldn't get the wrates right. i was 
asked for instance how much to pay someone for a certain service or offer 
for a treasure and I had no idea. Likewise, while I know cattle raids need 
to be kept small scale so that your weaponthanes can sneak into the enemy's 
tula, when i originally played I always tried to keep some footmen and 
weaponthanes in reserve which was one reason i was losing so many battles, 
now I know it's pretty much best to use everybody.


As I said I might actually suggest to asharp that they include a vague 
exchange rates section in the manual, though i have seen a kodp wiki online 
which could have such info though at the moment it's very much under 
construction.


Beware the grue!

Dark.
- Origina 



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Re: [Audyssey] Revisiting dragon pass

2013-04-11 Thread Zachary Kline
Hi Dark,
Treasures are a special case. you can easily end up paying over 50 or 60 goods 
for them—otherwise they wouldn't be treasures. ;) As for raiding, it's a good 
idea to send anyone you can spare, though keep in mind if you send everyone 
away it's easy for cattle raiders to sneak in while you're gone. Don't neglect 
building fortifications, particularly the watchtower and stake perimeter, both 
of which help in pretty substantial ways. Don't forget to consult your ring 
either, often your war leader has an idea of which clans are weakest, etc.
All the best,
Zack.
On Apr 11, 2013, at 11:54 AM, dark d...@xgam.org wrote:

 Hi Zack.
 
 That helps. in my previous game I just couldn't get the wrates right. i was 
 asked for instance how much to pay someone for a certain service or offer for 
 a treasure and I had no idea. Likewise, while I know cattle raids need to be 
 kept small scale so that your weaponthanes can sneak into the enemy's tula, 
 when i originally played I always tried to keep some footmen and weaponthanes 
 in reserve which was one reason i was losing so many battles, now I know it's 
 pretty much best to use everybody.
 
 As I said I might actually suggest to asharp that they include a vague 
 exchange rates section in the manual, though i have seen a kodp wiki online 
 which could have such info though at the moment it's very much under 
 construction.
 
 Beware the grue!
 
 Dark.
 - Origina 
 
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Re: [Audyssey] I'm sad: Chillingham.

2013-04-11 Thread Darren Duff
They run under 7 just fine... 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Thursday, April 11, 2013 5:52 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] I'm sad: Chillingham.

Hi Lisa,

Lol. Yes, you are probably right. Bavisoft is a joke, because they haven't
updated their software in 8 going on 9 years, take forever to ship CDs if
ever, and never respond to their e-mail. Not to mention I've heard their
games don't run on Windows 7 or Windows 8. That's the worst excuse for a
game company I can think of.

Cheers!

On 4/11/13, Lisa Hayes lhay...@internode.on.net wrote:
 Thomas they don't have customer service that company is  joke it really
is.
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes

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Re: [Audyssey] asking a question.

2013-04-11 Thread Ron Kolesar

Hey Jim.
I get as far as the insert v while in a opened e-mail message.
But where and what do I click on once I'm inside the insert v.
What do I click on inside there?
Thanks.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.
-Original Message- 
From: James Bartlett

Sent: Thursday, April 11, 2013 2:47 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] asking a question.

Hello there

1st open your email and wile in your email press the jaws key and
the v key. That will bring u 2 the jaws quick settings 4 your email. press
the up and down arrows 2 navagat thru the settings. 2 make chainges 2 the
settings press the spacebar. When u are all done tab 2 ok and press enter.

Hth
James

-Original Message-
From: john [mailto:jpcarnemo...@comcast.net]
Sent: Wednesday, April 10, 2013 8:08 PM
Subject: Re: [Audyssey] asking a question.

I noticed the same thing with both jaws 11 and 13. I'm not sure there is a
fix for it, though it seems to have resolved itself on my machine.




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Re: [Audyssey] Revisiting dragon pass

2013-04-11 Thread dark

Hi Zack.

Thanks for the advice. Fortifications are something I started with 
immediately for that reason, since I remember in my last game horse nomads 
and other nasty attackers turned up often, even if I kept comparatively 
peaceful relations with other clans, again this was mostly due to me not 
wanting to build too much since I wasn't sure what was a good reserve to 
have, plus I didn't really get trading sorted as easily which is something 
else I'd like to get fixed this time so that I've got enough goods to use.


Beware the Grue!

Dark. 



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[Audyssey] Haypi Monster for iOS

2013-04-11 Thread Shadow Dragon
So I recently posted about Monster Kingdom, and that game is still cool. But I 
just found another one that's even better.

Haypi Monster is even more advanced than the pokemon games, and it's free for 
iOS, android and windows8 mobile phones. If any of you are familiar with the 
pokemon games, it's along the same lines. You battle monsters, and capture them 
in seal cards. You can evolve, breed, and even synthesize monsters, which is 
basically fusing two monsters together to make a new one using a synthesis 
scroll. Monsters can be equipped with items, and unlike the pokemon games, many 
of the items give permanent bonuses instead of just being one-time-use 
automatic healing items or boosters. Monsters level up and earn new abilities, 
and there's also skill books you can use to teach them other techniques, like 
the TM's in pokemon. Monsters can have mystery talents, which are passive 
bonuses that do various things to help you in battle, like healing your monster 
under certain weather conditions, or boosting their skill effectiveness if the 
enemy has an elemental advantage. Like in Pokemon, elements can be strong 
against others, for example, water does severe damage to fire types. There are 
also status effects and boosting skills that make battling even more strategic.

There's a lot to do in terms of activities. The main storyline involves you 
advancing through different scenes, each with a certain amount of levels. You 
advance through each level to save the scene, and eventually the world, from 
evil monsters. There are different modes, like normal mode, team mode, which 
lets you co-op scenes with other players to fight powerful boss monsters for 
prizes, and veteran mode, which I'm not sure about. Levels consist of a 
board-game like interface, where you roll a 6-sided die and advance a number of 
spaces. You can get treasure, fight battles and other things. You finish the 
level when you beat the boss monster at the end.

You can train your monster in training nests, which give them a substancial 
experience boost at the cost of money or coins, the game's donation currency, 
but then require a cooldown before they can be used again. You can compete in 
tournaments or regular PVP to test your skills against other players at no 
penalty for losing, in fact I think you even get XP if you lose. There are tons 
of tasks to do, which are like achievements or trophies with good in-game 
rewards. There are trainer levels you can earn, which unlock new features of 
the game. And that's just some of what you can do.

I recommend checking out my entry o AppleVis for some accessibility comments, 
the game is a little tricky to use, but unlike Monster Kingdom there isn't 
really anywhere that needs VoiceOver turned off. One part of the tutorial and 
the battle system in particular are somewhat difficult, but I describe how to 
manage them on AppleVis.

If you decide to play, you can add Talerous as a friend if you want, it's 
beneficial to both players. I hope you all enjoy, I'm having a lot of fun with 
the game so far.
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Re: [Audyssey] Haypi Monster for iOS

2013-04-11 Thread john
You said this runs on windows eight phones. Is there any way to 
run it on a win7 pc?


- Original Message -
From: Shadow Dragon elementalult...@hotmail.com
To: Gamers@audyssey.org
Date sent: Thu, 11 Apr 2013 14:48:50 -0600
Subject: [Audyssey] Haypi Monster for iOS

So I recently posted about Monster Kingdom, and that game is 
still cool. But I just found another one that's even better.


Haypi Monster is even more advanced than the pokemon games, and 
it's free for iOS, android and windows8 mobile phones. If any of 
you are familiar with the pokemon games, it's along the same 
lines. You battle monsters, and capture them in seal cards. You 
can evolve, breed, and even synthesize monsters, which is 
basically fusing two monsters together to make a new one using a 
synthesis scroll. Monsters can be equipped with items, and unlike 
the pokemon games, many of the items give permanent bonuses 
instead of just being one-time-use automatic healing items or 
boosters. Monsters level up and earn new abilities, and there's 
also skill books you can use to teach them other techniques, like 
the TM's in pokemon. Monsters can have mystery talents, which are 
passive bonuses that do various things to help you in battle, 
like healing your monster under certain weather conditions, or 
boosting their skill effectiveness if the enemy has an elemental 
advantage. Like in Pokemon, elements can be strong against 
others, for example, water does severe damage to fire types. 
There are also status effects and boosting skills that make 
battling even more strategic.


There's a lot to do in terms of activities. The main storyline 
involves you advancing through different scenes, each with a 
certain amount of levels. You advance through each level to save 
the scene, and eventually the world, from evil monsters. There 
are different modes, like normal mode, team mode, which lets you 
co-op scenes with other players to fight powerful boss monsters 
for prizes, and veteran mode, which I'm not sure about. Levels 
consist of a board-game like interface, where you roll a 6-sided 
die and advance a number of spaces. You can get treasure, fight 
battles and other things. You finish the level when you beat the 
boss monster at the end.


You can train your monster in training nests, which give them a 
substancial experience boost at the cost of money or coins, the 
game's donation currency, but then require a cooldown before they 
can be used again. You can compete in tournaments or regular PVP 
to test your skills against other players at no penalty for 
losing, in fact I think you even get XP if you lose. There are 
tons of tasks to do, which are like achievements or trophies with 
good in-game rewards. There are trainer levels you can earn, 
which unlock new features of the game. And that's just some of 
what you can do.


I recommend checking out my entry o AppleVis for some 
accessibility comments, the game is a little tricky to use, but 
unlike Monster Kingdom there isn't really anywhere that needs 
VoiceOver turned off. One part of the tutorial and the battle 
system in particular are somewhat difficult, but I describe how 
to manage them on AppleVis.


If you decide to play, you can add Talerous as a friend if you 
want, it's beneficial to both players. I hope you all enjoy, I'm 
having a lot of fun with the game so far.

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Re: [Audyssey] captcha

2013-04-11 Thread Stephen

The sooner google scraps that horrible inaudible dying robot voice the better.
At 02:04 AM 4/12/2013, you wrote:

Hi Folks,
Captchas, in a word, suck. We all know that, but I get an email 
newsletter called flying blind, and in it is this one link 
concerning blind testers for audio captchas being developed. I 
thought it might be nice to be proactive and help out in this 
capacity. The link and brief description is below, which I copied 
and pasted from above mentioned newsletter.


2) Researchers are looking for blind users to test some audio 
CAPTCHA's they think will be both effective and accessible:

https://secure-hamlet-3770.herokuapp.com/experiment/







The truth will set you free
Jesus Christ of Nazareth 33A.D.
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Re: [Audyssey] franklin Language Master.

2013-04-11 Thread Stephen
Ah I remember that thing.  I used to like jiggling the battery 
compartment while it was talking and the voice would freeze. haha

At 02:11 AM 4/12/2013, you wrote:
If it did not meet sales expectations, I know why.  I also have one 
that needs repair.  When I called about getting it repaired several 
years ago, they said that the repairs, whatever they may be, would 
cost a flat fee of $100.  The unit cost, new, was almost $500.  A 
friend at work had one that was identical to mine.  Same games, same 
dictionary features, almost the whole 9 yards.  There were 
differences, though.  His machine did not speak. His machine would 
accept cartridges to expand the dictionary features and include 
different games.  And his machine cost $80!  Wonder why they didn't 
sell very well?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: Eric Heil ehe...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Cc: Games list\ gamers@audyssey.org
Sent: Thursday, April 11, 2013 8:49 AM
Subject: Re: [Audyssey] franklin Language Master.



Hi Nicole,
You may want to try eBay for the Franklin language master. Not sure 
if it's available. I just have one of these many of years ago. 
However, mine does not work anymore. That was a nasal device. I 
love the games it's a shame that Franklin publishing did not 
continue to develop such products. Perhaps it was a novelty device 
developed for the visually impaired, maybe it didn't meet sales 
expectations. I really don't know.


Sent from my iPad

On Apr 10, 2013, at 8:21 PM, Nicole white 
bookworm.nic...@gmail.com wrote:



Does anyone know where you could get the Language Mastter BEB for free?
It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] asking a question.

2013-04-11 Thread James Bartlett
Hi there

That I'm not shore of. I'll do some research and get back 2 u. sorry
about that. I'll talk 2 u soon.

Bfn
James

-Original Message-
From: Ron Kolesar [mailto:kolesar16...@roadrunner.com] 
Sent: Thursday, April 11, 2013 4:14 PM
Subject: Re: [Audyssey] asking a question.

Hey Jim.
I get as far as the insert v while in a opened e-mail message.
But where and what do I click on once I'm inside the insert v.
What do I click on inside there?
Thanks.



Ron and current Leader Dog boz who states that a service dog beats a cane
paws down any day of the week.
-Original Message-
From: James Bartlett
Sent: Thursday, April 11, 2013 2:47 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] asking a question.

Hello there

1st open your email and wile in your email press the jaws key and the v key.
That will bring u 2 the jaws quick settings 4 your email. press the up and
down arrows 2 navagat thru the settings. 2 make chainges 2 the settings
press the spacebar. When u are all done tab 2 ok and press enter.

Hth
James

-Original Message-
From: john [mailto:jpcarnemo...@comcast.net]
Sent: Wednesday, April 10, 2013 8:08 PM
Subject: Re: [Audyssey] asking a question.

I noticed the same thing with both jaws 11 and 13. I'm not sure there is a
fix for it, though it seems to have resolved itself on my machine.




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Re: [Audyssey] Revisiting dragon pass

2013-04-11 Thread James Bartlett
Hello Dark and Zack

This game sounds like a lot of fun. Where can I find it and do u
know where I can find more games like this?

Thank u
James


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Re: [Audyssey] captcha

2013-04-11 Thread Trouble
Don't count on google changing, because as far as they are concerned 
they already have a accessible capcha. The only way they will change 
is by the community coming together and proving them wrong. And you 
won't get help from any org on this either.



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Re: [Audyssey] Haypi Monster for iOS

2013-04-11 Thread Shadow Dragon

No idea. You could check out the website at:

www.haypi.com

Once there click on Haypi Monster under the products thing at the bottom. 
There is a download button, but I think it's pretty much just mobile. And 
there's no garuntee you'd be able to use the thing even if there is a 
non-mobile windows version, I have no idea what it'd be built with or how 
it'd work with the current windows screen readers.


--
From: john jpcarnemo...@comcast.net
Sent: Thursday, April 11, 2013 02:52 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Haypi Monster for iOS

You said this runs on windows eight phones. Is there any way to run it on 
a win7 pc?





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Re: [Audyssey] Revisiting dragon pass

2013-04-11 Thread Shadow Dragon
This is an iOS game. There is a windows version, but I don't think it's 
being sold anymore, hasn't been updated since 1999 and I don't think it 
works with screen readers. So unless you own an iPhone, I doubt you can 
play. If you have an iDevice, you can find it in the app store.


--
From: James Bartlett jab8...@gmail.com
Sent: Thursday, April 11, 2013 03:26 PM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] Revisiting dragon pass


Hello Dark and Zack

This game sounds like a lot of fun. Where can I find it and do u
know where I can find more games like this?

Thank u
James


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Re: [Audyssey] Revisiting dragon pass

2013-04-11 Thread Zachary Kline
Hi Dark,
 The reality is that you'll rarely have enough goods for everything. Especially 
early on, you'll find they slip away quickly. Trade is one way to get more, 
both permanent routes and one-off sales. Exploration, too, can net you plenty, 
though it's also pretty dangerous.
Good luck, and let us know how it goes.
Enjoy,
Zack.

Sent from my iPhone

On Apr 11, 2013, at 1:29 PM, dark d...@xgam.org wrote:

 Hi Zack.
 
 Thanks for the advice. Fortifications are something I started with 
 immediately for that reason, since I remember in my last game horse nomads 
 and other nasty attackers turned up often, even if I kept comparatively 
 peaceful relations with other clans, again this was mostly due to me not 
 wanting to build too much since I wasn't sure what was a good reserve to 
 have, plus I didn't really get trading sorted as easily which is something 
 else I'd like to get fixed this time so that I've got enough goods to use.
 
 Beware the Grue!
 
 Dark. 
 
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Re: [Audyssey] franklin Language Master.

2013-04-11 Thread Dallas O'Brien
hi guys, that language master is still around and going strong. it
only took 15 seconds of searching to show this. its right among the
top results if you search for language master talking.
http://www.franklin.com/lm-6000sev#sthash.TPLQP0FX.dpbs
admittedly, its not free, of course. and you likely won't find
anywhere that still gives things like this away for free, as they are
relatively cheep now. compared to when I had one, when they were worth
nearly a thousand bucks!
interestingly, although this is the actual site for them, vision
Australia in fact has them for a $100 less then this. but I don't know
if the one they sell has included the power supply and such things.
so yes, they can in fact be gotten for under 300 now.
very tempted to get one myself again, I miss this little baby!
regards:
Dallas


On 12/04/2013, Stephen whocr...@internode.on.net wrote:
 Ah I remember that thing.  I used to like jiggling the battery
 compartment while it was talking and the voice would freeze. haha
 At 02:11 AM 4/12/2013, you wrote:
If it did not meet sales expectations, I know why.  I also have one
that needs repair.  When I called about getting it repaired several
years ago, they said that the repairs, whatever they may be, would
cost a flat fee of $100.  The unit cost, new, was almost $500.  A
friend at work had one that was identical to mine.  Same games, same
dictionary features, almost the whole 9 yards.  There were
differences, though.  His machine did not speak. His machine would
accept cartridges to expand the dictionary features and include
different games.  And his machine cost $80!  Wonder why they didn't
sell very well?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: Eric Heil ehe...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Cc: Games list\ gamers@audyssey.org
Sent: Thursday, April 11, 2013 8:49 AM
Subject: Re: [Audyssey] franklin Language Master.


Hi Nicole,
You may want to try eBay for the Franklin language master. Not sure
if it's available. I just have one of these many of years ago.
However, mine does not work anymore. That was a nasal device. I
love the games it's a shame that Franklin publishing did not
continue to develop such products. Perhaps it was a novelty device
developed for the visually impaired, maybe it didn't meet sales
expectations. I really don't know.

Sent from my iPad

On Apr 10, 2013, at 8:21 PM, Nicole white
bookworm.nic...@gmail.com wrote:

Does anyone know where you could get the Language Mastter BEB for free?
It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] Haypi Monster for iOS

2013-04-11 Thread john

Thannks. I'll have a look.

- Original Message -
From: Shadow Dragon elementalult...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 11 Apr 2013 16:33:47 -0600
Subject: Re: [Audyssey] Haypi Monster for iOS

No idea. You could check out the website at:

www.haypi.com

Once there click on Haypi Monster under the products thing at the 
bottom.
There is a download button, but I think it's pretty much just 
mobile. And
there's no garuntee you'd be able to use the thing even if there 
is a
non-mobile windows version, I have no idea what it'd be built 
with or how

it'd work with the current windows screen readers.

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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-11 Thread Dallas O'Brien
hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
you try installing it, it comes up with errors.
however, che is in fact upgrading it to work in windows 8 and 7. so
i'd imagine he has moved up to newer version, or perhaps even gone a
different way around it. not to sure. but i am looking forwards to
finding out, cause i miss RR.
regards
dallas


On 11/04/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Austin,

 Yes, you still need to install .NET 1.1 for Rail Racer, because it
 requires that specific version of the framework to run certain
 components. The reason is that .NET 2.x, 3.x, and 4.0 are not version
 1.0 and 1.1 backwards compatible with some components. Hopefully when
 Che is done upgrading Rail Racer he will be updating to a newer .NET
 Framework.

 Cheers!

 On 4/10/13, austin pinto austinpinto.xavi...@gmail.com wrote:
 hi i already have net frame work 3.5 includes 3.0 and 2.0 and also net
 frame work 4.0 advansed services do i still need to install
 netframework1.0? thanks for the links

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Re: [Audyssey] captcha

2013-04-11 Thread Charles Rivard
I challenge any or all of them to turn their monitors off completely and see 
just how accessible their system is.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Trouble troub...@columbus.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 11, 2013 4:55 PM
Subject: Re: [Audyssey] captcha


Don't count on google changing, because as far as they are concerned they 
already have a accessible capcha. The only way they will change is by the 
community coming together and proving them wrong. And you won't get help 
from any org on this either.



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Re: [Audyssey] captcha

2013-04-11 Thread Bryan Peterson
I wouldn't count on it. LOL. That's probably even less likely than the 
average sighted schmoe playing and enjoying one of ou audio games.




But thou must!
-Original Message- 
From: Charles Rivard

Sent: Thursday, April 11, 2013 5:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] captcha

I challenge any or all of them to turn their monitors off completely and see
just how accessible their system is.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Trouble troub...@columbus.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 11, 2013 4:55 PM
Subject: Re: [Audyssey] captcha


Don't count on google changing, because as far as they are concerned they 
already have a accessible capcha. The only way they will change is by the 
community coming together and proving them wrong. And you won't get help 
from any org on this either.



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Re: [Audyssey] franklin Language Master.

2013-04-11 Thread Desiree Oudinot
I think the new ones have a different voice, and different games, but
don't hold me to that. i'm just going by things I read on the Zone.

On 4/11/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 hi guys, that language master is still around and going strong. it
 only took 15 seconds of searching to show this. its right among the
 top results if you search for language master talking.
 http://www.franklin.com/lm-6000sev#sthash.TPLQP0FX.dpbs
 admittedly, its not free, of course. and you likely won't find
 anywhere that still gives things like this away for free, as they are
 relatively cheep now. compared to when I had one, when they were worth
 nearly a thousand bucks!
 interestingly, although this is the actual site for them, vision
 Australia in fact has them for a $100 less then this. but I don't know
 if the one they sell has included the power supply and such things.
 so yes, they can in fact be gotten for under 300 now.
 very tempted to get one myself again, I miss this little baby!
 regards:
 Dallas


 On 12/04/2013, Stephen whocr...@internode.on.net wrote:
 Ah I remember that thing.  I used to like jiggling the battery
 compartment while it was talking and the voice would freeze. haha
 At 02:11 AM 4/12/2013, you wrote:
If it did not meet sales expectations, I know why.  I also have one
that needs repair.  When I called about getting it repaired several
years ago, they said that the repairs, whatever they may be, would
cost a flat fee of $100.  The unit cost, new, was almost $500.  A
friend at work had one that was identical to mine.  Same games, same
dictionary features, almost the whole 9 yards.  There were
differences, though.  His machine did not speak. His machine would
accept cartridges to expand the dictionary features and include
different games.  And his machine cost $80!  Wonder why they didn't
sell very well?

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Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: Eric Heil ehe...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Cc: Games list\ gamers@audyssey.org
Sent: Thursday, April 11, 2013 8:49 AM
Subject: Re: [Audyssey] franklin Language Master.


Hi Nicole,
You may want to try eBay for the Franklin language master. Not sure
if it's available. I just have one of these many of years ago.
However, mine does not work anymore. That was a nasal device. I
love the games it's a shame that Franklin publishing did not
continue to develop such products. Perhaps it was a novelty device
developed for the visually impaired, maybe it didn't meet sales
expectations. I really don't know.

Sent from my iPad

On Apr 10, 2013, at 8:21 PM, Nicole white
bookworm.nic...@gmail.com wrote:

Does anyone know where you could get the Language Mastter BEB for free?
It's a talking dictionary with games and lots of other things.
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Re: [Audyssey] enabling output window in mush z

2013-04-11 Thread Richard Sherman
Hi Dark,

In my case, I can turn the output window on and off using control alt O. So 
I went into mush z and poked around even more than before asking my 
question.

Here is what I have under the window menu without the output window enabled:

New Window
Cascade
Tile Horizontally
Tile Vertically
Arrange Icons
Minimize Shift+Ctrl+M
Close All Notepad Windows
Maximize
Restore
1 alter

When I enable the output window it has a 2 output  listed. But under no menu 
option that I can find is to enable the output window. If i select new 
window it just makes another copy of the alter window.

Anyone else got any suggestions?

Thanks in advance.

Shermanator
- Original Message - 
From: dark d...@xgam.org
Sent: Thursday, April 11, 2013 12:15 AM


Hi richard.

I indeed have the same issue since I have ctrl alt o as a shortcut to open 
outlook express. i've found that going into the windows menue you can find 
an option for output which will open the output window in whatever text 
editer you want instead of using the shortcut, I just then need to remember 
not to close it.


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Re: [Audyssey] enabling output window in mush z

2013-04-11 Thread Richard Sherman
Hi

John carnemolla wrote:

Output functionns is enabled by default.
end quote.

But the output window is not. and it seems the only way to turn it on is 
thru pressing control alt O. Since that option might not be available, any 
other way to enable the output window?

Shermanator 


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Re: [Audyssey] unable to run Rail Racer Demo on windows8

2013-04-11 Thread austin pinto
Hi I managed to install dot net framework 1.1 on windows8 it didn’t
give any errors but after installing when I run rr I get the following
error game engin.exe common language runtime debugging service
application has generated a exception that cannot be handled process
id 0x12904752 tread id 0xa0160
and when i press cancel to debug the application i get this error.
no debugger was found the registered gid debugger is not available
i will still install directx and try


On 4/12/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 hi, this is the problem. 1.1 is not designed to run on 8. in fact, if
 you try installing it, it comes up with errors.
 however, che is in fact upgrading it to work in windows 8 and 7. so
 i'd imagine he has moved up to newer version, or perhaps even gone a
 different way around it. not to sure. but i am looking forwards to
 finding out, cause i miss RR.
 regards
 dallas


 On 11/04/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Austin,

 Yes, you still need to install .NET 1.1 for Rail Racer, because it
 requires that specific version of the framework to run certain
 components. The reason is that .NET 2.x, 3.x, and 4.0 are not version
 1.0 and 1.1 backwards compatible with some components. Hopefully when
 Che is done upgrading Rail Racer he will be updating to a newer .NET
 Framework.

 Cheers!

 On 4/10/13, austin pinto austinpinto.xavi...@gmail.com wrote:
 hi i already have net frame work 3.5 includes 3.0 and 2.0 and also net
 frame work 4.0 advansed services do i still need to install
 netframework1.0? thanks for the links

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