Re: [Audyssey] Silverlight accessible or not?

2009-10-11 Thread dark
well Tom, on the one hand, I was hoping for an original rpg game from you, 
rather than simply a more streamlined version of gamebooks I've already 
played.


On the other hand, there's no denying it would be welcome and possibly 
easier for people to start off with the series.


As far as the books status' goes, the author said he didn't want them to 
vanish, so gave permission for the project.aon staff to convert them to html 
and put them on the site. You'd probably have to ask the staff for 
permission, = but sinse they actually seem to encourage the creation of 
playing aides such as the silverlight and java ones I mentioned (neither of 
which are sadly accessible), I don't suppose they'd mind.


From your point of view, there are some advantages. firstly, the rules are 
very well defigned and streight forward, also official rules and parts 
where their application seems strange have been defigned in footnotes on the 
site.


also (and most importantly), the books are already linked html. So when your 
making choices of what to do, it's only neccessary to click on one. the only 
things you'd need to defign would be a combat engine, the keeping of stats, 
restriction of certain choices according to the character's skills' or 
items, and one or two extra mechanics such as the use of healing potions or 
some of the more intricate skill mechanics and immunities.


all these are set out in a streight forward way though on the site's various 
rule handbooks.


The main task,  and one that does seem a litle monumental to me, is 
going through a hole load of 350 section gamebooks section by section, to 
get in every combat and misshap,  and that's not counting statting the 
rules.


There are 20 gamebooks in the initial three series about the warrior/monk 
Lonewolf himself, where you play as one solo character and keep the skills, 
stats and items from the previous books.


there are then eight books of the new order series about Lone wolf's 
successor,  and indeed four books about Greystar the wizard set in the 
same world, - though a different part of it.


All this would be quite a task,  though obviously one which some people 
have completed, allbeit in an inaccessible way.


Most of all though, I recommend you physically try the books yourself and 
see what you think to them.


beware the Grue!

dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 11, 2009 5:32 AM
Subject: Re: [Audyssey] Silverlight accessible or not?



Hi Dark,
Umm...If these Lonewolf game books are public domain perhaps I could 
convert them to an open source text adventure system like Sryth. I've been 
meaning to write an RPG or game book style game anyway and I'd have no 
problem converting an existing game to a more accessible format as soon as 
my schedule lightens up after MOTA. What do you think?


dark wrote:
I'm talking about the Lonewolf gamebook series from 
http://www.projectaon.org/new.htmm, a set of incredibly good gamebooks 
which tell a long ongoing story, have skills and other interesting 
mechanics, and were originally released in the 1980's but have sinse been 
made public domain.


Usually, though the books are done as html with links betwene the various 
sections, it's necessary to roll all dice, and keep your own stats and 
items etc. The silverlight thing was an attempt to automate this process.


Sadly though, it doesn't work at all!

Beware the grue!

dark.



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Re: [Audyssey] Silverlight accessible or not?

2009-10-11 Thread Thomas Ward

Hi Dark,
To be honest I hope to make my own RPG anyway. This was just a thought 
given the fact there is already an existing game book system out there, 
but it is largely unaccessible unless you want to play the game 
manually. Given the amount of content it would take a long time to 
create, but then again it would save time as I wouldn't need to write 
everythingfrom scratch. Lots of pros and cons here.


dark wrote:
well Tom, on the one hand, I was hoping for an original rpg game from 
you, rather than simply a more streamlined version of gamebooks I've 
already played.


On the other hand, there's no denying it would be welcome and possibly 
easier for people to start off with the series.


As far as the books status' goes, the author said he didn't want them 
to vanish, so gave permission for the project.aon staff to convert 
them to html and put them on the site. You'd probably have to ask the 
staff for permission, = but sinse they actually seem to encourage 
the creation of playing aides such as the silverlight and java ones I 
mentioned (neither of which are sadly accessible), I don't suppose 
they'd mind.


From your point of view, there are some advantages. firstly, the 
rules are 
very well defigned and streight forward, also official rules and 
parts where their application seems strange have been defigned in 
footnotes on the site.


also (and most importantly), the books are already linked html. So 
when your making choices of what to do, it's only neccessary to click 
on one. the only things you'd need to defign would be a combat engine, 
the keeping of stats, restriction of certain choices according to the 
character's skills' or items, and one or two extra mechanics such as 
the use of healing potions or some of the more intricate skill 
mechanics and immunities.


all these are set out in a streight forward way though on the site's 
various rule handbooks.


The main task,  and one that does seem a litle monumental to me, 
is going through a hole load of 350 section gamebooks section by 
section, to get in every combat and misshap,  and that's not 
counting statting the rules.


There are 20 gamebooks in the initial three series about the 
warrior/monk Lonewolf himself, where you play as one solo character 
and keep the skills, stats and items from the previous books.


there are then eight books of the new order series about Lone wolf's 
successor,  and indeed four books about Greystar the wizard set in 
the same world, - though a different part of it.


All this would be quite a task,  though obviously one which some 
people have completed, allbeit in an inaccessible way.


Most of all though, I recommend you physically try the books yourself 
and see what you think to them.


beware the Grue!

dark.



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Re: [Audyssey] Silverlight accessible or not?

2009-10-11 Thread dark

Hi tom.

well, playing the game manually isn't actually too bad. The pages are all 
linked html so you only have to click on the link for the choice you want, 
combat is fairly easy to run, and keeping an ms word document open to keep 
track of stats and items isn't exactly the end of the earth.


I've played several other good gamebooks this way, such as all the 
Chronicles of arborell stuff which are truly fantastic.


I'm not saying automation processes wouldn't be welcome,  just that it's 
slightly wrong to say that the lw books are inaccessible simply because the 
other automated playing aides won't work.


Beware the Grue!

Dark.


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[Audyssey] Silverlight accessible or not?

2009-10-10 Thread dark

Hi.

poking around the project.aon forums, I discovered someone has created an 
online application to automate playing of lone wolf gamebooks. This means no 
more stat and item keeping, looking up numbers on tables, rolling dice or 
long drawn out combats.


In fact it would make the Lonewolf series function essentially like the 
fighting fantasy project stuff.


For a long while there has been a java application called 7th sense which 
does this, however sinse I can't read anything with Hal above the title, 
it's a bit of a none starter,  especially as while some Java 
applications can be incredibly screen reader friendly, when they're not, 
they're not! and nothing short of a complete rewrite will fix them.


So, I was intreagued to here about this online version. The only trouble is 
it apparently uses the Ms silverlight web addon.


I've heard a couple of bad things about silverlight,  but is this 
dependent upon the webpage and design, or implicitely part of silverlight 
itself.


Being as the Lw books are already html text, I'd theoretically assume all 
Silverlight would need to do is handle all the backgrounds stats etc,   
but is this wrong?


have other silverlight driven projects proved utterly impossible?

Any information would be appreciated.

Beware the Grue!

Dark. 



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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread Orin

If this turns out to be accessible, I'll be a happy man indeed.
On Oct 10, 2009, at 4:21 AM, dark wrote:


Hi.

poking around the project.aon forums, I discovered someone has  
created an online application to automate playing of lone wolf  
gamebooks. This means no more stat and item keeping, looking up  
numbers on tables, rolling dice or long drawn out combats.


In fact it would make the Lonewolf series function essentially like  
the fighting fantasy project stuff.


For a long while there has been a java application called 7th sense  
which does this, however sinse I can't read anything with Hal above  
the title, it's a bit of a none starter,  especially as while  
some Java applications can be incredibly screen reader friendly,  
when they're not, they're not! and nothing short of a complete  
rewrite will fix them.


So, I was intreagued to here about this online version. The only  
trouble is it apparently uses the Ms silverlight web addon.


I've heard a couple of bad things about silverlight,  but is  
this dependent upon the webpage and design, or implicitely part of  
silverlight itself.


Being as the Lw books are already html text, I'd theoretically  
assume all Silverlight would need to do is handle all the  
backgrounds stats etc,   but is this wrong?


have other silverlight driven projects proved utterly impossible?

Any information would be appreciated.

Beware the Grue!

Dark.

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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread Jason Allen
I created a temporary website for www.blind-games.com in Silverlight and it
didn't appear to be very accessible. It might be possible to make the site
accessible with a different methodology. After all, the entire site doesn't
have to be in Silverlight. Only the app.

Jason
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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread dark
Well, I'm incredibly sorry to report that the webpages which use the Ap are 
about as inaccessible as you could imagine!


There is literally no text there Hal can read beyond the status bar at 
all,  in fact I even tried saving the page as text and got nothing.


I'm certain that Silverlight is installed and running correctly sinse it's 
there in the addon's section as an enabled Ie addon, however for all that 
Hal can make of it the page which starts the ap might as well be blank,   
though looking closely I believe I can see some writing there so I know it 
is not.


I'm not sure what changes if any could be made to make the thing accessible, 
sinse i'm not even sure what silverlight practically does to make pages 
textless, but sinse as I said the 7th sense Java Lw program is equally 
inaccessible and quite probably impossible to make so, I'll contact Dolphin 
on Monday and ask about silverlight and Hal.


There may be experimental maps for it which I don't know about,  or 
something might be in the works on a Hal upgrade. Sinse I don't know how 
silverlight works I can't really say.


It's a shame though that both of the methods of playing lw conveniently are 
so absolutely inaccessible,  particularly as both have extra options 
such as a hard core mode and a scoring system which sound rather fun.


Beware the Grue!

Dark.
- Original Message - 
From: Orin orin8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 10, 2009 10:16 AM
Subject: Re: [Audyssey] Silverlight accessible or not?



If this turns out to be accessible, I'll be a happy man indeed.
On Oct 10, 2009, at 4:21 AM, dark wrote:


Hi.

poking around the project.aon forums, I discovered someone has  created 
an online application to automate playing of lone wolf  gamebooks. This 
means no more stat and item keeping, looking up  numbers on tables, 
rolling dice or long drawn out combats.


In fact it would make the Lonewolf series function essentially like  the 
fighting fantasy project stuff.


For a long while there has been a java application called 7th sense 
which does this, however sinse I can't read anything with Hal above  the 
title, it's a bit of a none starter,  especially as while  some Java 
applications can be incredibly screen reader friendly,  when they're not, 
they're not! and nothing short of a complete  rewrite will fix them.


So, I was intreagued to here about this online version. The only  trouble 
is it apparently uses the Ms silverlight web addon.


I've heard a couple of bad things about silverlight,  but is  this 
dependent upon the webpage and design, or implicitely part of 
silverlight itself.


Being as the Lw books are already html text, I'd theoretically  assume 
all Silverlight would need to do is handle all the  backgrounds stats 
etc,   but is this wrong?


have other silverlight driven projects proved utterly impossible?

Any information would be appreciated.

Beware the Grue!

Dark.

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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread dark
Before I start talking nicely to the developer, I'd be interested to know 
precisely how much work it'd take to un-silverlight the pages but keep the 
ap running. Would that in fact be possible? or would it take just as much 
work and redesign of the entire program as rewriting the 7th sense Java ap 
would.


Beware the Grue!

Dark.


- Original Message - 
From: Jason Allen evildi...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 10, 2009 10:30 AM
Subject: Re: [Audyssey] Silverlight accessible or not?



I created a temporary website for www.blind-games.com in Silverlight and it
didn't appear to be very accessible. It might be possible to make the site
accessible with a different methodology. After all, the entire site 
doesn't

have to be in Silverlight. Only the app.

Jason
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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread Oriol Gómez
Well, who uses hal anymore these days' Hal is inferior to any screen
reader you can think of, even NVDA. So before giving up, I would try
it with other readers.

On 10/10/09, dark d...@xgam.org wrote:
 Before I start talking nicely to the developer, I'd be interested to know
 precisely how much work it'd take to un-silverlight the pages but keep the
 ap running. Would that in fact be possible? or would it take just as much
 work and redesign of the entire program as rewriting the 7th sense Java ap
 would.

 Beware the Grue!

 Dark.


 - Original Message -
 From: Jason Allen evildi...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, October 10, 2009 10:30 AM
 Subject: Re: [Audyssey] Silverlight accessible or not?


I created a temporary website for www.blind-games.com in Silverlight and it
 didn't appear to be very accessible. It might be possible to make the site
 accessible with a different methodology. After all, the entire site
 doesn't
 have to be in Silverlight. Only the app.

 Jason
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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread shaun everiss
hmmm silverlite has not always worked for us its not really accessible.
However what are the lonewolf gamebooks I thought lonewolf was a gma game but I 
guess its many things.
Also where do I play these lonewolf things with the online silverlite program, 
also how do you play with the java program, I have jaws 6.20 so I may try this.
At 09:21 p.m. 10/10/2009, you wrote:
Hi.

poking around the project.aon forums, I discovered someone has created an 
online application to automate playing of lone wolf gamebooks. This means no 
more stat and item keeping, looking up numbers on tables, rolling dice or long 
drawn out combats.

In fact it would make the Lonewolf series function essentially like the 
fighting fantasy project stuff.

For a long while there has been a java application called 7th sense which does 
this, however sinse I can't read anything with Hal above the title, it's a bit 
of a none starter,  especially as while some Java applications can be 
incredibly screen reader friendly, when they're not, they're not! and nothing 
short of a complete rewrite will fix them.

So, I was intreagued to here about this online version. The only trouble is it 
apparently uses the Ms silverlight web addon.

I've heard a couple of bad things about silverlight,  but is this 
dependent upon the webpage and design, or implicitely part of silverlight 
itself.

Being as the Lw books are already html text, I'd theoretically assume all 
Silverlight would need to do is handle all the backgrounds stats etc,   
but is this wrong?

have other silverlight driven projects proved utterly impossible?

Any information would be appreciated.

Beware the Grue!

Dark. 

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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread shaun everiss
hmmm hal is still good as long as you have the latest version.
saying that I wouldn't use just one reader, I use nvda, hal and jaws, however 
thats my opinion.
Hal is good in some things but really bad in others.
The good things it does is not putting spurious info everywhere.
when you brouse websites then its jaws and nvda, also if you use excell or 
advanced word functions, and maybe firefox its jaws or and nvda.
However for things like eudora and winamp its good also you can turn the voice 
off on the fly and hotkeys which jaws has not done.
It also hardly crashes.
At 12:35 a.m. 11/10/2009, you wrote:
Well, who uses hal anymore these days' Hal is inferior to any screen
reader you can think of, even NVDA. So before giving up, I would try
it with other readers.

On 10/10/09, dark d...@xgam.org wrote:
 Before I start talking nicely to the developer, I'd be interested to know
 precisely how much work it'd take to un-silverlight the pages but keep the
 ap running. Would that in fact be possible? or would it take just as much
 work and redesign of the entire program as rewriting the 7th sense Java ap
 would.

 Beware the Grue!

 Dark.


 - Original Message -
 From: Jason Allen evildi...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, October 10, 2009 10:30 AM
 Subject: Re: [Audyssey] Silverlight accessible or not?


I created a temporary website for www.blind-games.com in Silverlight and it
 didn't appear to be very accessible. It might be possible to make the site
 accessible with a different methodology. After all, the entire site
 doesn't
 have to be in Silverlight. Only the app.

 Jason
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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread Thomas Ward

Hi Dark,
I'm sorry to say this isn't your day old buddy. i've not had much 
success with Silverlight stuff. I tested the latest silverlight release 
and it gave Window Eyes 7.x some troubles. So I decided to forget it. 
Not sure what more I can say other than in myopinion Silverlight isn't 
very screen reader friendly. If you get it working let me know as I'd 
like to know if someone has success with Silverlight based content.


dark wrote:

Hi.

poking around the project.aon forums, I discovered someone has created 
an online application to automate playing of lone wolf gamebooks. This 
means no more stat and item keeping, looking up numbers on tables, 
rolling dice or long drawn out combats.


In fact it would make the Lonewolf series function essentially like 
the fighting fantasy project stuff.


For a long while there has been a java application called 7th sense 
which does this, however sinse I can't read anything with Hal above 
the title, it's a bit of a none starter,  especially as while some 
Java applications can be incredibly screen reader friendly, when 
they're not, they're not! and nothing short of a complete rewrite will 
fix them.


So, I was intreagued to here about this online version. The only 
trouble is it apparently uses the Ms silverlight web addon.


I've heard a couple of bad things about silverlight,  but is this 
dependent upon the webpage and design, or implicitely part of 
silverlight itself.


Being as the Lw books are already html text, I'd theoretically assume 
all Silverlight would need to do is handle all the backgrounds stats 
etc,   but is this wrong?


have other silverlight driven projects proved utterly impossible?

Any information would be appreciated.

Beware the Grue!

Dark.



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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread dark
I'm talking about the Lonewolf gamebook series from 
http://www.projectaon.org/new.htmm, a set of incredibly good gamebooks which 
tell a long ongoing story, have skills and other interesting mechanics, and 
were originally released in the 1980's but have sinse been made public 
domain.


Usually, though the books are done as html with links betwene the various 
sections, it's necessary to roll all dice, and keep your own stats and items 
etc. The silverlight thing was an attempt to automate this process.


Sadly though, it doesn't work at all!

Beware the grue!

dark.
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 10, 2009 7:44 PM
Subject: Re: [Audyssey] Silverlight accessible or not?



hmmm silverlite has not always worked for us its not really accessible.
However what are the lonewolf gamebooks I thought lonewolf was a gma game 
but I guess its many things.
Also where do I play these lonewolf things with the online silverlite 
program, also how do you play with the java program, I have jaws 6.20 so I 
may try this.

At 09:21 p.m. 10/10/2009, you wrote:

Hi.

poking around the project.aon forums, I discovered someone has created an 
online application to automate playing of lone wolf gamebooks. This means 
no more stat and item keeping, looking up numbers on tables, rolling dice 
or long drawn out combats.


In fact it would make the Lonewolf series function essentially like the 
fighting fantasy project stuff.


For a long while there has been a java application called 7th sense which 
does this, however sinse I can't read anything with Hal above the title, 
it's a bit of a none starter,  especially as while some Java 
applications can be incredibly screen reader friendly, when they're not, 
they're not! and nothing short of a complete rewrite will fix them.


So, I was intreagued to here about this online version. The only trouble 
is it apparently uses the Ms silverlight web addon.


I've heard a couple of bad things about silverlight,  but is this 
dependent upon the webpage and design, or implicitely part of silverlight 
itself.


Being as the Lw books are already html text, I'd theoretically assume all 
Silverlight would need to do is handle all the backgrounds stats etc, 

but is this wrong?

have other silverlight driven projects proved utterly impossible?

Any information would be appreciated.

Beware the Grue!

Dark.

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Re: [Audyssey] Silverlight accessible or not?

2009-10-10 Thread Thomas Ward

Hi Dark,
Umm...If these Lonewolf game books are public domain perhaps I could 
convert them to an open source text adventure system like Sryth. I've 
been meaning to write an RPG or game book style game anyway and I'd have 
no problem converting an existing game to a more accessible format as 
soon as my schedule lightens up after MOTA. What do you think?


dark wrote:
I'm talking about the Lonewolf gamebook series from 
http://www.projectaon.org/new.htmm, a set of incredibly good gamebooks 
which tell a long ongoing story, have skills and other interesting 
mechanics, and were originally released in the 1980's but have sinse 
been made public domain.


Usually, though the books are done as html with links betwene the 
various sections, it's necessary to roll all dice, and keep your own 
stats and items etc. The silverlight thing was an attempt to automate 
this process.


Sadly though, it doesn't work at all!

Beware the grue!

dark.



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