Re: [Audyssey] What Are Considered Space Invader Clones?

2010-06-04 Thread clement chou
Huh. I'm curious... do these two bugs prevent one from playing the game? I 
wouldn't mind two bugs if they aren't major. lol.
- Original Message - 
From: "Ken" 

To: "Gamers Discussion list" 
Sent: Thursday, June 03, 2010 8:53 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


Those are not space invader clones.  They are a bit like space invaders, 
but not clones--not really.  A true clone would have columns of ships, 
falling bombs, shields, etc.
Soon, there will be a TRUE space invaders clone though--one that takes the 
game to a whole new level.  It's called Space Attack, and once I get all 
the bugs out I'll release it.  It works on PC and Pac Mates. Not only does 
it have the columns of ships, the shields, the bombs and the ufos, it also 
has brand new features, like a store in which you can upgrade damaged 
shields, guns, and more.  You can even gamble.

All if I can just get these last two bugs fixed anyway.





Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point?
Receive a massage at very competitive rates--$40 per hour for a 
revitalizing therapeutic massage,

$65 per house call--any time, anywhere (within reason.)
Call 419-577-7973
I'll ease your pain and discomfort, loosen and mobilize your stiff joints, 
relax your achy muscles, and help you let go of stress, depression, and 
nervous anxiety...

Ken Downey, LMT

President of Blind Comfort!
The Caring Without the Staring
and
DreamtechInteractive
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 1:17 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


Hmmm Alisan, haven't you played games like judgement day, troopanum, 
Alien

outback, dark destroyer etc?

These are all space invaders clones, even if some do not acknolidge the
fact.

Beware the Grue!

Dark.
- Original Message - 
From: "Allison Mervis" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 6:01 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


I would personally love a Space Invader clone, provided of course that 
this
one was in English. Lol. Seriously though, the Japanese one is an 
absolute

bear to follow, so an English version would be great.
http://www.allisonmervis.com/

----------
From: "Louis Bryant" 
Sent: Monday, May 31, 2010 12:41 PM
To: 
Subject: [Audyssey] What Are Considered SPace Invader Clones?


Hi there, I had more shooting games in mind but am afraid they'd be
classified as Space Invader clones and hardly anyone would play it. 
What

do you consider to be a Space Invader clone and what suggestions do you
have to separate new shooting games from this crowd? I am listening!
Thanks.
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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-06-04 Thread dark
That is true Tom, however in organizing the audiogames.net database I tend 
to work on a basis of "what is the main focus of game X" and "what is the 
most helpful genre classification"


We have a great many arcade games, and it didn't strike me as too helpful to 
put montizumas revenge in the arcade catag  ory, simply because it features 
a great deal more exploration and complexity than a basic point scoring game 
such as Crazy darts or boppit ultimate, or even pipe and the pinball games.


thus, I classified it as action, putting it in the same catagory with Gma 
tank commander and Shades of doom, which seemed appropriate.


Similarly, the Inspector Cindy games from 7-128 software, though classified 
as mystery games, I felt were similar enough in their gameplay to gamebooks 
that they fell properly under the audspis of that genre,  sinse I really 
didn't want to create a genre catagory of mystery games just for one 
developers work sinse that doesn't seem helpful in actually letting people 
know what games are similar to which.


Interestingly enough, this actually happens a lot with mainstream series. 
mega man 1 for instance on the Nes actually features a scoring system, and 
thus could be played as an arcade game, ie, to achieve the highest score, 
however this was very much taken out in the games' sequals.


The same could be said for the Turrican series as well.

Btw, descriptions of the various genre catagories and what reasons are used 
to classify games can be read at 
http://audiogames.net/page.php?pagefile=Genres


|Beware the grue!

Dark.


- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 5:32 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?



Hi Dark,
Agreed. If I had managed to release Montezuma's Revenge it would have
been an arcade game too, but it would not be a Space Invaders type
game. Therefore I think there needs to be an identification here
between side-scroller and Space Invader clones of arcade games. In
fact, if you have ever noticed on my web site I have both a genre and
style catagory so I can specifically describe the type of game I'm
producing.
For example, on my web site Final Conflict is placed under the
strategy genre and turn-based style of game play. If I had Sound RTS
put up there it also would be listed as strategy, but the style would
be declared as real time based rather than turn based. So the style
and genre descriptions are equally important here.


On 6/4/10, dark  wrote:

Well, it determines how broardly you interpret the word "clone"

On that basis, we've got no audio space invaders remakes at all, sinse 
none

of the ones we have have the same ship formations, have more than a few
ships in the playing field at the same time, have shields in front of 
your

cannon etc.

However, if you determine it simply as "games where you have a cannon on 
the
ground and shoot at descending air born enemies" (which is the reason 
I've
used for the space invaders games audiogames.net genre classification), 
then

we seem to have a good few actually.

The eason I created the genre classification in the first place is it 
struck
me A, we have so damnably many of these, and B, they needed splitting 
from

the actual arcade games genre catagory or half the database would be
classified as arcade games which would be confusing.

I do however think it's a valid classification myself if you interpret
"space invaders games" as a reasonable genre catagorization.

Beware the grue!

Dark.


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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-06-04 Thread Thomas Ward
Hi Dark,
Agreed. If I had managed to release Montezuma's Revenge it would have
been an arcade game too, but it would not be a Space Invaders type
game. Therefore I think there needs to be an identification here
between side-scroller and Space Invader clones of arcade games. In
fact, if you have ever noticed on my web site I have both a genre and
style catagory so I can specifically describe the type of game I'm
producing.
For example, on my web site Final Conflict is placed under the
strategy genre and turn-based style of game play. If I had Sound RTS
put up there it also would be listed as strategy, but the style would
be declared as real time based rather than turn based. So the style
and genre descriptions are equally important here.


On 6/4/10, dark  wrote:
> Well, it determines how broardly you interpret the word "clone"
>
> On that basis, we've got no audio space invaders remakes at all, sinse none
> of the ones we have have the same ship formations, have more than a few
> ships in the playing field at the same time, have shields in front of your
> cannon etc.
>
> However, if you determine it simply as "games where you have a cannon on the
> ground and shoot at descending air born enemies" (which is the reason I've
> used for the space invaders games audiogames.net genre classification), then
> we seem to have a good few actually.
>
> The eason I created the genre classification in the first place is it struck
> me A, we have so damnably many of these, and B, they needed splitting from
> the actual arcade games genre catagory or half the database would be
> classified as arcade games which would be confusing.
>
> I do however think it's a valid classification myself if you interpret
> "space invaders games" as a reasonable genre catagorization.
>
> Beware the grue!
>
> Dark.

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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-06-03 Thread dark

Well, it determines how broardly you interpret the word "clone"

On that basis, we've got no audio space invaders remakes at all, sinse none 
of the ones we have have the same ship formations, have more than a few 
ships in the playing field at the same time, have shields in front of your 
cannon etc.


However, if you determine it simply as "games where you have a cannon on the 
ground and shoot at descending air born enemies" (which is the reason I've 
used for the space invaders games audiogames.net genre classification), then 
we seem to have a good few actually.


The eason I created the genre classification in the first place is it struck 
me A, we have so damnably many of these, and B, they needed splitting from 
the actual arcade games genre catagory or half the database would be 
classified as arcade games which would be confusing.


I do however think it's a valid classification myself if you interpret 
"space invaders games" as a reasonable genre catagorization.


Beware the grue!

Dark.
- Original Message - 
From: "Ken" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 5:53 AM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


Those are not space invader clones.  They are a bit like space invaders, 
but not clones--not really.  A true clone would have columns of ships, 
falling bombs, shields, etc.
Soon, there will be a TRUE space invaders clone though--one that takes the 
game to a whole new level.  It's called Space Attack, and once I get all 
the bugs out I'll release it.  It works on PC and Pac Mates. Not only does 
it have the columns of ships, the shields, the bombs and the ufos, it also 
has brand new features, like a store in which you can upgrade damaged 
shields, guns, and more.  You can even gamble.

All if I can just get these last two bugs fixed anyway.





Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point?
Receive a massage at very competitive rates--$40 per hour for a 
revitalizing therapeutic massage,

$65 per house call--any time, anywhere (within reason.)
Call 419-577-7973
I'll ease your pain and discomfort, loosen and mobilize your stiff joints, 
relax your achy muscles, and help you let go of stress, depression, and 
nervous anxiety...

Ken Downey, LMT

President of Blind Comfort!
The Caring Without the Staring
and
DreamtechInteractive
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 1:17 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


Hmmm Alisan, haven't you played games like judgement day, troopanum, 
Alien

outback, dark destroyer etc?

These are all space invaders clones, even if some do not acknolidge the
fact.

Beware the Grue!

Dark.
- Original Message - 
From: "Allison Mervis" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 6:01 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


I would personally love a Space Invader clone, provided of course that 
this
one was in English. Lol. Seriously though, the Japanese one is an 
absolute

bear to follow, so an English version would be great.
http://www.allisonmervis.com/

----------------------
From: "Louis Bryant" 
Sent: Monday, May 31, 2010 12:41 PM
To: 
Subject: [Audyssey] What Are Considered SPace Invader Clones?


Hi there, I had more shooting games in mind but am afraid they'd be
classified as Space Invader clones and hardly anyone would play it. 
What

do you consider to be a Space Invader clone and what suggestions do you
have to separate new shooting games from this crowd? I am listening!
Thanks.
---
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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-06-03 Thread Thomas Ward
Hi Ken,
Right. Although, games like Troopenum are close enough in concept to
Space Invaders to be considered a clone as they have the same basic
idea in mind.
In any case I'd definitely like to see Space Attack. We haven't yet
had a Space Invaders type game that truly  compares to the original
with the multiple columns of enemies decending with shields to hide
under, etc.


On 6/4/10, Ken  wrote:
> Those are not space invader clones.  They are a bit like space invaders, but
> not clones--not really.  A true clone would have columns of ships, falling
> bombs, shields, etc.
> Soon, there will be a TRUE space invaders clone though--one that takes the
> game to a whole new level.  It's called Space Attack, and once I get all the
> bugs out I'll release it.  It works on PC and Pac Mates. Not only does it
> have the columns of ships, the shields, the bombs and the ufos, it also has
> brand new features, like a store in which you can upgrade damaged shields,
> guns, and more.  You can even gamble.
> All if I can just get these last two bugs fixed anyway.

---
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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-06-03 Thread Ken

extraterrorestrials?




Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point?
Receive a massage at very competitive rates--$40 per hour for a revitalizing 
therapeutic massage,

$65 per house call--any time, anywhere (within reason.)
Call 419-577-7973
I'll ease your pain and discomfort, loosen and mobilize your stiff joints, 
relax your achy muscles, and help you let go of stress, depression, and 
nervous anxiety...

Ken Downey, LMT

President of Blind Comfort!
The Caring Without the Staring
and
DreamtechInteractive
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Tuesday, June 01, 2010 4:17 AM
Subject: Re: [Audyssey] What Are Considered SPace Invader Clones?



mmm, I thought Torrent's storyline was based on the idea that you were
defending the earth from aliens?  now I know terrorists might wel be a
different nationality and thus possibly count as illegal aliens,  but 
I

can't remember the last time I heard of terrorists chucking asteroids
around!

Beware the Grue!

Dark.
- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 11:35 PM
Subject: Re: [Audyssey] What Are Considered SPace Invader Clones?



I think the storyline was based on something like that.
or was that starbase defender I forgot to be honest.
At 09:20 a.m. 1/06/2010, you wrote:

Hi Shaun,
UmPlease, tell me what in the world an Asteroids clone like
Torrent has to do with terrorism?


On 5/31/10, shaun everiss  wrote:
> well torrent looked real good.
> its also up with the times especially with all the terrorists we seem
> to have had in the last years.

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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-06-03 Thread Ken
Those are not space invader clones.  They are a bit like space invaders, but 
not clones--not really.  A true clone would have columns of ships, falling 
bombs, shields, etc.
Soon, there will be a TRUE space invaders clone though--one that takes the 
game to a whole new level.  It's called Space Attack, and once I get all the 
bugs out I'll release it.  It works on PC and Pac Mates. Not only does it 
have the columns of ships, the shields, the bombs and the ufos, it also has 
brand new features, like a store in which you can upgrade damaged shields, 
guns, and more.  You can even gamble.

All if I can just get these last two bugs fixed anyway.





Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point?
Receive a massage at very competitive rates--$40 per hour for a revitalizing 
therapeutic massage,

$65 per house call--any time, anywhere (within reason.)
Call 419-577-7973
I'll ease your pain and discomfort, loosen and mobilize your stiff joints, 
relax your achy muscles, and help you let go of stress, depression, and 
nervous anxiety...

Ken Downey, LMT

President of Blind Comfort!
The Caring Without the Staring
and
DreamtechInteractive
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 1:17 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?



Hmmm Alisan, haven't you played games like judgement day, troopanum, Alien
outback, dark destroyer etc?

These are all space invaders clones, even if some do not acknolidge the
fact.

Beware the Grue!

Dark.
- Original Message - 
From: "Allison Mervis" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 6:01 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


I would personally love a Space Invader clone, provided of course that 
this

one was in English. Lol. Seriously though, the Japanese one is an absolute
bear to follow, so an English version would be great.
http://www.allisonmervis.com/

--
From: "Louis Bryant" 
Sent: Monday, May 31, 2010 12:41 PM
To: 
Subject: [Audyssey] What Are Considered SPace Invader Clones?


Hi there, I had more shooting games in mind but am afraid they'd be
classified as Space Invader clones and hardly anyone would play it. What
do you consider to be a Space Invader clone and what suggestions do you
have to separate new shooting games from this crowd? I am listening!
Thanks.
---
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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-06-01 Thread Thomas Ward
Hi Dark,
That's completely understandable. Although, I hadn't heard of the
Genesis Project either until Shaun mentioned it a couple years ago and
wondered if I was continuing that project. As it is I believe Draconis
has the rights to it, and have no plans to continue development on it.
So I'm not even sure what the project is about myself. Lol!

On 6/1/10, dark  wrote:
> Fair enough tom.
>
> i must confess I'd not heard of the genesis project until Sean mentioned it
> actually, sinse I obviously wasn't around when Alchemy were developing.
>
> I therefore assumed you did what you did with monti and raceway and took the
> name but essentially rewrote the hole bundle.
>
> Obviously though,  you didn't in this case.
>
> Beware the Grue!
>
> Dark.

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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-06-01 Thread dark

Fair enough tom.

i must confess I'd not heard of the genesis project until Sean mentioned it 
actually, sinse I obviously wasn't around when Alchemy were developing.


I therefore assumed you did what you did with monti and raceway and took the 
name but essentially rewrote the hole bundle.


Obviously though,  you didn't in this case.

Beware the Grue!

Dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Tuesday, June 01, 2010 6:44 PM
Subject: Re: [Audyssey] What Are Considered SPace Invader Clones?



Hi Dark,
I need to make a quick correction here. You and Shaun are talking
about two completely different things. The Genesis Project by ESP that
James North was working on and my Genesis 3D Engine are totally
different software products. However, the similarity in names has
several people confused and they always assume my engine is the same
project James North was working on. In fact, I picked the name Genesis
3D before I ever knew there was a product by ESP named Genesis
Project.

HTH

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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-06-01 Thread Thomas Ward
Hi Dark,
I need to make a quick correction here. You and Shaun are talking
about two completely different things. The Genesis Project by ESP that
James North was working on and my Genesis 3D Engine are totally
different software products. However, the similarity in names has
several people confused and they always assume my engine is the same
project James North was working on. In fact, I picked the name Genesis
3D before I ever knew there was a product by ESP named Genesis
Project.

HTH

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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-06-01 Thread dark
Tom is working on the Genesis 3D engine at least, so if that was the same as 
James' project, --- -well hopefully that one will be finished.


Beware the grue!

Dark.
- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Tuesday, June 01, 2010 11:47 AM
Subject: Re: [Audyssey] What Are Considered SPace Invader Clones?



hmmm
hmmm aah you are probably right dark.
I think I got that mixed with flight commander.
yes that terrorist thing was flight commander.
hmm 3 good games flight commander, starbase defender and torrent never to 
see the light of day.

oh and final defender.
Hmmm the genisus project james n was making.
I heard a trailer for that.
would I buy it?
yes definately.
At 08:17 p.m. 1/06/2010, you wrote
mmm, I thought Torrent's storyline was based on the idea that you were 
defending the earth from aliens?  now I know terrorists might wel be a 
different nationality and thus possibly count as illegal aliens,  but 
I can't remember the last time I heard of terrorists chucking asteroids 
around!


Beware the Grue!

Dark.
- Original Message - From: "shaun everiss" 
To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 11:35 PM
Subject: Re: [Audyssey] What Are Considered SPace Invader Clones?



I think the storyline was based on something like that.
or was that starbase defender I forgot to be honest.
At 09:20 a.m. 1/06/2010, you wrote:

Hi Shaun,
UmPlease, tell me what in the world an Asteroids clone like
Torrent has to do with terrorism?


On 5/31/10, shaun everiss  wrote:
> well torrent looked real good.
> its also up with the times especially with all the terrorists we seem
> to have had in the last years.

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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-06-01 Thread shaun everiss

hmmm
hmmm aah you are probably right dark.
I think I got that mixed with flight commander.
yes that terrorist thing was flight commander.
hmm 3 good games flight commander, starbase defender and torrent 
never to see the light of day.

oh and final defender.
Hmmm the genisus project james n was making.
I heard a trailer for that.
would I buy it?
yes definately.
At 08:17 p.m. 1/06/2010, you wrote
mmm, I thought Torrent's storyline was based on the idea that you 
were defending the earth from aliens?  now I know terrorists 
might wel be a different nationality and thus possibly count as 
illegal aliens,  but I can't remember the last time I heard of 
terrorists chucking asteroids around!


Beware the Grue!

Dark.
- Original Message - From: "shaun everiss" 
To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 11:35 PM
Subject: Re: [Audyssey] What Are Considered SPace Invader Clones?



I think the storyline was based on something like that.
or was that starbase defender I forgot to be honest.
At 09:20 a.m. 1/06/2010, you wrote:

Hi Shaun,
UmPlease, tell me what in the world an Asteroids clone like
Torrent has to do with terrorism?


On 5/31/10, shaun everiss  wrote:
> well torrent looked real good.
> its also up with the times especially with all the terrorists we seem
> to have had in the last years.

---
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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-06-01 Thread Muhammed Deniz

Hi Luis,
Also, troopanum 1 and 2 are considered as space invader games. Including 
dark destroyer if I'm correct.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
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Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: "Louis Bryant" 

To: 
Sent: Monday, May 31, 2010 7:36 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


Hi all. Thank you for your feedback. I wrote a game back in 2003 that was 
never finished that is exactly a Space Invader clone, and now that I look 
back at it, it may have been quite a failure to release it now. I am 
thinking of more ideas that haven't been attempted and will let you all 
know when something is available for play. Again, your feedback is greatly 
appreciated.

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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-06-01 Thread dark
mmm, I thought Torrent's storyline was based on the idea that you were 
defending the earth from aliens?  now I know terrorists might wel be a 
different nationality and thus possibly count as illegal aliens,  but I 
can't remember the last time I heard of terrorists chucking asteroids 
around!


Beware the Grue!

Dark.
- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 11:35 PM
Subject: Re: [Audyssey] What Are Considered SPace Invader Clones?



I think the storyline was based on something like that.
or was that starbase defender I forgot to be honest.
At 09:20 a.m. 1/06/2010, you wrote:

Hi Shaun,
UmPlease, tell me what in the world an Asteroids clone like
Torrent has to do with terrorism?


On 5/31/10, shaun everiss  wrote:
> well torrent looked real good.
> its also up with the times especially with all the terrorists we seem
> to have had in the last years.

---
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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread shaun everiss

I think the storyline was based on something like that.
or was that starbase defender I forgot to be honest.
At 09:20 a.m. 1/06/2010, you wrote:

Hi Shaun,
UmPlease, tell me what in the world an Asteroids clone like
Torrent has to do with terrorism?


On 5/31/10, shaun everiss  wrote:
> well torrent looked real good.
> its also up with the times especially with all the terrorists we seem
> to have had in the last years.

---
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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Thomas Ward
Hi Shaun,
UmPlease, tell me what in the world an Asteroids clone like
Torrent has to do with terrorism?


On 5/31/10, shaun everiss  wrote:
> well torrent looked real good.
> its also up with the times especially with all the terrorists we seem
> to have had in the last years.

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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread shaun everiss

well torrent looked real good.
its also up with the times especially with all the terrorists we seem 
to have had in the last years.

At 06:46 a.m. 1/06/2010, you wrote:

Hi,
Yeah, I was hoping to see Torrent as well. However, I still have plans
to create an Asteroid clone of my own. Problem is finding the time to
do it. Lol!

On 5/31/10, dark  wrote:
> True tom, I did forget about thrusting, though whenever I tried this on our
> atari 2600 it just made your ship fly in one direction aimelessly 
and nearly

> always got you killed, so mostly I stayed stil.
>
> That remake sounds awsome though.
>
> I'm rather sorry the torrent project fell thru, sinse that sounded most
> interesting and was meant to contain asteroid style elements,  ie,
> asteroids that broke up as you hit them and then needed to be hit 
some more.

>
> Beware the grue!
>
> Dark.
>
>
> ---
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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Thomas Ward
Hi Louis,
Glad I could be of some help.

Smile.


On 5/31/10, Louis Bryant  wrote:
> Hi all. Thank you for your feedback. I wrote a game back in 2003 that was
> never finished that is exactly a Space Invader clone, and now that I look
> back at it, it may have been quite a failure to release it now. I am
> thinking of more ideas that haven't been attempted and will let you all know
> when something is available for play. Again, your feedback is greatly
> appreciated.
> ---
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> gamers-unsubscr...@audyssey.org.
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> http://www.mail-archive.com/gam...@audyssey.org.
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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Thomas Ward
Hi,
Yeah, I was hoping to see Torrent as well. However, I still have plans
to create an Asteroid clone of my own. Problem is finding the time to
do it. Lol!

On 5/31/10, dark  wrote:
> True tom, I did forget about thrusting, though whenever I tried this on our
> atari 2600 it just made your ship fly in one direction aimelessly and nearly
> always got you killed, so mostly I stayed stil.
>
> That remake sounds awsome though.
>
> I'm rather sorry the torrent project fell thru, sinse that sounded most
> interesting and was meant to contain asteroid style elements,  ie,
> asteroids that broke up as you hit them and then needed to be hit some more.
>
> Beware the grue!
>
> Dark.
>
>
> ---
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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Bryan Peterson

Ah yes, I remember that. With the old Echo synthesizer.
We are the Knights who say...Ni!
- Original Message - 
From: "Allison Mervis" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 11:25 AM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


The only one I've really played is judgment day, but you're right. There 
are already a lot of clones out there. What I really miss is the old Apple 
II Space Invaders. It was one of the first audio games I ever played. It 
would be wonderful if that could be ported over to Windows.

Allison
http://www.allisonmervis.com/

--
From: "dark" 
Sent: Monday, May 31, 2010 1:17 PM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?

Hmmm Alisan, haven't you played games like judgement day, troopanum, 
Alien outback, dark destroyer etc?


These are all space invaders clones, even if some do not acknolidge the 
fact.


Beware the Grue!

Dark.
- Original Message - 
From: "Allison Mervis" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 6:01 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


I would personally love a Space Invader clone, provided of course that 
this one was in English. Lol. Seriously though, the Japanese one is an 
absolute bear to follow, so an English version would be great.

http://www.allisonmervis.com/

--
From: "Louis Bryant" 
Sent: Monday, May 31, 2010 12:41 PM
To: 
Subject: [Audyssey] What Are Considered SPace Invader Clones?

Hi there, I had more shooting games in mind but am afraid they'd be 
classified as Space Invader clones and hardly anyone would play it. 
What do you consider to be a Space Invader clone and what suggestions 
do you have to separate new shooting games from this crowd? I am 
listening! Thanks.

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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Louis Bryant
Hi all. Thank you for your feedback. I wrote a game back in 2003 that was never 
finished that is exactly a Space Invader clone, and now that I look back at it, 
it may have been quite a failure to release it now. I am thinking of more ideas 
that haven't been attempted and will let you all know when something is 
available for play. Again, your feedback is greatly appreciated.
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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Thomas Ward
Hi,
Exactly. Not only the games you mentioned but in the early 1980's,
perhaps 1980, or so there was a game called Demon Attack which was
pretty much a knock off version of Space Invaders itself. Basicly, you
had this cannon which you moved left/right trying to shoot down these
demons with wings as they tried to blow you up. It was a highly
adictive game, but the graphics were very poor because they were in
black and white, and it was basicly the same game play as Space
Invaders.
The point is the classic arcade game where you move left/right while
trying to shoot something out of the sky is as old as vidio gaming,
and I for one don't want to see more games of this  style. I lived
through the 80's and saw my share of those games already. However, I
also seen a lot more arcade games that were nothing like Space
Invaders such as side-scrollers, beat-m-ups,  Breakout style of games,
etc. There is a lot more to the classic arcade game than Space
Invaders that's for sure.
As you and I know when the Nintendo came out the side-scrollers like
Megaman really launched a totally new era of gaming.  they were still
arcade type games, but they were a huge departcher from the Space
Invader and Pac-Man era of games. This is where I'd like to see
accessible games go.


On 5/31/10, dark  wrote:
> hmmm, funnily when you said "do they relate to the craft" my first thought
> was to do with wizardry ;D.
>
> To answer your question though, space invaders clones refers to any game
> based upon the concept of the early 1980's arcade (and later atari), game
> space invaders, in which you have a gun, and must move left or right to
> shoot down descending spaceships before they land and end the game.
>
> Of course, it doesn't particularly matter accept for aesthetic reasons that
> the enemies are alien spaceships,  they may well be copters and planes
> as in judgement day, or a psycho cyborg as in copter man.The point is the
> game mechanic of going left and right and shooting (often while dodging
> enemy fire).
>
> There have been a number of audio remakes of this game, --- judgement day,
> troopanum, dark destroyer etc, hence the discussion of it.
>
> imho we really! don't need another game of this type.
>
> Beware the grue!
>
> Dark.

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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread dark
True tom, I did forget about thrusting, though whenever I tried this on our 
atari 2600 it just made your ship fly in one direction aimelessly and nearly 
always got you killed, so mostly I stayed stil.


That remake sounds awsome though.

I'm rather sorry the torrent project fell thru, sinse that sounded most 
interesting and was meant to contain asteroid style elements,  ie, 
asteroids that broke up as you hit them and then needed to be hit some more.


Beware the grue!

Dark. 



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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread dark
hmmm, funnily when you said "do they relate to the craft" my first thought 
was to do with wizardry ;D.


To answer your question though, space invaders clones refers to any game 
based upon the concept of the early 1980's arcade (and later atari), game 
space invaders, in which you have a gun, and must move left or right to 
shoot down descending spaceships before they land and end the game.


Of course, it doesn't particularly matter accept for aesthetic reasons that 
the enemies are alien spaceships,  they may well be copters and planes 
as in judgement day, or a psycho cyborg as in copter man.The point is the 
game mechanic of going left and right and shooting (often while dodging 
enemy fire).


There have been a number of audio remakes of this game, --- judgement day, 
troopanum, dark destroyer etc, hence the discussion of it.


imho we really! don't need another game of this type.

Beware the grue!

Dark. 



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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Thomas Ward
Hi Dark,
Correction. In Asteroids your ship is not stationary.  You have
thrusters to move your ship forward, left, and right through the
asteroid field. You shoot the asteroids to break them apart and then
shoot the smaller asteroids etc until they are completely destroyed.
On the higher difficulty levels a little green UFO shows up to give
you something else to think about besides clearing asteroid fields.
That's the original Asteroids anyway.
Some years later in the mid to late 1990's Activision released an all
new Asteroids game for the PC which was far more interesting than the
Atari classic. There were cut-scenes and special missions to embark
on.  the over all story was changed in that there was this alien race
that wanted to destroy planet Earth by sending an astroid field in the
path of Earth which would have whiped out the human race. It was your
job to intercept those asteroids and destroy them before they reached
Earth.  You were equipped with a ship with lasers, a battering ram,
deflector shields, etc. After a couple of levels the aliens themselves
showed up to see what you were doing and you not only had to take out
the asteroids but whipe out the alien invasion fleet too. Pretty darn
cool game.


On 5/31/10, dark  wrote:
> A space in vaders clone officially, is any game involving the sterrio
> targiting of enemies who's position appears in sterrio pan, and who get
> gradualy closer to the player.
>
> As to how to make a game more interesting,  well I'm afraid unless your
> going to do what Liam did with judgement day and have lots of extras,
> there's really not much I can think of.
>
> perhaps, a shooting game based on a different concept. For instance,
> asteroids, where your ship is stationary but you spin arround to shoot
> thingscoming at you from all 360 degrees in a circle around you.
>
> Generally anything that avoids the basic left/right fire model would be
> good.
>
> Beware the Grue!
>
> Dark.

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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Thomas Ward
Hi Louis,
Well, while there haven't really been many accessible games that are
truly a Space Invader clone, per say,  many of the arcade style games
out there like Aliens in the Outback, Troopenum, and Dark Destroyer
are close enough to the SpaceInvader idea/concept that they are
classified as Space Invader clones. Personally, I'd rather a developer
stay clear of the arcade shoot-m-up type games were you have to shoot
down spaceships, planes, helicopters, whatever as they fall out of the
sky. In my opinion weather we are talking Aliens in the Outback or
Judgment Day there are already too many games of this type on the VI
market. There are plenty of other arcade games out there like
centipede,  Zaxxon, Time Pilot, Donkey Kong, etc that haven't ever
been tried in audio yet. So if you are thinking of going the classic
arcade route try something that hasn't been done before.

HTH

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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Allison Mervis
The only one I've really played is judgment day, but you're right. There are 
already a lot of clones out there. What I really miss is the old Apple II 
Space Invaders. It was one of the first audio games I ever played. It would 
be wonderful if that could be ported over to Windows.

Allison
http://www.allisonmervis.com/

--
From: "dark" 
Sent: Monday, May 31, 2010 1:17 PM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?

Hmmm Alisan, haven't you played games like judgement day, troopanum, Alien 
outback, dark destroyer etc?


These are all space invaders clones, even if some do not acknolidge the 
fact.


Beware the Grue!

Dark.
- Original Message - 
From: "Allison Mervis" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 6:01 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


I would personally love a Space Invader clone, provided of course that 
this one was in English. Lol. Seriously though, the Japanese one is an 
absolute bear to follow, so an English version would be great.

http://www.allisonmervis.com/

--
From: "Louis Bryant" 
Sent: Monday, May 31, 2010 12:41 PM
To: 
Subject: [Audyssey] What Are Considered SPace Invader Clones?

Hi there, I had more shooting games in mind but am afraid they'd be 
classified as Space Invader clones and hardly anyone would play it. What 
do you consider to be a Space Invader clone and what suggestions do you 
have to separate new shooting games from this crowd? I am listening! 
Thanks.

---
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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Castanedagarcia_Alfredo
What exactly do these space invators are. I myself played a few of them, do 
they relate to the craft? And judgement day was one of the games my friend 
asked to see if I could get a recording.

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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread dark
Hmmm Alisan, haven't you played games like judgement day, troopanum, Alien 
outback, dark destroyer etc?


These are all space invaders clones, even if some do not acknolidge the 
fact.


Beware the Grue!

Dark.
- Original Message - 
From: "Allison Mervis" 

To: "Gamers Discussion list" 
Sent: Monday, May 31, 2010 6:01 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


I would personally love a Space Invader clone, provided of course that this 
one was in English. Lol. Seriously though, the Japanese one is an absolute 
bear to follow, so an English version would be great.

http://www.allisonmervis.com/

--
From: "Louis Bryant" 
Sent: Monday, May 31, 2010 12:41 PM
To: 
Subject: [Audyssey] What Are Considered SPace Invader Clones?

Hi there, I had more shooting games in mind but am afraid they'd be 
classified as Space Invader clones and hardly anyone would play it. What 
do you consider to be a Space Invader clone and what suggestions do you 
have to separate new shooting games from this crowd? I am listening! 
Thanks.

---
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Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Allison Mervis
I would personally love a Space Invader clone, provided of course that this 
one was in English. Lol. Seriously though, the Japanese one is an absolute 
bear to follow, so an English version would be great.

http://www.allisonmervis.com/

--
From: "Louis Bryant" 
Sent: Monday, May 31, 2010 12:41 PM
To: 
Subject: [Audyssey] What Are Considered SPace Invader Clones?

Hi there, I had more shooting games in mind but am afraid they'd be 
classified as Space Invader clones and hardly anyone would play it. What 
do you consider to be a Space Invader clone and what suggestions do you 
have to separate new shooting games from this crowd? I am listening! 
Thanks.

---
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Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread dark
A space in vaders clone officially, is any game involving the sterrio 
targiting of enemies who's position appears in sterrio pan, and who get 
gradualy closer to the player.


As to how to make a game more interesting,  well I'm afraid unless your 
going to do what Liam did with judgement day and have lots of extras, 
there's really not much I can think of.


perhaps, a shooting game based on a different concept. For instance, 
asteroids, where your ship is stationary but you spin arround to shoot 
thingscoming at you from all 360 degrees in a circle around you.


Generally anything that avoids the basic left/right fire model would be 
good.


Beware the Grue!

Dark.
- Original Message - 
From: "Louis Bryant" 

To: 
Sent: Monday, May 31, 2010 5:41 PM
Subject: [Audyssey] What Are Considered SPace Invader Clones?


Hi there, I had more shooting games in mind but am afraid they'd be 
classified as Space Invader clones and hardly anyone would play it. What 
do you consider to be a Space Invader clone and what suggestions do you 
have to separate new shooting games from this crowd? I am listening! 
Thanks.

---
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[Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Louis Bryant
Hi there, I had more shooting games in mind but am afraid they'd be classified 
as Space Invader clones and hardly anyone would play it. What do you consider 
to be a Space Invader clone and what suggestions do you have to separate new 
shooting games from this crowd? I am listening! Thanks.
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