Re: [Audyssey] how to be an audio game programmer.
Hi Phil, Cool. The SlimDX book sounds especially good. Although, I am no longer using C# .NET for game development its good to know there is finally a book out there on SlimDX, because back in 2009 when I converted my code from C# to C++ there was nothing on SlimDX and reading the API documentation for SlimDX, such as it was, turned out to be a real bare. So I chose to go with C++ which was better documented. As for the second book on programming Windows 8 apps with HTML, CSS, and Javascript I don't think that would be very good for an audio game developer. Perhaps if the were online games, but for general applications sounds like a bad combination to me. Javascript is decent for scripting an application or doing a bit of web scripting but is absolute garbage for writing games as a general rule. I noticed the last book mentions XNA 4. I must point out to anyone reading this that XNA 4 isn't completely accessible. That is why accessible game developers don't use it. Its an awesome .NET API if one can see to build the sound banks etc, but if they can't they are up a fast running creek without a paddle. Cheers! On 9/14/14, Phil Vlasak phi...@bex.net wrote: Hi Thomas, I searched BookShare for the terms XInput, XAudio2, game programming and got three hits, Game Development with SlimDX by Michael Fontanini An easy to follow guide on SlimDX game development with practical exercises in each chapter. Step by step instructions and example code put each topic into action in a working demo.If you are a game designer or game developer with a passion for video games and a desire to create your own from scratch, this is the book for you. You will need basic programming experience in C#(C Sharp) to get the most out of this book. keyboard input are still quite important in PC game development. Some games have too many commands to map ... You've probably seen some games that let you choose which game controller you want to use if you have ... versions of DirectX as well. This means that you can make your games support multiple DirectX versions so ... Copyright: 2013 Programming Windows® 8 Apps with HTML, CSS, and JavaScript by Kraig Brockschmidt NOTE: This title is also available as a free eBook. It is based on Windows 8 Release Preview; the content and publication date will be updated for final Windows 8 software. Apply your existing skills with HTML, CSS, and JavaScript--and start building your own Windows 8 apps now. As a member of the Windows Ecosystem team, the author has trained hundreds of Microsoft engineers and has been on the front lines of bringing the first Windows 8 apps to the Windows Store. Through this book, you'll get a thorough grounding in platform features and considerations, and delve into development essentials. Quickstart sections provide ready experience with the tools, API, and core features. And you'll gain insights and best practices on design, coding, and performance from real-world developers working on real-world apps. Topics includes:Platform Characteristics App Anatomy and Page Navigation Controls, Control Styling, and Basic Data Binding Collections and Collection Controls Layout Windows 8 Style Commanding UI State, Settings, Files, and Documents Input and Sensors Media Purposeful Animations Contracts Tiles, Notifications, the Lock Screen, and Background Tasks Networking Devices and Printing Extensions Localization, Accessibility, and the Windows Store edge features--to differentiate from their own competitors!--must adopt the programming language and ... programming languages, including JavaScript. This is what's known as the Windows Runtime API, or just WinRT ... learn a completely new programming paradigm is worthy of taking a week off to celebrate ... Copyright: 2012 Beginning Windows 8 Application Development by Zoltan Arvai, David Fulop, Istv?n Nov?k, György Bal Ssy Learn to use exciting new development tools and create applications for Windows 8If you're a beginning developer, there's no better place to get up to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft experts provides a complete course in Windows 8 programming, helping you take full advantage of the innovative new SDK. Written in an easy-to-read style, this book is packed with reusable examples that showcase the endless possibilities of the Windows SDK and also introduces the new Windows 8 app store. It explains how to set up the development environment and covers user interface design, using special effects and graphics, working with C# and C++, and much more.Provides a complete introduction to the Windows SDK and Windows 8, starting with setting up the development environment and building your first applicationCovers user interface design, touch- and event-driven design elements, leveraging windows-based services, and offline application development with HTML 5Explores creating C# applications for the Windows 8
Re: [Audyssey] how to be an audio game programmer.
Hello sir thanks for helping Last night I read some tutorials of c++ and I will discuss with you whenever I have some doubts. the tutorials of c++ are very good and I think it can teach me at least of the basics of c++ Thanks Ishan On 9/13/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Ishan, No problem. The way you worded your prior post about programming in English instead of programming in Hindi sounded like you were a bit confused there. I apologize for any misunderstanding, but just wanted to be sure you understood the difference. Cheers! On 9/12/14, ishan dhami ishan1dha...@gmail.com wrote: sir I am not confused the thing you said that you are not happy the japanese games because first they are not understandable and if someone translate them in english they pronounced so unclear. so my plans to write my games in english I know the difference between programming languages and speaking and writing. I will choose my desired language of programming and then I will start programming but the speach output is an english. Ok Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
well thats true tom but back then we didn't have much coice now we have a choice of what voices we want. fact is and its probably biased, since his english is not his first language I am getting semi visions of a stuttery voice that sounds quite bad but that may just be bad vibes I guess. At 12:07 p.m. 13/09/2014, you wrote: Hi Shaun, I disagree with you. Its not arrogant for Ishan to use his own voice or to offer only one voice to choose from. Liam, Philip Bennefall, David greenwood, James North, etc all have done it so its his choice to make. If he leaves the wav files open and unencrypted I suppose its possible to create your own voice pack for the game if you really don't want Ishan's voice, but its a bit early to be jumping to conclusions here. Cheers! On 9/12/14, shaun everiss sm.ever...@gmail.com wrote: ishen, to be honest, thats ok, except that not everyone will want your voice. no one even will know what your voice sounds like, its a bit arogent in giving people only 1 choice of voice, I'd post a sample of your voice first and ask if its ok first. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi sir you are pointing a good statement for MR shon everis it is only an incomplete dream in future who knows what will happen but I will try to learn programming. thanks Ishan On 9/13/14, hayden presley hdpres...@hotmail.com wrote: HI, Not sure how it is arrogant to want to use your voice in your own games. I have no recollection of Phillip giving us recordings of his voice before programming Q9 or Kringle Crash, nor, for that matter, any other developer. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, September 12, 2014 3:57 PM To: Gamers Discussion list Subject: Re: [Audyssey] how to be an audio game programmer. ishen, to be honest, thats ok, except that not everyone will want your voice. no one even will know what your voice sounds like, its a bit arogent in giving people only 1 choice of voice, I'd post a sample of your voice first and ask if its ok first. At 12:07 a.m. 12/09/2014, you wrote: Hi thomas sir and all. I like my voice and I want to programme a game in my voice. because human voice is more clear than a sinthetic voice. I want to creat virtual 3d environment but first I'll start 2d. I have no plans for creating multiplayer games. in future if it will be possible then I will try but it will be buggy. sir if there is any website which will teach me Java, C and c plus plus and python language then please tell me then I will try to programme. On 9/11/14, Josh joshknnd1...@gmail.com wrote: I don't know programming but I can look at code and get a good idea of what it is doing. and I would say start out with bgt. it'll let you make games quickly, scripting-wise, free, paid, and so on, for windows. signature not available. ishan dhami wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your
Re: [Audyssey] how to be an audio game programmer.
Hi Ishan, Sounds good. C++ is by far my favorite programming language. Its a little more difficult to learn than say Python etc, but I think you'd be better off by far for learning it. Most game programming documentation is geared for C++ programmers as is most of the game programming APIs and libraries. So I'd be more than happy to answer questions you may have. Cheers! On 9/13/14, ishan dhami ishan1dha...@gmail.com wrote: Hello sir thanks for helping Last night I read some tutorials of c++ and I will discuss with you whenever I have some doubts. the tutorials of c++ are very good and I think it can teach me at least of the basics of c++ Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Shaun, That's really unfair. Neither of us knows what Ishan's voice sounds like so there is no reason to start making assumptions on what his voice does or does not sound like. This is one of those situations where we will cross that bridge when we come to it. In other words, if and when Ishan releases something if his voice output isn't up to a decent quality someone can nicely request something else, but let's not jump the gun and start assuming it is bad before even having a chance to hear it. Cheers! On 9/13/14, shaun everiss sm.ever...@gmail.com wrote: well thats true tom but back then we didn't have much coice now we have a choice of what voices we want. fact is and its probably biased, since his english is not his first language I am getting semi visions of a stuttery voice that sounds quite bad but that may just be bad vibes I guess. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
hi sir, have some questions. hope it will be clarified. 1. do mainstream game programming books have what we one? cause as far as I know, it's tailotred for the visual games. sorry If I am wrong. 2. Just curious, how some of our game programmers, encrupt their souns? thanks On 9/14/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Shaun, That's really unfair. Neither of us knows what Ishan's voice sounds like so there is no reason to start making assumptions on what his voice does or does not sound like. This is one of those situations where we will cross that bridge when we come to it. In other words, if and when Ishan releases something if his voice output isn't up to a decent quality someone can nicely request something else, but let's not jump the gun and start assuming it is bad before even having a chance to hear it. Cheers! On 9/13/14, shaun everiss sm.ever...@gmail.com wrote: well thats true tom but back then we didn't have much coice now we have a choice of what voices we want. fact is and its probably biased, since his english is not his first language I am getting semi visions of a stuttery voice that sounds quite bad but that may just be bad vibes I guess. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi, When it comes to mainstream game programming books we can use quite a bit of the book's content such as audio, input, artificial intelligence, networking, etc. Just because it was written with mainstream programmers in mind does not mean it is totally a waste of time. It just depends on the book and how much emphasis is spent on graphics design and animation verses general game programming. I have read a good number of mainstream programming books on game programming and read the chapters I was interested in and skipped everything else that I didn't think applied to my projects. As for sound encryption that is far too complex a topic to answer via a quick e-mail. In fact, there are multiple methods for handling it, and I simply don't have the time to go into an indepth discussion of the topic. Cheers! On 9/14/14, Kaveinthran Pulanthran kavein2...@gmail.com wrote: hi sir, have some questions. hope it will be clarified. 1. do mainstream game programming books have what we one? cause as far as I know, it's tailotred for the visual games. sorry If I am wrong. 2. Just curious, how some of our game programmers, encrupt their souns? thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi thomas sir agreed with you. I think I should make an experiment and if someone don't like my voice I use another human voice. Thanks Ishan On 9/14/14, Kaveinthran Pulanthran kavein2...@gmail.com wrote: hi sir, have some questions. hope it will be clarified. 1. do mainstream game programming books have what we one? cause as far as I know, it's tailotred for the visual games. sorry If I am wrong. 2. Just curious, how some of our game programmers, encrupt their souns? thanks On 9/14/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Shaun, That's really unfair. Neither of us knows what Ishan's voice sounds like so there is no reason to start making assumptions on what his voice does or does not sound like. This is one of those situations where we will cross that bridge when we come to it. In other words, if and when Ishan releases something if his voice output isn't up to a decent quality someone can nicely request something else, but let's not jump the gun and start assuming it is bad before even having a chance to hear it. Cheers! On 9/13/14, shaun everiss sm.ever...@gmail.com wrote: well thats true tom but back then we didn't have much coice now we have a choice of what voices we want. fact is and its probably biased, since his english is not his first language I am getting semi visions of a stuttery voice that sounds quite bad but that may just be bad vibes I guess. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
do you have some title to suggest, where it's related to game programming? and, do you have any suggestion for me to read about sound inscription? On 9/14/14, ishan dhami ishan1dha...@gmail.com wrote: Hi thomas sir agreed with you. I think I should make an experiment and if someone don't like my voice I use another human voice. Thanks Ishan On 9/14/14, Kaveinthran Pulanthran kavein2...@gmail.com wrote: hi sir, have some questions. hope it will be clarified. 1. do mainstream game programming books have what we one? cause as far as I know, it's tailotred for the visual games. sorry If I am wrong. 2. Just curious, how some of our game programmers, encrupt their souns? thanks On 9/14/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Shaun, That's really unfair. Neither of us knows what Ishan's voice sounds like so there is no reason to start making assumptions on what his voice does or does not sound like. This is one of those situations where we will cross that bridge when we come to it. In other words, if and when Ishan releases something if his voice output isn't up to a decent quality someone can nicely request something else, but let's not jump the gun and start assuming it is bad before even having a chance to hear it. Cheers! On 9/13/14, shaun everiss sm.ever...@gmail.com wrote: well thats true tom but back then we didn't have much coice now we have a choice of what voices we want. fact is and its probably biased, since his english is not his first language I am getting semi visions of a stuttery voice that sounds quite bad but that may just be bad vibes I guess. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Ishan, Under the circumstances that might be a good idea. As I told Shaun a lot of developers have done it without issue, but if you want to be sure the community will accept your voice a simple recording of you introducing yourself should do it. That would at least save you time and effort doing a lot of work only to find out certain gamers don't like your voice. Cheers! On 9/14/14, ishan dhami ishan1dha...@gmail.com wrote: Hi thomas sir agreed with you. I think I should make an experiment and if someone don't like my voice I use another human voice. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi, Well, yes and no. A lot depends on what programming language you intend to use. I know of several older books on game programming that were pretty good books for the time they were written, but I'd have to first know in advance what language you were intending to program in. It Wouldn't work for me to suggest a book on creating games in Java if you were intending to write games in C or C++. It also would help to know if there any specific APIs you were intending to support and use, because there is a great deal of latitude in game programming APIs. Besides a lot of the books I studied are out of date in terms of latest APIs and might not be the best place to begin for someone just coming to the table as a new programmer. What I mean by that I did most of my reading and studying around 10 years ago in the early 2000's. At the time everyone was using DirectX 8 components like DirectInput, DirectSound, DirectPlay,etc. Now, for all intents and purposes DirectX 8 is a dead end. Its now deprecated, reserved as legacy support, and if you want to get into Windows game programming you need to learn about XInput, XAudio2, and all the newer components now available in DirectX. I don't really know of any specific books on that subject since I've frankly haven't needed to. I can get the basics by reading the API documentation. As far as sound encryption it is not something you can just pick up a book on and read. There are certain things that are a guarded secret in the programming industry and sound encryption happens to be one of them. Besides you may not even need it. Unless you intend to be some big time game commercial game developer sound encryption is a lot of work for very little gain. If you are that concerned about it using something like BGT is your best bet since Philip Bennefall has done the work of creating the basics of creating an encrypted packfile and sound encryption . I guess before we make a big deal over sound encryption let us first see if it is absolutely necessary. Cheers! On 9/14/14, Kaveinthran Pulanthran kavein2...@gmail.com wrote: do you have some title to suggest, where it's related to game programming? and, do you have any suggestion for me to read about sound inscription? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Thomas, I searched BookShare for the terms XInput, XAudio2, game programming and got three hits, Game Development with SlimDX by Michael Fontanini An easy to follow guide on SlimDX game development with practical exercises in each chapter. Step by step instructions and example code put each topic into action in a working demo.If you are a game designer or game developer with a passion for video games and a desire to create your own from scratch, this is the book for you. You will need basic programming experience in C#(C Sharp) to get the most out of this book. keyboard input are still quite important in PC game development. Some games have too many commands to map ... You've probably seen some games that let you choose which game controller you want to use if you have ... versions of DirectX as well. This means that you can make your games support multiple DirectX versions so ... Copyright: 2013 Programming Windows® 8 Apps with HTML, CSS, and JavaScript by Kraig Brockschmidt NOTE: This title is also available as a free eBook. It is based on Windows 8 Release Preview; the content and publication date will be updated for final Windows 8 software. Apply your existing skills with HTML, CSS, and JavaScript--and start building your own Windows 8 apps now. As a member of the Windows Ecosystem team, the author has trained hundreds of Microsoft engineers and has been on the front lines of bringing the first Windows 8 apps to the Windows Store. Through this book, you'll get a thorough grounding in platform features and considerations, and delve into development essentials. Quickstart sections provide ready experience with the tools, API, and core features. And you'll gain insights and best practices on design, coding, and performance from real-world developers working on real-world apps. Topics includes:Platform Characteristics App Anatomy and Page Navigation Controls, Control Styling, and Basic Data Binding Collections and Collection Controls Layout Windows 8 Style Commanding UI State, Settings, Files, and Documents Input and Sensors Media Purposeful Animations Contracts Tiles, Notifications, the Lock Screen, and Background Tasks Networking Devices and Printing Extensions Localization, Accessibility, and the Windows Store edge features--to differentiate from their own competitors!--must adopt the programming language and ... programming languages, including JavaScript. This is what's known as the Windows Runtime API, or just WinRT ... learn a completely new programming paradigm is worthy of taking a week off to celebrate ... Copyright: 2012 Beginning Windows 8 Application Development by Zoltan Arvai, David Fulop, Istv?n Nov?k, György Bal Ssy Learn to use exciting new development tools and create applications for Windows 8If you're a beginning developer, there's no better place to get up to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft experts provides a complete course in Windows 8 programming, helping you take full advantage of the innovative new SDK. Written in an easy-to-read style, this book is packed with reusable examples that showcase the endless possibilities of the Windows SDK and also introduces the new Windows 8 app store. It explains how to set up the development environment and covers user interface design, using special effects and graphics, working with C# and C++, and much more.Provides a complete introduction to the Windows SDK and Windows 8, starting with setting up the development environment and building your first applicationCovers user interface design, touch- and event-driven design elements, leveraging windows-based services, and offline application development with HTML 5Explores creating C# applications for the Windows 8 system, XNA 4 and Silverlight 5 considerations, and the role of C++Shows how to debug, certify and deploy your applicationsIntroduces the new Windows 8 app store and offers advice on marketing your appsBeginning Windows 8 Application Development is perfect for anyone who's ready to get started developing apps for the exciting new Windows 8 OS. the operating system, but also its application programming interfaces (APIs) and the related ... 's world, programming Windows applications is very common, it was not at the very beginning of the life of ... outrage against poor developers. Using the C programming language -- that was the language of the time ... Copyright: 2012 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
thanks sir On 9/15/14, Phil Vlasak phi...@bex.net wrote: Hi Thomas, I searched BookShare for the terms XInput, XAudio2, game programming and got three hits, Game Development with SlimDX by Michael Fontanini An easy to follow guide on SlimDX game development with practical exercises in each chapter. Step by step instructions and example code put each topic into action in a working demo.If you are a game designer or game developer with a passion for video games and a desire to create your own from scratch, this is the book for you. You will need basic programming experience in C#(C Sharp) to get the most out of this book. keyboard input are still quite important in PC game development. Some games have too many commands to map ... You've probably seen some games that let you choose which game controller you want to use if you have ... versions of DirectX as well. This means that you can make your games support multiple DirectX versions so ... Copyright: 2013 Programming Windows® 8 Apps with HTML, CSS, and JavaScript by Kraig Brockschmidt NOTE: This title is also available as a free eBook. It is based on Windows 8 Release Preview; the content and publication date will be updated for final Windows 8 software. Apply your existing skills with HTML, CSS, and JavaScript--and start building your own Windows 8 apps now. As a member of the Windows Ecosystem team, the author has trained hundreds of Microsoft engineers and has been on the front lines of bringing the first Windows 8 apps to the Windows Store. Through this book, you'll get a thorough grounding in platform features and considerations, and delve into development essentials. Quickstart sections provide ready experience with the tools, API, and core features. And you'll gain insights and best practices on design, coding, and performance from real-world developers working on real-world apps. Topics includes:Platform Characteristics App Anatomy and Page Navigation Controls, Control Styling, and Basic Data Binding Collections and Collection Controls Layout Windows 8 Style Commanding UI State, Settings, Files, and Documents Input and Sensors Media Purposeful Animations Contracts Tiles, Notifications, the Lock Screen, and Background Tasks Networking Devices and Printing Extensions Localization, Accessibility, and the Windows Store edge features--to differentiate from their own competitors!--must adopt the programming language and ... programming languages, including JavaScript. This is what's known as the Windows Runtime API, or just WinRT ... learn a completely new programming paradigm is worthy of taking a week off to celebrate ... Copyright: 2012 Beginning Windows 8 Application Development by Zoltan Arvai, David Fulop, Istv?n Nov?k, György Bal Ssy Learn to use exciting new development tools and create applications for Windows 8If you're a beginning developer, there's no better place to get up to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft experts provides a complete course in Windows 8 programming, helping you take full advantage of the innovative new SDK. Written in an easy-to-read style, this book is packed with reusable examples that showcase the endless possibilities of the Windows SDK and also introduces the new Windows 8 app store. It explains how to set up the development environment and covers user interface design, using special effects and graphics, working with C# and C++, and much more.Provides a complete introduction to the Windows SDK and Windows 8, starting with setting up the development environment and building your first applicationCovers user interface design, touch- and event-driven design elements, leveraging windows-based services, and offline application development with HTML 5Explores creating C# applications for the Windows 8 system, XNA 4 and Silverlight 5 considerations, and the role of C++Shows how to debug, certify and deploy your applicationsIntroduces the new Windows 8 app store and offers advice on marketing your appsBeginning Windows 8 Application Development is perfect for anyone who's ready to get started developing apps for the exciting new Windows 8 OS. the operating system, but also its application programming interfaces (APIs) and the related ... 's world, programming Windows applications is very common, it was not at the very beginning of the life of ... outrage against poor developers. Using the C programming language -- that was the language of the time ... Copyright: 2012 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management
Re: [Audyssey] how to be an audio game programmer.
HI, Not sure how it is arrogant to want to use your voice in your own games. I have no recollection of Phillip giving us recordings of his voice before programming Q9 or Kringle Crash, nor, for that matter, any other developer. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, September 12, 2014 3:57 PM To: Gamers Discussion list Subject: Re: [Audyssey] how to be an audio game programmer. ishen, to be honest, thats ok, except that not everyone will want your voice. no one even will know what your voice sounds like, its a bit arogent in giving people only 1 choice of voice, I'd post a sample of your voice first and ask if its ok first. At 12:07 a.m. 12/09/2014, you wrote: Hi thomas sir and all. I like my voice and I want to programme a game in my voice. because human voice is more clear than a sinthetic voice. I want to creat virtual 3d environment but first I'll start 2d. I have no plans for creating multiplayer games. in future if it will be possible then I will try but it will be buggy. sir if there is any website which will teach me Java, C and c plus plus and python language then please tell me then I will try to programme. On 9/11/14, Josh joshknnd1...@gmail.com wrote: I don't know programming but I can look at code and get a good idea of what it is doing. and I would say start out with bgt. it'll let you make games quickly, scripting-wise, free, paid, and so on, for windows. signature not available. ishan dhami wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns
Re: [Audyssey] how to be an audio game programmer.
Hi Jody, No, its not impossible. However, for a semi-pro or pro job I think that any game that is developed in English for a largely English speaking group of gamers should attempt to get the spelling and grammar as correct as possible. The easier it is to read/listen to the more enjoyable it will be for the gamer to play. It is actually for that reason why I don't play a lot of the Japanese games. I just find the translations too cumbersome and difficult to listen to so find the games not worth my time and energy. I have better things to do than to figure out what a game is saying in some foreign language, or sort out the mess of its translation from Japanese to English. Cheers! On 9/11/14, Jody McKinniss jlove42...@gmail.com wrote: While it would be much easier in well-constructed English, I must admit that it is possible. Right now I am starting stage 6 of BK3, and none of that game has been translated at all. And let's be honest, the NVDA translations are abysmal in most cases, and in many instances make no sense at all, either contextually or grammatically. So it is not impossible, smile. Jody --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi thomas sir and all. I like my voice and I want to programme a game in my voice. because human voice is more clear than a sinthetic voice. I want to creat virtual 3d environment but first I'll start 2d. I have no plans for creating multiplayer games. in future if it will be possible then I will try but it will be buggy. sir if there is any website which will teach me Java, C and c plus plus and python language then please tell me then I will try to programme. On 9/11/14, Josh joshknnd1...@gmail.com wrote: I don't know programming but I can look at code and get a good idea of what it is doing. and I would say start out with bgt. it'll let you make games quickly, scripting-wise, free, paid, and so on, for windows. signature not available. ishan dhami wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Ishan and all, Well, if you can afford it there is a great programming resource called Safari Books http:///safari.oreilly.com that has hundreds of books on C, C++, Java, Python, and various other programming languages. They also have game programming books as well, but the service costs about $50 USD per month last time I checked. If you are looking for free documentation its available, but the quality isn't as professional as what you would find on a book service like Safari. All the same here are some free resources to help get you on your way. For Python related materials there is the free Python docs project at http://docs.python.org which has plenty of free documentation on Python 2.x and 3.x. For game programming I'd recommend Python 2.7, but either one is available on the Python site. Next, if you will be writing games in Python you will probably want to check out the Pygame documentation at http://www.pygame.org/docs/ which has general documentation about Pygame as well as some introductory tutorials on programming with Pygame. As far as Java I can think of a number of free resources, but most of them are for U.S. citizens only. For example, Bookshare has a number of good books on Java such as Java in a Nutshell and Learning Java in daisy format, but since you are not a U.S. citizen you can't qualify for their programming materials. alternatively you may want to try Thinking in Java the 3rd edition http://www.mindview.net/Books/TIJ/ which is free, but not the latest version of that book. I have some copies of Java game programming books, but they aren't free. So I'm at a loss at the moment to give out any sites or books on that subject that is free of charge. If you ever want to try out C++, the language I program in most of the time, you can try http://www.learncpp.com/ which has a number of free training tutorials on C++ and a few on game programming. Those are just a few sites I could think off of the top of my head. I'm sure more will come to me over time, but that might be a place to start. Honestly, while you probably can get by with free stuff you might want to consider paying for some training materials. Most of my own programming knowledge was bought and paid for and I'm glad I paid for it. Cheers! On 9/11/14, ishan dhami ishan1dha...@gmail.com wrote: Hi thomas sir and all. I like my voice and I want to programme a game in my voice. because human voice is more clear than a sinthetic voice. I want to creat virtual 3d environment but first I'll start 2d. I have no plans for creating multiplayer games. in future if it will be possible then I will try but it will be buggy. sir if there is any website which will teach me Java, C and c plus plus and python language then please tell me then I will try to programme. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
well it is your opinion. Thanks but now we are disconnecting If someone knows the online training lessons for computer programming please tell me I am waiting and I will wait when someone tell me then I start. as far as concern of my english this story is very disappointing for me I will share you after sometime Thanks Hope someone help Ishan On 9/12/14, Devin Prater r.d.t.pra...@gmail.com wrote: Well, I'd seriously love more network-capable games. On 9/11/2014 5:29 AM, Thomas Ward wrote: Hi Ishan, That's a start, but I think we need a little more information than that. There are a number of technologies that may be used in games and it would be helpful to be thinking about these things in advance. 1. What type of speech output do you plan to use. Are you going to rely on text to speech systems like Microsoft Sapi, direct screen reader support, or do you intend to create your own speech output using wav files? 2. Do you plan to use virtual 3d audio, 2d stereo panning, and/or special DSP effects? 3. Do you plan on creating network games or single player games? The reason I raise all of these questions is that it is very important to figure out what you want to do and then decide upon a language and what technology will eventually meet your needs. For example, BGT has Sapi and screen reader support, has network support, but no virtual 3d audio. If virtual 3d audio was a big part of your long term plans then clearly BGT wouldn't exactly be the proper choice. Although, in a lot of ways it is a decent place to begin for most things. However, the thing you need to get straight here and now is there are not any websites that tells you how to create an audio game from scratch. You are looking for something that doesn't really exist. There are plenty of game programming websites, but they are primarily for mainstream programmers and one has to be astute and adept enough into translating that into an audio game of some kind. I do think such a project is worthwhile and maybe I can be talked into writing a course, but I really need to figure out where to start with such a course because not every language is right for everyone. Cheers! On 9/10/14, ishan dhami ishan1dha...@gmail.com wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] how to be an audio game programmer.
I will try my best I am a learner and young guy. who tries to learn from you. anyway please tell me about some online training programmes which are based on computer programming. Lisa mam if you don't mind that it is grammar not gramar thanks for the compliment I'm expecting very much from thomas ward sir because he is my role model. Ishan On 9/11/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Lisa, That's for sure. If Ishan intends to create games for the VI community, many of whom speak English, he is going to have to make some improvements to his own English language skills. Otherwise people may have a tough time understanding what the game is trying to communicate to them. Cheers! On 9/11/14, Lisa Hayes lhay...@internode.on.net wrote: And pardon me for saying this, but you need to be able to write in english with correct gramar. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Ishan, I just posted a message a few minutes ago to the list with a few free online resources for computer programming so that's already taken care of. I don't know how useful it will be because I'm of the opinion paid services are better, but its worth a try. It would help if I knew what language you were going to start learning as I could focus on resources specifically for that language rather than trying to remember every site I've ever used for Python, Java, C++, etc. Cheers! On 9/11/14, ishan dhami ishan1dha...@gmail.com wrote: well it is your opinion. Thanks but now we are disconnecting If someone knows the online training lessons for computer programming please tell me I am waiting and I will wait when someone tell me then I start. as far as concern of my english this story is very disappointing for me I will share you after sometime Thanks Hope someone help Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi thomas ward sir and all. My plans are very clear about the language. If I programme a game in Hindi and then translate in english it will be fatiguing for me and be more expensive. so I'll programme my games in english. with indian touch of music. in english when I try to speak then I should be more expressive which I am not yet. Thanks expecting for help Ishan On 9/12/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Jody, No, its not impossible. However, for a semi-pro or pro job I think that any game that is developed in English for a largely English speaking group of gamers should attempt to get the spelling and grammar as correct as possible. The easier it is to read/listen to the more enjoyable it will be for the gamer to play. It is actually for that reason why I don't play a lot of the Japanese games. I just find the translations too cumbersome and difficult to listen to so find the games not worth my time and energy. I have better things to do than to figure out what a game is saying in some foreign language, or sort out the mess of its translation from Japanese to English. Cheers! On 9/11/14, Jody McKinniss jlove42...@gmail.com wrote: While it would be much easier in well-constructed English, I must admit that it is possible. Right now I am starting stage 6 of BK3, and none of that game has been translated at all. And let's be honest, the NVDA translations are abysmal in most cases, and in many instances make no sense at all, either contextually or grammatically. So it is not impossible, smile. Jody --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Thanks tom the easiest outputwould be sapi speech or wav speech previding you can record the files. screenreader output can be done to reasonably easily. However as I said burnout is never good and trying to do more than you can eat is bad. one of the dvs in reality gaming found out the hardway what happens, you crash like any computer and burn. At 09:29 p.m. 11/09/2014, you wrote: Hi Ishan, That's a start, but I think we need a little more information than that. There are a number of technologies that may be used in games and it would be helpful to be thinking about these things in advance. 1. What type of speech output do you plan to use. Are you going to rely on text to speech systems like Microsoft Sapi, direct screen reader support, or do you intend to create your own speech output using wav files? 2. Do you plan to use virtual 3d audio, 2d stereo panning, and/or special DSP effects? 3. Do you plan on creating network games or single player games? The reason I raise all of these questions is that it is very important to figure out what you want to do and then decide upon a language and what technology will eventually meet your needs. For example, BGT has Sapi and screen reader support, has network support, but no virtual 3d audio. If virtual 3d audio was a big part of your long term plans then clearly BGT wouldn't exactly be the proper choice. Although, in a lot of ways it is a decent place to begin for most things. However, the thing you need to get straight here and now is there are not any websites that tells you how to create an audio game from scratch. You are looking for something that doesn't really exist. There are plenty of game programming websites, but they are primarily for mainstream programmers and one has to be astute and adept enough into translating that into an audio game of some kind. I do think such a project is worthwhile and maybe I can be talked into writing a course, but I really need to figure out where to start with such a course because not every language is right for everyone. Cheers! On 9/10/14, ishan dhami ishan1dha...@gmail.com wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns
Re: [Audyssey] how to be an audio game programmer.
It is up to the author, not the gamer, to make a game or a document understandable. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 12, 2014 4:05 AM Subject: Re: [Audyssey] how to be an audio game programmer. Hi Jody, No, its not impossible. However, for a semi-pro or pro job I think that any game that is developed in English for a largely English speaking group of gamers should attempt to get the spelling and grammar as correct as possible. The easier it is to read/listen to the more enjoyable it will be for the gamer to play. It is actually for that reason why I don't play a lot of the Japanese games. I just find the translations too cumbersome and difficult to listen to so find the games not worth my time and energy. I have better things to do than to figure out what a game is saying in some foreign language, or sort out the mess of its translation from Japanese to English. Cheers! On 9/11/14, Jody McKinniss jlove42...@gmail.com wrote: While it would be much easier in well-constructed English, I must admit that it is possible. Right now I am starting stage 6 of BK3, and none of that game has been translated at all. And let's be honest, the NVDA translations are abysmal in most cases, and in many instances make no sense at all, either contextually or grammatically. So it is not impossible, smile. Jody --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Ishan, Makes sense, but I feel it necessary to make a clarification here. When you program the software is written in a programming language like C, C++, Python, Java, etc and that is not the same thing as the language you speak with. Although, since most programming languages have been created by Americans the built in functions and terminology tends to be in English anyway or have English names. The point I am making the only part that could actually be in Hindi is the text on the screen or the speech output should you decide to do that. Anyway, that is a mute point as you said you plan to render the text and speech output in English so its no big deal. Just thought I'd clear that up in case you were confused. On 9/12/14, ishan dhami ishan1dha...@gmail.com wrote: Hi thomas ward sir and all. My plans are very clear about the language. If I programme a game in Hindi and then translate in english it will be fatiguing for me and be more expensive. so I'll programme my games in english. with indian touch of music. in english when I try to speak then I should be more expressive which I am not yet. Thanks expecting for help Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
While I do agree to some point with that assessment, I don't think such a statement is universally true. Let's assume, going back to Jody's example, that we are talking about BK3. I can't possibly expect that Yukio would have the energy or knowhow to translate from Japanese into the hundreds of languages existing today. Such an endeavor, I believe, would clearly be impossible, and in such a case I don't think the author should be responsible for making the game universally understandable, particularly when said game is free to begin with. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, September 12, 2014 8:35 AM To: Gamers Discussion list Subject: Re: [Audyssey] how to be an audio game programmer. It is up to the author, not the gamer, to make a game or a document understandable. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 12, 2014 4:05 AM Subject: Re: [Audyssey] how to be an audio game programmer. Hi Jody, No, its not impossible. However, for a semi-pro or pro job I think that any game that is developed in English for a largely English speaking group of gamers should attempt to get the spelling and grammar as correct as possible. The easier it is to read/listen to the more enjoyable it will be for the gamer to play. It is actually for that reason why I don't play a lot of the Japanese games. I just find the translations too cumbersome and difficult to listen to so find the games not worth my time and energy. I have better things to do than to figure out what a game is saying in some foreign language, or sort out the mess of its translation from Japanese to English. Cheers! On 9/11/14, Jody McKinniss jlove42...@gmail.com wrote: While it would be much easier in well-constructed English, I must admit that it is possible. Right now I am starting stage 6 of BK3, and none of that game has been translated at all. And let's be honest, the NVDA translations are abysmal in most cases, and in many instances make no sense at all, either contextually or grammatically. So it is not impossible, smile. Jody --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
they target the audience they hope to get the most sells from and then branch out towards others. At 03:57 PM 9/12/2014, you wrote: While I do agree to some point with that assessment, I don't think such a statement is universally true. Let's assume, going back to Jody's example, that we are talking about BK3. I can't possibly expect that Yukio would have the energy or knowhow to translate from Japanese into the hundreds of languages existing today. Such an endeavor, I believe, would clearly be impossible, and in such a case I don't think the author should be responsible for making the game universally understandable, particularly when said game is free to begin with. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, September 12, 2014 8:35 AM To: Gamers Discussion list Subject: Re: [Audyssey] how to be an audio game programmer. It is up to the author, not the gamer, to make a game or a document understandable. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 12, 2014 4:05 AM Subject: Re: [Audyssey] how to be an audio game programmer. Hi Jody, No, its not impossible. However, for a semi-pro or pro job I think that any game that is developed in English for a largely English speaking group of gamers should attempt to get the spelling and grammar as correct as possible. The easier it is to read/listen to the more enjoyable it will be for the gamer to play. It is actually for that reason why I don't play a lot of the Japanese games. I just find the translations too cumbersome and difficult to listen to so find the games not worth my time and energy. I have better things to do than to figure out what a game is saying in some foreign language, or sort out the mess of its translation from Japanese to English. Cheers! On 9/11/14, Jody McKinniss jlove42...@gmail.com wrote: While it would be much easier in well-constructed English, I must admit that it is possible. Right now I am starting stage 6 of BK3, and none of that game has been translated at all. And let's be honest, the NVDA translations are abysmal in most cases, and in many instances make no sense at all, either contextually or grammatically. So it is not impossible, smile. Jody --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Hayden, While I do take your point it simply isn't necessary for a developer to translate a game into hundreds of different languages to be nearly universally understood by a large number of people. As you know there are some languages, English among them, that is spoken by a lot of people around the world as a secondary language for precisely these sorts of situations. While English isn't a universal language, per se, it is widely used so that one can go a good deal towards near universal access by using it instead of Japanese which is very specific to one country. So I don't think the problem is as complex as you make it out to be. Cheers! On 9/12/14, hayden presley hdpres...@hotmail.com wrote: While I do agree to some point with that assessment, I don't think such a statement is universally true. Let's assume, going back to Jody's example, that we are talking about BK3. I can't possibly expect that Yukio would have the energy or knowhow to translate from Japanese into the hundreds of languages existing today. Such an endeavor, I believe, would clearly be impossible, and in such a case I don't think the author should be responsible for making the game universally understandable, particularly when said game is free to begin with. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
sir I am not confused the thing you said that you are not happy the japanese games because first they are not understandable and if someone translate them in english they pronounced so unclear. so my plans to write my games in english I know the difference between programming languages and speaking and writing. I will choose my desired language of programming and then I will start programming but the speach output is an english. Ok Thanks Ishan On 9/12/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Ishan, Makes sense, but I feel it necessary to make a clarification here. When you program the software is written in a programming language like C, C++, Python, Java, etc and that is not the same thing as the language you speak with. Although, since most programming languages have been created by Americans the built in functions and terminology tends to be in English anyway or have English names. The point I am making the only part that could actually be in Hindi is the text on the screen or the speech output should you decide to do that. Anyway, that is a mute point as you said you plan to render the text and speech output in English so its no big deal. Just thought I'd clear that up in case you were confused. On 9/12/14, ishan dhami ishan1dha...@gmail.com wrote: Hi thomas ward sir and all. My plans are very clear about the language. If I programme a game in Hindi and then translate in english it will be fatiguing for me and be more expensive. so I'll programme my games in english. with indian touch of music. in english when I try to speak then I should be more expressive which I am not yet. Thanks expecting for help Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
ishen, to be honest, thats ok, except that not everyone will want your voice. no one even will know what your voice sounds like, its a bit arogent in giving people only 1 choice of voice, I'd post a sample of your voice first and ask if its ok first. At 12:07 a.m. 12/09/2014, you wrote: Hi thomas sir and all. I like my voice and I want to programme a game in my voice. because human voice is more clear than a sinthetic voice. I want to creat virtual 3d environment but first I'll start 2d. I have no plans for creating multiplayer games. in future if it will be possible then I will try but it will be buggy. sir if there is any website which will teach me Java, C and c plus plus and python language then please tell me then I will try to programme. On 9/11/14, Josh joshknnd1...@gmail.com wrote: I don't know programming but I can look at code and get a good idea of what it is doing. and I would say start out with bgt. it'll let you make games quickly, scripting-wise, free, paid, and so on, for windows. signature not available. ishan dhami wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
well you could have someone write the docs and an english translation for you if you can find people to do that. At 09:38 p.m. 12/09/2014, you wrote: Hi thomas ward sir and all. My plans are very clear about the language. If I programme a game in Hindi and then translate in english it will be fatiguing for me and be more expensive. so I'll programme my games in english. with indian touch of music. in english when I try to speak then I should be more expressive which I am not yet. Thanks expecting for help Ishan On 9/12/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Jody, No, its not impossible. However, for a semi-pro or pro job I think that any game that is developed in English for a largely English speaking group of gamers should attempt to get the spelling and grammar as correct as possible. The easier it is to read/listen to the more enjoyable it will be for the gamer to play. It is actually for that reason why I don't play a lot of the Japanese games. I just find the translations too cumbersome and difficult to listen to so find the games not worth my time and energy. I have better things to do than to figure out what a game is saying in some foreign language, or sort out the mess of its translation from Japanese to English. Cheers! On 9/11/14, Jody McKinniss jlove42...@gmail.com wrote: While it would be much easier in well-constructed English, I must admit that it is possible. Right now I am starting stage 6 of BK3, and none of that game has been translated at all. And let's be honest, the NVDA translations are abysmal in most cases, and in many instances make no sense at all, either contextually or grammatically. So it is not impossible, smile. Jody --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Shaun, I disagree with you. Its not arrogant for Ishan to use his own voice or to offer only one voice to choose from. Liam, Philip Bennefall, David greenwood, James North, etc all have done it so its his choice to make. If he leaves the wav files open and unencrypted I suppose its possible to create your own voice pack for the game if you really don't want Ishan's voice, but its a bit early to be jumping to conclusions here. Cheers! On 9/12/14, shaun everiss sm.ever...@gmail.com wrote: ishen, to be honest, thats ok, except that not everyone will want your voice. no one even will know what your voice sounds like, its a bit arogent in giving people only 1 choice of voice, I'd post a sample of your voice first and ask if its ok first. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Ishan, No problem. The way you worded your prior post about programming in English instead of programming in Hindi sounded like you were a bit confused there. I apologize for any misunderstanding, but just wanted to be sure you understood the difference. Cheers! On 9/12/14, ishan dhami ishan1dha...@gmail.com wrote: sir I am not confused the thing you said that you are not happy the japanese games because first they are not understandable and if someone translate them in english they pronounced so unclear. so my plans to write my games in english I know the difference between programming languages and speaking and writing. I will choose my desired language of programming and then I will start programming but the speach output is an english. Ok Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Ishan, That's a start, but I think we need a little more information than that. There are a number of technologies that may be used in games and it would be helpful to be thinking about these things in advance. 1. What type of speech output do you plan to use. Are you going to rely on text to speech systems like Microsoft Sapi, direct screen reader support, or do you intend to create your own speech output using wav files? 2. Do you plan to use virtual 3d audio, 2d stereo panning, and/or special DSP effects? 3. Do you plan on creating network games or single player games? The reason I raise all of these questions is that it is very important to figure out what you want to do and then decide upon a language and what technology will eventually meet your needs. For example, BGT has Sapi and screen reader support, has network support, but no virtual 3d audio. If virtual 3d audio was a big part of your long term plans then clearly BGT wouldn't exactly be the proper choice. Although, in a lot of ways it is a decent place to begin for most things. However, the thing you need to get straight here and now is there are not any websites that tells you how to create an audio game from scratch. You are looking for something that doesn't really exist. There are plenty of game programming websites, but they are primarily for mainstream programmers and one has to be astute and adept enough into translating that into an audio game of some kind. I do think such a project is worthwhile and maybe I can be talked into writing a course, but I really need to figure out where to start with such a course because not every language is right for everyone. Cheers! On 9/10/14, ishan dhami ishan1dha...@gmail.com wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
And pardon me for saying this, but you need to be able to write in english with correct gramar. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 11, 2014 7:29 PM Subject: Re: [Audyssey] how to be an audio game programmer. Hi Ishan, That's a start, but I think we need a little more information than that. There are a number of technologies that may be used in games and it would be helpful to be thinking about these things in advance. 1. What type of speech output do you plan to use. Are you going to rely on text to speech systems like Microsoft Sapi, direct screen reader support, or do you intend to create your own speech output using wav files? 2. Do you plan to use virtual 3d audio, 2d stereo panning, and/or special DSP effects? 3. Do you plan on creating network games or single player games? The reason I raise all of these questions is that it is very important to figure out what you want to do and then decide upon a language and what technology will eventually meet your needs. For example, BGT has Sapi and screen reader support, has network support, but no virtual 3d audio. If virtual 3d audio was a big part of your long term plans then clearly BGT wouldn't exactly be the proper choice. Although, in a lot of ways it is a decent place to begin for most things. However, the thing you need to get straight here and now is there are not any websites that tells you how to create an audio game from scratch. You are looking for something that doesn't really exist. There are plenty of game programming websites, but they are primarily for mainstream programmers and one has to be astute and adept enough into translating that into an audio game of some kind. I do think such a project is worthwhile and maybe I can be talked into writing a course, but I really need to figure out where to start with such a course because not every language is right for everyone. Cheers! On 9/10/14, ishan dhami ishan1dha...@gmail.com wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail
Re: [Audyssey] how to be an audio game programmer.
I don't know programming but I can look at code and get a good idea of what it is doing. and I would say start out with bgt. it'll let you make games quickly, scripting-wise, free, paid, and so on, for windows. signature not available. ishan dhami wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Lisa, That's for sure. If Ishan intends to create games for the VI community, many of whom speak English, he is going to have to make some improvements to his own English language skills. Otherwise people may have a tough time understanding what the game is trying to communicate to them. Cheers! On 9/11/14, Lisa Hayes lhay...@internode.on.net wrote: And pardon me for saying this, but you need to be able to write in english with correct gramar. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
While it would be much easier in well-constructed English, I must admit that it is possible. Right now I am starting stage 6 of BK3, and none of that game has been translated at all. And let's be honest, the NVDA translations are abysmal in most cases, and in many instances make no sense at all, either contextually or grammatically. So it is not impossible, smile. Jody --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Well, I'd seriously love more network-capable games. On 9/11/2014 5:29 AM, Thomas Ward wrote: Hi Ishan, That's a start, but I think we need a little more information than that. There are a number of technologies that may be used in games and it would be helpful to be thinking about these things in advance. 1. What type of speech output do you plan to use. Are you going to rely on text to speech systems like Microsoft Sapi, direct screen reader support, or do you intend to create your own speech output using wav files? 2. Do you plan to use virtual 3d audio, 2d stereo panning, and/or special DSP effects? 3. Do you plan on creating network games or single player games? The reason I raise all of these questions is that it is very important to figure out what you want to do and then decide upon a language and what technology will eventually meet your needs. For example, BGT has Sapi and screen reader support, has network support, but no virtual 3d audio. If virtual 3d audio was a big part of your long term plans then clearly BGT wouldn't exactly be the proper choice. Although, in a lot of ways it is a decent place to begin for most things. However, the thing you need to get straight here and now is there are not any websites that tells you how to create an audio game from scratch. You are looking for something that doesn't really exist. There are plenty of game programming websites, but they are primarily for mainstream programmers and one has to be astute and adept enough into translating that into an audio game of some kind. I do think such a project is worthwhile and maybe I can be talked into writing a course, but I really need to figure out where to start with such a course because not every language is right for everyone. Cheers! On 9/10/14, ishan dhami ishan1dha...@gmail.com wrote: I am a young man and I have very intresting concepts first I will start with free games for windows then I will develop my own site like every developer and sell my best audio games. I will work every type of games like FPS and side scroller and horrer adventure games. I agreed with you MR josh but I don't know how to write a script. if you know the website or an online lesson which will guide me a little bit then I will start. because my brain is very sharp so I'm confident that I can learn easily. Please help me sir Thanks Hope you'll help me Ishan On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] how to be an audio game programmer.
Hi all I have lots of dreams and concept and I want to fulfil them. I want to learn audio game programming But where? which site should I choose and is this is possible? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. ishan dhami wrote: Hi all I have lots of dreams and concept and I want to fulfil them. I want to learn audio game programming But where? which site should I choose and is this is possible? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Ishan, Well, at the time being there isn't any specific site available that will teach a newbie such as yourself how to program an audio game. Although, there are plenty of general purpose programming sites available for C++, Python, and various other languages if you want to begin with one of those languages. About the closest you can come to that directly deals with audio game programming specifically is BGT which was designed for that purpose. That said, you need to make some decisions before choosing a language and tools to use. Are you primarily going to be programming for Windows, Mac, Linux, or all of the above? What types of games do you see yourself programming such as arcade, side-scrollers, first-person shooters, etc? Are your games going to be commercial ore freeware? There is a purpose to all of these questions, and the languages and tools I might recommend would depend on how you answer the above. If your games were designed for a single platform like Windows it offers a lot more choices than it would if you were trying to get into cross-platform development. While it is theoretically possible to program any kind of game in any language some languages and APIs are better suited for certain genres of games. If you are thinking commercial then some languages offer better security than others. Just some things to consider before diving into game programming. HTH On 9/8/14, ishan dhami ishan1dha...@gmail.com wrote: Hi all I have lots of dreams and concept and I want to fulfil them. I want to learn audio game programming But where? which site should I choose and is this is possible? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to be an audio game programmer.
Hi Josh, The BGT toolkit isn't the only option. Let's give Ishan more options than BGT. I have the greatest respect for BGT, but would like to remind people it isn't the one and only choice out there. Cheers! On 9/10/14, Josh joshknnd1...@gmail.com wrote: get the free bgt blind game maker toolkit. its free from blastbay studios. signature not available. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.