Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Charles Rivard
You say, This is how I do it: if I hear the sound of the fire in the 
distance, I take

single steps with 2 second delays between  each step.
So lara gives her first warning, so I only give one step, i.e press the
right arrow once with out holding it down.
so she first give her death scream and then only does she says careful now.
I just thought of letting you know.


This makes no sense to me.  Can you restate it?  Seems to me that she dies 
when giving the death scream, doesn't she?  So why would she say, Careful 
now! after the death scream?  I know that Thomas is working on getting 
consistency with this part of the game, and he'll get it.


---
Shepherds are the best beasts!
- Original Message - 
From: NIcol nicoljaco...@telkomsa.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 10, 2010 3:54 PM
Subject: [Audyssey] fire pits in mota beta14



HI Tom
I also experience that although lara gives her second warning, the fire
kills her.
This is how I do it: if I hear the sound of the fire in the distance, I 
take

single steps with 2 second delays between  each step.
So lara gives her first warning, so I only give one step, i.e press the
right arrow once with out holding it down.
so she first give her death scream and then only does she says carefull 
now.

I just thought of letting you know.
But in my opinion you have put a lot of hard work into mota beta14.
I am not complaining, I just thought of giving you feedback.



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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread NIcol
Charles, this is literally what happened.
I do not understand  at all why my post didn't make sense to you.
I tried my utmost best to describe the problem as clearly as possible.
I will have to purchase recording software and try to record it when she
give her death scream and then give a warning.
I will dropbox or sendspace the recording once I managed to record it.
But this is literally what happened:
Lara first gives her death scream and then she says careful now.
Perhaps you might think that its not humanly possible to scream,while dying
and then give a warning, but this is really what happened when I played mota
last night.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: 11 October 2010 03:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] fire pits in mota beta14

You say, This is how I do it: if I hear the sound of the fire in the 
distance, I take
single steps with 2 second delays between  each step.
So lara gives her first warning, so I only give one step, i.e press the
right arrow once with out holding it down.
so she first give her death scream and then only does she says careful now.
I just thought of letting you know.


This makes no sense to me.  Can you restate it?  Seems to me that she dies 
when giving the death scream, doesn't she?  So why would she say, Careful 
now! after the death scream?  I know that Thomas is working on getting 
consistency with this part of the game, and he'll get it.

---
Shepherds are the best beasts!


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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Nicol,
That seams clear enough to me. Basically, the warning didn't play
until after the death sound played. That is in deed weird, something I
can't reproduce, but I know that software does strange things
sometimes on different computers.
All I can say is beta 15 has a huge number of updates, bug fixes, and
changes. It is getting to be a lot more stable and runs smoother here.
It remains to be seen how it will operate on the end users machines,
but I think you and everyone else will have a better product in hand
with in the next day or two. That's one reason I'm responding less to
bug reports etc. I've already covered a lot of ground in one week, and
want to get some of these fixes and updates out as soon as humanly
possible.

Cheers!

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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Hayri Tulumcu
Hi Thomas. When the beta cames out, can i install this, without a death of 
blude screen on exit?
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 10:04 PM
Subject: Re: [Audyssey] fire pits in mota beta14



Hi Nicol,
That seams clear enough to me. Basically, the warning didn't play
until after the death sound played. That is in deed weird, something I
can't reproduce, but I know that software does strange things
sometimes on different computers.
All I can say is beta 15 has a huge number of updates, bug fixes, and
changes. It is getting to be a lot more stable and runs smoother here.
It remains to be seen how it will operate on the end users machines,
but I think you and everyone else will have a better product in hand
with in the next day or two. That's one reason I'm responding less to
bug reports etc. I've already covered a lot of ground in one week, and
want to get some of these fixes and updates out as soon as humanly
possible.

Cheers!

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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Hayri,
I certainly hope so. I have completely rewritten the exit code to make
sure all the threads etc are stoppped properly before the Window
closes. We won't know for sure until we try it on your system and see
if the problem is fixed. As I have never got the blue screen here I
can't really test it myself.

Cheers!



On 10/11/10, Hayri Tulumcu ha...@ka-net.dk wrote:
 Hi Thomas. When the beta cames out, can i install this, without a death of
 blue screen on exit?

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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread shaun everiss

I can test it if you want.
At 09:49 a.m. 12/10/2010, you wrote:

Hi Hayri,
I certainly hope so. I have completely rewritten the exit code to make
sure all the threads etc are stoppped properly before the Window
closes. We won't know for sure until we try it on your system and see
if the problem is fixed. As I have never got the blue screen here I
can't really test it myself.

Cheers!



On 10/11/10, Hayri Tulumcu ha...@ka-net.dk wrote:
 Hi Thomas. When the beta cames out, can i install this, without a death of
 blue screen on exit?

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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Shaun,
I'm not handing out private test releases for this one. I've got a
fairly stable test build for beta 15 which I hope to release sometime
this week. Probably no longer than a day or two at most. I've got a
number of bug fixes, updates, and changes in the works I feel I need
to get out into the public as soon as possible. Too many people are
basing their bug reports and opinions about the game on beta 14 which
is, from a development point of view, far behind the current
development release. I've busted my butt this weekend fixing things
and updating the game so it will run better, and I feel everyone needs
to get those changes as soon as they can.

Smile.


On 10/11/10, shaun everiss sm.ever...@gmail.com wrote:
 I can test it if you want.

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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Charles Rivard
I just have to ask out of orneriness, but since you've busted your butt to 
get these bugs and fixes incorporated into beta 15, what are you going to 
sit on?  (grin)


---
Shepherds are the best beasts!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 7:12 PM
Subject: Re: [Audyssey] fire pits in mota beta14



Hi Shaun,
I'm not handing out private test releases for this one. I've got a
fairly stable test build for beta 15 which I hope to release sometime
this week. Probably no longer than a day or two at most. I've got a
number of bug fixes, updates, and changes in the works I feel I need
to get out into the public as soon as possible. Too many people are
basing their bug reports and opinions about the game on beta 14 which
is, from a development point of view, far behind the current
development release. I've busted my butt this weekend fixing things
and updating the game so it will run better, and I feel everyone needs
to get those changes as soon as they can.

Smile.


On 10/11/10, shaun everiss sm.ever...@gmail.com wrote:

I can test it if you want.


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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread shaun everiss
well thanks for being dedicated, to bad mainstream companies are not 
so dedicated.

At 01:12 p.m. 12/10/2010, you wrote:

Hi Shaun,
I'm not handing out private test releases for this one. I've got a
fairly stable test build for beta 15 which I hope to release sometime
this week. Probably no longer than a day or two at most. I've got a
number of bug fixes, updates, and changes in the works I feel I need
to get out into the public as soon as possible. Too many people are
basing their bug reports and opinions about the game on beta 14 which
is, from a development point of view, far behind the current
development release. I've busted my butt this weekend fixing things
and updating the game so it will run better, and I feel everyone needs
to get those changes as soon as they can.

Smile.


On 10/11/10, shaun everiss sm.ever...@gmail.com wrote:
 I can test it if you want.

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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Charles,
I don't know. Maybe I can try sitting on my head like Mork did in the
first Mork and Mindy epasode.

Cheers!


On 10/11/10, Charles Rivard woofer...@sbcglobal.net wrote:
 I just have to ask out of orneriness, but since you've busted your butt to
 get these bugs and fixes incorporated into beta 15, what are you going to
 sit on?  (grin)

 ---
 Shepherds are the best beasts!

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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Bryan Peterson

Nanoo! Nanoo! LOL.
We are the Knights who say...Ni!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 6:48 PM
Subject: Re: [Audyssey] fire pits in mota beta14



Hi Charles,
I don't know. Maybe I can try sitting on my head like Mork did in the
first Mork and Mindy epasode.

Cheers!


On 10/11/10, Charles Rivard woofer...@sbcglobal.net wrote:
I just have to ask out of orneriness, but since you've busted your butt 
to

get these bugs and fixes incorporated into beta 15, what are you going to
sit on?  (grin)

---
Shepherds are the best beasts!


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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Charles Rivard

Nannu nannu.

---
Shepherds are the best beasts!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 7:48 PM
Subject: Re: [Audyssey] fire pits in mota beta14



Hi Charles,
I don't know. Maybe I can try sitting on my head like Mork did in the
first Mork and Mindy epasode.

Cheers!


On 10/11/10, Charles Rivard woofer...@sbcglobal.net wrote:
I just have to ask out of orneriness, but since you've busted your butt 
to

get these bugs and fixes incorporated into beta 15, what are you going to
sit on?  (grin)

---
Shepherds are the best beasts!


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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Thomas Ward
Hi Charles,
That's right. I bet you had no idea nannu nannu were my first words.
According to my mom that was the first words I ever spoke. Lol!
No kidding. Apparently when I was a toddler my mom and dad spent a lot
of time watching Mork and Mindy, when I was growing up, and I use to
sit and watch the show too. Although, I don't remember it well.
Anyway, before too long I was running around the house going nannu
nannu like a little Mork. Funny thing was I sort of invented some
words along the way like waddu for water, daddu for dad, and mommu for
mom. I didn't quite get the hang of the fact for a long time that
words didn't have to sound like nannu nannu. Lol!

Cheers!

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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Charles Rivard

Ah, the true character of Thomas Ward has been revealed!

---
Shepherds are the best beasts!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 8:55 PM
Subject: Re: [Audyssey] fire pits in mota beta14



Hi Charles,
That's right. I bet you had no idea nannu nannu were my first words.
According to my mom that was the first words I ever spoke. Lol!
No kidding. Apparently when I was a toddler my mom and dad spent a lot
of time watching Mork and Mindy, when I was growing up, and I use to
sit and watch the show too. Although, I don't remember it well.
Anyway, before too long I was running around the house going nannu
nannu like a little Mork. Funny thing was I sort of invented some
words along the way like waddu for water, daddu for dad, and mommu for
mom. I didn't quite get the hang of the fact for a long time that
words didn't have to sound like nannu nannu. Lol!

Cheers!

---
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