Re: [Audyssey] playability of Playstation 2 games?
I think it all comes down to what you're looking for in a game, how much sighted help you have, how much you're willing to experiment, and a whole host of other factors. In the end, it all amounts to how much accessibility you want, and what degree of inaccessibility you're willing to put up with. Would you know just from the sounds that one of Scorpion's combos in MK III has him pulling out a battleaxe and slicing his opponent up with it? Can you tell what a fatality does just by the sounds it makes, or do you need a sighted person or internet site to describe them to you? Personally, I'm into the games purely from a point of nostalgia, and enjoy watching someone play if they describe. Occasionally, I'll even pick up a controller, study the move lists, and do a little button mashing myself, but I also won't convince myself that I'm really playing the game. I could probably steal a car in GTA III, and could probably shoot a few people, but I could never jump the buildings on my motorcycle or take pictures of the philandering senator--and if I can't do those things, I can't complete the game, and if I can't complete the game, is it really even accessible? Ryan ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
hi roben can i have the game self destruct? Brandon - Original Message - From: Ryan Strunk [EMAIL PROTECTED] To: 'Ken the Crazy' [EMAIL PROTECTED]; 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, October 22, 2006 11:18 AM Subject: Re: [Audyssey] playability of Playstation 2 games? I think it all comes down to what you're looking for in a game, how much sighted help you have, how much you're willing to experiment, and a whole host of other factors. In the end, it all amounts to how much accessibility you want, and what degree of inaccessibility you're willing to put up with. Would you know just from the sounds that one of Scorpion's combos in MK III has him pulling out a battleaxe and slicing his opponent up with it? Can you tell what a fatality does just by the sounds it makes, or do you need a sighted person or internet site to describe them to you? Personally, I'm into the games purely from a point of nostalgia, and enjoy watching someone play if they describe. Occasionally, I'll even pick up a controller, study the move lists, and do a little button mashing myself, but I also won't convince myself that I'm really playing the game. I could probably steal a car in GTA III, and could probably shoot a few people, but I could never jump the buildings on my motorcycle or take pictures of the philandering senator--and if I can't do those things, I can't complete the game, and if I can't complete the game, is it really even accessible? Ryan ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
hi robbin can i to havethe game self distruct as well please and thank you? Many thanks. from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: Brandon armstrong [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 22, 2006 1:23 PM Subject: Re: [Audyssey] playability of Playstation 2 games? hi roben can i have the game self destruct? Brandon - Original Message - From: Ryan Strunk [EMAIL PROTECTED] To: 'Ken the Crazy' [EMAIL PROTECTED]; 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, October 22, 2006 11:18 AM Subject: Re: [Audyssey] playability of Playstation 2 games? I think it all comes down to what you're looking for in a game, how much sighted help you have, how much you're willing to experiment, and a whole host of other factors. In the end, it all amounts to how much accessibility you want, and what degree of inaccessibility you're willing to put up with. Would you know just from the sounds that one of Scorpion's combos in MK III has him pulling out a battleaxe and slicing his opponent up with it? Can you tell what a fatality does just by the sounds it makes, or do you need a sighted person or internet site to describe them to you? Personally, I'm into the games purely from a point of nostalgia, and enjoy watching someone play if they describe. Occasionally, I'll even pick up a controller, study the move lists, and do a little button mashing myself, but I also won't convince myself that I'm really playing the game. I could probably steal a car in GTA III, and could probably shoot a few people, but I could never jump the buildings on my motorcycle or take pictures of the philandering senator--and if I can't do those things, I can't complete the game, and if I can't complete the game, is it really even accessible? Ryan ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
Many ps2 games are accessible more the sports and fighting games than anything but there getting more and more realistic every day. jack scrimshaw u k cowboy - Original Message - From: Brandon armstrong [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 19, 2006 1:14 AM Subject: Re: [Audyssey] playability of Playstation 2 games? hi tom, yes ps 2 games are acessible, i have a machine and play them all the time. Brandon - Original Message - From: Tom Randall [EMAIL PROTECTED] To: Blindgamers Gamers@audyssey.org Sent: Wednesday, October 18, 2006 6:54 PM Subject: [Audyssey] playability of Playstation 2 games? hi all. I am curious if anyone has found any of the playstation 2 games even remotely playable. I may have access to a machine and want to know if it is even worth my bother to try using it. if it's a waste of time and effort I'd rather just pass it up. Thanks for any info. Tom -- Gunfire makes close relations. Roland Dischaine of Gilead ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
Hi, even me, the most ungaming person around, managed to complete the soul calibur games on the ps2 hahahaha. Kay - Original Message - From: jack scrimshaw [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 19, 2006 8:43 AM Subject: Re: [Audyssey] playability of Playstation 2 games? Many ps2 games are accessible more the sports and fighting games than anything but there getting more and more realistic every day. jack scrimshaw u k cowboy - Original Message - From: Brandon armstrong [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 19, 2006 1:14 AM Subject: Re: [Audyssey] playability of Playstation 2 games? hi tom, yes ps 2 games are acessible, i have a machine and play them all the time. Brandon - Original Message - From: Tom Randall [EMAIL PROTECTED] To: Blindgamers Gamers@audyssey.org Sent: Wednesday, October 18, 2006 6:54 PM Subject: [Audyssey] playability of Playstation 2 games? hi all. I am curious if anyone has found any of the playstation 2 games even remotely playable. I may have access to a machine and want to know if it is even worth my bother to try using it. if it's a waste of time and effort I'd rather just pass it up. Thanks for any info. Tom -- Gunfire makes close relations. Roland Dischaine of Gilead ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
First, no PS2 game is 100% accessible. Then there is the factor of memorisation. NOthing is accessible to you if you don't know what it means (a certain sound etc.) or don't memorize the pattern in which items are displayed on the screen (game menus). Sighted assistance or very slow and uncomfortable experiments are needed at first, till you get to know the game enough to be able to play it on your own. I think the most accessible or potentially accessible games of the few PS2 ones I've ever seen are the fighting ones, especially the Mortal Kombat series. I've managed to beat my sighted opponents in Deadly Aliance with three characters when there used to be a friend of mine owning PS2. HTH, Lukas - Original Message - From: jack scrimshaw [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 19, 2006 9:43 AM Subject: Re: [Audyssey] playability of Playstation 2 games? Many ps2 games are accessible more the sports and fighting games than anything but there getting more and more realistic every day. jack scrimshaw u k cowboy ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
I don't mean this as an argument, but I consider the games in which the menus can be memorized to be just as accessible as the ones with spoken menus. Sure it takes a bit longer for that accessibility to happen, but that doesn't change the fact that we can pretty much play these games completely. Just my thoughts. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 19, 2006 1:54 AM Subject: Re: [Audyssey] playability of Playstation 2 games? Hello Brandon, Technically, there is a difference between playable and accessible. Yes, I am not disagreeing a few PS2 games are playable, but most are inaccessible and have serious accessibility issues. For example, the menus are not accessible, and only are if you have them memorised. It's not like our accessible games where the menu item or prompt is spoken. Most PS2 games have several different sound effects which give us vital hints and clues as to what has happened or is going on, but that is only good if you are aware of what that sound means in the scheme of things. Just some thoughts. Brandon armstrong wrote: hi tom, yes ps 2 games are acessible, i have a machine and play them all the time. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
I guess it depends how you define playable Vs. accessible. -Original Message- From: Brandon Cole [mailto:[EMAIL PROTECTED] Sent: Thursday, October 19, 2006 12:25 PM To: Gamers Discussion list Subject: Re: [Audyssey] playability of Playstation 2 games? I don't mean this as an argument, but I consider the games in which the menus can be memorized to be just as accessible as the ones with spoken menus. Sure it takes a bit longer for that accessibility to happen, but that doesn't change the fact that we can pretty much play these games completely. Just my thoughts. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 19, 2006 1:54 AM Subject: Re: [Audyssey] playability of Playstation 2 games? Hello Brandon, Technically, there is a difference between playable and accessible. Yes, I am not disagreeing a few PS2 games are playable, but most are inaccessible and have serious accessibility issues. For example, the menus are not accessible, and only are if you have them memorised. It's not like our accessible games where the menu item or prompt is spoken. Most PS2 games have several different sound effects which give us vital hints and clues as to what has happened or is going on, but that is only good if you are aware of what that sound means in the scheme of things. Just some thoughts. Brandon armstrong wrote: hi tom, yes ps 2 games are acessible, i have a machine and play them all the time. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1.1659 (20060713) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
Hi Brandon, I think to constructively discuss this matter we need to come up with a common definition for accessible and playable. One does not necessarily mean the other is true. To me personally accessible means that I can grab that PS2 game pop it in the machine, I can play it without having someone tell me what sound x means, use the menus without having to memorise them, or have to have someone teach me the menus. In other words the day I buy the game I can blay it without 0 sighted help. To me playable means it might be accessible but even if it is not 100% accessible I can memorise the menus, sounds, and so forth and one day be able to play it on my own after I memorise the game. Let's play the game of assume for a second. Let's assume we whiped out your memory of how the menus are laid out and what all the sounds mean for a given game. Ok, how are you going to access those menus. Will you fumble around relearning those menus on your own, ask a sighted person to tell you the layout, because at that very second they are usable, but not accessible since you don't have those menus memorised. In fact, one wonders how you learned them in the first place. You can't tell me you baught your PS2 and the first day automaticly without training knew every single menu by memory. You had to have some trial and error, and perhaps some outside help to learn them. Brandon Cole wrote: I don't mean this as an argument, but I consider the games in which the menus can be memorized to be just as accessible as the ones with spoken menus. Sure it takes a bit longer for that accessibility to happen, but that doesn't change the fact that we can pretty much play these games completely. Just my thoughts. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
Hi. One of my friends have a game for ps2, witch the menus are spoken. The game is for sighted people, but with selfvoiced menus. I can't remember what the game is called. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.frip.dk/slj/ - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 19, 2006 9:21 PM Subject: Re: [Audyssey] playability of Playstation 2 games? Hi Brandon, I think to constructively discuss this matter we need to come up with a common definition for accessible and playable. One does not necessarily mean the other is true. To me personally accessible means that I can grab that PS2 game pop it in the machine, I can play it without having someone tell me what sound x means, use the menus without having to memorise them, or have to have someone teach me the menus. In other words the day I buy the game I can blay it without 0 sighted help. To me playable means it might be accessible but even if it is not 100% accessible I can memorise the menus, sounds, and so forth and one day be able to play it on my own after I memorise the game. Let's play the game of assume for a second. Let's assume we whiped out your memory of how the menus are laid out and what all the sounds mean for a given game. Ok, how are you going to access those menus. Will you fumble around relearning those menus on your own, ask a sighted person to tell you the layout, because at that very second they are usable, but not accessible since you don't have those menus memorised. In fact, one wonders how you learned them in the first place. You can't tell me you baught your PS2 and the first day automaticly without training knew every single menu by memory. You had to have some trial and error, and perhaps some outside help to learn them. Brandon Cole wrote: I don't mean this as an argument, but I consider the games in which the menus can be memorized to be just as accessible as the ones with spoken menus. Sure it takes a bit longer for that accessibility to happen, but that doesn't change the fact that we can pretty much play these games completely. Just my thoughts. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.0.408 / Virus Database: 268.13.7/488 - Release Date: 19-10-2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
Exactly. The ones I would consider playable but not accessible are games like Lifeline. One can play them completely without needing to know directions to walk around the complex, as you control the game with your voice. However, one would have to know what items were in every room and where they were, as well as the special ways to fight certain monsters, in order for the game to be fully accessible. Or Kingdom Hearts. We blind folk can fight, but we haven't a prayer of finding our way through the game's many worlds. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, October 19, 2006 2:06 PM Subject: Re: [Audyssey] playability of Playstation 2 games? I guess it depends how you define playable Vs. accessible. -Original Message- From: Brandon Cole [mailto:[EMAIL PROTECTED] Sent: Thursday, October 19, 2006 12:25 PM To: Gamers Discussion list Subject: Re: [Audyssey] playability of Playstation 2 games? I don't mean this as an argument, but I consider the games in which the menus can be memorized to be just as accessible as the ones with spoken menus. Sure it takes a bit longer for that accessibility to happen, but that doesn't change the fact that we can pretty much play these games completely. Just my thoughts. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 19, 2006 1:54 AM Subject: Re: [Audyssey] playability of Playstation 2 games? Hello Brandon, Technically, there is a difference between playable and accessible. Yes, I am not disagreeing a few PS2 games are playable, but most are inaccessible and have serious accessibility issues. For example, the menus are not accessible, and only are if you have them memorised. It's not like our accessible games where the menu item or prompt is spoken. Most PS2 games have several different sound effects which give us vital hints and clues as to what has happened or is going on, but that is only good if you are aware of what that sound means in the scheme of things. Just some thoughts. Brandon armstrong wrote: hi tom, yes ps 2 games are acessible, i have a machine and play them all the time. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1.1659 (20060713) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
Yes, I see your points, Tom, and I've already given my own personal definitions of accessible and playable as well as examples. My definitions are different than yours, but I think several would have different opinions on this subject. I would like to bring up fighting games, as they are probably the games with the easiest menus except of course for games meant for the younger generation, some of which have no menus at all. Anyway, most fighting games follow a patern with their menus. The first option is almost guaranteed to bring you into the game's arcade mode, the second into the versus mode, and so on. While I can accept your memory wipe situation, I would say that as long as the portion of my memory existed that told me what type of game I was dealing with, I could jump into something like a fighting game fairly quickly. I mean to play MK Armageddon, for instance, all one needs to do is press X twice. The music changes, and you're in the character selection screen. TO me, that'd be enough. To me, that makes Mortal Kombat an accessible game, rather than just a playable one. But as I have already stated, this is simply my own opinion and set of standards. I see where you're coming from as well. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 19, 2006 3:21 PM Subject: Re: [Audyssey] playability of Playstation 2 games? Hi Brandon, I think to constructively discuss this matter we need to come up with a common definition for accessible and playable. One does not necessarily mean the other is true. To me personally accessible means that I can grab that PS2 game pop it in the machine, I can play it without having someone tell me what sound x means, use the menus without having to memorise them, or have to have someone teach me the menus. In other words the day I buy the game I can blay it without 0 sighted help. To me playable means it might be accessible but even if it is not 100% accessible I can memorise the menus, sounds, and so forth and one day be able to play it on my own after I memorise the game. Let's play the game of assume for a second. Let's assume we whiped out your memory of how the menus are laid out and what all the sounds mean for a given game. Ok, how are you going to access those menus. Will you fumble around relearning those menus on your own, ask a sighted person to tell you the layout, because at that very second they are usable, but not accessible since you don't have those menus memorised. In fact, one wonders how you learned them in the first place. You can't tell me you baught your PS2 and the first day automaticly without training knew every single menu by memory. You had to have some trial and error, and perhaps some outside help to learn them. Brandon Cole wrote: I don't mean this as an argument, but I consider the games in which the menus can be memorized to be just as accessible as the ones with spoken menus. Sure it takes a bit longer for that accessibility to happen, but that doesn't change the fact that we can pretty much play these games completely. Just my thoughts. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
hi tom, yes ps 2 games are acessible, i have a machine and play them all the time. Brandon - Original Message - From: Tom Randall [EMAIL PROTECTED] To: Blindgamers Gamers@audyssey.org Sent: Wednesday, October 18, 2006 6:54 PM Subject: [Audyssey] playability of Playstation 2 games? hi all. I am curious if anyone has found any of the playstation 2 games even remotely playable. I may have access to a machine and want to know if it is even worth my bother to try using it. if it's a waste of time and effort I'd rather just pass it up. Thanks for any info. Tom -- Gunfire makes close relations. Roland Dischaine of Gilead ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
Yes, there are several PS2 games that are indeed playable. You may want to check out the gameplay demonstrations I have of Mortal Kombat Deception and Armageddon, as both of those games are very playable. Most fighting games and sports games can be played by the blind, and there are even a few outside those two genres that are accessible. I definitely recommend a PS2, or perhaps, just perhaps, a PS3. Heheh. - Original Message - From: Tom Randall [EMAIL PROTECTED] To: Blindgamers Gamers@audyssey.org Sent: Wednesday, October 18, 2006 7:54 PM Subject: [Audyssey] playability of Playstation 2 games? hi all. I am curious if anyone has found any of the playstation 2 games even remotely playable. I may have access to a machine and want to know if it is even worth my bother to try using it. if it's a waste of time and effort I'd rather just pass it up. Thanks for any info. Tom -- Gunfire makes close relations. Roland Dischaine of Gilead ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
Yes, but games like GTA vice city and so on are only slightly accessible. How 'bout games you can really succeed at playing? Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Brandon armstrong [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 18, 2006 8:14 PM Subject: Re: [Audyssey] playability of Playstation 2 games? hi tom, yes ps 2 games are acessible, i have a machine and play them all the time. Brandon - Original Message - From: Tom Randall [EMAIL PROTECTED] To: Blindgamers Gamers@audyssey.org Sent: Wednesday, October 18, 2006 6:54 PM Subject: [Audyssey] playability of Playstation 2 games? hi all. I am curious if anyone has found any of the playstation 2 games even remotely playable. I may have access to a machine and want to know if it is even worth my bother to try using it. if it's a waste of time and effort I'd rather just pass it up. Thanks for any info. Tom -- Gunfire makes close relations. Roland Dischaine of Gilead ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.405 / Virus Database: 268.13.5/483 - Release Date: 10/18/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
one of the most accessible games I've come accross is the WWE smackdown series. I play them all the time because I'm a huge wrestling fan. Brandon - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 18, 2006 9:04 PM Subject: Re: [Audyssey] playability of Playstation 2 games? Yes, but games like GTA vice city and so on are only slightly accessible. How 'bout games you can really succeed at playing? Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Brandon armstrong [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 18, 2006 8:14 PM Subject: Re: [Audyssey] playability of Playstation 2 games? hi tom, yes ps 2 games are acessible, i have a machine and play them all the time. Brandon - Original Message - From: Tom Randall [EMAIL PROTECTED] To: Blindgamers Gamers@audyssey.org Sent: Wednesday, October 18, 2006 6:54 PM Subject: [Audyssey] playability of Playstation 2 games? hi all. I am curious if anyone has found any of the playstation 2 games even remotely playable. I may have access to a machine and want to know if it is even worth my bother to try using it. if it's a waste of time and effort I'd rather just pass it up. Thanks for any info. Tom -- Gunfire makes close relations. Roland Dischaine of Gilead ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.405 / Virus Database: 268.13.5/483 - Release Date: 10/18/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] playability of Playstation 2 games?
Hello Brandon, Technically, there is a difference between playable and accessible. Yes, I am not disagreeing a few PS2 games are playable, but most are inaccessible and have serious accessibility issues. For example, the menus are not accessible, and only are if you have them memorised. It's not like our accessible games where the menu item or prompt is spoken. Most PS2 games have several different sound effects which give us vital hints and clues as to what has happened or is going on, but that is only good if you are aware of what that sound means in the scheme of things. Just some thoughts. Brandon armstrong wrote: hi tom, yes ps 2 games are acessible, i have a machine and play them all the time. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.