Re: [Gimp-user] pixels to dpi

2009-04-07 Thread Jeffrey Brent McBeth
On Tue, Apr 07, 2009 at 02:21:26PM +0100, norman wrote:

  Are you testing us here?
  
  You have given the dots per inch, dpi, resolution of the scanner and
  were just told that dots/pixels per inch measurements were the same.
  What is it that you want to know?
 
 There is no question of testing. As dpi = pixels per inch then I can see
 resolution is 4800 ppi by 9600 ppi. Firstly, why the two numbers, I
 would have thought resolution needed only one number and secondly, if
 this sort of resolution is readily available why does the author of the
 book take pains to imply that 600 ppi is something important?

Two numbers are because the resolution is higher in one direction than
the other.  4800 ppi used to be marketing speak for a lower ppi with
some math tricks to make it look higher (like scan the image multiple times
at a low dpi and create a higher resolution surface).  I don't know if
they still pull that kind of thing.

I have no idea what the author wants to imply, but few printers are
capable of outputting more than 600ppi, and you are dropping below
human visibility there.

As for your original question.
if you have 4800x9600 ppi, and you scan an inch square of material,
you will end up with 4800x9600 pixels.  Thus the question if you are
having a laugh, as your question seemed trivial.

Jeff

-- 

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Re: [Gimp-user] pixels to dpi

2009-04-07 Thread Jeffrey Brent McBeth
On Tue, Apr 07, 2009 at 03:37:57PM +0100, norman wrote:
 
  As for your original question.
  if you have 4800x9600 ppi, and you scan an inch square of material,
  you will end up with 4800x9600 pixels.  Thus the question if you are
  having a laugh, as your question seemed trivial.
 
 I am really sorry you see my questions as trivial, they are not meant to
 be. Much of my difficulty is one of understanding the terminology used.

Not a problem at all.  Professionals get this kind of stuff wrong all
the time.

Yes, if you were to scan a 5 inch square image at 4800x9600 ppi, then
you should get 24,000 x 48,000 pixels.  So, something else is going
on.  Your hardware is only capable of 600dpi (I just looked it up on
Canon's website), it can double sample in one direction to get close
to 600x1200, then interpolate to get up to the ranges of 2400.  So, it
really doesn't make sense to scan any higher than your base of 600dpi.
But that doesn't address the other problem you mentioned.  729 pixels
/ 5 inches is 149dpi, which is off by a factor of 4 from what the
hardware is supposedly capable of and 16 from what you think you
scanned at.  I would make sure that the GIMP isn't loading some
embedded thumbnail instead of the real image.  If you are in windows,
you should be able to right click on the image and go to properties.
The size that Windows thinks the image is is usually stored in the
Summary tab.  If you are on a Mac, I would suggest using Preview,
then there should be a view image info menu button somewhere (not near
a mac at the moment).  If you are on Linux, then you should be able to
type file imagename.ext and get the file size.

 Please explain and, just in case you think I am some youngster trying to
 get his homework done, I was 81 years old last birthday.

I didn't think that for one second.  I assumed that unit conversion
wasn't understood rather than that you were seeing something contrary
to what the math tells you.  I apologize.

Jeff

-- 

The man who does not read good books has no advantage over 
 the man who cannot read them.
 -- Mark Twain



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Re: [Gimp-user] Batch convert .xcf to .xcfgz

2009-02-04 Thread Jeffrey Brent McBeth
On Wed, Feb 04, 2009 at 07:28:06PM +0100, GSR - FR wrote:
 Hi,
 capn...@yahoo.com (2009-02-04 at 0902.16 -0800):
  I have a large amout of .xcf that I would like to batch convert to .xcfgz 
  is there an application that can do this?
 
 Just run gzip *.xcf in a shell. Or look for a compression app that can
 gzip multiple files separatelly (not tar then gzip... no idea if any
 app does that alone, I just go with simpler g(un)zip for this).
 
 As advice, save and use .xcf.gz instead of .xcfgz so you need no extra
 steps, gunzip *.xcf.gz will revert the compression, but with .xcfgz
 you will need some tricks to handle the renaming.

The trick isn't hard once you know it

gzip -S gz *.xcf

(the default suffix is .gz, so we are just removing the .)
Jeff

-- 

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Re: [Gimp-user] lossless cropping?

2009-02-02 Thread Jeffrey Brent McBeth
On Mon, Feb 02, 2009 at 01:37:24PM +0100, Claus Cyrny wrote:
 
 I have to admit that, after following this thread, I still
 have no idea what Zhang Wei Wu means by 'lossless 'cropping'.
 I understand' lossless compression', but cropping is by definition
 lossy (you remove part of the original image), so I don't
 know what 'lossless' means in this context.

I'm going to take a wild guess on this (not having read the rest of
the thread).  If you were to take a lossy format (say, mp3 or jpeg),
and cut out portions of the data and then recompresses the remaining
data, the data that remains gets refiltered and suffers more loss
than that just due to the data cropped out.  On the other hand, both
mp3 and jpeg support something that could be termed lossless cropping
as long as you cut on the data boundaries (packet in mp3, 8x8 block on
jpeg) where the data you crop out obviously gets thrown out, but the
remaining data does not get refiltered with its resulting additional
informational loss.

Jeff

-- 

The man who does not read good books has no advantage over 
 the man who cannot read them.
 -- Mark Twain



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Re: [Gimp-user] Free textures

2009-02-02 Thread Jeffrey Brent McBeth
On Mon, Feb 02, 2009 at 01:29:18PM +0100, Claus Cyrny wrote:
 
  Could you check if this file is a valid zip file?
 
 Sorry, the file got corrupted somehow. I'm using Ubuntu's
 archive manager, and it seems that there's a problem
 with zip files. I now created a tar.gz archive. I'm
 not sure if utlilites such as WinZip support this,
 but currently I have no other option. (I could also
 try .jar, which I never used before).

WinZip does support tar.gz
JAR is just a zip file with some extra metadata
I would be _shocked_ if you couldn't just zip this yourself.  It isn't
hard, if you want maximum compression...

zip -9r ArchiveName.zip Directory_To_Be_Zipped
Additional_Files_If_Needed

Jeff

-- 

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Re: [Gimp-user] chromatic aberration

2008-03-17 Thread Jeffrey Brent McBeth
On Mon, Mar 17, 2008 at 03:09:47PM -0500, Chris Mohler wrote:
 On Mon, Mar 17, 2008 at 1:39 PM, norman [EMAIL PROTECTED] wrote:
  I have been copying some old colour transparencies using my digital
   camera and most of the images produced suffer from chromatic aberration
   somewhere within them. I have tried to find some procedure to remove
   these blemishes but, so far, have not found anything I can get to work.
   All suggestions and how to get round the difficulty will be gratefully
   received.

Not having worked on this problem in particular, I don't really know.  My
first approximate guess would be to decompose the image into color channels
and apply deblurring filters on the seperate channels.  You should be able
to make reasonable progress with this as as a first order approximation;
all chromatic aberration is, is the different colors blurring different
amounts.

Jeff

-- 

The man who does not read good books has no advantage over 
 the man who cannot read them.
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Re: [Gimp-user] Bit-depth Processing

2007-10-02 Thread Jeffrey Brent McBeth
On Tue, Oct 02, 2007 at 11:58:47AM -0700, Greg wrote:
 --- Patrick Shanahan [EMAIL PROTECTED] wrote:
  Then you need to abandon the jpeg format as it is lossey (google for
  it) and you need to shoot RAW.
 
 I know, but if you can retain your original bit-depth, the lossyness
 isn't as noticeable, especially if you set the compression to the
 lowest possible.  At least, that's my understanding.

But, JPEG is only 8 bit (well technically it isn't even that, but I
digress), so you aren't retainnig your original bit-depth

-- 

The man who does not read good books has no advantage over 
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 -- Mark Twain



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Re: [Gimp-user] Does GIMP support GEOTIFF files?

2007-08-24 Thread Jeffrey Brent McBeth
On Fri, Aug 24, 2007 at 03:29:49PM -0400, Kevin Cozens wrote:
 Maverick Merritt wrote:
  Does the GIMP support GEOTIFF files?  If not, are there any plans to do so?
 
 The answer to both questions is no. It is unlikely that the file format would 
 be supported in GIMP unless there is a publically available document which 
 describes the file format. If there is such a document, it just takes an 
 interested party to create a plug-in for the format.

It has been almost ten years since I worked with GEOTIFF files, but IIRC
they are just TIFF files with a couple extra tags telling you where the
image is geospatially located.  That should mean that GIMP can open a
GEOTIFF fine, but there are no guarantees that it can keep the tags if you
then save it.  Note, I haven't checked this in a long long time, but it did
work then.

Jeff

-- 

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 -- Mark Twain



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Re: [Gimp-user] Photos negatives scanned into the gimp

2007-04-17 Thread Jeffrey Brent McBeth
On Tue, Apr 17, 2007 at 11:16:28PM +0200, Sven Neumann wrote:
 Hi,
 
 On Tue, 2007-04-17 at 22:58 +0200, Axel Wernicke wrote:
 
  unfortunately it is not that easy, because not only have you to  
  invert the colors, but to subtract the brown color from the film  
  strip also. I'm not sure, but my first guess would be that this is  
  not easily done in GIMP.
 
 It should be easy though to write a plug-in that does this. One just
 needs to figure out the right values. Perhaps there are ICC color
 profiles for common brands of negatives that could help with this task?

XSane maintains a list of known values.  Actually, most scanning software
(including XSane) will fix it for you if you tell  it you are scanning a
negative.
-- 

Hofstadter's Law states: It always takes longer than you expect, even when
you take into account Hofstadter's Law.



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Re: [Gimp-user] problem saving as png

2007-01-23 Thread Jeffrey Brent McBeth

As he has repeatedly stated, the problem is under FF/Linux.  There are many
things in which FF/Win FF/Max and FF/Linux are different.  It looks like
FF/Linux isn't up to date with Gamma correction for some reason

Jeff
-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] problem saving as png

2007-01-22 Thread Jeffrey Brent McBeth
On Mon, Jan 22, 2007 at 11:38:48AM -0800, Anthony Ettinger wrote:

 Create an html page with background-color of #9c0; then do the same
 with the image in GIMP, and save as PNG.
 
 I'm seeing color variation.

I've tried that exact experiment just now, and see no variation.  Perhaps
you are doing something more that makes it a problem?

http://broggs.org/~mcbeth/foo.html

-- 

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Re: [Gimp-user] problem saving as png

2007-01-22 Thread Jeffrey Brent McBeth
On Mon, Jan 22, 2007 at 11:41:30AM -0800, Anthony Ettinger wrote:
 
 I made a test case:
 http://chovy.dyndns.org/gimp/test/green.html

Looks like an IE6 bug.  Firefox and Opera both show it as the same color.

Jeff
-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] delete a file

2007-01-08 Thread Jeffrey Brent McBeth
On Mon, Jan 08, 2007 at 08:11:08PM -0600, Bill Lee wrote:
 I use the Save As feature an awful lot. Am I missing something?
 
 Bill Lee

I don't believe you are.  That is exactly the feature she wants.

My personal favorite is Save a Copy, it allows me to make edits to a file,
and save off snapshots in time of my edits while keeping the original
filename for future edits.

Jeff
-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] scanning electron microscopy

2006-12-12 Thread Jeffrey Brent McBeth
On Tue, Dec 12, 2006 at 03:48:13PM +0100, Michael Schumacher wrote:
 Von: dorai iyer [EMAIL PROTECTED]
 
  is there any plugin that allows calibration/scaling of the image 
  pixels to microns or nanaometers.
 
 Try the unit editor. http://docs.gimp.org/en/gimp-xtns-unit-editor.html

There appears to be a limitation on the unit editor that prevents it from
being used for nanometers.  If you type in the scale factor 2540, (which
is appropriate for nm), the editor chops it down to 2^16.

Jeff

-- 

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-- Edsger Wybe Dijkstra (1930-2002)

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Re: [Gimp-user] what is the most simple bit map file format

2006-11-08 Thread Jeffrey Brent McBeth
On Wed, Nov 08, 2006 at 05:16:02PM -0500, rob wrote:
 I wanted to understand a graphics file format... any format that could 
 be disected with a programming language...any programming language.
 What is the absolute simplest bit map file format we can save out a 
 black and white image in GIMP?
 I think it might be  PPM  in my  version 2.2.6 but there may be somehing 
 simpler for black and white images like
 what I look to end up with in making screen color seperations.
 Space is not an issue any more with 80 gig hard drives so compression is 
 not needed any more.
 So leaving out ALL compressed graphics formats whats left?
 Interesting enoughASCII art is a SAVE AS option.
 I wonder how fine a grain of detail we get  when saving as ASCII art.
 I have to play with that one.

PPM is probably the simplest format to write your own reader for, but xbm
would be the easiest to dissect in C, as an xbm is secretly just a C source
file with an embedded char array you can simply include in your compile.

Jeff

-- 

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-- Edsger Wybe Dijkstra (1930-2002)

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Re: [Gimp-user] Best File Format For Scanned Images

2006-10-25 Thread Jeffrey Brent McBeth
On Wed, Oct 25, 2006 at 08:37:55PM -0400, Matthias Julius wrote:
 Alan Wolfe [EMAIL PROTECTED] writes:
 
  Just curious, is there a reason that PNG is a bad choice for this?
 
  Lossless compression seems like it'd be a great advantage and it isn't a fly
  by night file format.
 
 Does PNG support 16 bit per channel?  If not then TIFF is probably the
 better choice for those.

Yes, it does.  I do medical diagnostic software, and we use the 16-bit
support of PNG every day.

Jeff

-- 

Computer Science is as much about computers as astronomy is about telescopes
-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Some photograph morphing tricks

2006-07-31 Thread Jeffrey Brent McBeth
On Mon, Jul 31, 2006 at 11:34:10PM +0200, David Neary wrote:
 
 Hi,
 
 Tanveer Singh wrote:
  Great tutorial. But one hitch.In my case I want to make BW a small
  area. So I am guessing I need to interchange the layers. I.e color
  over BW.

I would do this nice and simple.  Make sure that you have the areas you want
to be greyscale selected (either select them or select the color bits and
invert the selection), then go to Colors-Desaturate

Jeff

-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Re: GIMP can induce De Quervain's disease

2006-07-07 Thread Jeffrey Brent McBeth
On Fri, Jul 07, 2006 at 05:34:11PM +0200, Roel Schroeven wrote:
 
 There's one relatively simple change I can think of, that could reduce 
 problems as the one experienced by Hector: instead of requiring the user 
 to hold the mouse button pushed down during a drawing operation, it's 
 possible to signal the start and the end of a drawing operation with 
 separate mouse clicks. I.e. instead of mouse down - paint operation - 
 mouse up you could do mouse click - paint operation - mouse click.

Personally, I switched to a trackball and picked up contact juggling to
exercise the wrists.  Fundamentally, a mouse is the wrong tool with which to
paint, and by and large a disasterous tool for computer health. Generally,
the advice to take breaks is a good one.  Specifically re the above quoted,
I would consider mouse toggling to be an accessibility issue best dealt with
at a desktop level (GTK/Gnome/Whatever) rather than application specific
hacks.

Jeff

-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] how to rotate ?

2006-06-29 Thread Jeffrey Brent McBeth
On Thu, Jun 29, 2006 at 03:48:48PM +0200, [EMAIL PROTECTED] wrote:
 Hello,
 
 I have a little rectangle which I like to rotate / animate. The rotation 
 should give a kind of 3D impression - the backward going part is 
 shrinking and the forward comming is growing relative to the middle axis 
 which goes noth / south. 
 I checked the GIMP help and asked google but I did not find a way to do 
 this under linux with GIMP, just some expensive MS Windows solutions. Any 
 hint how to do this are very wellcome. :-)
 
 I hope this is not too bad expained, my English leaves room for 
 improvement - which I am working on. 

I used to do this all the time with

Filter - Map Object 

Select box, you can rotate it at will, you'll need a bunch of layers (one
for each frame), and you are mapping your image to the 3d object, so make
sure it is something interesting (I just tested again with a simple pure red
image, looked great as it span.

Jeff

-- 

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-- Edsger Wybe Dijkstra (1930-2002)

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Re: [Gimp-user] Re: Arrow

2006-06-28 Thread Jeffrey Brent McBeth
On Wed, Jun 28, 2006 at 11:29:02AM -0500, Ben Conley wrote:
 
 The pencil does draw very aliased lines (which I suppose is good sometimes,
 maybe.) but the tool next to it, the brush, does a very nice job.  Select
snip

Way off topic, but in my art needs, I need non-anti-aliased (aliased) lines
99% of the time, since file size is a priority for me, and lossy compression
is right out.  Aliased lines make it easier for me to get down to the
low-color count levels where if you are careful, you can get good looking
picture, while getting phenominal compression out of PNG.

Jeff
-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] mebbe easy - replace car color but preserve highlights

2005-12-16 Thread Jeffrey Brent McBeth
On Fri, Dec 16, 2005 at 04:59:39PM -0200, Joao S. O. Bueno Calligaris wrote:
 Try using layers-Colors-HSV , and changing the hue.
 If there are other greens in the image, have the car selected first.

I've had more success with the HSV mentioned above as I have had to match
exact colors.  In general, it is more flexible than the rotate palette option

Jeff

-- 

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Re: [Gimp-user] Creating heightmap from a topographical chart

2005-11-27 Thread Jeffrey Brent McBeth
On Sun, Nov 27, 2005 at 01:00:56PM +0200, Vassilis Chryssos wrote:
 This is what I'm trying to achieve: I have a topographical chart (curves
 that depict the height of a territory) which I want to use as a
 heightmap for blender. Blender uses gradient grayscale images to raise
 the pixels of a plane according to the whiteness of each pixel (i.e.
 the white pixel will be raised to the higher level, whereas black pixel
 will remain to the bottom. The in-between pixels will be raised
 according to their value of white).
 With this in mind someone must create a grayscale gradient image out of
 the topographical chart.
 Could someone suggest a smart way to apply grayscale gradient to the
 image according to the height specified by the curves?

Wow, um, yeah.  I know what you are wanting to do, I'm just not sure the
GIMP or even your source map are the right tools for the job.

For the GIMP to be able to do something like that automatically, it would
have to be able to distingush the isoclines from the river drainages, trail
markings, text, etc.  Then, once we know which are the isoclines, they would
have to be closed (several of them are not), and it would have to have some
way of telling which are heading up and which are heading down (which is
only hinted at in places with the elevation text).  Given that all this is
unsurmountable by automated means, we turn to hand driven.

Much the same way, you would need to remove everything that wasn't an
isocline, and make sure that all the isoclines were closed.  You could then
select by region with a 0 threshold and fill each isocline with the
appropriate color.  That would leave the isoclines themselves to deal with,
but when you were all done with the (very tedious process), you would have
something that looks like your australia map.

But, that won't get you to the blender map.  You would end up with a
terraced effect that would look very strange.  You could use a blur to get
rid of some of the terracing, but that isn't really whay you want (I don't
think).

Might I suggest finding out the latitudes and longitudes of the map you want
to do, and downloading the DEM data for the region?  The data is all
available online (legally) for free if you look hard enough, and you should
be able to find a high enough resolution for your needs.  I personally have
a copy of the DEM data for the Earth at a very low resolution (much, I'm
sure, than would work for your map).  And, I can send it to you so you can
get an idea of what you would be looking at if you like.

Jeff

-- 

Computer Science is as much about computers as astronomy is about telescopes
-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Transparent Logos...

2005-11-25 Thread Jeffrey Brent McBeth
On Thu, Nov 24, 2005 at 11:12:52PM -0600, Jeff Avveduti wrote:
 
 Ok, I know this is silly... but I am a baby in Gimp. Please bear with
 me...and thanks to everyone who has been answering my question.
 
 That was what I was doing so that fixes that issue.
 Now,  the instructions given is using a texture background. How can I
 just make a logo with a transparent background and then save it as
 mentioned above? 
 
 New --- size, background transparent -- add text --- bump map--- now
 what? I don't see what I did?
 I know this is silly but

Okay, one step at a time.

New --- size, background transparent
Text (Hello World) in white
Dialogs - Layers - New Layer
Filters - Render - Clouds - Plasma
In the Layer Dialog,
Click on the text layer (I move it to the top, too (up arrow on the bottom))
Filters - Map - Bump Map
Select the Plasma layer as the bumpmap layer
play with the parameters
click okay
You can then (if you are done with it) delete the plasma layer (or just hide
it)

I suspect that what may be tripping you up is the the GIMP doesn't get rid
of the bumpmap layer after bump mapping, and it may be higher in the stack
than your text.  Perhaps just deleting or hiding that layer will give you
what you want?

Jeff

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Re: [Gimp-user] Transparent Logos...

2005-11-24 Thread Jeffrey Brent McBeth
On Thu, Nov 24, 2005 at 03:37:34PM -0600, Jeff Avveduti wrote:
 Yes but the background is white? Why is it so hard to save a transparent
 logo? It was transparent... but when saving it, the background is white.

Probably because you are saving it in a format that doesn't support
transparency, like JPEG.  If you do that, it asks you to flatten the image,
and will fill in transparency with the background color (more or less).  If
you want to maintain transparency, keep the logo in xcf, or png (they both
support 8-bit transparency)

Jeff

-- 

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Re: [Gimp-user] Transparent Logos...

2005-11-08 Thread Jeffrey Brent McBeth
On Tue, Nov 08, 2005 at 08:52:24PM -0600, Jeff Avveduti wrote:
 I have tried searching for this but I am not finding quite the answer I
 hunger for.
 It is best to show you...
 www.avveduti.com/ebay/logo.jpg
 
 There is what I am wanting. To make a nice transparent logo in gimp.
 That was created in PS 7. 
 A nice bevel edge with ability to change the light direction and the
 amount of bevel.. 
 I made the text go to 0 opaque and voula.. there it is.

Place your texture down (like the wavy red)
Create a text layer (white for starters), and add your text
Make sure the texture layer is selected, then go

Filters - Map - Bump Map

Play with all the fun knobs that do everything you asked for above.

Click okay when you are done, then make the text layer invisible (click the
eye)

Jeff

-- 

Computer Science is as much about computers as astronomy is about telescopes
-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Opening PNG images with offset as layers

2005-10-12 Thread Jeffrey Brent McBeth
On Wed, Oct 12, 2005 at 02:44:47PM +0200, Simon Budig wrote:
 Timo ([EMAIL PROTECTED]) wrote:
  On Thu, 2005-10-06 at 09:13 +0300, Timo wrote:
   I have PNG images which specify an offset (oFFs). When I try to open
   these as layers, Gimp ignores the offset and centers the image. Am I
   doing something wrong?
   
   Opening the images in normal way works as expected although Gimp could
   automatically make the canvas oversized so that it can hold the image.
  
  No answers yet. Am I too impatient or should I take this to an other
  list?
 
 The only thing I can tell you is, that there is code in the PNG plugin
 to handle offsets. I don't have any such images available, so I cannot
 verify this though.

Incidentally, an easy way to create one is to use ImageMagick to crop the
PNG.  Last I checked, it stores the oFFs chunk, which when opening the image
in GIMP, causes the layer to be offset.

The issue at hand is that if you open the image as a layer (rather than as
an image), the offset is ignored and the layer is centered.  I would be
interested to know if you have a selection when you open the image as layer,
does it center the layer on the selection (it would be consistent with the
floating layer's behaviour.

Jeff

-- 

Computer Science is as much about computers as astronomy is about telescopes
-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Lanczos interpolation method

2005-10-10 Thread Jeffrey Brent McBeth
On Tue, Oct 11, 2005 at 01:38:43AM +0200, cedric GEMY wrote:
 Testing 2.3, i can there is new  interpolation method called Lanczos. It 
 is described as being better than cubic. Does anyboy know simply :) how 
 it works with the picture ?

Err, a quick summary (perhaps not simple) is that Cubic interpolation uses a
third order polynomial to guess at values we don't have pixel samples for.
Lanczos is from a family of interpolation schemes called windowed sinc.

The sinc function is defined as sin(x)/x (with it being 1 at x=0).  It shows
up a lot in signal processing, and can be shown to be ideal for
interpolation (for some definition of ideal).  Since the real world isn't
ideal, and all trigonometric functions introduce ringing in a
non-ideal world, they window the sinc function to limit how far out the
ringing can go.

The sinc interpolation schemes tend to do a visually better job of
interpolation at the cost of more processing time (but still less than a
generic spline implementation).

I'm glad they added it.  I probably won't be personally using it much, since
my requirements are elsewhere, but it is a very useful thing to have
available.

Incidentally, I know gamasutra had an article on sinc interpolation a few
years back that should still be easy to find (I accidentally ran across it
again a few weeks ago).  Also, http://www.mathworld.com is a great resource
for general math information.

Jeff

-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Re: PNG binary transparency

2005-09-14 Thread Jeffrey Brent McBeth
On Wed, Sep 14, 2005 at 08:00:01PM +0200, Michael Schumacher wrote:
 
 IMO it could be a reasonable default to set tRNS to the currently
 selected background color when saving with keep tranparent pixels'
 color unset. This would copy the behaviour for the bKGD chunk.

Except that would make any pixels with the background color transparent in
any app that correctly parses tRNS.  I seriously doubt there is a good
automatic solution.

Jeff

-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Re: PNG binary transparency

2005-09-13 Thread Jeffrey Brent McBeth
On Tue, Sep 13, 2005 at 05:30:21PM +0300, Diaa Sami wrote:
 
 that's exactly what I wanted, I looked into PNG docs, and I found out 
 that there are two functions responsible for this, which are 
 png_get_tRNS and png_set_tRNS.

Yup.  For just about any chunk, there is a get/set pair in the reference
implementation.  The GIMP could easily figure out when the alpha is binary
(to use tRNS rather than RGBA), but picking out an unused color to represent
transparent that is acceptible to the user, applications, and further
editing is an impossible (or difficult) task.

IE ignores tRNS when you aren't in palette mode, anytime you added some of
that color to an image, it would turn transparent seperate from what you
expect, etc.

 ok, I'll use ImageMagick to do it.

Glad I could help.

-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Re: PNG binary transparency

2005-09-13 Thread Jeffrey Brent McBeth
On Tue, Sep 13, 2005 at 04:26:39PM -0400, michael chang wrote:
  IE ignores tRNS when you aren't in palette mode, anytime you added some of
  that color to an image, it would turn transparent seperate from what you
  expect, etc.
 
 So logically, should we even be using tRNS in PNG anyway?  IE is one
 of the most commonly used browsers, AFAIK...

Absolutely.  IE's PNG transparency support is broken.  Has been, and will be
for a long time.  People can't ignore standards just because MS does.  Plus,
the question was for a file that will never see the light of day in IE.

Jeff
-- 

Computer Science is as much about computers as astronomy is about telescopes
-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Re: PNG binary transparency

2005-09-12 Thread Jeffrey Brent McBeth
On Mon, Sep 12, 2005 at 06:04:59PM -0400, michael chang wrote:
 On 9/12/05, Diaa Sami [EMAIL PROTECTED] wrote:
  actually I need to do this with 24-bit PNG's, is it possible?
  it it's not, do u know any other free tool that does this?
 
 AFAIK GIMP doesn't support 24-bit colour.  Apparently it's a
 limitation in GIMP's current design, and won't be fixed for a long
 time.

Apparently, my e-mail from before didn't go out)

GIMP definitely supports 24-bit color.  This is 8-bits per channel (R,G,B).
With an Alpha channel (more on that later) that is 32-bit color.  GIMP does
not support 16-bit per channel (48/64 bit color).

Now that that is cleared up.

Diaa, I have read your e-mail several times, and I don't have a clue what
you are trying to do.  Perhaps some clarification would be in order?  I'm
very familiar with the PNG format, having written and ported
encoders/decoders for various projects.

You can do binary transparency with 24-bit PNGs by thresholding the alpha
channel.  This will leave you with just on and off (255 and 0).  This is
under 
Layer - Transparency - Threshold Alpha

If you want to convert a color to transparent, you want
Layer - Transparency - Color to Alpha

If what is really happening, is that your application has the old hack where
a certain color represents transparent (usually olive or magenta), then just
draw that color in the bits that you want transparent.  It is up to your
application to then render that color as transparent.  

Jeff

-- 

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Re: [Gimp-user] Re: PNG binary transparency

2005-09-12 Thread Jeffrey Brent McBeth
On Tue, Sep 13, 2005 at 06:06:14AM +0300, Diaa Sami wrote:
 first, I want to thank you for your long and clear response.
 
 well, you're asking about what I'm trying to achieve.
 what I want is to have somekind of transparent color which is written in 
 the PNG file.
 I don't want to have an alpha channel, just that transparent color.
 
 I'm don't know the details of the PNG file format, but I almost sure it 
 is possible, because IrfanView does it.
 if you want, download that IrfanView, and choose PNG as the saving file 
 format, you'll find a checkbox called 'save transparent color'.

Ahhh.  tRNS I haven't looked at that chunk in a long time. Hmm, I hate to
say it, but ImageMagick might be your best bet.  I actually wasn't aware of
this particular trick of using tRNS without a PLTE chunk in the image.
Interesting.

Yeah, create the image in GIMP with whatever the color you want to have be
transparent in place, then in ImageMagick, run

convert input.png -transparent color output.png

My initial reaction was that it would be easy to patch the GIMP to mimic
ImageMagick's behaviour, but it really is a can of worms having a color
pretend to be transparent.

Jeff
-- 

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-- Edsger Wybe Dijkstra (1930-2002)



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Re: [Gimp-user] Overlaying and scaling images

2005-06-01 Thread Jeffrey Brent McBeth
On Wed, Jun 01, 2005 at 11:38:23PM +0100, Dylan wrote:
 Hi All,
 
 I'm trying to overlay images of maps onto aerial protographs. Using the 
 photo as a background, I need to scale and rotate the map image so that 
 the two line up. Is this possible with the Gimp? What approach should I 
 use?
 
 If it's not feasable with Gimp, does anyone know any (Linux) software 
 which would be suitable?

Definitely possible and feasable.  As long as you have a simple perspective
transform in your images.  Once things like WGS'84 and other coordinate
systems rear their head, the best bet is something made for this like GRASS.

Anyway, the main tool you would be looking for is the Rotate, Scale, Shear,
and Perspective tools (Shift-R, Shift-T, Shift-S, Shift-P by default)
Perspective and Rotate will probably be the most useful.

I've done it, and it works as long as your data isn't too distorted.  Don't
try anything like the overlays Google Maps does, though, you would
definitely need something like GRASS then.

Jeff

-- 

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Re: [Gimp-user] Alpha Channel

2005-04-13 Thread Jeffrey Brent McBeth
On Wed, Apr 13, 2005 at 03:57:56PM +0100, David Marrs wrote:
 cedric wrote:
 
 I wonder why, when Opening or creating a document, there are only 3
 color channel and then, when creatin a layer, the alpha is coming. What
 this stand for ?
 
 Cedric
  
 
 The bottom layer cannot be transparent, as far as I'm aware, so it does 
 not have an alpha channel associated with it. You can still export 
 transparent gifs and pngs though.

Err, unless I am misunderstanding you, you are wrong.  Bottom layers can
most definitely be transparent.  As noted previously in response to this
question, when you create a new image, what you fill the base layer with
changes whether or not it has an alpha channel.  At any point, you can add
an alpha channel by going to:

Layer - Transparency - Add Alpha Channel

At any point, you can remove an alpha channel by flattening the layer.

Jeff
-- 

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Re: [Gimp-user] Lossless JPEG Crop

2005-04-04 Thread Jeffrey Brent McBeth
Your best bet for a lossless JPEG crop is to use ImageMagick or the JPEG
utils rather than GIMP.  IIRC, there has been talk about allowing GIMP to do
the few lossless JPEG transforms that are possible, but I haven't seen
patches or release notes to the effect. something like 

jpegtran -perfect -crop 50x50+23+10 input.jpg output.jpg 

Would do the trick 

BTW, even the guys that designed the JPEG library say that 100 should never
be used (and it doesn't mean what everybody thinks it means either)

Jeff

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Re: [Gimp-user] gimp crashed while saving

2005-03-26 Thread Jeffrey Brent McBeth
On Sat, Mar 26, 2005 at 10:17:47PM -0500, Peter Jon White wrote:
 Hans Henrik Hansen wrote:
 This evening I installed GIMP 2.0 under SuSE 9.2/KDE3.3.0
 
 I wanted to add some text layers to a .jpg-file - five layers altogether.
 When I attempted 'save as' GIMP crashed, and all my work was gone! :(
 One more attempt ended same way - finally I got through by saving one 
 layer at a time!
 
 I am wondering if this is normal GIMP behavio(u)r??

There is a a couple known bugs in SuSE dealing with JPEGs.  I can't imagine
that being the problem since you are going to save this as a XCF so you keep
your layer support, but SuSE updates for the JPEG libraries might still be
worth looking into.

 Normal Gimp behavior seems to be to not work much at all. And normal 
 behavior on the support forums seems to be to ignore requests for 
 assistance.

I'm sorry you feel that way.  Since we are using anecdotal evidence, I
haven't seen GIMP crash in quite some time, and I use it to do some pretty
funky stuff on Windows, Mac OSX, and Linux.  Whenever I have asked for help,
and provided information on my problem, I have received prompt and
knowledgable assistance.  I try to do the same when I know the answer.  I
don't do any prepress work, so I'm not much help there.  My specialties
lie more with image formats, GIS, and machine vision.

 It's a good thing Photoshop works.

Funny, it never has for me :)  A little more seriously, if you are feeling
that put upon, write me privately, and I will do my best to find you an
answer.

Jeff

-- 

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Re: [Gimp-user] Re: Default mode for file dialog

2005-03-24 Thread Jeffrey Brent McBeth
On Fri, Mar 25, 2005 at 01:11:16AM +0100, Sven Neumann wrote:

 There used to be a spec proposing a DND enhancement called Direct Save
 or XDS. I have not been able to locate that again but this is
 something that the file manager handling the desktop would have to
 implement. If there is a widely adopted standard for this, we will add
 support for it.

Take a look at the ROX people.  They were the ones pushing Direct Save.
Those apps they have gotten to work wonderfully.

http://rox.sf.net

Jeff

-- 

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Re: [Gimp-user] X an Y resolution

2005-03-22 Thread Jeffrey Brent McBeth
On Wed, Mar 23, 2005 at 11:17:51AM +1100, Malcolm Tredinnick wrote:
 On Wed, 2005-03-23 at 01:00 +0100, cedric wrote:
  When creating a new document, we have two fields. I've always used the 
  same value but if they are 2 it is certainly because there is one. So 
  does anybody know in what cases X and Y should be different ?
 
 Think about printable media (not just images for the screen). There are
 many printers that can print at different densities in the horizontal
 and vertical direction (e.g. 720 x 1440 dpi or 1440 x 2880) as there
 highest dot density. So if you were trying to work precisly, pixel-for-
 pixel, you might want to set the resolutions appropriately.

Another simple case is after deinterlacing an image, the y pixel density
will be half of what it was before, while x stays the same.

In fact, it is very rare for monitors/LCD panels/CCD cameras/etc to really
have square pixels.  Pretending it is square may be close enough for the
purposes of the Web, but for print media, medical equipment (my work), GIS
(my old work) and other endeavours, x density = y density is inadequate and
incorrect.  In fact, even linear mapping is often insufficient. (I've had to
use some pretty wild transforms in the course of work on images)

Jeff

-- 

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Re: [Gimp-user] Turning off dashed line around canvas.

2005-02-25 Thread Jeffrey Brent McBeth
On Fri, Feb 25, 2005 at 07:31:55PM -0500, Patrick Shanahan wrote:
 * Michael Schumacher [EMAIL PROTECTED] [02-25-05 19:19]:
  This is close to shooting yourself in the foot using Prolog, isn't it? :)
 
 Next you are going to tell everyone how old I really am grin

Prolog can't be that old.  I did tons of programming in it, and I'm a spring
chicken :)

Jeff

-- 

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Re: [Gimp-user] specify png background color?

2004-04-03 Thread Jeffrey Brent McBeth
On Sat, Apr 03, 2004 at 12:32:25AM -0800, Tom Williams wrote:
 Zhang Weiwu wrote:
 
 Hello. I have a png logo with alpha channel, it looks good on every 
 browser excepte IE, which rander the alpha channel to a single color.
 
 I wish to set the optional png background color to be #222, the 
 background color of the webpage where the logo is. In this case even 
 IE failed to rander alpha channel the picture is still displayed with 
 a not-very-ugly background.
 
 But how? Is it possible? (I am using GIMP pre-2.0)

Erm, last I checked, you have your background color (in the color chooser)
be what you want the PNGs background color to be, then when you save the
PNG, you make sure Save Background Color is turned on.

Jeff

-- 

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Re: [Gimp-user] Select contiguous regions tool (Z) Problems

2004-01-16 Thread Jeffrey Brent McBeth
On Fri, Jan 16, 2004 at 10:30:39AM +0100, Dave Neary wrote:
 Hi,
 
 Jeffrey Brent McBeth wrote:
 I have a layer with many disjoint shapes surrounded by transparency.  To
 move the rectangles, I would select the tool (Z), make sure the threshold
 was at 255, and select transparent areas was off.  Then I could click on 
 the
 shape (which selected everything up to the transparency) and move it where 
 I
 needed it.
 
 I'm afraid I haven't been able to reproduce this in the HEAD. There has 
 been one change since 2.0 pre1 in the contiguous region selection, but 
 that should only affect indexed mode.

That may be it.  I forgot to mention that the images I'm working on are in
indexed mode.

 Could you open a bug against this and attach an example image which 
 shows this behaviour?

Will do.  I'll come up with a smaller version than the image I'm using now

 Are you sure that the completely transparent areas are really completely 
 transparent?

Absolutely positive.  I just rolled my install back to 1.3.23 and it works
as expected.

Jeff

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