Re: [hlcoders] Tools not working for Orange Box games after the last engine update
We are experiencing the same problems. Pawel danny stannard pisze: The particle editor still doesn't work. I can load the game now via -tools but when I get in game, then switch to particle editor, then hit File any button pressed in the File drop down list crashes the game. No error messages, just closes instant. Same with the material editor. They don't work. -Dan From: Mike Durand mik...@valvesoftware.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, 3 February, 2009 2:10:59 AM Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update FYI - this fix was in the TF2 update today. Please let me know if you see any more problems. -Mike -Original Message- From: Mike Durand Sent: Sunday, February 01, 2009 7:30 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Tools not working for Orange Box games after the last engine update Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Its still broken, fail. :( On Tue, Feb 3, 2009 at 9:13 AM, Pawel Lekki pawel.le...@exorstudios.comwrote: We are experiencing the same problems. Pawel danny stannard pisze: The particle editor still doesn't work. I can load the game now via -tools but when I get in game, then switch to particle editor, then hit File any button pressed in the File drop down list crashes the game. No error messages, just closes instant. Same with the material editor. They don't work. -Dan From: Mike Durand mik...@valvesoftware.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, 3 February, 2009 2:10:59 AM Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update FYI - this fix was in the TF2 update today. Please let me know if you see any more problems. -Mike -Original Message- From: Mike Durand Sent: Sunday, February 01, 2009 7:30 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Tools not working for Orange Box games after the last engine update Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
We just rolled out another update of the tools DLLs that fixes this. Again, sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of danny stannard Sent: Monday, February 02, 2009 7:11 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update The particle editor still doesn't work. I can load the game now via -tools but when I get in game, then switch to particle editor, then hit File any button pressed in the File drop down list crashes the game. No error messages, just closes instant. Same with the material editor. They don't work. -Dan From: Mike Durand mik...@valvesoftware.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, 3 February, 2009 2:10:59 AM Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update FYI - this fix was in the TF2 update today. Please let me know if you see any more problems. -Mike -Original Message- From: Mike Durand Sent: Sunday, February 01, 2009 7:30 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Tools not working for Orange Box games after the last engine update Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
It does work now :) -Dan From: Mike Durand mik...@valvesoftware.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, 3 February, 2009 11:14:03 PM Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update We just rolled out another update of the tools DLLs that fixes this. Again, sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of danny stannard Sent: Monday, February 02, 2009 7:11 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update The particle editor still doesn't work. I can load the game now via -tools but when I get in game, then switch to particle editor, then hit File any button pressed in the File drop down list crashes the game. No error messages, just closes instant. Same with the material editor. They don't work. -Dan From: Mike Durand mik...@valvesoftware.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, 3 February, 2009 2:10:59 AM Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update FYI - this fix was in the TF2 update today. Please let me know if you see any more problems. -Mike -Original Message- From: Mike Durand Sent: Sunday, February 01, 2009 7:30 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Tools not working for Orange Box games after the last engine update Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Thanks! We will be looking forward to the update. Pawel Mike Durand pisze: Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
FYI - this fix was in the TF2 update today. Please let me know if you see any more problems. -Mike -Original Message- From: Mike Durand Sent: Sunday, February 01, 2009 7:30 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Tools not working for Orange Box games after the last engine update Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
The particle editor still doesn't work. I can load the game now via -tools but when I get in game, then switch to particle editor, then hit File any button pressed in the File drop down list crashes the game. No error messages, just closes instant. Same with the material editor. They don't work. -Dan From: Mike Durand mik...@valvesoftware.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, 3 February, 2009 2:10:59 AM Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update FYI - this fix was in the TF2 update today. Please let me know if you see any more problems. -Mike -Original Message- From: Mike Durand Sent: Sunday, February 01, 2009 7:30 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Tools not working for Orange Box games after the last engine update Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Thanks Tony. Keep on posting, you are always gonna get the odd complainer and snarky comment but the vast majority of us are very thankful that Valve employs dedicated people for the SDK and answering my stupid questions ;P On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Is this where I say the *N* word again, and you lot get offended for no reason? Laugh:| /ScarT 2009/2/1 Walton Hoops wal...@vyper.hopto.org Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- - Benjamin Davison ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Is this where I say the *N* word again, and you lot get offended for no reason? Laugh:| /ScarT 2009/2/1 Walton Hoops wal...@vyper.hopto.org Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Wait? They answer questions SINCE WHEN? Why didn't someone tell me this earlier.. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony That is my new quote of the year! I lold so hard. On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison benjamindavi...@gmail.com wrote: Thanks Tony. Keep on posting, you are always gonna get the odd complainer and snarky comment but the vast majority of us are very thankful that Valve employs dedicated people for the SDK and answering my stupid questions ;P On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Is this where I say the *N* word again, and you lot get offended for no reason? Laugh:| /ScarT 2009/2/1 Walton Hoops wal...@vyper.hopto.org Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- - Benjamin Davison ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Nick: if you hate so much Valve and their way of doing things, why do you keep working with Source? And most important, why do you keep trolling this list? I think I'm not the only one that gets annoyed by your harsh and insightful mails. 2009/2/1 Nick xnicho...@gmail.com Wait? They answer questions SINCE WHEN? Why didn't someone tell me this earlier.. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony That is my new quote of the year! I lold so hard. On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison benjamindavi...@gmail.com wrote: Thanks Tony. Keep on posting, you are always gonna get the odd complainer and snarky comment but the vast majority of us are very thankful that Valve employs dedicated people for the SDK and answering my stupid questions ;P On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Is this where I say the *N* word again, and you lot get offended for no reason? Laugh:| /ScarT 2009/2/1 Walton Hoops wal...@vyper.hopto.org Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- - Benjamin Davison
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
+1 gtfo tbh 2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com Nick: if you hate so much Valve and their way of doing things, why do you keep working with Source? And most important, why do you keep trolling this list? I think I'm not the only one that gets annoyed by your harsh and insightful mails. 2009/2/1 Nick xnicho...@gmail.com Wait? They answer questions SINCE WHEN? Why didn't someone tell me this earlier.. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony That is my new quote of the year! I lold so hard. On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison benjamindavi...@gmail.com wrote: Thanks Tony. Keep on posting, you are always gonna get the odd complainer and snarky comment but the vast majority of us are very thankful that Valve employs dedicated people for the SDK and answering my stupid questions ;P On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Is this where I say the *N* word again, and you lot get offended for no reason? Laugh:| /ScarT 2009/2/1 Walton Hoops wal...@vyper.hopto.org Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Agrizzle, This isn't a soapbox to complain your dislike of Valve. Generally this list is supposed be used to point out bugs to Valve or to get assistance from others on non-bug issues that you need help solving. Chris -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Olly Sent: Sunday, February 01, 2009 3:02 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update +1 gtfo tbh 2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com Nick: if you hate so much Valve and their way of doing things, why do you keep working with Source? And most important, why do you keep trolling this list? I think I'm not the only one that gets annoyed by your harsh and insightful mails. 2009/2/1 Nick xnicho...@gmail.com Wait? They answer questions SINCE WHEN? Why didn't someone tell me this earlier.. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony That is my new quote of the year! I lold so hard. On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison benjamindavi...@gmail.com wrote: Thanks Tony. Keep on posting, you are always gonna get the odd complainer and snarky comment but the vast majority of us are very thankful that Valve employs dedicated people for the SDK and answering my stupid questions ;P On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Is this where I say the *N* word again, and you lot get offended for no reason? Laugh:| /ScarT 2009/2/1 Walton Hoops wal...@vyper.hopto.org Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
As a loyal valve customer, and someone who thinks Valve is a good company but sometimes requires some constructive criticism, I feel it is my duty to point out exactly where Valve goes wrong. (lack of proper linux support, constantly breaking modder's tools, always giving much needed modding tools a day late and dollar short). I must admit so far the task seems to have very little impact, even though it does provide a bit of amusement here and there. Valve continues to ignore the things I have been pointing out for a long time now. I do have bigger and better things to do than read/post here. I will stop posting here, until someone from valve asks me to return. Peace, Nick PS: Im going to tryout ut3 modding and bug them for a bit:P On Sun, Feb 1, 2009 at 2:27 PM, Christopher Harris char...@resrchnet.com wrote: Agrizzle, This isn't a soapbox to complain your dislike of Valve. Generally this list is supposed be used to point out bugs to Valve or to get assistance from others on non-bug issues that you need help solving. Chris -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Olly Sent: Sunday, February 01, 2009 3:02 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update +1 gtfo tbh 2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com Nick: if you hate so much Valve and their way of doing things, why do you keep working with Source? And most important, why do you keep trolling this list? I think I'm not the only one that gets annoyed by your harsh and insightful mails. 2009/2/1 Nick xnicho...@gmail.com Wait? They answer questions SINCE WHEN? Why didn't someone tell me this earlier.. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony That is my new quote of the year! I lold so hard. On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison benjamindavi...@gmail.com wrote: Thanks Tony. Keep on posting, you are always gonna get the odd complainer and snarky comment but the vast majority of us are very thankful that Valve employs dedicated people for the SDK and answering my stupid questions ;P On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Is this where I say the *N* word again, and you lot get offended for no reason? Laugh:| /ScarT 2009/2/1 Walton Hoops wal...@vyper.hopto.org Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
bye? constructive criticism is my new quote of the year. Nick wrote: As a loyal valve customer, and someone who thinks Valve is a good company but sometimes requires some constructive criticism, I feel it is my duty to point out exactly where Valve goes wrong. (lack of proper linux support, constantly breaking modder's tools, always giving much needed modding tools a day late and dollar short). I must admit so far the task seems to have very little impact, even though it does provide a bit of amusement here and there. Valve continues to ignore the things I have been pointing out for a long time now. I do have bigger and better things to do than read/post here. I will stop posting here, until someone from valve asks me to return. Peace, Nick PS: Im going to tryout ut3 modding and bug them for a bit:P On Sun, Feb 1, 2009 at 2:27 PM, Christopher Harris char...@resrchnet.com wrote: Agrizzle, This isn't a soapbox to complain your dislike of Valve. Generally this list is supposed be used to point out bugs to Valve or to get assistance from others on non-bug issues that you need help solving. Chris -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Olly Sent: Sunday, February 01, 2009 3:02 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update +1 gtfo tbh 2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com Nick: if you hate so much Valve and their way of doing things, why do you keep working with Source? And most important, why do you keep trolling this list? I think I'm not the only one that gets annoyed by your harsh and insightful mails. 2009/2/1 Nick xnicho...@gmail.com Wait? They answer questions SINCE WHEN? Why didn't someone tell me this earlier.. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony That is my new quote of the year! I lold so hard. On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison benjamindavi...@gmail.com wrote: Thanks Tony. Keep on posting, you are always gonna get the odd complainer and snarky comment but the vast majority of us are very thankful that Valve employs dedicated people for the SDK and answering my stupid questions ;P On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Is this where I say the *N* word again, and you lot get offended for no reason? Laugh:| /ScarT 2009/2/1 Walton Hoops wal...@vyper.hopto.org Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;)
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Have fun with UnrealScript. I heard it's really safe and bug free. and somehow, I don't think Valve would ask ANYONE of us to return to this list.. I don't think they need the extra work... Nick wrote: As a loyal valve customer, and someone who thinks Valve is a good company but sometimes requires some constructive criticism, I feel it is my duty to point out exactly where Valve goes wrong. (lack of proper linux support, constantly breaking modder's tools, always giving much needed modding tools a day late and dollar short). I must admit so far the task seems to have very little impact, even though it does provide a bit of amusement here and there. Valve continues to ignore the things I have been pointing out for a long time now. I do have bigger and better things to do than read/post here. I will stop posting here, until someone from valve asks me to return. Peace, Nick PS: Im going to tryout ut3 modding and bug them for a bit:P On Sun, Feb 1, 2009 at 2:27 PM, Christopher Harris char...@resrchnet.com wrote: Agrizzle, This isn't a soapbox to complain your dislike of Valve. Generally this list is supposed be used to point out bugs to Valve or to get assistance from others on non-bug issues that you need help solving. Chris -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Olly Sent: Sunday, February 01, 2009 3:02 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update +1 gtfo tbh 2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com Nick: if you hate so much Valve and their way of doing things, why do you keep working with Source? And most important, why do you keep trolling this list? I think I'm not the only one that gets annoyed by your harsh and insightful mails. 2009/2/1 Nick xnicho...@gmail.com Wait? They answer questions SINCE WHEN? Why didn't someone tell me this earlier.. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony That is my new quote of the year! I lold so hard. On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison benjamindavi...@gmail.com wrote: Thanks Tony. Keep on posting, you are always gonna get the odd complainer and snarky comment but the vast majority of us are very thankful that Valve employs dedicated people for the SDK and answering my stupid questions ;P On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Is this where I say the *N* word again, and you lot get offended for no reason? Laugh:| /ScarT 2009/2/1 Walton Hoops wal...@vyper.hopto.org Meh, Ignore the whiners! We welcome your responses and shall not flame you for them well unless theres an opportunity! -- From: Tony Sergi to...@valvesoftware.com Sent: Sunday, February 01, 2009 12:31 AM To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Valve time, correct? On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.comwrote: Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Is there any other form of telling time that matters? :) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman Sent: February-01-09 10:39 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Valve time, correct? On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.comwrote: Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Yeah, wife time. On Sun, Feb 1, 2009 at 8:20 PM, Tony Sergi to...@valvesoftware.com wrote: Is there any other form of telling time that matters? :) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman Sent: February-01-09 10:39 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Valve time, correct? On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.com wrote: Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
I don't know who to give the cookie too... :( On Sun, Feb 1, 2009 at 10:14 PM, James Luzwick jluzw...@gmail.com wrote: Yeah, wife time. On Sun, Feb 1, 2009 at 8:20 PM, Tony Sergi to...@valvesoftware.com wrote: Is there any other form of telling time that matters? :) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman Sent: February-01-09 10:39 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Valve time, correct? On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.com wrote: Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
OH PICK ME! OH! ME! I LIKE COOKIES 2009/2/2 Matt Hoffman lord.matt.hoff...@gmail.com I don't know who to give the cookie too... :( On Sun, Feb 1, 2009 at 10:14 PM, James Luzwick jluzw...@gmail.com wrote: Yeah, wife time. On Sun, Feb 1, 2009 at 8:20 PM, Tony Sergi to...@valvesoftware.com wrote: Is there any other form of telling time that matters? :) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman Sent: February-01-09 10:39 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Valve time, correct? On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.com wrote: Hi List- This has been fixed and we will update the tools DLLs as soon as possible. Sorry for the inconvenience. -Mike -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki Sent: Friday, January 30, 2009 10:02 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Tools not working for Orange Box games after the last engine update Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
i think valve is trying to send you guise as message, and the message is stop modding On Fri, Jan 30, 2009 at 11:37 PM, Jorge Rodriguez bs.v...@gmail.com wrote: Try -nop4 as well, that's been known to cause problems for me. -- Jorge Vino Rodriguez ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Nick wrote: i think valve is trying to send you guise as message, and the message is stop modding http://www.botman2.com/images/HAHA.jpg -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Oh wow. I'm SO downloading that image, botman. 2009/1/31 botman botman.hlcod...@gmail.com Nick wrote: i think valve is trying to send you guise as message, and the message is stop modding http://www.botman2.com/images/HAHA.jpg -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Botman, have I stated lately how I badly I want to have your mechanical babies? -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman Sent: January-31-09 2:28 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Nick wrote: i think valve is trying to send you guise as message, and the message is stop modding http://www.botman2.com/images/HAHA.jpg -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Ok, so an official valve person enters bug thread. Says nothing about bug, lack of bug, or planned fixing of said bugs. Valve person instead reiterates deep desire to create mechanical offspring of previous poster. I'm not jealous of your deep seated desire to have his mechanical offspring, but I am seriously puzzled WTF IS GOING ON HERE. To valve guy: http://i103.photobucket.com/albums/m150/ZeForgotten/1191862800-1189254064763.jpg On Sat, Jan 31, 2009 at 6:56 PM, Tony Sergi to...@valvesoftware.com wrote: Botman, have I stated lately how I badly I want to have your mechanical babies? -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman Sent: January-31-09 2:28 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Nick wrote: i think valve is trying to send you guise as message, and the message is stop modding http://www.botman2.com/images/HAHA.jpg -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
I guess Tony forgot to hand over his personality before he got his serial# stamp on the back of his head and joined Valve :) Tony, don't you know as an official Valve employee.. you're supposed to ignore us when we really need your help. I'm starting to wonder if you even work there.. you poser! Next time you post, you better give us detailed information on bugs and remedies to said bugs, or don't even bother posting useless crap!! Cuz that's only for us non Valve employees! Get off our mailing list !!! /me attacks Tony with hands of flaming newspapers Nick wrote: Ok, so an official valve person enters bug thread. Says nothing about bug, lack of bug, or planned fixing of said bugs. Valve person instead reiterates deep desire to create mechanical offspring of previous poster. I'm not jealous of your deep seated desire to have his mechanical offspring, but I am seriously puzzled WTF IS GOING ON HERE. To valve guy: http://i103.photobucket.com/albums/m150/ZeForgotten/1191862800-1189254064763.jpg On Sat, Jan 31, 2009 at 6:56 PM, Tony Sergi to...@valvesoftware.com wrote: Botman, have I stated lately how I badly I want to have your mechanical babies? -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman Sent: January-31-09 2:28 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Nick wrote: i think valve is trying to send you guise as message, and the message is stop modding http://www.botman2.com/images/HAHA.jpg -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Or, He's not participaiting as a valve employee, he's participating as a human, a modder, like the rest of us. (Thus won't make statements off the job, which may/maynot be wrong.) Or, it may not be his area of expertise? On Sat, Jan 31, 2009 at 8:36 PM, Minh minh...@telus.net wrote: I guess Tony forgot to hand over his personality before he got his serial# stamp on the back of his head and joined Valve :) Tony, don't you know as an official Valve employee.. you're supposed to ignore us when we really need your help. I'm starting to wonder if you even work there.. you poser! Next time you post, you better give us detailed information on bugs and remedies to said bugs, or don't even bother posting useless crap!! Cuz that's only for us non Valve employees! Get off our mailing list !!! /me attacks Tony with hands of flaming newspapers Nick wrote: Ok, so an official valve person enters bug thread. Says nothing about bug, lack of bug, or planned fixing of said bugs. Valve person instead reiterates deep desire to create mechanical offspring of previous poster. I'm not jealous of your deep seated desire to have his mechanical offspring, but I am seriously puzzled WTF IS GOING ON HERE. To valve guy: http://i103.photobucket.com/albums/m150/ZeForgotten/1191862800-1189254064763.jpg On Sat, Jan 31, 2009 at 6:56 PM, Tony Sergi to...@valvesoftware.com wrote: Botman, have I stated lately how I badly I want to have your mechanical babies? -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman Sent: January-31-09 2:28 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Nick wrote: i think valve is trying to send you guise as message, and the message is stop modding http://www.botman2.com/images/HAHA.jpg -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? Matt Hoffman wrote: Or, He's not participaiting as a valve employee, he's participating as a human, a modder, like the rest of us. (Thus won't make statements off the job, which may/maynot be wrong.) Or, it may not be his area of expertise? On Sat, Jan 31, 2009 at 8:36 PM, Minh minh...@telus.net wrote: I guess Tony forgot to hand over his personality before he got his serial# stamp on the back of his head and joined Valve :) Tony, don't you know as an official Valve employee.. you're supposed to ignore us when we really need your help. I'm starting to wonder if you even work there.. you poser! Next time you post, you better give us detailed information on bugs and remedies to said bugs, or don't even bother posting useless crap!! Cuz that's only for us non Valve employees! Get off our mailing list !!! /me attacks Tony with hands of flaming newspapers Nick wrote: Ok, so an official valve person enters bug thread. Says nothing about bug, lack of bug, or planned fixing of said bugs. Valve person instead reiterates deep desire to create mechanical offspring of previous poster. I'm not jealous of your deep seated desire to have his mechanical offspring, but I am seriously puzzled WTF IS GOING ON HERE. To valve guy: http://i103.photobucket.com/albums/m150/ZeForgotten/1191862800-1189254064763.jpg On Sat, Jan 31, 2009 at 6:56 PM, Tony Sergi to...@valvesoftware.com wrote: Botman, have I stated lately how I badly I want to have your mechanical babies? -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman Sent: January-31-09 2:28 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Nick wrote: i think valve is trying to send you guise as message, and the message is stop modding http://www.botman2.com/images/HAHA.jpg -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
I dunno, I personally didn't fix it. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman Sent: February-01-09 2:13 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
Wait for it... On Sat, Jan 31, 2009 at 11:17 PM, aguic...@aol.com wrote: This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.com wrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
I'm wondering if it's possible due to the types of 'responses' that are posted on hlcoders could be the cause of nothing official being mentioned under normal circumstances. I regret actually responding. -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com Sent: February-01-09 2:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update This is the part where Tony explains to us on how to download these new updates to regain access to the tools... -Original Message- From: Matt Hoffman lord.matt.hoff...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Sat, 31 Jan 2009 11:12 pm Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Another one of those Fixed but not approved to go out yet things? On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote: Curses, you figured out my secret! Anyway, I believe it's been fixed, but I don't know if it's live on pub steam. Just because noone responds directly to a particular issue doesn't necessarily mean issues are ignored ;) -Tony -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto: hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler Sent: February-01-09 1:07 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Tools not working for Orange Box games after the last engine update Maybe it's just his mechanical clock has been ticking too loudly, and he created the bug as a ruse to find potential offspring-producers. Perhaps Botman should give him said mechanical babies, and the bug will be removed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Tools not working for Orange Box games after the last engine update
Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
I saw a thread about this on Interlopers yesterday. http://interlopers.net/forum/viewtopic.php?f=2t=27562p=326212hilit=tools#p326212 /ScarT 2009/1/30 Pawel Lekki pawel.le...@exorstudios.com Hi, after the last engine update running an Orange Box engine game with the -tools parameter causes a crash while loading the main menu. We have tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines. The crashes don't seem to produce any .mdmp files for any of the games. The only difference is that when running DIPRIP with the -tools parameter we receive a Pure virtual function call error, the other ones are just generic crash errors. This prevents us from using the particle editor. Does anyone experience the same problem? Thanks, Pawel Lekki ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
2009/1/30 Pawel Lekki pawel.le...@exorstudios.com Does anyone experience the same problem? Same here. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
If it is broken, Valve will correct it eventually. They are pretty good at breaking things. ;) On Fri, Jan 30, 2009 at 12:37 PM, atomy at...@jackinpoint.net wrote: 2009/1/30 Pawel Lekki pawel.le...@exorstudios.com Does anyone experience the same problem? Same here. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- ~Ryan ( skidz ) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Tools not working for Orange Box games after the last engine update
And pretty slow about fixing non-critical things. On Fri, Jan 30, 2009 at 7:07 PM, Ryan Sheffer darksk...@gmail.com wrote: If it is broken, Valve will correct it eventually. They are pretty good at breaking things. ;) On Fri, Jan 30, 2009 at 12:37 PM, atomy at...@jackinpoint.net wrote: 2009/1/30 Pawel Lekki pawel.le...@exorstudios.com Does anyone experience the same problem? Same here. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- ~Ryan ( skidz ) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders