Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-03 Thread Pawel Lekki
We are experiencing the same problems.

Pawel

danny stannard pisze:
 The particle editor still doesn't work. I can load the game now via -tools 
 but when I get in game, then switch to particle editor, then hit File any 
 button pressed in the File drop down list crashes the game. No error 
 messages, just closes instant. Same with the material editor. They don't work.

  -Dan




 
 From: Mike Durand mik...@valvesoftware.com
 To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
 Sent: Tuesday, 3 February, 2009 2:10:59 AM
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
 engine update

 FYI - this fix was in the TF2 update today. Please let me know if you see any 
 more problems.

 -Mike

 -Original Message-
 From: Mike Durand
 Sent: Sunday, February 01, 2009 7:30 PM
 To: hlcoders@list.valvesoftware.com
 Subject: RE: [hlcoders] Tools not working for Orange Box games after the last 
 engine update

 Hi List-

 This has been fixed and we will update the tools DLLs as soon as possible.

 Sorry for the inconvenience.

 -Mike

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com 
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
 Sent: Friday, January 30, 2009 10:02 AM
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] Tools not working for Orange Box games after the last 
 engine update

 Hi,

 after the last engine update running an Orange Box engine game with the
 -tools parameter causes a crash while loading the main menu. We have
 tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
 The crashes don't seem to produce any .mdmp files for any of the games.
 The only difference is that when running DIPRIP with the -tools
 parameter we receive a Pure virtual function call error, the other
 ones are just generic crash errors. This prevents us from using the
 particle editor.

 Does anyone experience the same problem?

 Thanks,
 Pawel Lekki


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-03 Thread John
Its still broken, fail. :(

On Tue, Feb 3, 2009 at 9:13 AM, Pawel Lekki pawel.le...@exorstudios.comwrote:

 We are experiencing the same problems.

 Pawel

 danny stannard pisze:
  The particle editor still doesn't work. I can load the game now via
 -tools but when I get in game, then switch to particle editor, then hit
 File any button pressed in the File drop down list crashes the game. No
 error messages, just closes instant. Same with the material editor. They
 don't work.
 
   -Dan
 
 
 
 
  
  From: Mike Durand mik...@valvesoftware.com
  To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
 
  Sent: Tuesday, 3 February, 2009 2:10:59 AM
  Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update
 
  FYI - this fix was in the TF2 update today. Please let me know if you see
 any more problems.
 
  -Mike
 
  -Original Message-
  From: Mike Durand
  Sent: Sunday, February 01, 2009 7:30 PM
  To: hlcoders@list.valvesoftware.com
  Subject: RE: [hlcoders] Tools not working for Orange Box games after the
 last engine update
 
  Hi List-
 
  This has been fixed and we will update the tools DLLs as soon as
 possible.
 
  Sorry for the inconvenience.
 
  -Mike
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
  Sent: Friday, January 30, 2009 10:02 AM
  To: hlcoders@list.valvesoftware.com
  Subject: [hlcoders] Tools not working for Orange Box games after the last
 engine update
 
  Hi,
 
  after the last engine update running an Orange Box engine game with the
  -tools parameter causes a crash while loading the main menu. We have
  tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
  The crashes don't seem to produce any .mdmp files for any of the games.
  The only difference is that when running DIPRIP with the -tools
  parameter we receive a Pure virtual function call error, the other
  ones are just generic crash errors. This prevents us from using the
  particle editor.
 
  Does anyone experience the same problem?
 
  Thanks,
  Pawel Lekki
 
 
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 please visit:
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-03 Thread Mike Durand
We just rolled out another update of the tools DLLs that fixes this. Again, 
sorry for the inconvenience.

-Mike

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of danny stannard
Sent: Monday, February 02, 2009 7:11 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

The particle editor still doesn't work. I can load the game now via -tools but 
when I get in game, then switch to particle editor, then hit File any button 
pressed in the File drop down list crashes the game. No error messages, just 
closes instant. Same with the material editor. They don't work.

 -Dan





From: Mike Durand mik...@valvesoftware.com
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Sent: Tuesday, 3 February, 2009 2:10:59 AM
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

FYI - this fix was in the TF2 update today. Please let me know if you see any 
more problems.

-Mike

-Original Message-
From: Mike Durand
Sent: Sunday, February 01, 2009 7:30 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi List-

This has been fixed and we will update the tools DLLs as soon as possible.

Sorry for the inconvenience.

-Mike

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
Sent: Friday, January 30, 2009 10:02 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi,

after the last engine update running an Orange Box engine game with the
-tools parameter causes a crash while loading the main menu. We have
tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
The crashes don't seem to produce any .mdmp files for any of the games.
The only difference is that when running DIPRIP with the -tools
parameter we receive a Pure virtual function call error, the other
ones are just generic crash errors. This prevents us from using the
particle editor.

Does anyone experience the same problem?

Thanks,
Pawel Lekki


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-03 Thread danny stannard
It does work now :)

 -Dan





From: Mike Durand mik...@valvesoftware.com
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Sent: Tuesday, 3 February, 2009 11:14:03 PM
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

We just rolled out another update of the tools DLLs that fixes this. Again, 
sorry for the inconvenience.

-Mike

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of danny stannard
Sent: Monday, February 02, 2009 7:11 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

The particle editor still doesn't work. I can load the game now via -tools but 
when I get in game, then switch to particle editor, then hit File any button 
pressed in the File drop down list crashes the game. No error messages, just 
closes instant. Same with the material editor. They don't work.

-Dan





From: Mike Durand mik...@valvesoftware.com
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Sent: Tuesday, 3 February, 2009 2:10:59 AM
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

FYI - this fix was in the TF2 update today. Please let me know if you see any 
more problems.

-Mike

-Original Message-
From: Mike Durand
Sent: Sunday, February 01, 2009 7:30 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi List-

This has been fixed and we will update the tools DLLs as soon as possible.

Sorry for the inconvenience.

-Mike

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
Sent: Friday, January 30, 2009 10:02 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi,

after the last engine update running an Orange Box engine game with the
-tools parameter causes a crash while loading the main menu. We have
tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
The crashes don't seem to produce any .mdmp files for any of the games.
The only difference is that when running DIPRIP with the -tools
parameter we receive a Pure virtual function call error, the other
ones are just generic crash errors. This prevents us from using the
particle editor.

Does anyone experience the same problem?

Thanks,
Pawel Lekki


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-02 Thread Pawel Lekki
Thanks!

We will be looking forward to the update.

Pawel

Mike Durand pisze:
 Hi List-

 This has been fixed and we will update the tools DLLs as soon as possible.

 Sorry for the inconvenience.

 -Mike

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com 
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
 Sent: Friday, January 30, 2009 10:02 AM
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] Tools not working for Orange Box games after the last 
 engine update

 Hi,

 after the last engine update running an Orange Box engine game with the
 -tools parameter causes a crash while loading the main menu. We have
 tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
 The crashes don't seem to produce any .mdmp files for any of the games.
 The only difference is that when running DIPRIP with the -tools
 parameter we receive a Pure virtual function call error, the other
 ones are just generic crash errors. This prevents us from using the
 particle editor.

 Does anyone experience the same problem?

 Thanks,
 Pawel Lekki


 ___
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 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-02 Thread Mike Durand
FYI - this fix was in the TF2 update today. Please let me know if you see any 
more problems.

-Mike

-Original Message-
From: Mike Durand
Sent: Sunday, February 01, 2009 7:30 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi List-

This has been fixed and we will update the tools DLLs as soon as possible.

Sorry for the inconvenience.

-Mike

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
Sent: Friday, January 30, 2009 10:02 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi,

after the last engine update running an Orange Box engine game with the
-tools parameter causes a crash while loading the main menu. We have
tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
The crashes don't seem to produce any .mdmp files for any of the games.
The only difference is that when running DIPRIP with the -tools
parameter we receive a Pure virtual function call error, the other
ones are just generic crash errors. This prevents us from using the
particle editor.

Does anyone experience the same problem?

Thanks,
Pawel Lekki


___
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visit:
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-02 Thread danny stannard
The particle editor still doesn't work. I can load the game now via -tools but 
when I get in game, then switch to particle editor, then hit File any button 
pressed in the File drop down list crashes the game. No error messages, just 
closes instant. Same with the material editor. They don't work.

 -Dan





From: Mike Durand mik...@valvesoftware.com
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Sent: Tuesday, 3 February, 2009 2:10:59 AM
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

FYI - this fix was in the TF2 update today. Please let me know if you see any 
more problems.

-Mike

-Original Message-
From: Mike Durand
Sent: Sunday, February 01, 2009 7:30 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi List-

This has been fixed and we will update the tools DLLs as soon as possible.

Sorry for the inconvenience.

-Mike

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
Sent: Friday, January 30, 2009 10:02 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi,

after the last engine update running an Orange Box engine game with the
-tools parameter causes a crash while loading the main menu. We have
tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
The crashes don't seem to produce any .mdmp files for any of the games.
The only difference is that when running DIPRIP with the -tools
parameter we receive a Pure virtual function call error, the other
ones are just generic crash errors. This prevents us from using the
particle editor.

Does anyone experience the same problem?

Thanks,
Pawel Lekki


___
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visit:
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Walton Hoops
Meh, Ignore the whiners! We welcome your responses and shall not flame you 
for them well unless theres an opportunity!

--
From: Tony Sergi to...@valvesoftware.com
Sent: Sunday, February 01, 2009 12:31 AM
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Tools not working for Orange Box games after the 
last engine update

 I'm wondering if it's possible due to the types of 'responses' that are 
 posted on hlcoders could be the cause of nothing official being mentioned 
 under normal circumstances. I regret actually responding.


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com 
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of 
 aguic...@aol.com
 Sent: February-01-09 2:18 AM
 To: hlcoders@list.valvesoftware.com
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the 
 last engine update

 This is the part where Tony explains to us on how to download these new 
 updates to regain access to the tools...


 -Original Message-
 From: Matt Hoffman lord.matt.hoff...@gmail.com
 To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
 Sent: Sat, 31 Jan 2009 11:12 pm
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the 
 last engine update








 Another one of those Fixed but not approved to go out yet things?

 On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi 
 to...@valvesoftware.comwrote:

 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live on pub
 steam.

 Just because noone responds directly to a particular issue doesn't
 necessarily mean issues are ignored ;)


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler
 Sent: February-01-09 1:07 AM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

 Maybe it's just his mechanical clock has been ticking too loudly, and he
 created the bug as a ruse to find potential offspring-producers. Perhaps
 Botman should give him said mechanical babies, and the bug will be 
 removed?

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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Benjamin Davison
Thanks Tony. Keep on posting, you are always gonna get the odd complainer
and snarky comment but the vast majority of us are very thankful that Valve
employs dedicated people for the SDK and answering my stupid questions ;P

On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard 
tobias.kammersga...@gmail.com wrote:

 Is this where I say the *N* word again, and you lot get offended for no
 reason? Laugh:|


 /ScarT


 2009/2/1 Walton Hoops wal...@vyper.hopto.org

  Meh, Ignore the whiners! We welcome your responses and shall not flame
 you
  for them well unless theres an opportunity!
 
  --
  From: Tony Sergi to...@valvesoftware.com
  Sent: Sunday, February 01, 2009 12:31 AM
  To: Discussion of Half-Life Programming 
 hlcoders@list.valvesoftware.com
  
  Subject: Re: [hlcoders] Tools not working for Orange Box games after the
  last engine update
 
   I'm wondering if it's possible due to the types of 'responses' that are
   posted on hlcoders could be the cause of nothing official being
 mentioned
   under normal circumstances. I regret actually responding.
  
  
   -Tony
  
   -Original Message-
   From: hlcoders-boun...@list.valvesoftware.com
   [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
   aguic...@aol.com
   Sent: February-01-09 2:18 AM
   To: hlcoders@list.valvesoftware.com
   Subject: Re: [hlcoders] Tools not working for Orange Box games after
 the
   last engine update
  
   This is the part where Tony explains to us on how to download these new
   updates to regain access to the tools...
  
  
   -Original Message-
   From: Matt Hoffman lord.matt.hoff...@gmail.com
   To: Discussion of Half-Life Programming 
 hlcoders@list.valvesoftware.com
  
   Sent: Sat, 31 Jan 2009 11:12 pm
   Subject: Re: [hlcoders] Tools not working for Orange Box games after
 the
   last engine update
  
  
  
  
  
  
  
  
   Another one of those Fixed but not approved to go out yet things?
  
   On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi
   to...@valvesoftware.comwrote:
  
   Curses, you figured out my secret!
  
  
   Anyway, I believe it's been fixed, but I don't know if it's live on
 pub
   steam.
  
   Just because noone responds directly to a particular issue doesn't
   necessarily mean issues are ignored ;)
  
  
   -Tony
  
   -Original Message-
   From: hlcoders-boun...@list.valvesoftware.com [mailto:
   hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie
  Scheidweiler
   Sent: February-01-09 1:07 AM
   To: Discussion of Half-Life Programming
   Subject: Re: [hlcoders] Tools not working for Orange Box games after
 the
   last engine update
  
   Maybe it's just his mechanical clock has been ticking too loudly, and
 he
   created the bug as a ruse to find potential offspring-producers.
 Perhaps
   Botman should give him said mechanical babies, and the bug will be
   removed?
  
   ___
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   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
   ___
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   please
   visit:
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-- 
- Benjamin Davison
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Tobias Kammersgaard
Is this where I say the *N* word again, and you lot get offended for no
reason? Laugh:|


/ScarT


2009/2/1 Walton Hoops wal...@vyper.hopto.org

 Meh, Ignore the whiners! We welcome your responses and shall not flame you
 for them well unless theres an opportunity!

 --
 From: Tony Sergi to...@valvesoftware.com
 Sent: Sunday, February 01, 2009 12:31 AM
 To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
 
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

  I'm wondering if it's possible due to the types of 'responses' that are
  posted on hlcoders could be the cause of nothing official being mentioned
  under normal circumstances. I regret actually responding.
 
 
  -Tony
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com
  [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
  aguic...@aol.com
  Sent: February-01-09 2:18 AM
  To: hlcoders@list.valvesoftware.com
  Subject: Re: [hlcoders] Tools not working for Orange Box games after the
  last engine update
 
  This is the part where Tony explains to us on how to download these new
  updates to regain access to the tools...
 
 
  -Original Message-
  From: Matt Hoffman lord.matt.hoff...@gmail.com
  To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
 
  Sent: Sat, 31 Jan 2009 11:12 pm
  Subject: Re: [hlcoders] Tools not working for Orange Box games after the
  last engine update
 
 
 
 
 
 
 
 
  Another one of those Fixed but not approved to go out yet things?
 
  On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi
  to...@valvesoftware.comwrote:
 
  Curses, you figured out my secret!
 
 
  Anyway, I believe it's been fixed, but I don't know if it's live on pub
  steam.
 
  Just because noone responds directly to a particular issue doesn't
  necessarily mean issues are ignored ;)
 
 
  -Tony
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:
  hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie
 Scheidweiler
  Sent: February-01-09 1:07 AM
  To: Discussion of Half-Life Programming
  Subject: Re: [hlcoders] Tools not working for Orange Box games after the
  last engine update
 
  Maybe it's just his mechanical clock has been ticking too loudly, and he
  created the bug as a ruse to find potential offspring-producers. Perhaps
  Botman should give him said mechanical babies, and the bug will be
  removed?
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please
  visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 
 
 
 
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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 ___
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Nick
Wait? They answer questions SINCE WHEN? Why didn't someone
tell me this earlier..

Just because noone responds directly to a particular issue doesn't
necessarily mean issues are ignored ;)


-Tony

That is my new quote of the year! I lold so hard.

On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison
benjamindavi...@gmail.com wrote:
 Thanks Tony. Keep on posting, you are always gonna get the odd complainer
 and snarky comment but the vast majority of us are very thankful that Valve
 employs dedicated people for the SDK and answering my stupid questions ;P

 On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard 
 tobias.kammersga...@gmail.com wrote:

 Is this where I say the *N* word again, and you lot get offended for no
 reason? Laugh:|


 /ScarT


 2009/2/1 Walton Hoops wal...@vyper.hopto.org

  Meh, Ignore the whiners! We welcome your responses and shall not flame
 you
  for them well unless theres an opportunity!
 
  --
  From: Tony Sergi to...@valvesoftware.com
  Sent: Sunday, February 01, 2009 12:31 AM
  To: Discussion of Half-Life Programming 
 hlcoders@list.valvesoftware.com
  
  Subject: Re: [hlcoders] Tools not working for Orange Box games after the
  last engine update
 
   I'm wondering if it's possible due to the types of 'responses' that are
   posted on hlcoders could be the cause of nothing official being
 mentioned
   under normal circumstances. I regret actually responding.
  
  
   -Tony
  
   -Original Message-
   From: hlcoders-boun...@list.valvesoftware.com
   [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
   aguic...@aol.com
   Sent: February-01-09 2:18 AM
   To: hlcoders@list.valvesoftware.com
   Subject: Re: [hlcoders] Tools not working for Orange Box games after
 the
   last engine update
  
   This is the part where Tony explains to us on how to download these new
   updates to regain access to the tools...
  
  
   -Original Message-
   From: Matt Hoffman lord.matt.hoff...@gmail.com
   To: Discussion of Half-Life Programming 
 hlcoders@list.valvesoftware.com
  
   Sent: Sat, 31 Jan 2009 11:12 pm
   Subject: Re: [hlcoders] Tools not working for Orange Box games after
 the
   last engine update
  
  
  
  
  
  
  
  
   Another one of those Fixed but not approved to go out yet things?
  
   On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi
   to...@valvesoftware.comwrote:
  
   Curses, you figured out my secret!
  
  
   Anyway, I believe it's been fixed, but I don't know if it's live on
 pub
   steam.
  
   Just because noone responds directly to a particular issue doesn't
   necessarily mean issues are ignored ;)
  
  
   -Tony
  
   -Original Message-
   From: hlcoders-boun...@list.valvesoftware.com [mailto:
   hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie
  Scheidweiler
   Sent: February-01-09 1:07 AM
   To: Discussion of Half-Life Programming
   Subject: Re: [hlcoders] Tools not working for Orange Box games after
 the
   last engine update
  
   Maybe it's just his mechanical clock has been ticking too loudly, and
 he
   created the bug as a ruse to find potential offspring-producers.
 Perhaps
   Botman should give him said mechanical babies, and the bug will be
   removed?
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please
   visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
  
  
  
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




 --
 - Benjamin Davison
 ___
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 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders



___
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Rodrigo 'r2d2rigo' Diaz
Nick: if you hate so much Valve and their way of doing things, why do you
keep working with Source? And most important, why do you keep trolling this
list? I think I'm not the only one that gets annoyed by your harsh and
insightful mails.

2009/2/1 Nick xnicho...@gmail.com

 Wait? They answer questions SINCE WHEN? Why didn't someone
 tell me this earlier..

 Just because noone responds directly to a particular issue doesn't
 necessarily mean issues are ignored ;)


 -Tony

 That is my new quote of the year! I lold so hard.

 On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison
 benjamindavi...@gmail.com wrote:
  Thanks Tony. Keep on posting, you are always gonna get the odd complainer
  and snarky comment but the vast majority of us are very thankful that
 Valve
  employs dedicated people for the SDK and answering my stupid questions ;P
 
  On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard 
  tobias.kammersga...@gmail.com wrote:
 
  Is this where I say the *N* word again, and you lot get offended for no
  reason? Laugh:|
 
 
  /ScarT
 
 
  2009/2/1 Walton Hoops wal...@vyper.hopto.org
 
   Meh, Ignore the whiners! We welcome your responses and shall not flame
  you
   for them well unless theres an opportunity!
  
   --
   From: Tony Sergi to...@valvesoftware.com
   Sent: Sunday, February 01, 2009 12:31 AM
   To: Discussion of Half-Life Programming 
  hlcoders@list.valvesoftware.com
   
   Subject: Re: [hlcoders] Tools not working for Orange Box games after
 the
   last engine update
  
I'm wondering if it's possible due to the types of 'responses' that
 are
posted on hlcoders could be the cause of nothing official being
  mentioned
under normal circumstances. I regret actually responding.
   
   
-Tony
   
-Original Message-
From: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
aguic...@aol.com
Sent: February-01-09 2:18 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Tools not working for Orange Box games after
  the
last engine update
   
This is the part where Tony explains to us on how to download these
 new
updates to regain access to the tools...
   
   
-Original Message-
From: Matt Hoffman lord.matt.hoff...@gmail.com
To: Discussion of Half-Life Programming 
  hlcoders@list.valvesoftware.com
   
Sent: Sat, 31 Jan 2009 11:12 pm
Subject: Re: [hlcoders] Tools not working for Orange Box games after
  the
last engine update
   
   
   
   
   
   
   
   
Another one of those Fixed but not approved to go out yet things?
   
On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi
to...@valvesoftware.comwrote:
   
Curses, you figured out my secret!
   
   
Anyway, I believe it's been fixed, but I don't know if it's live on
  pub
steam.
   
Just because noone responds directly to a particular issue doesn't
necessarily mean issues are ignored ;)
   
   
-Tony
   
-Original Message-
From: hlcoders-boun...@list.valvesoftware.com [mailto:
hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie
   Scheidweiler
Sent: February-01-09 1:07 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Tools not working for Orange Box games
 after
  the
last engine update
   
Maybe it's just his mechanical clock has been ticking too loudly,
 and
  he
created the bug as a ruse to find potential offspring-producers.
  Perhaps
Botman should give him said mechanical babies, and the bug will be
removed?
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
   
   
   
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 
 
  --
  - Benjamin Davison
  

Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Olly
+1 gtfo tbh

2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com

 Nick: if you hate so much Valve and their way of doing things, why do you
 keep working with Source? And most important, why do you keep trolling this
 list? I think I'm not the only one that gets annoyed by your harsh and
 insightful mails.

 2009/2/1 Nick xnicho...@gmail.com

  Wait? They answer questions SINCE WHEN? Why didn't someone
  tell me this earlier..
 
  Just because noone responds directly to a particular issue doesn't
  necessarily mean issues are ignored ;)
 
 
  -Tony
 
  That is my new quote of the year! I lold so hard.
 
  On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison
  benjamindavi...@gmail.com wrote:
   Thanks Tony. Keep on posting, you are always gonna get the odd
 complainer
   and snarky comment but the vast majority of us are very thankful that
  Valve
   employs dedicated people for the SDK and answering my stupid questions
 ;P
  
   On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard 
   tobias.kammersga...@gmail.com wrote:
  
   Is this where I say the *N* word again, and you lot get offended for
 no
   reason? Laugh:|
  
  
   /ScarT
  
  
   2009/2/1 Walton Hoops wal...@vyper.hopto.org
  
Meh, Ignore the whiners! We welcome your responses and shall not
 flame
   you
for them well unless theres an opportunity!
   
--
From: Tony Sergi to...@valvesoftware.com
Sent: Sunday, February 01, 2009 12:31 AM
To: Discussion of Half-Life Programming 
   hlcoders@list.valvesoftware.com

Subject: Re: [hlcoders] Tools not working for Orange Box games after
  the
last engine update
   
 I'm wondering if it's possible due to the types of 'responses'
 that
  are
 posted on hlcoders could be the cause of nothing official being
   mentioned
 under normal circumstances. I regret actually responding.


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
 aguic...@aol.com
 Sent: February-01-09 2:18 AM
 To: hlcoders@list.valvesoftware.com
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 after
   the
 last engine update

 This is the part where Tony explains to us on how to download
 these
  new
 updates to regain access to the tools...


 -Original Message-
 From: Matt Hoffman lord.matt.hoff...@gmail.com
 To: Discussion of Half-Life Programming 
   hlcoders@list.valvesoftware.com

 Sent: Sat, 31 Jan 2009 11:12 pm
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 after
   the
 last engine update








 Another one of those Fixed but not approved to go out yet
 things?

 On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi
 to...@valvesoftware.comwrote:

 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live
 on
   pub
 steam.

 Just because noone responds directly to a particular issue
 doesn't
 necessarily mean issues are ignored ;)


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie
Scheidweiler
 Sent: February-01-09 1:07 AM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games
  after
   the
 last engine update

 Maybe it's just his mechanical clock has been ticking too loudly,
  and
   he
 created the bug as a ruse to find potential offspring-producers.
   Perhaps
 Botman should give him said mechanical babies, and the bug will
 be
 removed?

 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders








 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


   
___
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 archives,
please visit:
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Christopher Harris
Agrizzle,

This isn't a soapbox to complain your dislike of Valve. Generally this list
is supposed be used to point out bugs to Valve or to get assistance from
others on non-bug issues that you need help solving.

Chris

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Olly
Sent: Sunday, February 01, 2009 3:02 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Tools not working for Orange Box games after the
last engine update

+1 gtfo tbh

2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com

 Nick: if you hate so much Valve and their way of doing things, why do you
 keep working with Source? And most important, why do you keep trolling
this
 list? I think I'm not the only one that gets annoyed by your harsh and
 insightful mails.

 2009/2/1 Nick xnicho...@gmail.com

  Wait? They answer questions SINCE WHEN? Why didn't someone
  tell me this earlier..
 
  Just because noone responds directly to a particular issue doesn't
  necessarily mean issues are ignored ;)
 
 
  -Tony
 
  That is my new quote of the year! I lold so hard.
 
  On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison
  benjamindavi...@gmail.com wrote:
   Thanks Tony. Keep on posting, you are always gonna get the odd
 complainer
   and snarky comment but the vast majority of us are very thankful that
  Valve
   employs dedicated people for the SDK and answering my stupid questions
 ;P
  
   On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard 
   tobias.kammersga...@gmail.com wrote:
  
   Is this where I say the *N* word again, and you lot get offended for
 no
   reason? Laugh:|
  
  
   /ScarT
  
  
   2009/2/1 Walton Hoops wal...@vyper.hopto.org
  
Meh, Ignore the whiners! We welcome your responses and shall not
 flame
   you
for them well unless theres an opportunity!
   
--
From: Tony Sergi to...@valvesoftware.com
Sent: Sunday, February 01, 2009 12:31 AM
To: Discussion of Half-Life Programming 
   hlcoders@list.valvesoftware.com

Subject: Re: [hlcoders] Tools not working for Orange Box games
after
  the
last engine update
   
 I'm wondering if it's possible due to the types of 'responses'
 that
  are
 posted on hlcoders could be the cause of nothing official being
   mentioned
 under normal circumstances. I regret actually responding.


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
 aguic...@aol.com
 Sent: February-01-09 2:18 AM
 To: hlcoders@list.valvesoftware.com
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 after
   the
 last engine update

 This is the part where Tony explains to us on how to download
 these
  new
 updates to regain access to the tools...


 -Original Message-
 From: Matt Hoffman lord.matt.hoff...@gmail.com
 To: Discussion of Half-Life Programming 
   hlcoders@list.valvesoftware.com

 Sent: Sat, 31 Jan 2009 11:12 pm
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 after
   the
 last engine update








 Another one of those Fixed but not approved to go out yet
 things?

 On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi
 to...@valvesoftware.comwrote:

 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live
 on
   pub
 steam.

 Just because noone responds directly to a particular issue
 doesn't
 necessarily mean issues are ignored ;)


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie
Scheidweiler
 Sent: February-01-09 1:07 AM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games
  after
   the
 last engine update

 Maybe it's just his mechanical clock has been ticking too
loudly,
  and
   he
 created the bug as a ruse to find potential offspring-producers.
   Perhaps
 Botman should give him said mechanical babies, and the bug will
 be
 removed?

 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders








 ___
 To unsubscribe, edit your list preferences, or view the 

Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Nick
As a loyal valve customer, and someone who thinks Valve is a good
company but sometimes requires some constructive criticism, I feel it
is my duty to point out exactly where Valve goes wrong. (lack of
proper linux support, constantly breaking modder's tools, always
giving much needed modding tools a day late and dollar short).

I must admit so far the task seems to have very little impact, even
though it does provide a bit of amusement here and there. Valve
continues to ignore the things I have been pointing out for a long
time now.

I do have bigger and better things to do than read/post here. I will
stop posting here, until someone from valve asks me to return.

Peace,


Nick


PS: Im going to tryout ut3 modding and bug them for a bit:P

On Sun, Feb 1, 2009 at 2:27 PM, Christopher Harris
char...@resrchnet.com wrote:
 Agrizzle,

 This isn't a soapbox to complain your dislike of Valve. Generally this list
 is supposed be used to point out bugs to Valve or to get assistance from
 others on non-bug issues that you need help solving.

 Chris

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Olly
 Sent: Sunday, February 01, 2009 3:02 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

 +1 gtfo tbh

 2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com

 Nick: if you hate so much Valve and their way of doing things, why do you
 keep working with Source? And most important, why do you keep trolling
 this
 list? I think I'm not the only one that gets annoyed by your harsh and
 insightful mails.

 2009/2/1 Nick xnicho...@gmail.com

  Wait? They answer questions SINCE WHEN? Why didn't someone
  tell me this earlier..
 
  Just because noone responds directly to a particular issue doesn't
  necessarily mean issues are ignored ;)
 
 
  -Tony
 
  That is my new quote of the year! I lold so hard.
 
  On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison
  benjamindavi...@gmail.com wrote:
   Thanks Tony. Keep on posting, you are always gonna get the odd
 complainer
   and snarky comment but the vast majority of us are very thankful that
  Valve
   employs dedicated people for the SDK and answering my stupid questions
 ;P
  
   On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard 
   tobias.kammersga...@gmail.com wrote:
  
   Is this where I say the *N* word again, and you lot get offended for
 no
   reason? Laugh:|
  
  
   /ScarT
  
  
   2009/2/1 Walton Hoops wal...@vyper.hopto.org
  
Meh, Ignore the whiners! We welcome your responses and shall not
 flame
   you
for them well unless theres an opportunity!
   
--
From: Tony Sergi to...@valvesoftware.com
Sent: Sunday, February 01, 2009 12:31 AM
To: Discussion of Half-Life Programming 
   hlcoders@list.valvesoftware.com

Subject: Re: [hlcoders] Tools not working for Orange Box games
 after
  the
last engine update
   
 I'm wondering if it's possible due to the types of 'responses'
 that
  are
 posted on hlcoders could be the cause of nothing official being
   mentioned
 under normal circumstances. I regret actually responding.


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
 aguic...@aol.com
 Sent: February-01-09 2:18 AM
 To: hlcoders@list.valvesoftware.com
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 after
   the
 last engine update

 This is the part where Tony explains to us on how to download
 these
  new
 updates to regain access to the tools...


 -Original Message-
 From: Matt Hoffman lord.matt.hoff...@gmail.com
 To: Discussion of Half-Life Programming 
   hlcoders@list.valvesoftware.com

 Sent: Sat, 31 Jan 2009 11:12 pm
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 after
   the
 last engine update








 Another one of those Fixed but not approved to go out yet
 things?

 On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi
 to...@valvesoftware.comwrote:

 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live
 on
   pub
 steam.

 Just because noone responds directly to a particular issue
 doesn't
 necessarily mean issues are ignored ;)


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie
Scheidweiler
 Sent: February-01-09 1:07 AM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games
  after
   the
 last engine update

 

Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Angie Scheidweiler
bye?

constructive criticism is my new quote of the year.

Nick wrote:
 As a loyal valve customer, and someone who thinks Valve is a good
 company but sometimes requires some constructive criticism, I feel it
 is my duty to point out exactly where Valve goes wrong. (lack of
 proper linux support, constantly breaking modder's tools, always
 giving much needed modding tools a day late and dollar short).

 I must admit so far the task seems to have very little impact, even
 though it does provide a bit of amusement here and there. Valve
 continues to ignore the things I have been pointing out for a long
 time now.

 I do have bigger and better things to do than read/post here. I will
 stop posting here, until someone from valve asks me to return.

 Peace,


 Nick


 PS: Im going to tryout ut3 modding and bug them for a bit:P

 On Sun, Feb 1, 2009 at 2:27 PM, Christopher Harris
 char...@resrchnet.com wrote:
   
 Agrizzle,

 This isn't a soapbox to complain your dislike of Valve. Generally this list
 is supposed be used to point out bugs to Valve or to get assistance from
 others on non-bug issues that you need help solving.

 Chris

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Olly
 Sent: Sunday, February 01, 2009 3:02 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

 +1 gtfo tbh

 2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com

 
 Nick: if you hate so much Valve and their way of doing things, why do you
 keep working with Source? And most important, why do you keep trolling
   
 this
 
 list? I think I'm not the only one that gets annoyed by your harsh and
 insightful mails.

 2009/2/1 Nick xnicho...@gmail.com

   
 Wait? They answer questions SINCE WHEN? Why didn't someone
 tell me this earlier..

 Just because noone responds directly to a particular issue doesn't
 necessarily mean issues are ignored ;)


 -Tony

 That is my new quote of the year! I lold so hard.

 On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison
 benjamindavi...@gmail.com wrote:
 
 Thanks Tony. Keep on posting, you are always gonna get the odd
   
 complainer
   
 and snarky comment but the vast majority of us are very thankful that
   
 Valve
 
 employs dedicated people for the SDK and answering my stupid questions
   
 ;P
   
 On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard 
 tobias.kammersga...@gmail.com wrote:

   
 Is this where I say the *N* word again, and you lot get offended for
 
 no
   
 reason? Laugh:|


 /ScarT


 2009/2/1 Walton Hoops wal...@vyper.hopto.org

 
 Meh, Ignore the whiners! We welcome your responses and shall not
   
 flame
   
 you
 
 for them well unless theres an opportunity!

 --
 From: Tony Sergi to...@valvesoftware.com
 Sent: Sunday, February 01, 2009 12:31 AM
 To: Discussion of Half-Life Programming 
   
 hlcoders@list.valvesoftware.com
 
 Subject: Re: [hlcoders] Tools not working for Orange Box games
   
 after
 
 the
 
 last engine update

   
 I'm wondering if it's possible due to the types of 'responses'
 
 that
   
 are
 
 posted on hlcoders could be the cause of nothing official being
 
 mentioned
 
 under normal circumstances. I regret actually responding.


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
 aguic...@aol.com
 Sent: February-01-09 2:18 AM
 To: hlcoders@list.valvesoftware.com
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 
 after
   
 the
 
 last engine update

 This is the part where Tony explains to us on how to download
 
 these
   
 new
 
 updates to regain access to the tools...


 -Original Message-
 From: Matt Hoffman lord.matt.hoff...@gmail.com
 To: Discussion of Half-Life Programming 
 
 hlcoders@list.valvesoftware.com
 
 Sent: Sat, 31 Jan 2009 11:12 pm
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 
 after
   
 the
 
 last engine update








 Another one of those Fixed but not approved to go out yet
 
 things?
   
 On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi
 to...@valvesoftware.comwrote:

 
 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live
   
 on
   
 pub
 
 steam.

 Just because noone responds directly to a particular issue
   
 doesn't
   
 necessarily mean issues are ignored ;)


 

Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Mike Durand
Hi List-

This has been fixed and we will update the tools DLLs as soon as possible.

Sorry for the inconvenience.

-Mike

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
Sent: Friday, January 30, 2009 10:02 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Hi,

after the last engine update running an Orange Box engine game with the
-tools parameter causes a crash while loading the main menu. We have
tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
The crashes don't seem to produce any .mdmp files for any of the games.
The only difference is that when running DIPRIP with the -tools
parameter we receive a Pure virtual function call error, the other
ones are just generic crash errors. This prevents us from using the
particle editor.

Does anyone experience the same problem?

Thanks,
Pawel Lekki


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Minh
Have fun with UnrealScript. I heard it's really safe and bug free.
and somehow, I don't think Valve would ask ANYONE of us to return to 
this list.. I don't think they need the extra work...

Nick wrote:
 As a loyal valve customer, and someone who thinks Valve is a good
 company but sometimes requires some constructive criticism, I feel it
 is my duty to point out exactly where Valve goes wrong. (lack of
 proper linux support, constantly breaking modder's tools, always
 giving much needed modding tools a day late and dollar short).

 I must admit so far the task seems to have very little impact, even
 though it does provide a bit of amusement here and there. Valve
 continues to ignore the things I have been pointing out for a long
 time now.

 I do have bigger and better things to do than read/post here. I will
 stop posting here, until someone from valve asks me to return.

 Peace,


 Nick


 PS: Im going to tryout ut3 modding and bug them for a bit:P

 On Sun, Feb 1, 2009 at 2:27 PM, Christopher Harris
 char...@resrchnet.com wrote:
   
 Agrizzle,

 This isn't a soapbox to complain your dislike of Valve. Generally this list
 is supposed be used to point out bugs to Valve or to get assistance from
 others on non-bug issues that you need help solving.

 Chris

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Olly
 Sent: Sunday, February 01, 2009 3:02 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

 +1 gtfo tbh

 2009/2/1 Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com

 
 Nick: if you hate so much Valve and their way of doing things, why do you
 keep working with Source? And most important, why do you keep trolling
   
 this
 
 list? I think I'm not the only one that gets annoyed by your harsh and
 insightful mails.

 2009/2/1 Nick xnicho...@gmail.com

   
 Wait? They answer questions SINCE WHEN? Why didn't someone
 tell me this earlier..

 Just because noone responds directly to a particular issue doesn't
 necessarily mean issues are ignored ;)


 -Tony

 That is my new quote of the year! I lold so hard.

 On Sun, Feb 1, 2009 at 6:51 AM, Benjamin Davison
 benjamindavi...@gmail.com wrote:
 
 Thanks Tony. Keep on posting, you are always gonna get the odd
   
 complainer
   
 and snarky comment but the vast majority of us are very thankful that
   
 Valve
 
 employs dedicated people for the SDK and answering my stupid questions
   
 ;P
   
 On Sun, Feb 1, 2009 at 12:43 PM, Tobias Kammersgaard 
 tobias.kammersga...@gmail.com wrote:

   
 Is this where I say the *N* word again, and you lot get offended for
 
 no
   
 reason? Laugh:|


 /ScarT


 2009/2/1 Walton Hoops wal...@vyper.hopto.org

 
 Meh, Ignore the whiners! We welcome your responses and shall not
   
 flame
   
 you
 
 for them well unless theres an opportunity!

 --
 From: Tony Sergi to...@valvesoftware.com
 Sent: Sunday, February 01, 2009 12:31 AM
 To: Discussion of Half-Life Programming 
   
 hlcoders@list.valvesoftware.com
 
 Subject: Re: [hlcoders] Tools not working for Orange Box games
   
 after
 
 the
 
 last engine update

   
 I'm wondering if it's possible due to the types of 'responses'
 
 that
   
 are
 
 posted on hlcoders could be the cause of nothing official being
 
 mentioned
 
 under normal circumstances. I regret actually responding.


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of
 aguic...@aol.com
 Sent: February-01-09 2:18 AM
 To: hlcoders@list.valvesoftware.com
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 
 after
   
 the
 
 last engine update

 This is the part where Tony explains to us on how to download
 
 these
   
 new
 
 updates to regain access to the tools...


 -Original Message-
 From: Matt Hoffman lord.matt.hoff...@gmail.com
 To: Discussion of Half-Life Programming 
 
 hlcoders@list.valvesoftware.com
 
 Sent: Sat, 31 Jan 2009 11:12 pm
 Subject: Re: [hlcoders] Tools not working for Orange Box games
 
 after
   
 the
 
 last engine update








 Another one of those Fixed but not approved to go out yet
 
 things?
   
 On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi
 to...@valvesoftware.comwrote:

 
 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live
   
 on
   
 pub
 
 steam.

 Just 

Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Matt Hoffman
Valve time, correct?

On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.comwrote:

 Hi List-

 This has been fixed and we will update the tools DLLs as soon as possible.

 Sorry for the inconvenience.

 -Mike

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
 Sent: Friday, January 30, 2009 10:02 AM
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] Tools not working for Orange Box games after the last
 engine update

 Hi,

 after the last engine update running an Orange Box engine game with the
 -tools parameter causes a crash while loading the main menu. We have
 tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
 The crashes don't seem to produce any .mdmp files for any of the games.
 The only difference is that when running DIPRIP with the -tools
 parameter we receive a Pure virtual function call error, the other
 ones are just generic crash errors. This prevents us from using the
 particle editor.

 Does anyone experience the same problem?

 Thanks,
 Pawel Lekki


 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Tony Sergi
Is there any other form of telling time that matters? :)


-Tony

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman
Sent: February-01-09 10:39 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Valve time, correct?

On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.comwrote:

 Hi List-

 This has been fixed and we will update the tools DLLs as soon as possible.

 Sorry for the inconvenience.

 -Mike

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
 Sent: Friday, January 30, 2009 10:02 AM
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] Tools not working for Orange Box games after the last
 engine update

 Hi,

 after the last engine update running an Orange Box engine game with the
 -tools parameter causes a crash while loading the main menu. We have
 tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
 The crashes don't seem to produce any .mdmp files for any of the games.
 The only difference is that when running DIPRIP with the -tools
 parameter we receive a Pure virtual function call error, the other
 ones are just generic crash errors. This prevents us from using the
 particle editor.

 Does anyone experience the same problem?

 Thanks,
 Pawel Lekki


 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread James Luzwick
Yeah, wife time.

On Sun, Feb 1, 2009 at 8:20 PM, Tony Sergi to...@valvesoftware.com wrote:

 Is there any other form of telling time that matters? :)


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman
 Sent: February-01-09 10:39 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

 Valve time, correct?

 On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.com
 wrote:

  Hi List-
 
  This has been fixed and we will update the tools DLLs as soon as
 possible.
 
  Sorry for the inconvenience.
 
  -Mike
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:
  hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
  Sent: Friday, January 30, 2009 10:02 AM
  To: hlcoders@list.valvesoftware.com
  Subject: [hlcoders] Tools not working for Orange Box games after the last
  engine update
 
  Hi,
 
  after the last engine update running an Orange Box engine game with the
  -tools parameter causes a crash while loading the main menu. We have
  tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
  The crashes don't seem to produce any .mdmp files for any of the games.
  The only difference is that when running DIPRIP with the -tools
  parameter we receive a Pure virtual function call error, the other
  ones are just generic crash errors. This prevents us from using the
  particle editor.
 
  Does anyone experience the same problem?
 
  Thanks,
  Pawel Lekki
 
 
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  please visit:
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Matt Hoffman
I don't know who to give the cookie too... :(

On Sun, Feb 1, 2009 at 10:14 PM, James Luzwick jluzw...@gmail.com wrote:

 Yeah, wife time.

 On Sun, Feb 1, 2009 at 8:20 PM, Tony Sergi to...@valvesoftware.com
 wrote:

  Is there any other form of telling time that matters? :)
 
 
  -Tony
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:
  hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman
  Sent: February-01-09 10:39 PM
  To: Discussion of Half-Life Programming
  Subject: Re: [hlcoders] Tools not working for Orange Box games after the
  last engine update
 
  Valve time, correct?
 
  On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.com
  wrote:
 
   Hi List-
  
   This has been fixed and we will update the tools DLLs as soon as
  possible.
  
   Sorry for the inconvenience.
  
   -Mike
  
   -Original Message-
   From: hlcoders-boun...@list.valvesoftware.com [mailto:
   hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
   Sent: Friday, January 30, 2009 10:02 AM
   To: hlcoders@list.valvesoftware.com
   Subject: [hlcoders] Tools not working for Orange Box games after the
 last
   engine update
  
   Hi,
  
   after the last engine update running an Orange Box engine game with the
   -tools parameter causes a crash while loading the main menu. We have
   tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
   The crashes don't seem to produce any .mdmp files for any of the games.
   The only difference is that when running DIPRIP with the -tools
   parameter we receive a Pure virtual function call error, the other
   ones are just generic crash errors. This prevents us from using the
   particle editor.
  
   Does anyone experience the same problem?
  
   Thanks,
   Pawel Lekki
  
  
   ___
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   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-02-01 Thread Saul Rennison
OH PICK ME! OH! ME! I LIKE COOKIES

2009/2/2 Matt Hoffman lord.matt.hoff...@gmail.com

 I don't know who to give the cookie too... :(

 On Sun, Feb 1, 2009 at 10:14 PM, James Luzwick jluzw...@gmail.com wrote:

  Yeah, wife time.
 
  On Sun, Feb 1, 2009 at 8:20 PM, Tony Sergi to...@valvesoftware.com
  wrote:
 
   Is there any other form of telling time that matters? :)
  
  
   -Tony
  
   -Original Message-
   From: hlcoders-boun...@list.valvesoftware.com [mailto:
   hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman
   Sent: February-01-09 10:39 PM
   To: Discussion of Half-Life Programming
   Subject: Re: [hlcoders] Tools not working for Orange Box games after
 the
   last engine update
  
   Valve time, correct?
  
   On Sun, Feb 1, 2009 at 7:29 PM, Mike Durand mik...@valvesoftware.com
   wrote:
  
Hi List-
   
This has been fixed and we will update the tools DLLs as soon as
   possible.
   
Sorry for the inconvenience.
   
-Mike
   
-Original Message-
From: hlcoders-boun...@list.valvesoftware.com [mailto:
hlcoders-boun...@list.valvesoftware.com] On Behalf Of Pawel Lekki
Sent: Friday, January 30, 2009 10:02 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Tools not working for Orange Box games after the
  last
engine update
   
Hi,
   
after the last engine update running an Orange Box engine game with
 the
-tools parameter causes a crash while loading the main menu. We
 have
tested this on TF2, L4D, DOD:S and DIPRIP on a few different
 machines.
The crashes don't seem to produce any .mdmp files for any of the
 games.
The only difference is that when running DIPRIP with the -tools
parameter we receive a Pure virtual function call error, the other
ones are just generic crash errors. This prevents us from using the
particle editor.
   
Does anyone experience the same problem?
   
Thanks,
Pawel Lekki
   
   
___
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 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
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 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
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   please visit:
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   please visit:
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-- 
Thanks,
- Saul.
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Nick
i think valve is trying to send you guise as message, and the message
is stop modding

On Fri, Jan 30, 2009 at 11:37 PM, Jorge Rodriguez bs.v...@gmail.com wrote:
 Try -nop4 as well, that's been known to cause problems for me.

 --
 Jorge Vino Rodriguez
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread botman
Nick wrote:
 i think valve is trying to send you guise as message, and the message
 is stop modding

http://www.botman2.com/images/HAHA.jpg

-- 
Jeffrey botman Broome

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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Rodrigo 'r2d2rigo' Diaz
Oh wow. I'm SO downloading that image, botman.

2009/1/31 botman botman.hlcod...@gmail.com

 Nick wrote:
  i think valve is trying to send you guise as message, and the message
  is stop modding

 http://www.botman2.com/images/HAHA.jpg

 --
 Jeffrey botman Broome

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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Tony Sergi
Botman, have I stated lately how I badly I want to have your mechanical babies?


-Tony
-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman
Sent: January-31-09 2:28 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Nick wrote:
 i think valve is trying to send you guise as message, and the message
 is stop modding

http://www.botman2.com/images/HAHA.jpg

--
Jeffrey botman Broome

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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Nick
Ok, so an official valve person enters bug thread. Says nothing about
bug, lack of bug, or planned fixing of said bugs. Valve person instead
reiterates deep desire to create mechanical offspring of previous
poster. I'm not jealous of your deep seated desire to have his
mechanical offspring, but I am seriously puzzled WTF IS GOING ON HERE.


To valve guy:
http://i103.photobucket.com/albums/m150/ZeForgotten/1191862800-1189254064763.jpg


On Sat, Jan 31, 2009 at 6:56 PM, Tony Sergi to...@valvesoftware.com wrote:
 Botman, have I stated lately how I badly I want to have your mechanical 
 babies?


 -Tony
 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com 
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman
 Sent: January-31-09 2:28 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
 engine update

 Nick wrote:
 i think valve is trying to send you guise as message, and the message
 is stop modding

 http://www.botman2.com/images/HAHA.jpg

 --
 Jeffrey botman Broome

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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Minh
I guess Tony forgot to hand over his personality before he got his 
serial# stamp on the back of his head and joined Valve :)
Tony, don't you know as an official Valve employee.. you're supposed to 
ignore us when we really need your help. I'm starting to wonder if you 
even work there.. you poser!
Next time you post, you better give us detailed information on bugs and 
remedies to said bugs, or don't even bother posting useless crap!! Cuz 
that's only for us non Valve employees!
Get off our mailing list !!!

/me attacks Tony with hands of flaming newspapers

Nick wrote:
 Ok, so an official valve person enters bug thread. Says nothing about
 bug, lack of bug, or planned fixing of said bugs. Valve person instead
 reiterates deep desire to create mechanical offspring of previous
 poster. I'm not jealous of your deep seated desire to have his
 mechanical offspring, but I am seriously puzzled WTF IS GOING ON HERE.


 To valve guy:
 http://i103.photobucket.com/albums/m150/ZeForgotten/1191862800-1189254064763.jpg


 On Sat, Jan 31, 2009 at 6:56 PM, Tony Sergi to...@valvesoftware.com wrote:
   
 Botman, have I stated lately how I badly I want to have your mechanical 
 babies?


 -Tony
 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com 
 [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman
 Sent: January-31-09 2:28 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the 
 last engine update

 Nick wrote:
 
 i think valve is trying to send you guise as message, and the message
 is stop modding
   
 http://www.botman2.com/images/HAHA.jpg

 --
 Jeffrey botman Broome

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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Matt Hoffman
Or, He's not participaiting as a valve employee, he's participating as a
human, a modder, like the rest of us. (Thus won't make statements off the
job, which may/maynot be wrong.)

Or, it may not be his area of expertise?

On Sat, Jan 31, 2009 at 8:36 PM, Minh minh...@telus.net wrote:

 I guess Tony forgot to hand over his personality before he got his
 serial# stamp on the back of his head and joined Valve :)
 Tony, don't you know as an official Valve employee.. you're supposed to
 ignore us when we really need your help. I'm starting to wonder if you
 even work there.. you poser!
 Next time you post, you better give us detailed information on bugs and
 remedies to said bugs, or don't even bother posting useless crap!! Cuz
 that's only for us non Valve employees!
 Get off our mailing list !!!

 /me attacks Tony with hands of flaming newspapers

 Nick wrote:
  Ok, so an official valve person enters bug thread. Says nothing about
  bug, lack of bug, or planned fixing of said bugs. Valve person instead
  reiterates deep desire to create mechanical offspring of previous
  poster. I'm not jealous of your deep seated desire to have his
  mechanical offspring, but I am seriously puzzled WTF IS GOING ON HERE.
 
 
  To valve guy:
 
 http://i103.photobucket.com/albums/m150/ZeForgotten/1191862800-1189254064763.jpg
 
 
  On Sat, Jan 31, 2009 at 6:56 PM, Tony Sergi to...@valvesoftware.com
 wrote:
 
  Botman, have I stated lately how I badly I want to have your mechanical
 babies?
 
 
  -Tony
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman
  Sent: January-31-09 2:28 PM
  To: Discussion of Half-Life Programming
  Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update
 
  Nick wrote:
 
  i think valve is trying to send you guise as message, and the message
  is stop modding
 
  http://www.botman2.com/images/HAHA.jpg
 
  --
  Jeffrey botman Broome
 
  ___
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 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
  ___
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 please visit:
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 please visit:
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Angie Scheidweiler
Maybe it's just his mechanical clock has been ticking too loudly, and he 
created the bug as a ruse to find potential offspring-producers. Perhaps 
Botman should give him said mechanical babies, and the bug will be removed?


Matt Hoffman wrote:
 Or, He's not participaiting as a valve employee, he's participating as a
 human, a modder, like the rest of us. (Thus won't make statements off the
 job, which may/maynot be wrong.)

 Or, it may not be his area of expertise?

 On Sat, Jan 31, 2009 at 8:36 PM, Minh minh...@telus.net wrote:

   
 I guess Tony forgot to hand over his personality before he got his
 serial# stamp on the back of his head and joined Valve :)
 Tony, don't you know as an official Valve employee.. you're supposed to
 ignore us when we really need your help. I'm starting to wonder if you
 even work there.. you poser!
 Next time you post, you better give us detailed information on bugs and
 remedies to said bugs, or don't even bother posting useless crap!! Cuz
 that's only for us non Valve employees!
 Get off our mailing list !!!

 /me attacks Tony with hands of flaming newspapers

 Nick wrote:
 
 Ok, so an official valve person enters bug thread. Says nothing about
 bug, lack of bug, or planned fixing of said bugs. Valve person instead
 reiterates deep desire to create mechanical offspring of previous
 poster. I'm not jealous of your deep seated desire to have his
 mechanical offspring, but I am seriously puzzled WTF IS GOING ON HERE.


 To valve guy:

   
 http://i103.photobucket.com/albums/m150/ZeForgotten/1191862800-1189254064763.jpg
 
 On Sat, Jan 31, 2009 at 6:56 PM, Tony Sergi to...@valvesoftware.com
   
 wrote:
 
 Botman, have I stated lately how I badly I want to have your mechanical
 
 babies?
 
 -Tony
 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of botman
 
 Sent: January-31-09 2:28 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 
 last engine update
 
 Nick wrote:

 
 i think valve is trying to send you guise as message, and the message
 is stop modding

   
 http://www.botman2.com/images/HAHA.jpg

 --
 Jeffrey botman Broome

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 
 please visit:
 
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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 please visit:
 
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 please visit:
 
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Tony Sergi
Curses, you figured out my secret!


Anyway, I believe it's been fixed, but I don't know if it's live on pub steam.

Just because noone responds directly to a particular issue doesn't necessarily 
mean issues are ignored ;)


-Tony

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler
Sent: February-01-09 1:07 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Maybe it's just his mechanical clock has been ticking too loudly, and he
created the bug as a ruse to find potential offspring-producers. Perhaps
Botman should give him said mechanical babies, and the bug will be removed?

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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Matt Hoffman
Another one of those Fixed but not approved to go out yet things?

On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote:

 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live on pub
 steam.

 Just because noone responds directly to a particular issue doesn't
 necessarily mean issues are ignored ;)


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler
 Sent: February-01-09 1:07 AM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

 Maybe it's just his mechanical clock has been ticking too loudly, and he
 created the bug as a ruse to find potential offspring-producers. Perhaps
 Botman should give him said mechanical babies, and the bug will be removed?

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread aguichet
This is the part where Tony explains to us on how to download these new updates 
to regain access to the tools...


-Original Message-
From: Matt Hoffman lord.matt.hoff...@gmail.com
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Sent: Sat, 31 Jan 2009 11:12 pm
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update








Another one of those Fixed but not approved to go out yet things?

On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote:

 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live on pub
 steam.

 Just because noone responds directly to a particular issue doesn't
 necessarily mean issues are ignored ;)


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler
 Sent: February-01-09 1:07 AM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

 Maybe it's just his mechanical clock has been ticking too loudly, and he
 created the bug as a ruse to find potential offspring-producers. Perhaps
 Botman should give him said mechanical babies, and the bug will be removed?

 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Tony Sergi
I dunno, I personally didn't fix it.


-Tony

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Matt Hoffman
Sent: February-01-09 2:13 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

Another one of those Fixed but not approved to go out yet things?

On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote:

 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live on pub
 steam.

 Just because noone responds directly to a particular issue doesn't
 necessarily mean issues are ignored ;)


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler
 Sent: February-01-09 1:07 AM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

 Maybe it's just his mechanical clock has been ticking too loudly, and he
 created the bug as a ruse to find potential offspring-producers. Perhaps
 Botman should give him said mechanical babies, and the bug will be removed?

 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Matt Hoffman
Wait for it...

On Sat, Jan 31, 2009 at 11:17 PM, aguic...@aol.com wrote:

 This is the part where Tony explains to us on how to download these new
 updates to regain access to the tools...


 -Original Message-
 From: Matt Hoffman lord.matt.hoff...@gmail.com
 To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
 Sent: Sat, 31 Jan 2009 11:12 pm
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update








 Another one of those Fixed but not approved to go out yet things?

 On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.com
 wrote:

  Curses, you figured out my secret!
 
 
  Anyway, I believe it's been fixed, but I don't know if it's live on pub
  steam.
 
  Just because noone responds directly to a particular issue doesn't
  necessarily mean issues are ignored ;)
 
 
  -Tony
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:
  hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler
  Sent: February-01-09 1:07 AM
  To: Discussion of Half-Life Programming
  Subject: Re: [hlcoders] Tools not working for Orange Box games after the
  last engine update
 
  Maybe it's just his mechanical clock has been ticking too loudly, and he
  created the bug as a ruse to find potential offspring-producers. Perhaps
  Botman should give him said mechanical babies, and the bug will be
 removed?
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please
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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-31 Thread Tony Sergi
I'm wondering if it's possible due to the types of 'responses' that are posted 
on hlcoders could be the cause of nothing official being mentioned under normal 
circumstances. I regret actually responding.


-Tony

-Original Message-
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of aguic...@aol.com
Sent: February-01-09 2:18 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update

This is the part where Tony explains to us on how to download these new updates 
to regain access to the tools...


-Original Message-
From: Matt Hoffman lord.matt.hoff...@gmail.com
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Sent: Sat, 31 Jan 2009 11:12 pm
Subject: Re: [hlcoders] Tools not working for Orange Box games after the last 
engine update








Another one of those Fixed but not approved to go out yet things?

On Sat, Jan 31, 2009 at 11:09 PM, Tony Sergi to...@valvesoftware.comwrote:

 Curses, you figured out my secret!


 Anyway, I believe it's been fixed, but I don't know if it's live on pub
 steam.

 Just because noone responds directly to a particular issue doesn't
 necessarily mean issues are ignored ;)


 -Tony

 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:
 hlcoders-boun...@list.valvesoftware.com] On Behalf Of Angie Scheidweiler
 Sent: February-01-09 1:07 AM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Tools not working for Orange Box games after the
 last engine update

 Maybe it's just his mechanical clock has been ticking too loudly, and he
 created the bug as a ruse to find potential offspring-producers. Perhaps
 Botman should give him said mechanical babies, and the bug will be removed?

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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[hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-30 Thread Pawel Lekki
Hi,

after the last engine update running an Orange Box engine game with the
-tools parameter causes a crash while loading the main menu. We have
tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
The crashes don't seem to produce any .mdmp files for any of the games.
The only difference is that when running DIPRIP with the -tools
parameter we receive a Pure virtual function call error, the other
ones are just generic crash errors. This prevents us from using the
particle editor.

Does anyone experience the same problem?

Thanks,
Pawel Lekki


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-30 Thread Tobias Kammersgaard
I saw a thread about this on Interlopers yesterday.
http://interlopers.net/forum/viewtopic.php?f=2t=27562p=326212hilit=tools#p326212


/ScarT


2009/1/30 Pawel Lekki pawel.le...@exorstudios.com

 Hi,

 after the last engine update running an Orange Box engine game with the
 -tools parameter causes a crash while loading the main menu. We have
 tested this on TF2, L4D, DOD:S and DIPRIP on a few different machines.
 The crashes don't seem to produce any .mdmp files for any of the games.
 The only difference is that when running DIPRIP with the -tools
 parameter we receive a Pure virtual function call error, the other
 ones are just generic crash errors. This prevents us from using the
 particle editor.

 Does anyone experience the same problem?

 Thanks,
 Pawel Lekki


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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-30 Thread atomy
 2009/1/30 Pawel Lekki pawel.le...@exorstudios.com
 
 Does anyone experience the same problem?


Same here.

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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-30 Thread Ryan Sheffer
If it is broken, Valve will correct it eventually. They are pretty good at
breaking things. ;)

On Fri, Jan 30, 2009 at 12:37 PM, atomy at...@jackinpoint.net wrote:

  2009/1/30 Pawel Lekki pawel.le...@exorstudios.com
 
  Does anyone experience the same problem?
 

 Same here.

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Re: [hlcoders] Tools not working for Orange Box games after the last engine update

2009-01-30 Thread Matt Hoffman
And pretty slow about fixing non-critical things.

On Fri, Jan 30, 2009 at 7:07 PM, Ryan Sheffer darksk...@gmail.com wrote:

 If it is broken, Valve will correct it eventually. They are pretty good at
 breaking things. ;)

 On Fri, Jan 30, 2009 at 12:37 PM, atomy at...@jackinpoint.net wrote:

   2009/1/30 Pawel Lekki pawel.le...@exorstudios.com
  
   Does anyone experience the same problem?
  
 
  Same here.
 
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 --
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